Commit Β·
5f0f188
1
Parent(s): 4deeed5
docs: voice+awareness spec and plan; gitignore sample wavs
Browse filesCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- .gitattributes +1 -0
- .gitignore +5 -1
- assets/hollow_almost.webp +0 -0
- assets/hollow_base.webp +0 -0
- assets/hollow_end.webp +0 -0
- assets/hollow_peace.webp +0 -0
- assets/hollow_rage.webp +0 -0
- assets/hollow_terror.webp +0 -0
- docs/superpowers/plans/2026-06-13-presence-voice-and-awareness.md +525 -0
- docs/superpowers/specs/2026-06-13-presence-voice-and-awareness-design.md +149 -0
.gitattributes
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*.webp filter=lfs diff=lfs merge=lfs -text
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.gitignore
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# Visual check harness output
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tools/_visual/
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# Synthesized
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*preview*.wav
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# Visual check harness output
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tools/_visual/
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# Synthesized / sample audio (synth at runtime; never commit binaries)
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*preview*.wav
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sample_*.wav
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# Throwaway TTS validation venv
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.venv-tts/
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assets/hollow_almost.webp
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docs/superpowers/plans/2026-06-13-presence-voice-and-awareness.md
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# Presence: Voice + Awareness β Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax.
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**Goal:** Make Hollow feel present. **A)** The child speaks (whispered Kokoro TTS on the recall and on every Hollow line in the finales). **B)** The child is aware (notices how you write, brings up your memories unprompted, and speaks first when you go silent).
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**Architecture:** Qwen3-8B is untouched. A new CPU-only `voice.py` synthesizes audio via Kokoro-82M with a locked DSP recipe and returns base64 WAV. A new hidden `voice_panel` (gr.HTML) carries the voice `<audio>` on its own channel so it never disturbs the entity panel's stable-HTML heartbeat. B is mostly prompt+state; B1 uses a validated `gr.Timer`.
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**Both unknowns are validated:** Kokoro runs offline on CPU (voice cast = `af_nicole`, filter 28%); `gr.Timer` fires, reads/writes `gr.State`, and appends to the Chatbot.
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**Tech stack:** Kokoro-82M (`kokoro` pkg), numpy DSP, Gradio 6.17 (`gr.Timer`, `gr.HTML`), pytest.
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---
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## Critical background for the implementer
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- **The local dev venv is Python 3.13; Kokoro requires <3.13.** So `import kokoro` FAILS locally. `voice.py` MUST guard its import: on failure, `speak()` returns `None` and the app runs **silent**. Voice works on the Space (pinned to 3.11). Tests run on the 3.13 venv, so **tests must not require kokoro** β mock it / test the guard + the pure DSP.
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- **The entity panel relies on byte-identical HTML across finale steps** so the looped heartbeat audio doesn't remount (see `render.py` build mode). Therefore voice audio MUST NOT go in the entity HTML during finales β it goes in a separate `voice_panel`. (On a normal recall turn there's no heartbeat, but we use the same `voice_panel` everywhere for uniformity.)
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- **Output tuples grow 7β8.** Every `yield` in `chat()` and the three finale players, plus `_reset`, plus the event `outputs=[...]` lists, gain `voice_panel` as the **last** element. Existing tests index `outs[-1][0..6]`, so appending at index 7 keeps them valid.
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- Audio is inlined as `<audio autoplay src="data:audio/wav;base64,...">` β the exact mechanism the chimes/sting use (no JS).
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- Reuse `from sting import _wav` to encode float audio β WAV bytes.
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- Run tests: `.venv/Scripts/python -m pytest -q` (183 currently green; keep them green).
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---
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# PART A β VOICE
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### Task A1: `voice.py` β Kokoro pipeline + locked DSP + guarded `speak()`
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+
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**Files:** Create `voice.py`; Create `tests/test_voice.py`.
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| 31 |
+
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+
- [ ] **Step 1: Write the failing tests** (`tests/test_voice.py`):
|
| 33 |
+
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+
```python
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+
"""voice.py must be import-safe even without kokoro (the 3.13 test venv has
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none): the DSP is pure numpy and testable; speak() degrades to None."""
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+
import numpy as np
|
| 38 |
+
|
| 39 |
+
import voice
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| 40 |
+
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| 41 |
+
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| 42 |
+
def test_dsp_functions_are_pure_numpy():
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| 43 |
+
x = np.sin(np.linspace(0, 20, 24000)).astype(np.float32)
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| 44 |
+
up = voice._pitch_up(x, 1.16)
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| 45 |
+
assert up.dtype == np.float32 and len(up) < len(x) # pitch-up shortens
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| 46 |
+
fogged = voice._fog(x, intensity=0.28)
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| 47 |
+
assert np.max(np.abs(fogged)) <= 0.86 # normalized headroom
|
| 48 |
+
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| 49 |
+
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| 50 |
+
def test_speak_returns_none_when_pipeline_unavailable():
|
| 51 |
+
# the 3.13 test venv has no kokoro -> _PIPELINE is None -> silent
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| 52 |
+
if voice._PIPELINE is None:
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| 53 |
+
assert voice.speak("the sea. i grew up near the sea.") is None
|
| 54 |
+
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| 55 |
+
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| 56 |
+
def test_speak_is_guarded_against_errors(monkeypatch):
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| 57 |
+
# even if a pipeline exists, a synth error must degrade to None, never raise
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| 58 |
+
monkeypatch.setattr(voice, "_PIPELINE", object()) # a bogus pipeline
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| 59 |
+
assert voice.speak("anything") is None
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| 60 |
+
```
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| 61 |
+
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| 62 |
+
- [ ] **Step 2: Run, verify fail**
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| 63 |
+
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| 64 |
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`.venv/Scripts/python -m pytest tests/test_voice.py -q` β ImportError (no `voice`).
