File size: 8,223 Bytes
781b9f7
 
 
 
ec8c56d
781b9f7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
e500ac8
 
 
 
 
781b9f7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
e500ac8
 
 
 
781b9f7
 
 
 
 
 
 
 
 
ec8c56d
 
 
 
781b9f7
 
ec8c56d
 
 
 
 
 
 
 
 
 
 
781b9f7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
"""SVG world map generator — lush fantasy garden aesthetic."""

from __future__ import annotations

import html
import math
import random

from ui import assets
from world.entities import get_entities_by_location
from world.events import get_active_world_event
from world.locations import get_all_locations

ENTITY_TYPE_COLORS = {
    "character": "#d4a84b",
    "creature": "#e07b4a",
    "object": "#a8c8e8",
    "place": "#60a060",
}

LOCATION_ICONS = {
    "library": "M-6,-4 L6,-4 L6,4 L-6,4 Z M-4,-6 L4,-6",
    "sea": "M-8,2 Q-4,-2 0,2 T8,2",
    "clock-forest": "M0,-8 L2,0 L0,8 L-2,0 Z",
    "moon-market": "M0,-6 L5,6 L-5,6 Z",
    "valley": "M-8,4 L0,-6 L8,4",
    "crossroads": "M0,-7 L2,0 L0,7 L-2,0 M-7,0 L7,0",
    "mirror-bogs": "M-6,-6 A6,6 0 1,1 6,-6",
    "hollow-mountain": "M-8,6 L0,-8 L8,6",
}

LOCATION_PATHS = [
    "M 120,120 Q 220,60 400,80 Q 520,40 640,100",
    "M 120,120 Q 80,220 160,320 Q 200,420 200,500",
    "M 640,100 Q 620,220 640,340",
    "M 400,80 Q 400,200 400,300",
    "M 400,300 Q 280,380 200,500",
    "M 400,300 Q 520,380 600,500",
    "M 400,300 Q 520,280 640,340",
    "M 200,500 Q 400,460 600,500",
]


def render_world_map(selected_location_id: int | None = None) -> str:
    locations = get_all_locations()
    map_w, map_h = 800, 600
    # Keep hit areas and labels safely inside the frame on all aspect ratios.
    margin_x = 62
    margin_top = 62
    margin_bottom = 90
    active_event = get_active_world_event()
    affected_slugs = set()
    if active_event:
        from world.seed_data import LOCATION_NAME_TO_SLUG
        for name in active_event.get("affected_locations", []):
            slug = LOCATION_NAME_TO_SLUG.get(name, name)
            affected_slugs.add(slug)

    svg_parts = [
        '<svg viewBox="0 0 800 600" xmlns="http://www.w3.org/2000/svg" class="realm-map">',
        "<defs>",
        '<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">',
        '<feGaussianBlur stdDeviation="5" result="blur"/>',
        '<feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge>',
        "</filter>",
        '<filter id="pulse-glow" x="-100%" y="-100%" width="300%" height="300%">',
        '<feGaussianBlur stdDeviation="10" result="blur"/>',
        '<feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge>',
        "</filter>",
        '<radialGradient id="gardenSky" cx="50%" cy="25%" r="75%">',
        '<stop offset="0%" stop-color="#1a3a2a"/>',
        '<stop offset="45%" stop-color="#142218"/>',
        '<stop offset="100%" stop-color="#0a120c"/>',
        "</radialGradient>",
        '<radialGradient id="gardenMist" cx="50%" cy="80%" r="50%">',
        '<stop offset="0%" stop-color="#2a5a3a" stop-opacity="0.15"/>',
        '<stop offset="100%" stop-color="#0a120c" stop-opacity="0"/>',
        "</radialGradient>",
        '<radialGradient id="mapVignette" cx="50%" cy="50%" r="75%">',
        '<stop offset="0%" stop-color="#0a120c" stop-opacity="0"/>',
        '<stop offset="78%" stop-color="#0a120c" stop-opacity="0.25"/>',
        '<stop offset="100%" stop-color="#0a120c" stop-opacity="0.85"/>',
        "</radialGradient>",
        "</defs>",
        '<rect width="800" height="600" fill="url(#gardenSky)"/>',
        f'<image href="{assets.file_url("map_backdrop.jpg")}" '
        'x="0" y="0" width="800" height="600" preserveAspectRatio="xMidYMid slice" opacity="0.62"/>',
        '<rect width="800" height="600" fill="url(#mapVignette)"/>',
        '<rect width="800" height="600" fill="url(#gardenMist)"/>',
    ]

    # Fireflies / stars
    for i in range(55):
        random.seed(i * 13)
        cx = random.randint(20, 780)
        cy = random.randint(20, 580)
        r = random.uniform(0.4, 2.0)
        opacity = random.uniform(0.04, 0.18)
        color = "#d4a84b" if i % 3 == 0 else "#e8f0d8"
        svg_parts.append(
            f'<circle cx="{cx}" cy="{cy}" r="{r}" fill="{color}" opacity="{opacity:.2f}"/>'
        )

