Add Game Boy feature and modal interaction. Introduced a Game Boy model in the scene, updated main.js to handle zoom interactions and modal display, and enhanced UI components in ui.js for opening and closing the Game Boy modal. Added corresponding styles in style.css for the modal's appearance and animations. Updated index.html to include a new label for the Game Boy interaction.
Implement day/night cycle and lamp interaction features. Updated main.js to manage the transition between day and night modes, including dynamic lighting adjustments and palette changes. Added a new lamp label in index.html for user interaction, and modified style.css for proper positioning of the label. Enhanced world.js to include outlines for the lamp and its components, improving visual feedback during interactions.
Enhance interactable features and visual labels in the scene. Updated index.html to add a new collection label, modified main.js to manage hover interactions for both vending machine and cassette collection, and adjusted style.css for consistent label styling. Improved world.js to include outlines for the cassette pile and walkman, enabling better user interaction.
Add bird animation and cassette pile to the scene. Updated main.js to include bird movement and tail flicking behavior, and enhanced world.js with new cassette pile, walkman, and headphones models. Integrated cable geometry for visual detail and adjusted bird positioning on the bench.
Implement vending machine modal and audio generation features. Updated app.py to include audio URL for browser clients, enhanced index.html with a modal for user interaction, and added corresponding styles in style.css. Improved main.js to manage camera transitions and modal behavior during audio generation.
Add vending machine interaction features. Introduced a floating label for the vending machine in index.html, implemented hover effects and click handling in main.js, and styled the label in style.css. Enhanced world.js to include a visual outline for the vending machine during hover.
Enhance visual presentation and camera dynamics. Updated subtitle styling in index.html, refined camera movement and lighting in main.js, and improved cloud generation in world.js. Adjusted CSS for smoother transitions and animations, enhancing overall user experience.
Refactor main.js to enhance scene setup and integrate world building. Updated camera positioning, lighting settings, and removed placeholder objects in favor of a new world.js module. Improved intro choreography and added debug functionality for skipping the intro.