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| 65 |
+
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+
- [ ] **Step 3: Implement `voice.py`**
|
| 67 |
+
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| 68 |
+
```python
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| 69 |
+
"""Hollow's voice: Kokoro-82M whispered through a locked DSP recipe (the
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| 70 |
+
validated 'af_nicole, 28% fog' cast). CPU only β no GPU budget. Import is
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| 71 |
+
guarded: where kokoro is unavailable (e.g. the Python 3.13 dev venv) the app
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| 72 |
+
runs silent instead of crashing."""
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| 73 |
+
import base64
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| 74 |
+
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| 75 |
+
import numpy as np
|
| 76 |
+
|
| 77 |
+
from sting import _wav
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| 78 |
+
|
| 79 |
+
_SR = 24000
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| 80 |
+
_VOICE = "af_nicole"
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| 81 |
+
_SPEED = 0.80
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| 82 |
+
_FILTER_INTENSITY = 0.28 # the "verylight" setting the user picked
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| 83 |
+
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| 84 |
+
try:
|
| 85 |
+
from kokoro import KPipeline
|
| 86 |
+
_PIPELINE = KPipeline(lang_code="a")
|
| 87 |
+
except Exception as e: # no kokoro / no model / wrong python -> silent
|
| 88 |
+
print(f"[voice] disabled ({e!r})")
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| 89 |
+
_PIPELINE = None
|
| 90 |
+
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| 91 |
+
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| 92 |
+
def _pitch_up(x, factor):
|
| 93 |
+
n = int(len(x) / factor)
|
| 94 |
+
idx = np.linspace(0, len(x) - 1, n)
|
| 95 |
+
return np.interp(idx, np.arange(len(x)), x).astype(np.float32)
|
| 96 |
+
|
| 97 |
+
|
| 98 |
+
def _breath(x, amount):
|
| 99 |
+
rng = np.random.default_rng(3)
|
| 100 |
+
env = np.abs(x)
|
| 101 |
+
k = np.hanning(441); k /= k.sum()
|
| 102 |
+
env = np.convolve(env, k, mode="same")
|
| 103 |
+
noise = rng.standard_normal(len(x)).astype(np.float32) * env
|
| 104 |
+
return x * (1 - amount) + noise * amount * 2.0
|
| 105 |
+
|
| 106 |
+
|
| 107 |
+
def _fog_reverb(x, taps):
|
| 108 |
+
out = x.copy()
|
| 109 |
+
for delay_s, gain in taps:
|
| 110 |
+
d = int(delay_s * _SR)
|
| 111 |
+
if d < len(x):
|
| 112 |
+
echo = np.zeros_like(x)
|
| 113 |
+
echo[d:] = x[:-d] * gain
|
| 114 |
+
out = out + echo
|
| 115 |
+
return out
|
| 116 |
+
|
| 117 |
+
|
| 118 |
+
def _fog(x, intensity=_FILTER_INTENSITY, pitch=1.16):
|
| 119 |
+
y = _pitch_up(x, pitch)
|
| 120 |
+
y = _breath(y, amount=0.38 * intensity)
|
| 121 |
+
taps = [(0.06, 0.5 * intensity), (0.13, 0.32 * intensity),
|
| 122 |
+
(0.23, 0.18 * intensity)]
|
| 123 |
+
y = _fog_reverb(y, taps)
|
| 124 |
+
return (y / (np.max(np.abs(y)) + 1e-9) * 0.85).astype(np.float32)
|
| 125 |
+
|
| 126 |
+
|
| 127 |
+
def speak(text: str) -> str | None:
|
| 128 |
+
"""Synthesize `text` as Hollow's whisper; return base64 WAV, or None if
|
| 129 |
+
voice is unavailable or anything fails (never raises)."""
|
| 130 |
+
if _PIPELINE is None or not text or not text.strip():
|
| 131 |
+
return None
|
| 132 |
+
try:
|
| 133 |
+
audio = None
|
| 134 |
+
for _, _, chunk in _PIPELINE(text, voice=_VOICE, speed=_SPEED):
|
| 135 |
+
audio = chunk if audio is None else np.concatenate([audio, chunk])
|
| 136 |
+
audio = np.asarray(audio, dtype=np.float32)
|
| 137 |
+
audio = audio / (np.max(np.abs(audio)) + 1e-9) * 0.9
|
| 138 |
+
return base64.b64encode(_wav(_fog(audio), _SR)).decode()
|
| 139 |
+
except Exception as e:
|
| 140 |
+
print(f"[voice] speak failed: {e!r}")
|
| 141 |
+
return None
|
| 142 |
+
```
|
| 143 |
+
|
| 144 |
+
- [ ] **Step 4: Run, verify pass** β `.venv/Scripts/python -m pytest tests/test_voice.py -q` (3 pass; on the 3.13 venv `_PIPELINE is None`).
|
| 145 |
+
|
| 146 |
+
- [ ] **Step 5: Commit**
|
| 147 |
+
|
| 148 |
+
```bash
|
| 149 |
+
git add voice.py tests/test_voice.py
|
| 150 |
+
git commit -m "feat: voice.py β guarded Kokoro whisper with locked DSP
|
| 151 |
+
|
| 152 |
+
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>"
|
| 153 |
+
```
|
| 154 |
+
|
| 155 |
+
---
|
| 156 |
+
|
| 157 |
+
### Task A2: Space build β deps, system packages, Python pin
|
| 158 |
+
|
| 159 |
+
**Files:** Modify `requirements.txt`; Create `packages.txt`; Modify `README.md`.
|
| 160 |
+
|
| 161 |
+
No unit tests (verified at deploy). This makes the Space able to import Kokoro.
