| from __future__ import annotations | |
| from dataclasses import dataclass, field | |
| from typing import Literal | |
| class LootItem: | |
| type: Literal["ability", "points"] | |
| ability_name: str | None = None | |
| points: int | None = None | |
| rarity: str = "common" | |
| source: str = "chest" | |
| class Tile: | |
| terrain: str = "grass" | |
| loot: list[LootItem] | None = None | |
| loot_spawn_turn: int | None = None | |