    # Organic terrain blobs
    for i, (cx, cy, rx, ry, color) in enumerate([
        (200, 450, 120, 60, "rgba(42,74,58,0.25)"),
        (550, 200, 90, 50, "rgba(42,74,58,0.2)"),
        (400, 350, 150, 80, "rgba(58,90,68,0.15)"),
        (650, 420, 80, 40, "rgba(42,74,58,0.18)"),
    ]):
        svg_parts.append(
            f'<ellipse cx="{cx}" cy="{cy}" rx="{rx}" ry="{ry}" fill="{color}"/>'
        )

    for i, path in enumerate(LOCATION_PATHS):
        svg_parts.append(
            f'<path class="realm-path" d="{path}" fill="none" '
            f'stroke="rgba(212,168,75,0.22)" stroke-width="2.5" '
            f'stroke-dasharray="8,10" stroke-linecap="round" '
            f'style="animation-delay:{i * 0.4:.1f}s"/>'
        )

    for loc in locations:
        raw_x = loc["map_x"] / 100 * map_w
        raw_y = loc["map_y"] / 100 * map_h
        x = min(max(raw_x, margin_x), map_w - margin_x)
        y = min(max(raw_y, margin_top), map_h - margin_bottom)
        is_affected = loc["slug"] in affected_slugs
        is_selected = selected_location_id == loc["id"]
        pulse_class = " location-pulse" if is_affected else " location-glow"
        selected_class = " location-selected" if is_selected else ""

        entities = get_entities_by_location(loc["id"], limit=8)
        count = loc["entity_count"]
        icon_path = LOCATION_ICONS.get(loc["slug"], "M0,-6 A6,6 0 1,1 0,6")

        img = assets.location_image_url(loc.get("slug")) or ""
        special = loc.get("special_property", "") or ""
        desc = loc.get("short_description", "") or ""

        svg_parts.append(
            f'<g class="location-node{pulse_class}{selected_class}" '
            f'data-location-id="{loc["id"]}" '
            f'data-name="{html.escape(loc["name"], quote=True)}" '
            f'data-desc="{html.escape(desc, quote=True)}" '
            f'data-special="{html.escape(special, quote=True)}" '
            f'data-img="{html.escape(img, quote=True)}" '
            f'data-souls="{count}" '
            f'transform="translate({x},{y})">'
        )

        svg_parts.append(
            '<circle r="50" fill="transparent" class="location-hit" pointer-events="all"/>'
        )

        filter_id = "pulse-glow" if is_affected else "glow"
        svg_parts.append(
            f'<circle r="44" fill="{loc["glow_color"]}" opacity="0.1" '
            f'class="location-aura" filter="url(#{filter_id})"/>'
        )
        svg_parts.append(
            f'<circle r="36" fill="{loc["glow_color"]}" opacity="0.2" '
            f'stroke="{loc["glow_color"]}" stroke-width="2" class="location-circle"/>'
        )
        svg_parts.append(
            f'<path d="{icon_path}" fill="none" stroke="#e8e0d0" stroke-width="1.2" '
            f'opacity="0.6" transform="scale(0.9)"/>'
        )
        svg_parts.append(
            f'<text y="6" text-anchor="middle" class="location-count" '
            f'fill="#f0e8d0" font-size="13" font-weight="bold">{count}</text>'
        )

        for i, entity in enumerate(entities[:6]):
            angle = (i / 6) * 2 * math.pi - math.pi / 2
            dot_x = math.cos(angle) * 46
            dot_y = math.sin(angle) * 46
            color = ENTITY_TYPE_COLORS.get(entity["type"], "#d4a84b")
            svg_parts.append(
                f'<g class="entity-dot-group" transform="translate({dot_x:.1f},{dot_y:.1f})">'
                f'<circle r="7" fill="{color}" opacity="0.25"/>'
                f'<circle r="5" fill="{color}" opacity="0.95" class="entity-dot">'
                f'<title>{entity["name"]}</title></circle></g>'
            )

        if count > 6:
            svg_parts.append(
                f'<text x="48" y="-32" class="entity-overflow" '
                f'fill="#a09880" font-size="10">+{count - 6}</text>'
            )

        short_name = loc["name"].replace("The ", "")
        if len(short_name) > 18:
            short_name = short_name[:16] + "…"
        svg_parts.append(
            f'<text y="58" text-anchor="middle" class="location-label" '
            f'fill="#c8b890" font-size="8.5" font-family="Georgia, serif">{short_name}</text>'
        )
        svg_parts.append("</g>")

    svg_parts.append("</svg>")
    return "\n".join(svg_parts)