|
| 162 |
+
|
| 163 |
+
- [ ] **Step 1: `requirements.txt`** β append:
|
| 164 |
+
|
| 165 |
+
```
|
| 166 |
+
kokoro
|
| 167 |
+
misaki[en]
|
| 168 |
+
soundfile
|
| 169 |
+
spacy
|
| 170 |
+
en_core_web_sm @ https://github.com/explosion/spacy-models/releases/download/en_core_web_sm-3.8.0/en_core_web_sm-3.8.0-py3-none-any.whl
|
| 171 |
+
```
|
| 172 |
+
|
| 173 |
+
- [ ] **Step 2: Create `packages.txt`** (HF installs these via apt):
|
| 174 |
+
|
| 175 |
+
```
|
| 176 |
+
espeak-ng
|
| 177 |
+
```
|
| 178 |
+
|
| 179 |
+
- [ ] **Step 3: `README.md` frontmatter** β add under `app_file: app.py`:
|
| 180 |
+
|
| 181 |
+
```yaml
|
| 182 |
+
python_version: "3.11"
|
| 183 |
+
```
|
| 184 |
+
|
| 185 |
+
(Kokoro needs Python <3.13; without this pin the Space may default to 3.13 and the build breaks.)
|
| 186 |
+
|
| 187 |
+
- [ ] **Step 4: Commit**
|
| 188 |
+
|
| 189 |
+
```bash
|
| 190 |
+
git add requirements.txt packages.txt README.md
|
| 191 |
+
git commit -m "build: Space deps for Kokoro voice (python 3.11, espeak-ng, spacy)
|
| 192 |
+
|
| 193 |
+
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>"
|
| 194 |
+
```
|
| 195 |
+
|
| 196 |
+
---
|
| 197 |
+
|
| 198 |
+
### Task A3: `voice_panel` plumbing β thread an 8th output everywhere (refactor)
|
| 199 |
+
|
| 200 |
+
**Files:** Modify `app.py`; Modify `tests/test_app.py` (only if a test constructs output tuples).
|
| 201 |
+
|
| 202 |
+
Add a hidden `voice_panel = gr.HTML()` and thread an 8th output (empty string by default) through every yield and event. Keep all 183 tests green. **No voice content yet** β this is pure plumbing so later tasks just fill the slot.
|
| 203 |
+
|
| 204 |
+
- [ ] **Step 1:** In the Blocks layout, add after `treasure_panel`:
|
| 205 |
+
|
| 206 |
+
```python
|
| 207 |
+
voice_panel = gr.HTML(visible=False) # carries Hollow's voice <audio>
|
| 208 |
+
```
|
| 209 |
+
|
| 210 |
+
- [ ] **Step 2:** Add a module helper near `_PENDING`:
|
| 211 |
+
|
| 212 |
+
```python
|
| 213 |
+
def _voice_html(b64: str | None) -> str:
|
| 214 |
+
# autoplay the whisper from its own channel so the entity heartbeat HTML
|
| 215 |
+
# stays byte-identical (never remounts). Empty when silent.
|
| 216 |
+
if not b64:
|
| 217 |
+
return ""
|
| 218 |
+
return f'<audio autoplay src="data:audio/wav;base64,{b64}"></audio>'
|
| 219 |
+
```
|
| 220 |
+
|
| 221 |
+
- [ ] **Step 3:** Append `_voice_html(None)` (i.e. `""`) as the **last** element of every yield tuple in `chat()`, `_play_finale`, `_play_finale_bad`, `_play_finale_good`, and the return tuple of `_reset`. Every tuple goes from 7 to 8 elements, last element `""` for now.
|
| 222 |
+
|
| 223 |
+
- [ ] **Step 4:** Add `voice_panel` as the **last** entry of the `outputs=[...]` list in BOTH `.then(fn=chat, ...)` chains and in `restart_btn.click(...)`.
|
| 224 |
+
|
| 225 |
+
- [ ] **Step 5:** Run the full suite: `.venv/Scripts/python -m pytest -q` β **183 pass** (indices 0β6 unchanged; new index 7 is `""`).
|
| 226 |
+
|
| 227 |
+
- [ ] **Step 6: Commit**
|
| 228 |
+
|
| 229 |
+
```bash
|
| 230 |
+
git add app.py tests/test_app.py
|
| 231 |
+
git commit -m "refactor: add hidden voice_panel as the 8th output channel
|
| 232 |
+
|
| 233 |
+
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>"
|
| 234 |
+
```
|
| 235 |
+
|
| 236 |
+
---
|
| 237 |
+
|
| 238 |
+
### Task A4: Voice on the recall turn + mute toggle
|
| 239 |
+
|
| 240 |
+
**Files:** Modify `app.py`; Modify `tests/test_app.py`.
|
| 241 |
+
|
| 242 |
+
- [ ] **Step 1: Write failing tests** (append to `tests/test_app.py`):
|
| 243 |
+
|
| 244 |
+
```python
|
| 245 |
+
class TestVoice:
|
| 246 |
+
def test_recall_turn_speaks_the_reply(self, monkeypatch):
|
| 247 |
+
monkeypatch.setattr(app, "run_turn",
|
| 248 |
+
lambda *a, **k: ("the sea. that was me.", '{"affinity_delta":1}'))
|
| 249 |
+
monkeypatch.setattr(app.time, "sleep", lambda s: None)
|
| 250 |
+
monkeypatch.setattr(app, "should_recall", lambda s: (True, "grew up near the sea"))
|
| 251 |
+
monkeypatch.setattr(app, "speak", lambda text: "FAKEB64") # voice available
|
| 252 |
+
state = _state(affinity=60, treasure=["grew up near the sea"], claimed=[], tone=0)
|
| 253 |
+
outs = list(app.chat("hi", state, []))
|
| 254 |
+
assert "FAKEB64" in outs[-1][7] # voice channel carries audio
|
| 255 |
+
|
| 256 |
+
def test_no_voice_when_muted(self, monkeypatch):
|
| 257 |
+
monkeypatch.setattr(app, "run_turn",
|
| 258 |
+
lambda *a, **k: ("the sea. that was me.", '{"affinity_delta":1}'))
|
| 259 |
+
monkeypatch.setattr(app.time, "sleep", lambda s: None)
|
| 260 |
+
monkeypatch.setattr(app, "should_recall", lambda s: (True, "grew up near the sea"))
|
| 261 |
+
monkeypatch.setattr(app, "speak", lambda text: "FAKEB64")
|
| 262 |
+
state = _state(affinity=60, treasure=["grew up near the sea"], claimed=[],
|
| 263 |
+
tone=0, voice_on=False)
|
| 264 |
+
outs = list(app.chat("hi", state, []))
|
| 265 |
+
assert outs[-1][7] == "" # muted -> silent
|
| 266 |
+
```
|
| 267 |
+
|
| 268 |
+
- [ ] **Step 2: Run, verify fail.**
|
| 269 |
+
|
| 270 |
+
- [ ] **Step 3: Implement.**
|
| 271 |
+
- Import: `from voice import speak` at the top of `app.py`.
