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docs/COMPETITION_GOAL.md
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3. Show the main 3D relic; keep commands collapsed unless needed.
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4. Open **Living Map** and show the living museum map, **You are here** banner, lit route, and exact XYZ.
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5. Open **Passport + Profile** for the QR/share link and artifact history.
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6. Open **Join Minecraft** so judges see the already-built world card, server address, and
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7. Switch to Minecraft, run `/dreamwall pack`, `/dreamwall museum check`, then `/dreamwall import`.
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## Critique
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3. Show the main 3D relic; keep commands collapsed unless needed.
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4. Open **Living Map** and show the living museum map, **You are here** banner, lit route, and exact XYZ.
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5. Open **Passport + Profile** for the QR/share link and artifact history.
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6. Open **Join Minecraft** so judges see the already-built world card, server address, and server proof commands without turning the video into a ZIP-install walkthrough.
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7. Switch to Minecraft, run `/dreamwall pack`, `/dreamwall museum check`, then paste the generated `/dreamwall import object | story | @owner` command from the Space.
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8. Show the atlas target, hold the route compass, follow the lit floor from `YOU ARE HERE`, and show the placed item, engraved nameplate, lectern passport, and profile button at the generated plot.
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9. End with: "AfterBlock turns the things people would throw away into places they can visit."
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## Critique
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