--- title: SCRYPT emoji: 🕯️ colorFrom: green colorTo: gray sdk: gradio sdk_version: 6.18.0 python_version: "3.12" app_file: space/app.py pinned: false license: other short_description: A roguelike deckbuilder run by a finetuned Nemotron-3-nano tags: - track:wood - sponsor:nvidia - achievement:offgrid - achievement:welltuned - achievement:offbrand - achievement:llama - achievement:fieldnotes --- Demo Video: https://youtu.be/LZYEI4fPoGE Post: https://www.linkedin.com/posts/chris-brousseau_scrypt-huggingface-build-small-hackathon-share-7472365771046670337-_ZoT/?utm_source=share&utm_medium=member_desktop&rcm=ACoAABq_Nq8BB01Yq3ocVQA3I6IuOnvBGc3PvD8 # SCRYPT A roguelike deck-builder escape room, played entirely in your terminal, against an LLM that owns the machine. You are a process the Warden hasn't reaped yet. Win card fights on its balance meter, explore a sandboxed shell between fights, solve what you find there — and when the Warden offers you power, it will name the price: `grep`. Then `ls`. It has been counting which commands you lean on. It may also threaten your files. It may delete them. (They are duplicates inside an in-memory sandbox. The game never touches your real filesystem. The Warden doesn't have to tell you that, but we do.) ## Play ```bash uv run scrypt # or: pipx install . && scrypt uv run scrypt --mirror # opt-in: mirror a filtered snapshot of ~ into the sandbox ``` In a fight: arrows pick a card, `enter` plays it (mem costs ask you to mark processes to kill), `b` rings the bell. In the shell: it's a shell. `help` lists what you still own; `fight` returns to the table. ## The Warden's brain | mode | what powers the dialogue & cruelty | |---|---| | `local` | llama.cpp + the finetuned Warden GGUF ([IMJONEZZ/warden-nemotron-3-nano-30b](https://huggingface.co/IMJONEZZ/warden-nemotron-3-nano-30b), needs 32GB RAM) | | `api` | OpenRouter / NVIDIA NIM (`SCRYPT_API_KEY`) | | `scripted` | curated lines, zero dependencies — automatic fallback | Selection is automatic; force with `SCRYPT_BACKEND=local|api|scripted`. The game never stalls on the model: every LLM touchpoint has a timeout and a scripted fallback, and everything the model does passes schema validation, action budgets, and a dialogue filter. The rules engine is deterministic Python — the model plays the villain, never the referee. ## Develop ```bash uv sync && uv run pytest # full suite, no model required uv run python -m balance.sim # regenerate balance/reports/ ``` Deployment to HuggingFace Spaces: root `Dockerfile` + the web layer in `space/` (custom gradio.Server frontend); see `DEPLOY.md` for the checklist. Finetuning pipeline (synthetic data, evals, recipes) lives in `finetune/`.