|
| 272 |
+
- Add `"voice_on": True` to `_pristine_state()` and every seeded state in `_init_state` (and the test helper `_state` default).
|
| 273 |
+
- On the recall turn in `chat()` (where `do_recall and recall_memory and not turn_failed`), compute `voice = _voice_html(speak(reply)) if state.get("voice_on", True) else ""` and yield it as the 8th element of the final recall yield. For non-recall turns the 8th element stays `""`.
|
| 274 |
+
- Mute toggle UI: add a button in the title row:
|
| 275 |
+
`voice_btn = gr.Button("π", elem_classes="voice-btn", scale=0)`
|
| 276 |
+
and a handler `_toggle_voice(state)` that flips `state["voice_on"]` and returns `(state, gr.update(value="π" if on else "π"))`; wire `voice_btn.click(_toggle_voice, [state], [state, voice_btn])`.
|
| 277 |
+
|
| 278 |
+
- [ ] **Step 4: Run** the recall + full app suite β green.
|
| 279 |
+
|
| 280 |
+
- [ ] **Step 5: Commit**
|
| 281 |
+
|
| 282 |
+
```bash
|
| 283 |
+
git add app.py tests/test_app.py
|
| 284 |
+
git commit -m "feat: voice on the recall turn + mute toggle
|
| 285 |
+
|
| 286 |
+
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>"
|
| 287 |
+
```
|
| 288 |
+
|
| 289 |
+
---
|
| 290 |
+
|
| 291 |
+
### Task A5: Voice on every Hollow finale line
|
| 292 |
+
|
| 293 |
+
**Files:** Modify `app.py`; Modify `tests/test_app.py`.
|
| 294 |
+
|
| 295 |
+
- [ ] **Step 1: Write failing tests:**
|
| 296 |
+
|
| 297 |
+
```python
|
| 298 |
+
class TestFinaleVoice:
|
| 299 |
+
def test_good_finale_voices_hollow_lines(self, monkeypatch):
|
| 300 |
+
monkeypatch.setattr(app, "speak", lambda text: "FAKEB64")
|
| 301 |
+
outs = _drive(_state(), monkeypatch) # _drive sets voice_on True by default
|
| 302 |
+
assert any("FAKEB64" in o[7] for o in outs) # at least one spoken line
|
| 303 |
+
|
| 304 |
+
def test_finale_voice_respects_mute(self, monkeypatch):
|
| 305 |
+
monkeypatch.setattr(app, "speak", lambda text: "FAKEB64")
|
| 306 |
+
outs = _drive(_state(voice_on=False), monkeypatch)
|
| 307 |
+
assert all(o[7] == "" for o in outs)
|
| 308 |
+
```
|
| 309 |
+
|
| 310 |
+
- [ ] **Step 2: Run, verify fail.**
|
| 311 |
+
|
| 312 |
+
- [ ] **Step 3: Implement.** In each of the three finale players, for every step where `speaker == "hollow"` (in `_play_finale_good` all steps are hollow; in `_play_finale`/`_play_finale_bad` check `step["speaker"]`), compute the 8th yield element:
|
| 313 |
+
|
| 314 |
+
```python
|
| 315 |
+
voice = (_voice_html(speak(step["text"]))
|
| 316 |
+
if state.get("voice_on", True) and step["speaker"] == "hollow"
|
| 317 |
+
else "")
|
| 318 |
+
```
|
| 319 |
+
|
| 320 |
+
and pass `voice` as the last element of that step's `yield`. Visitor lines (`speaker == "visitor"`) and the final locked yield use `""`. The multi-second `step["pause"]` absorbs synth latency.
|
| 321 |
+
|
| 322 |
+
- [ ] **Step 4: Run** the full suite β green.
|
| 323 |
+
|
| 324 |
+
- [ ] **Step 5: Commit**
|
| 325 |
+
|
| 326 |
+
```bash
|
| 327 |
+
git add app.py tests/test_app.py
|
| 328 |
+
git commit -m "feat: voice every Hollow line in the three finales
|
| 329 |
+
|
| 330 |
+
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>"
|
| 331 |
+
```
|
| 332 |
+
|
| 333 |
+
---
|
| 334 |
+
|
| 335 |
+
# PART B β AWARENESS
|
| 336 |
+
|
| 337 |
+
### Task B1 (B3 in spec): Notices how you write
|
| 338 |
+
|
| 339 |
+
**Files:** Modify `memory.py`, `character.py`, `app.py`; Modify tests.
|
| 340 |
+
|
| 341 |
+
- [ ] **Step 1: Failing test** (`tests/test_memory.py`):
|
| 342 |
+
|
| 343 |
+
```python
|
| 344 |
+
from memory import style_signal
|
| 345 |
+
|
| 346 |
+
class TestStyleSignal:
|
| 347 |
+
def test_short_messages_read_as_guarded(self):
|
| 348 |
+
assert style_signal([3, 4, 2]) == "short"
|
| 349 |
+
def test_long_messages_read_as_pouring_out(self):
|
| 350 |
+
assert style_signal([40, 55, 60]) == "long"
|
| 351 |
+
def test_mixed_or_empty_is_neutral(self):
|
| 352 |
+
assert style_signal([]) is None
|
| 353 |
+
```
|
| 354 |
+
|
| 355 |
+
- [ ] **Step 2: Run, verify fail.**
|
| 356 |
+
|
| 357 |
+
- [ ] **Step 3: Implement** in `memory.py`:
|
| 358 |
+
|
| 359 |
+
```python
|
| 360 |
+
def style_signal(msg_lengths: list[int]) -> str | None:
|
| 361 |
+
"""A coarse read of how the visitor has been writing lately (word counts).
