Enhance music generation functionality by introducing a tape-length slider and progress tracking. Updated app.py to manage chunk lengths and progress callbacks, while frontend files now include a slider for selecting tape length and a progress bar to visualize the brewing process. Improved user experience during audio generation with real-time feedback on progress.
Enhance audio playback controls with loop functionality. Added a loop button in index.html and corresponding styles in style.css. Updated ui.js to manage loop state and toggle behavior, allowing users to switch between looping the current tape and playing through the shelf. Refactored loadCassette function to accommodate new looping logic.
Refactor audio handling to return base64 WAV data URIs instead of writing to disk. Updated generate_song function to streamline audio response and removed list_songs functionality, enhancing session management by keeping tapes in memory. Adjusted frontend to handle new audio data format and removed unused functions for a cleaner codebase.
Add "play while waiting" feature to enhance user experience. Introduced a new button in index.html that allows users to engage with a garden mini-game while waiting. Updated main.js to handle the button's functionality, and modified ui.js to manage its visibility based on the current stage. Enhanced style.css with new styles for the button, ensuring it is visually appealing and interactive.
Refactor HTML structure and enhance CSS for Game Boy modal. Improved the organization of meta tags in index.html for better readability and SEO. Updated style.css to optimize the Game Boy modal's appearance and interaction, including new styles for the d-pad and button interactions. Enhanced ui.js to integrate a garden mini-game within the Game Boy modal, ensuring a smoother user experience.
Implement audio crossfade and playlist functionality in UI. Enhanced the audio management system by introducing two audio elements for crossfading, updating the track loading mechanism, and adding playlist support. Refactored related functions for improved clarity and performance, ensuring a seamless user experience during audio transitions.
Add Game Boy feature and modal interaction. Introduced a Game Boy model in the scene, updated main.js to handle zoom interactions and modal display, and enhanced UI components in ui.js for opening and closing the Game Boy modal. Added corresponding styles in style.css for the modal's appearance and animations. Updated index.html to include a new label for the Game Boy interaction.
Enhance carousel functionality and styling. Updated ui.js to implement a coverflow layout for cassette cards, allowing for improved visual presentation and interaction. Added keyboard navigation for carousel controls and refined button states in style.css for better user experience. Adjusted card animations and positioning for a more dynamic interface.
Add song metadata handling and collection feature. Updated app.py to generate and store song metadata alongside audio files, introduced a new API endpoint for listing songs, and enhanced frontend components in ui.js and main.js to manage song collection display and interactions. Modified index.html and style.css for improved UI presentation of the cassette collection.
Implement vending machine modal and audio generation features. Updated app.py to include audio URL for browser clients, enhanced index.html with a modal for user interaction, and added corresponding styles in style.css. Improved main.js to manage camera transitions and modal behavior during audio generation.