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"""Clues and facts - the discoverable evidence the player reasons over."""

from __future__ import annotations

from pydantic import BaseModel, ConfigDict, Field

from .enums import DiscoveryMethod


class Fact(BaseModel):
    """An atomic truth about the case. ``true_value`` lets a fact encode a claim
    that is false (e.g. a suspect's stated whereabouts)."""

    model_config = ConfigDict(frozen=True)

    fact_id: str
    statement: str
    true_value: bool = True
    loc_id: str | None = None
    at_min: int | None = None


class Clue(BaseModel):
    """A piece of evidence the player can discover and present.

    A clue listed in a suspect's ``AnchoredLie.breaks_on`` and whose
    ``contradicts_alibi_of`` names that suspect is "breaking" evidence.
    """

    model_config = ConfigDict(frozen=True)

    clue_id: str
    name: str
    reveal_text: str
    discoverable_at_loc_id: str
    discovery_method: DiscoveryMethod
    supports_fact_id: str | None = None
    points_to_sus_id: str | None = None
    contradicts_alibi_of: str | None = None
    is_red_herring: bool = False
    weight: float = Field(default=1.0, ge=0.0, le=1.0)