|
| 362 |
+
None when there isn't enough signal."""
|
| 363 |
+
if not msg_lengths:
|
| 364 |
+
return None
|
| 365 |
+
avg = sum(msg_lengths) / len(msg_lengths)
|
| 366 |
+
if avg <= 5:
|
| 367 |
+
return "short"
|
| 368 |
+
if avg >= 30:
|
| 369 |
+
return "long"
|
| 370 |
+
return None
|
| 371 |
+
```
|
| 372 |
+
|
| 373 |
+
- [ ] **Step 4:** In `character.py`, `build_system_prompt(...)` gains a `style: str | None = None` kwarg. When set, append one line, e.g.:
|
| 374 |
+
|
| 375 |
+
```python
|
| 376 |
+
if style == "short":
|
| 377 |
+
parts.append("The visitor's messages have been short and guarded. You may quietly notice this β name it once, softly, then let it go.")
|
| 378 |
+
elif style == "long":
|
| 379 |
+
parts.append("The visitor has been pouring words out tonight. You may quietly notice how much they're giving you.")
|
| 380 |
+
```
|
| 381 |
+
|
| 382 |
+
- [ ] **Step 5:** In `app.py` `chat()`: maintain `state["msg_lengths"]` (append `len(user_msg.split())`, cap last 5) and pass `style=style_signal(state["msg_lengths"])` into `build_system_prompt(...)`. Add `"msg_lengths": []` to pristine/seeded states.
|
| 383 |
+
|
| 384 |
+
- [ ] **Step 6:** Run suite β green. **Commit** `feat: B3 β Hollow notices how you write`.
|
| 385 |
+
|
| 386 |
+
---
|
| 387 |
+
|
| 388 |
+
### Task B2 (B2 in spec): Brings up your memories unprompted
|
| 389 |
+
|
| 390 |
+
**Files:** Modify `memory.py`, `character.py`, `app.py`; Modify tests.
|
| 391 |
+
|
| 392 |
+
- [ ] **Step 1: Failing test** (`tests/test_memory.py`):
|
| 393 |
+
|
| 394 |
+
```python
|
| 395 |
+
from memory import pick_aware_memory
|
| 396 |
+
|
| 397 |
+
class TestPickAwareMemory:
|
| 398 |
+
def test_picks_an_unclaimed_memory_not_the_recall_one(self):
|
| 399 |
+
s = {"treasure": ["a", "b", "c"], "claimed": ["a"], "last_aware_memory": None}
|
| 400 |
+
m = pick_aware_memory(s, exclude="b")
|
| 401 |
+
assert m in {"c"} # not claimed(a), not excluded(b)
|
| 402 |
+
def test_avoids_repeating_the_last_one(self):
|
| 403 |
+
s = {"treasure": ["a", "b"], "claimed": [], "last_aware_memory": "a"}
|
| 404 |
+
assert pick_aware_memory(s, exclude=None) == "b"
|
| 405 |
+
def test_none_when_nothing_eligible(self):
|
| 406 |
+
s = {"treasure": ["a"], "claimed": ["a"], "last_aware_memory": None}
|
| 407 |
+
assert pick_aware_memory(s, exclude=None) is None
|
| 408 |
+
```
|
| 409 |
+
|
| 410 |
+
- [ ] **Step 2: Run, verify fail.**
|
| 411 |
+
|
| 412 |
+
- [ ] **Step 3: Implement** in `memory.py`:
|
| 413 |
+
|
| 414 |
+
```python
|
| 415 |
+
def pick_aware_memory(state: dict, exclude: str | None) -> str | None:
|
| 416 |
+
"""An earlier memory Hollow may quietly resurface this turn: unclaimed, not
|
| 417 |
+
the one being recalled, not the one it just resurfaced. None if none fit."""
|
| 418 |
+
claimed = set(state.get("claimed", []))
|
| 419 |
+
last = state.get("last_aware_memory")
|
| 420 |
+
pool = [m for m in state.get("treasure", [])
|
| 421 |
+
if m not in claimed and m != exclude and m != last]
|
| 422 |
+
return pool[-1] if pool else None # newest eligible (deterministic)
|
| 423 |
+
```
|
| 424 |
+
|
| 425 |
+
- [ ] **Step 4:** `build_system_prompt` gains `aware_memory: str | None = None`; when set, append: `f"Earlier the visitor told you: \"{aware_memory}\". You may bring it up unprompted, gently, as if it's been on your mind."`
|
| 426 |
+
|
| 427 |
+
- [ ] **Step 5:** In `chat()`, only on **non-recall** turns and occasionally (e.g. `state["turn"] % 3 == 0`), set `aware = pick_aware_memory(state, exclude=recall_memory)`, pass it in, and on success set `state["last_aware_memory"] = aware`. Add `"last_aware_memory": None` to states.
|
| 428 |
+
|
| 429 |
+
- [ ] **Step 6:** Run suite β green. **Commit** `feat: B2 β Hollow resurfaces your memories unprompted`.
|
| 430 |
+
|
| 431 |
+
---
|
| 432 |
+
|
| 433 |
+
### Task B3 (B1 in spec): Speaks first on silence (`gr.Timer`)
|
| 434 |
+
|
| 435 |
+
**Files:** Modify `app.py`, `character.py`; Modify tests.
|
| 436 |
+
|
| 437 |
+
`gr.Timer` is validated. Idle lines are **canned** (no model call). Voice (A) speaks them too.
