import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest' import { render, screen, cleanup, fireEvent } from '@testing-library/react' import LocalSetup from '../LocalSetup.tsx' const { mockNavigate, mockSetPlayerName, mockSetPlayer2Name, mockSetPlayer1Symbol, mockSetPlayer2Symbol, mockSetPlayerColor, mockSetPlayer2Color, mockSetPlayerDrawTower, mockSetPlayer2DrawTower } = vi.hoisted(() => ({ mockNavigate: vi.fn(), mockSetPlayerName: vi.fn(), mockSetPlayer2Name: vi.fn(), mockSetPlayer1Symbol: vi.fn(), mockSetPlayer2Symbol: vi.fn(), mockSetPlayerColor: vi.fn(), mockSetPlayer2Color: vi.fn(), mockSetPlayerDrawTower: vi.fn(), mockSetPlayer2DrawTower: vi.fn(), })) const mockLocation = { state: { rules: { swap2: true, noOverlines: true, boardSize: 15 } } } vi.mock('react-router-dom', () => ({ useNavigate: () => mockNavigate, useLocation: () => mockLocation, })) vi.mock('../../theme.ts', () => ({ theme: { bgStr: '#0d1117', text: '#e6edf3', textMuted: '#8b949e', bgPanel: 'rgba(22,27,34,0.92)', border: '#21262d', player1Str: '#58a6ff', player2Str: '#f0883e', }, THEMES: { midnight: { label: 'Midnight', emoji: '🌙' } }, useThemeMode: vi.fn(() => ['midnight', vi.fn()]), getPlayerName: vi.fn(() => ''), getPlayer2Name: vi.fn(() => ''), setPlayerName: mockSetPlayerName, setPlayer2Name: mockSetPlayer2Name, getPlayer1Symbol: vi.fn(() => 'X'), getPlayer2Symbol: vi.fn(() => 'O'), setPlayer1Symbol: mockSetPlayer1Symbol, setPlayer2Symbol: mockSetPlayer2Symbol, getPlayerColor: vi.fn(() => null), setPlayerColor: mockSetPlayerColor, getPlayer2Color: vi.fn(() => null), setPlayer2Color: mockSetPlayer2Color, getPlayerDrawTower: vi.fn(() => true), setPlayerDrawTower: mockSetPlayerDrawTower, getPlayer2DrawTower: vi.fn(() => false), setPlayer2DrawTower: mockSetPlayer2DrawTower, })) vi.mock('../../components/ThemeSelector.tsx', () => ({ default: () => null, })) vi.mock('../../components/SymbolPicker.tsx', () => ({ default: ({ current, onSelect }: { current: string; onSelect: (s: string) => void }) => ( ), })) afterEach(cleanup) beforeEach(() => { vi.clearAllMocks() }) describe('LocalSetup page', () => { it('renders the title', () => { render() expect(screen.getByText('Local Game Setup')).toBeInTheDocument() }) it('renders Player 1 and Player 2 labels', () => { render() expect(screen.getByText('Player 1')).toBeInTheDocument() expect(screen.getByText('Player 2')).toBeInTheDocument() }) it('renders two name inputs', () => { render() const inputs = screen.getAllByPlaceholderText('Enter name') expect(inputs).toHaveLength(2) }) it('renders symbol buttons for both players', () => { render() const symbols = screen.getAllByText(/^[XO]$/) expect(symbols).toHaveLength(2) }) it('renders Start Game button', () => { render() expect(screen.getByText('Start Game')).toBeInTheDocument() }) it('renders Back button', () => { render() expect(screen.getByText('← Back to menu')).toBeInTheDocument() }) it('navigates back on Back click', () => { render() fireEvent.click(screen.getByText('← Back to menu')) expect(mockNavigate).toHaveBeenCalledWith('/') }) it('starts game with default names when inputs are empty', () => { render() fireEvent.click(screen.getByText('Start Game')) expect(mockSetPlayerName).toHaveBeenCalledWith('Caro 1') expect(mockSetPlayer2Name).toHaveBeenCalledWith('Caro 2') expect(mockSetPlayer1Symbol).toHaveBeenCalledWith('X') expect(mockSetPlayer2Symbol).toHaveBeenCalledWith('O') expect(mockNavigate).toHaveBeenCalledWith('/play/local', { state: { player1Name: 'Caro 1', player2Name: 'Caro 2', player1Symbol: 'X', player2Symbol: 'O', player1Type: 'human', player2Type: 'bot', botProfile: 'normal', opponentType: 'taunt', tauntStyle: 'funny', rules: { swap2: true, noOverlines: true, boardSize: 15 }, }, }) }) it('starts game with custom names', () => { render() const inputs = screen.getAllByPlaceholderText('Enter name') fireEvent.change(inputs[0], { target: { value: 'Alice' } }) fireEvent.change(inputs[1], { target: { value: 'Bob' } }) fireEvent.click(screen.getByText('Start Game')) expect(mockSetPlayerName).toHaveBeenCalledWith('Alice') expect(mockSetPlayer2Name).toHaveBeenCalledWith('Bob') expect(mockSetPlayer1Symbol).toHaveBeenCalledWith('X') expect(mockSetPlayer2Symbol).toHaveBeenCalledWith('O') expect(mockNavigate).toHaveBeenCalledWith('/play/local', { state: { player1Name: 'Alice', player2Name: 'Bob', player1Symbol: 'X', player2Symbol: 'O', player1Type: 'human', player2Type: 'bot', botProfile: 'normal', opponentType: 'taunt', tauntStyle: 'funny', rules: { swap2: true, noOverlines: true, boardSize: 15 }, }, }) }) it('opens symbol picker for Player 1', () => { render() const symBtns = screen.getAllByText(/^[XO]$/) fireEvent.click(symBtns[0]) expect(screen.getByTestId('symbol-picker')).toBeInTheDocument() }) it('changes Player 1 symbol via picker', () => { render() const symBtns = screen.getAllByText(/^[XO]$/) fireEvent.click(symBtns[0]) fireEvent.click(screen.getByText('Pick Symbol')) expect(screen.getByText('★')).toBeInTheDocument() }) it('opens symbol picker for Player 2', () => { render() const symBtns = screen.getAllByText(/^[XO]$/) fireEvent.click(symBtns[1]) expect(screen.getByTestId('symbol-picker')).toBeInTheDocument() }) it('changes Player 2 symbol via picker', () => { render() const symBtns = screen.getAllByText(/^[XO]$/) fireEvent.click(symBtns[1]) fireEvent.click(screen.getByText('Pick Symbol')) expect(screen.getAllByText('★')).toHaveLength(1) }) it('renders theme selector button', () => { render() expect(screen.getByText('🌙')).toBeInTheDocument() }) it('lets players choose human or bot type', () => { render() expect(screen.getAllByText('Human')).toHaveLength(2) expect(screen.getAllByText('Bot')).toHaveLength(2) expect(screen.getByText('Bot vs Bot')).toBeInTheDocument() }) it('renders read-only rules summary', () => { render() expect(screen.getByText('GAME RULES')).toBeInTheDocument() expect(screen.getByText('Swap2 Enabled')).toBeInTheDocument() expect(screen.getByText('No overline (6+)')).toBeInTheDocument() expect(screen.getByText('Board 15×15')).toBeInTheDocument() }) it('sets the bot profile for local bot games', () => { render() expect(screen.getByText('Difficulty')).toBeInTheDocument() fireEvent.click(screen.getByText('Expert')) fireEvent.click(screen.getByText('Start Game')) expect(mockNavigate).toHaveBeenCalledWith('/play/local', { state: { player1Name: 'Caro 1', player2Name: 'Caro 2', player1Symbol: 'X', player2Symbol: 'O', player1Type: 'human', player2Type: 'bot', botProfile: 'expert', opponentType: 'taunt', tauntStyle: 'funny', rules: { swap2: true, noOverlines: true, boardSize: 15 }, }, }) }) it('sets up bot vs bot defaults', () => { render() fireEvent.click(screen.getByText('Bot vs Bot')) fireEvent.click(screen.getByText('Start Game')) expect(mockNavigate).toHaveBeenCalledWith('/play/local', { state: { player1Name: 'Bot 1', player2Name: 'Bot 2', player1Symbol: 'X', player2Symbol: 'O', player1Type: 'bot', player2Type: 'bot', botProfile: 'normal', opponentType: 'taunt', tauntStyle: 'funny', rules: { swap2: true, noOverlines: true, boardSize: 15 }, }, }) }) it('allows choosing opponent type and personality style', () => { render() expect(screen.getByText('Opponent Type')).toBeInTheDocument() fireEvent.click(screen.getByText(/streamer/i)) expect(screen.queryByText('Personality')).not.toBeInTheDocument() fireEvent.click(screen.getByText(/taunt/i)) expect(screen.getByText('Personality')).toBeInTheDocument() fireEvent.click(screen.getByText(/lover/i)) fireEvent.click(screen.getByText('Start Game')) expect(mockNavigate).toHaveBeenCalledWith('/play/local', { state: { player1Name: 'Caro 1', player2Name: 'Caro 2', player1Symbol: 'X', player2Symbol: 'O', player1Type: 'human', player2Type: 'bot', botProfile: 'normal', opponentType: 'taunt', tauntStyle: 'lover', rules: { swap2: true, noOverlines: true, boardSize: 15 }, }, }) }) it('swaps player configurations including display tower states', () => { render() const inputs = screen.getAllByPlaceholderText('Enter name') fireEvent.change(inputs[0], { target: { value: 'Alice' } }) fireEvent.change(inputs[1], { target: { value: 'Bob' } }) const swapBtn = screen.getByTitle('Swap Players') fireEvent.click(swapBtn) expect(inputs[0]).toHaveValue('Bob') expect(inputs[1]).toHaveValue('Alice') fireEvent.click(screen.getByText('Start Game')) expect(mockSetPlayerDrawTower).toHaveBeenCalledWith(false) expect(mockSetPlayer2DrawTower).toHaveBeenCalledWith(true) }) it('selects colors and starts game with selected colors', () => { render() const buttons = screen.getAllByRole('button') const p1RedBtn = buttons.find(b => b.getAttribute('title') === '#ef4444') expect(p1RedBtn).toBeDefined() if (p1RedBtn) fireEvent.click(p1RedBtn) fireEvent.click(screen.getByText('Start Game')) expect(mockSetPlayerColor).toHaveBeenCalledWith('#ef4444') expect(mockSetPlayer2Color).toHaveBeenCalledWith('#f0883e') }) it('saves selected tower preferences on start game', () => { render() fireEvent.click(screen.getByText('Start Game')) expect(mockSetPlayerDrawTower).toHaveBeenCalledWith(true) expect(mockSetPlayer2DrawTower).toHaveBeenCalledWith(false) }) })