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| """Lore beat and checkpointed video planning.""" | |
| from __future__ import annotations | |
| from .schema import LoreBeatSet, VideoPlan | |
| def build_lore_beats(prompt: str) -> LoreBeatSet: | |
| seed = prompt.strip()[:90] or "The Archivist enters the neon archive." | |
| beats = [ | |
| {"id": "01", "title": "The Archivist", "cue": seed}, | |
| {"id": "02", "title": "Neon Gates", "cue": "rain-lit threshold, NEXUS glyphs waking in the glass"}, | |
| {"id": "03", "title": "The Confrontation", "cue": "wardrobe details and crimson hardware become identity anchors"}, | |
| {"id": "04", "title": "Shattered Truth", "cue": "LocateAnything confirms outfit continuity under motion"}, | |
| {"id": "05", "title": "Raven's Choice", "cue": "human checkpoint decides whether to promote the run"}, | |
| {"id": "06", "title": "Into the Rain", "cue": "video path locks the final camera move and frame pacing"}, | |
| ] | |
| return LoreBeatSet(beats=beats, tone="gothic couture cyberpunk / controlled cinematic tension") | |
| def build_video_plan(preset: str = "Wan2.2 I2V") -> VideoPlan: | |
| if "LTX" in preset: | |
| return VideoPlan( | |
| preset="LTX-2.3", | |
| source="approved image candidate", | |
| camera_move="slow parallax push with fabric and rain continuity locks", | |
| duration_seconds=5.3, | |
| fps=24, | |
| continuity_locks=["wardrobe slots", "face/pose", "crimson hardware", "rain direction"], | |
| ) | |
| return VideoPlan( | |
| preset="Wan2.2 I2V", | |
| source="approved image candidate", | |
| camera_move="controlled dolly-in with coat, lace, boots, and code-stream stabilization", | |
| duration_seconds=4.8, | |
| fps=24, | |
| continuity_locks=["outerwear", "footwear", "jewelry", "NEXUS sigils"], | |
| ) | |