|
| 438 |
+
|
| 439 |
+
- [ ] **Step 1: Failing tests** (`tests/test_app.py`):
|
| 440 |
+
|
| 441 |
+
```python
|
| 442 |
+
class TestIdle:
|
| 443 |
+
def test_idle_appends_a_canned_line_when_silent(self, monkeypatch):
|
| 444 |
+
import time as _t
|
| 445 |
+
monkeypatch.setattr(app, "speak", lambda text: None)
|
| 446 |
+
state = _state(affinity=30, treasure=[], claimed=[], tone=0)
|
| 447 |
+
state["last_activity"] = _t.time() - 999 # long idle
|
| 448 |
+
out_state, hist, voice = app._on_idle(state, [{"role": "assistant", "content": "x"}])
|
| 449 |
+
assert hist[-1]["role"] == "assistant"
|
| 450 |
+
assert hist[-1]["content"] in app._IDLE_LINES
|
| 451 |
+
|
| 452 |
+
def test_idle_silent_when_recently_active_or_ended(self, monkeypatch):
|
| 453 |
+
import time as _t
|
| 454 |
+
# recently active -> no line
|
| 455 |
+
s1 = _state(); s1["last_activity"] = _t.time()
|
| 456 |
+
assert app._on_idle(s1, [])[1] == []
|
| 457 |
+
# ended -> no line
|
| 458 |
+
s2 = _state(ended=True); s2["last_activity"] = _t.time() - 999
|
| 459 |
+
assert app._on_idle(s2, [])[1] == []
|
| 460 |
+
```
|
| 461 |
+
|
| 462 |
+
- [ ] **Step 2: Run, verify fail.**
|
| 463 |
+
|
| 464 |
+
- [ ] **Step 3: Implement** in `app.py`:
|
| 465 |
+
|
| 466 |
+
```python
|
| 467 |
+
_IDLE_LINES = [
|
| 468 |
+
"...are you still there?",
|
| 469 |
+
"the fog is getting thicker. say something.",
|
| 470 |
+
"don't go. not yet.",
|
| 471 |
+
"i can still feel you out there.",
|
| 472 |
+
]
|
| 473 |
+
_IDLE_AFTER = 12.0 # seconds of silence before Hollow speaks first
|
| 474 |
+
|
| 475 |
+
def _on_idle(state: dict, history: list):
|
| 476 |
+
import time as _t
|
| 477 |
+
if (state.get("ended") or not history
|
| 478 |
+
or _t.time() - state.get("last_activity", _t.time()) < _IDLE_AFTER):
|
| 479 |
+
return state, history, ""
|
| 480 |
+
state = dict(state)
|
| 481 |
+
i = state.get("idle_count", 0)
|
| 482 |
+
line = _IDLE_LINES[i % len(_IDLE_LINES)]
|
| 483 |
+
state["idle_count"] = i + 1
|
| 484 |
+
state["last_activity"] = _t.time() # wait again before the next one
|
| 485 |
+
history = history + [{"role": "assistant", "content": line}]
|
| 486 |
+
voice = _voice_html(speak(line)) if state.get("voice_on", True) else ""
|
| 487 |
+
return state, history, voice
|
| 488 |
+
```
|
| 489 |
+
|
| 490 |
+
- [ ] **Step 4:** Reset `state["last_activity"] = time.time()` at the top of `chat()` (on a real user turn) and add `"last_activity": 0.0` / `"idle_count": 0` to pristine/seeded states. In `_start_turn`, also stamp `last_activity`.
|
| 491 |
+
|
| 492 |
+
- [ ] **Step 5:** Wire the timer in the Blocks body:
|
| 493 |
+
|
| 494 |
+
```python
|
| 495 |
+
idle_timer = gr.Timer(4.0)
|
| 496 |
+
idle_timer.tick(_on_idle, [state, chatbot], [state, chatbot, voice_panel],
|
| 497 |
+
show_progress="hidden")
|
| 498 |
+
```
|
| 499 |
+
|
| 500 |
+
- [ ] **Step 6:** Run the full suite β green.
|
| 501 |
+
|
| 502 |
+
- [ ] **Step 7: Commit** `feat: B1 β Hollow speaks first when you go silent (gr.Timer)`.
|
| 503 |
+
|
| 504 |
+
---
|
| 505 |
+
|
| 506 |
+
### Task FINAL: Full verification + deploy
|
| 507 |
+
|
| 508 |
+
- [ ] **Step 1:** `.venv/Scripts/python -m pytest -q` β all green.
|
| 509 |
+
- [ ] **Step 2: Local sanity** (voice is silent locally on 3.13 β expected): `HOLLOW_FAST_FINALE=good .venv/Scripts/python app.py`, screenshot, confirm layout intact, mute button present, no errors. Idle line should appear after ~12s of no input.
|
| 510 |
+
- [ ] **Step 3: Voice smoke test (3.12 venv):** in the `.venv-tts` env, `python -c "import voice; print(bool(voice.speak('the sea. that was me.')))"` β `True` (proves the real pipeline path end-to-end).
|
| 511 |
+
- [ ] **Step 4: Deploy** both Spaces; wait ~3β4 min (the Kokoro/spacy build is heavier), Ctrl+F5. On the Space, verify: recall is spoken, finale lines are spoken, mute works, idle fires.
|
| 512 |
+
|
| 513 |
+
```bash
|
| 514 |
+
git push space main && git push hackathon main
|
| 515 |
+
```
|
| 516 |
+
|
| 517 |
+
Commit trailer for every commit: `Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>`.
|
| 518 |
+
|
| 519 |
+
---
|
| 520 |
+
|
| 521 |
+
## Self-review notes
|
| 522 |
+
- If the Space build fails, it's almost certainly the Python pin or the spaCy wheel β check those first; voice is import-guarded so a *runtime* voice failure never takes down the app, but a *build* failure does.
