Sync storage.py from GitHub project
Browse files- storage.py +56 -0
storage.py
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"""SQLite-backed persistence for saved games."""
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from __future__ import annotations
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import sqlite3
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from pathlib import Path
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from schema import CanvasGame
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_DEFAULT_DB = Path(__file__).parent / "games.db"
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class GameStore:
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def __init__(self, db_path: Path = _DEFAULT_DB) -> None:
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self.db_path = db_path
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self._init_db()
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def _init_db(self) -> None:
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with sqlite3.connect(self.db_path) as conn:
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conn.execute(
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"""
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CREATE TABLE IF NOT EXISTS games (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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config_json TEXT NOT NULL,
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
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)
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"""
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)
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def save_game(self, name: str, game: CanvasGame) -> int:
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with sqlite3.connect(self.db_path) as conn:
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cur = conn.execute(
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"INSERT INTO games (name, config_json) VALUES (?, ?)",
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(name, game.model_dump_json()),
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)
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return cur.lastrowid # type: ignore[return-value]
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def load_game(self, game_id: int) -> CanvasGame:
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with sqlite3.connect(self.db_path) as conn:
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row = conn.execute(
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"SELECT config_json FROM games WHERE id = ?", (game_id,)
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).fetchone()
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if not row:
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raise KeyError(f"Game {game_id} not found")
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return CanvasGame.model_validate_json(row[0])
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def list_games(self) -> list[dict]:
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with sqlite3.connect(self.db_path) as conn:
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rows = conn.execute(
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"SELECT id, name, created_at FROM games ORDER BY created_at DESC"
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).fetchall()
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return [{"id": r[0], "name": r[1], "created_at": r[2]} for r in rows]
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def delete_game(self, game_id: int) -> None:
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with sqlite3.connect(self.db_path) as conn:
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conn.execute("DELETE FROM games WHERE id = ?", (game_id,))
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