|
| 523 |
+
- Keep the entity heartbeat HTML stable β never put voice audio in the entity panel; it lives in `voice_panel`.
|
| 524 |
+
- B2/B3 must stay occasional (every-N-turns / gated) so they don't flatten the voice into a tic.
|
| 525 |
+
- The idle timer must reset on every user turn and never fire during a finale or after the end.
|
docs/superpowers/specs/2026-06-13-presence-voice-and-awareness-design.md
ADDED
|
@@ -0,0 +1,149 @@
|
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|
|
|
|
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|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Presence: Voice + Awareness β Design Spec
|
| 2 |
+
|
| 3 |
+
> Goal: make Hollow feel like a *presence*, not a text box. Two additions on top
|
| 4 |
+
> of the existing Qwen3-8B game: **A) the child speaks** (whispered TTS on the
|
| 5 |
+
> recall and the finales) and **B) the child is aware** (speaks first on silence,
|
| 6 |
+
> brings up your memories unprompted, notices how you write).
|
| 7 |
+
|
| 8 |
+
**Status:** design β voice validated end-to-end (Kokoro runs offline on CPU,
|
| 9 |
+
voice cast locked). The one remaining technical unknown is `gr.Timer` for B1,
|
| 10 |
+
to be validated before that task is committed.
|
| 11 |
+
|
| 12 |
+
**Non-goals:** no model swap (Qwen3-8B stays β it's on-brand for the small-model
|
| 13 |
+
track and the calibrated pacing depends on it). No voice on every reply (latency).
|
| 14 |
+
No sponsor model bolt-ons. No new visual generation (the grayscale fog art is the
|
| 15 |
+
brand).
|
| 16 |
+
|
| 17 |
+
---
|
| 18 |
+
|
| 19 |
+
## A β Voice (the child whispers)
|
| 20 |
+
|
| 21 |
+
### What it does
|
| 22 |
+
On the **recall** (Hollow retelling your memory in the first person) and on
|
| 23 |
+
**Hollow's lines during the three finales**, the text is also spoken in a
|
| 24 |
+
whispered, childlike, suffering voice. Hearing your own memory whispered back is
|
| 25 |
+
the wow; the finales become genuinely frightening.
|
| 26 |
+
|
| 27 |
+
### Locked voice recipe (validated)
|
| 28 |
+
- **Model:** `hexgrad/Kokoro-82M` (Apache-2.0, 82M), `KPipeline(lang_code="a")`,
|
| 29 |
+
voice **`af_nicole`**, `speed=0.80`. Runs on **CPU** β no GPU budget consumed.
|
| 30 |
+
- **Post-processing (numpy, the same approach as `sting.py`):**
|
| 31 |
+
- `pitch_up(1.16)` β raises toward a child timbre.
|
| 32 |
+
- `breath(amount = 0.38 * 0.28)` β light whispered air.
|
| 33 |
+
- `fog_reverb` taps `[(0.06, 0.5*0.28), (0.13, 0.32*0.28), (0.23, 0.18*0.28)]` β
|
| 34 |
+
a faint in-the-fog space.
|
| 35 |
+
- i.e. the "verylight" (28%) filter the user picked.
|
| 36 |
+
- Output 24 kHz mono WAV β base64 β inlined `<audio autoplay>` (the exact
|
| 37 |
+
mechanism the chimes/sting already use; **no JS**).
|
| 38 |
+
|
| 39 |
+
### Where it plugs in
|
| 40 |
+
- **Recall turns:** in `chat()`, when `do_recall and recall_memory`, synthesize
|
| 41 |
+
the reply text and attach the audio to the rendered output (alongside the
|
| 42 |
+
existing `flash_strong` entity render).
|
| 43 |
+
- **Finale lines:** each `speaker == "hollow"` step in the three finale players
|
| 44 |
+
synthesizes its line. The multi-second `pause` between steps absorbs the
|
| 45 |
+
~1β2 s synthesis time, so pacing is unaffected.
|
| 46 |
+
- **Not** on ordinary replies (keeps every turn fast; the recall is the wow).
|
| 47 |
+
|
| 48 |
+
### Mute toggle
|
| 49 |
+
A small control (e.g. a π/π button near the title) sets a `voice_on` flag in
|
| 50 |
+
state. README already warns of sudden sound; default ON, one click to silence.
|
| 51 |
+
|
| 52 |
+
### Failure safety
|
| 53 |
+
TTS is wrapped: if Kokoro errors or is slow, the turn degrades to **silent**
|
| 54 |
+
(text still shows). Voice never blocks or breaks a turn. The pipeline is loaded
|
| 55 |
+
**once at import** (like the model), guarded so an import failure disables voice
|
| 56 |
+
rather than crashing the app.
|
| 57 |
+
|
| 58 |
+
### Space build requirements (the real risk surface β "don't break the build")
|
| 59 |
+
- **Pin `python_version: "3.11"`** in README frontmatter (Kokoro requires
|
| 60 |
+
Python <3.13; HF default may be 3.13 β would break the build).
|
| 61 |
+
- **`requirements.txt`** adds: `kokoro`, `misaki[en]`, `soundfile`, `spacy`, and
|
| 62 |
+
the spaCy model `en_core_web_sm` (installed via its wheel URL β discovered in
|
| 63 |
+
validation that misaki needs it).
|
| 64 |
+
- **`packages.txt`** adds `espeak-ng` as a G2P fallback (validation ran without
|
| 65 |
+
it on Windows via misaki, but include it for OOV safety on the Space).
|
| 66 |
+
- First run downloads the Kokoro weights (~330 MB) β happens once at Space build.
|
| 67 |
+
|
| 68 |
+
---
|
| 69 |
+
|
| 70 |
+
## B β Awareness (the child watches and thinks)
|
| 71 |
+
|
| 72 |
+
Three behaviors, all amplifying the existing "it reads you" theme. B4 (continuity)
|
| 73 |
+
folds into B2 β it falls out of the history + B2 naturally.
|
| 74 |
+
|
| 75 |
+
### B2 β Brings up your memories unprompted (prompt + state, low risk)
|
| 76 |
+
Mid-conversation (not only on the scripted recall), Hollow may weave in a
|
| 77 |
+
fragment of an earlier `treasure` memory: *"you said you were afraid of the dark.
|
| 78 |
+
i think about that."*
|
| 79 |
+
- **How:** the system prompt gains an optional "you may quietly recall this
|
| 80 |
+
earlier thing the visitor told you: <memory>" line, picking a random *unclaimed,
|
| 81 |
+
not-currently-recalled* treasure memory, gated so it surfaces only sometimes
|
| 82 |
+
(e.g. a probability or an every-N-turns rule) and never the same one twice in a
|
| 83 |
+
row (track `last_aware_memory` in state).
|
| 84 |
+
- **Risk:** low β prompt + one state field. Must not collide with the scripted
|
| 85 |
+
recall (skip on recall turns).
|
| 86 |
+
|
| 87 |
+
### B3 β Notices how you write (prompt + state, low risk)
|
| 88 |
+
Hollow comments on your *style*, making the surveillance explicit: short messages
|
| 89 |
+
β *"you're being careful with me."*; long β *"you have so much to say tonight."*;
|
| 90 |
+
cold β *"you've gone quiet inside."*
|
| 91 |
+
- **How:** track a light rolling signal in state (recent message lengths; the
|
| 92 |
+
existing tone). Inject a hint into the prompt: "the visitor's recent messages
|
| 93 |
+
have been {short|long|warm|cold} β you may quietly notice this." The model
|
| 94 |
+
already mimics tone; this nudges it to *name* it. Gated so it's occasional, not
|
| 95 |
+
every turn.
|
| 96 |
+
- **Risk:** low β prompt + derived signal, no new deps.
|
| 97 |
+
|
| 98 |
+
### B1 β Speaks first on silence (needs a small tech validation)
|
| 99 |
+
If the visitor is idle for a while, Hollow says something unprompted:
|
| 100 |
+
*"...are you still there? don't go."* / *"the fog is getting thicker. say something."*
|
| 101 |
+
- **How:** a Gradio **`gr.Timer`** (fires every few seconds) checks: is the
|
| 102 |
+
visitor idle past a threshold (an `last_activity` timestamp in state), the game
|
| 103 |
+
not generating, not ended, not mid-finale? If so, append a **canned** in-character
|
| 104 |
+
idle line (a small rotating pool) to the chat β **no model call, no GPU**, so it's
|
| 105 |
+
deterministic, instant, and free. Idle lines may also be voiced (A) for extra
|
| 106 |
+
presence.
|
| 107 |
+
- **Gating (critical):** must not fire during generation, during a finale, after
|
| 108 |
+
the game ends, or immediately after the user just spoke. Reset the idle timer on
|
| 109 |
+
every user message and finale step.
|
| 110 |
+
- **Risk:** medium β this is the only piece with new wiring. **Validate `gr.Timer`
|
| 111 |
+
first** (does it work with our generator + `gr.State` in Gradio 6.x; does it
|
| 112 |
+
conflict with the `.then()` chains): a throwaway probe, exactly like we did for
|
| 113 |
+
Kokoro, before committing the task.
|
| 114 |
+
|
| 115 |
+
---
|
| 116 |
+
|
| 117 |
+
## State additions
|
| 118 |
+
```python
|
| 119 |
+
# A
|
| 120 |
+
"voice_on": True, # mute toggle
|
| 121 |
+
# B
|
| 122 |
+
"last_aware_memory": None, # B2 β avoid repeating the same surfaced memory
|
| 123 |
+
"msg_lengths": [], # B3 β rolling recent message lengths (cap ~5)
|
| 124 |
+
"last_activity": <ts>, # B1 β idle detection; reset on each user turn
|
| 125 |
+
```
|
| 126 |
+
All read with `.get(...)` for pre-deploy sessions (existing convention).
|
| 127 |
+
|
| 128 |
+
## Files touched (anticipated)
|
| 129 |
+
- `voice.py` (new) β Kokoro pipeline + the locked post-processing; `speak(text)
|
| 130 |
+
-> base64 wav | None`. Guarded import; CPU only.
|
| 131 |
+
- `render.py` β helper to inline a voice `<audio>` (reuse the existing pattern).
|
| 132 |
+
- `engine.py` / `character.py` β B2/B3 prompt injection; no model/backend change.
|
| 133 |
+
- `app.py` β wire voice into recall + finale players; mute toggle; `gr.Timer` for
|
| 134 |
+
B1; state fields.
|
| 135 |
+
- `requirements.txt`, `packages.txt`, `README.md` (python pin) β Space build.
|
| 136 |
+
- `memory.py` β B2/B3 small pure helpers (pick-aware-memory, style-signal) + tests.
|
| 137 |
+
- `tests/` β voice (mocked/guarded), B2/B3 pure logic, idle-line selection.
|
| 138 |
+
|
| 139 |
+
## Risks & validations (before/within the plan)
|
| 140 |
+
1. **`gr.Timer` (B1)** β validate with a probe before committing the task.
|
| 141 |
+
2. **Space build (A)** β python pin + the spaCy/misaki/espeak chain is the most
|
| 142 |
+
likely build breaker; stage it carefully and keep voice import-guarded so a
|
| 143 |
+
failure disables voice, never the app.
|
| 144 |
+
3. **Latency (A)** β measure synth time; recall + finale only, pauses absorb it.
|
| 145 |
+
4. **Off-grid intact** β Kokoro is a local model; the off-grid badge stays.
|
| 146 |
+
|
| 147 |
+
## Out of scope (explicitly)
|
| 148 |
+
Model swap; voice on every reply; sponsor models; generated backgrounds/animations;
|
| 149 |
+
the shareable end-card (plan C β deferred).
|