/* Lightloom · immersive.css — the full-bleed corridor shell. The 3D world fills the screen; everything else floats over it as light chrome. Uses tokens.css variables where present, with safe fallbacks. */ :root { --ink: #f1ead9; --ink-soft: rgba(241, 234, 217, 0.72); --gold: #e7b75a; --atmo: #07080c; --glass: rgba(12, 13, 18, 0.46); --glass-line: rgba(241, 234, 217, 0.16); --font-display: "Fraunces", Georgia, "Times New Roman", serif; --font-ui: "Inter", system-ui, -apple-system, sans-serif; } * { box-sizing: border-box; } /* The HTML `hidden` attribute must win over our display:grid/flex rules below. */ [hidden] { display: none !important; } html, body { height: 100%; margin: 0; background: var(--atmo); color: var(--ink); font-family: var(--font-ui); overflow: hidden; } /* ---- the world ---- */ #world-canvas { position: fixed; inset: 0; width: 100vw; height: 100vh; display: block; z-index: 0; } #world-veil { position: fixed; inset: 0; z-index: 1; pointer-events: none; background: radial-gradient(130% 100% at 50% 40%, transparent 60%, rgba(0, 0, 0, 0.38) 100%), linear-gradient(to bottom, rgba(0, 0, 0, 0.16), transparent 18% 62%, rgba(0, 0, 0, 0.48)); } /* ---- top HUD ---- */ .hud { position: fixed; top: 0; left: 0; right: 0; z-index: 6; display: flex; align-items: center; justify-content: space-between; gap: 16px; padding: 14px clamp(16px, 3vw, 34px); pointer-events: none; } .hud__brand { font-family: var(--font-ui); font-weight: 700; letter-spacing: 0.22em; font-size: 13px; color: var(--ink); opacity: 0.92; } .hud__count { font-size: 12px; letter-spacing: 0.14em; color: var(--ink-soft); min-width: 64px; text-align: right; text-transform: uppercase; } .orchestra { display: flex; gap: 8px; } .orch { display: inline-flex; align-items: center; gap: 7px; font-size: 11px; letter-spacing: 0.08em; text-transform: uppercase; color: rgba(241, 234, 217, 0.4); padding: 5px 11px; border-radius: 999px; background: var(--glass); border: 1px solid transparent; backdrop-filter: blur(7px); transition: color 0.3s, border-color 0.3s, background 0.3s; } .orch i { width: 6px; height: 6px; border-radius: 50%; background: rgba(241, 234, 217, 0.3); transition: background 0.3s, box-shadow 0.3s; } .orch.is-active { color: var(--ink); border-color: rgba(231, 183, 90, 0.55); background: rgba(231, 183, 90, 0.1); box-shadow: 0 0 18px rgba(231, 183, 90, 0.22), inset 0 0 12px rgba(231, 183, 90, 0.08); } .orch.is-active i { background: var(--gold); box-shadow: 0 0 10px var(--gold); animation: orchPulse 1.1s ease-in-out infinite; } @keyframes orchPulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.45; } } /* Baton handoff: the chip that JUST lit flares once, like a conductor passing the baton. */ .orch.is-handoff { animation: orchBaton 0.62s var(--ease, cubic-bezier(0.4, 0, 0.2, 1)); } @keyframes orchBaton { 0% { box-shadow: 0 0 0 0 rgba(231, 183, 90, 0.5), 0 0 18px rgba(231, 183, 90, 0.22); transform: translateY(0); } 40% { box-shadow: 0 0 0 7px rgba(231, 183, 90, 0), 0 0 26px rgba(231, 183, 90, 0.45); transform: translateY(-1px); } 100% { box-shadow: 0 0 0 0 rgba(231, 183, 90, 0), 0 0 18px rgba(231, 183, 90, 0.22); transform: translateY(0); } } body.reduced-motion .orch.is-handoff { animation: none; } /* "Now playing" — the live model's one-line job, so a judge reads WHICH tiny model is working. */ .hud__now { position: fixed; left: 50%; top: 86px; transform: translateX(-50%) translateY(-4px); z-index: 6; pointer-events: none; opacity: 0; white-space: nowrap; font-size: 12px; letter-spacing: 0.04em; color: var(--ink-soft); background: var(--glass); border: 1px solid var(--glass-line); border-radius: 999px; padding: 5px 14px; backdrop-filter: blur(7px); transition: opacity 0.4s ease, transform 0.4s ease; } .hud__now.is-on { opacity: 1; transform: translateX(-50%) translateY(0); } .hud__now b { color: var(--gold); font-weight: 600; font-style: normal; } @media (max-width: 640px) { .hud__now { display: none; } } /* ---- intro ---- */ /* A clean, lower-anchored cluster: the living world fills the top two-thirds and stays * the star; only a small mic + one line invite you to speak. The container itself does * not capture pointer events (so the world is never "blocked"); its controls do. */ .intro { position: fixed; inset: 0; z-index: 5; display: flex; flex-direction: column; align-items: center; justify-content: flex-end; gap: 14px; text-align: center; padding: 24px 24px clamp(40px, 9vh, 96px); transition: opacity 0.7s ease, transform 0.7s ease; pointer-events: none; } .intro > * { pointer-events: auto; } .intro.is-gone { opacity: 0; transform: translateY(12px); pointer-events: none; } .intro__tag { font-family: var(--font-display); font-style: italic; font-size: clamp(15px, 2vw, 21px); color: var(--ink); margin: 0; text-shadow: 0 1px 14px rgba(0, 0, 0, 0.85); } /* the hero mic */ .mic { position: relative; width: 108px; height: 108px; margin-top: 4px; border-radius: 50%; border: 0; cursor: pointer; background: radial-gradient(circle at 50% 40%, rgba(231, 183, 90, 0.22), rgba(12, 13, 18, 0.5)); display: grid; place-items: center; transition: transform 0.25s ease; } .mic:hover { transform: scale(1.06); } .mic__dot { font-size: 44px; filter: drop-shadow(0 2px 8px rgba(0, 0, 0, 0.6)); } .mic__ring { position: absolute; inset: 0; border-radius: 50%; border: 2px solid rgba(231, 183, 90, 0.55); animation: micRing 2.6s ease-out infinite; } .mic__ring::after { content: ""; position: absolute; inset: 0; border-radius: 50%; border: 2px solid rgba(231, 183, 90, 0.35); animation: micRing 2.6s ease-out infinite 1.3s; } @keyframes micRing { 0% { transform: scale(1); opacity: 0.8; } 100% { transform: scale(1.5); opacity: 0; } } .mic.is-recording { background: radial-gradient(circle at 50% 40%, rgba(224, 96, 86, 0.32), rgba(12, 13, 18, 0.55)); } .mic.is-recording .mic__ring { border-color: rgba(224, 96, 86, 0.7); animation-duration: 1.1s; } .mic__hint { font-size: 13px; color: var(--ink-soft); margin: 4px 0 0; max-width: 30ch; } .intro__alt { display: flex; gap: 20px; margin-top: 6px; } .ghost { background: none; border: 0; color: var(--ink-soft); font-size: 13px; cursor: pointer; border-bottom: 1px dotted rgba(241, 234, 217, 0.35); padding: 2px 0; transition: color 0.2s; } .ghost:hover { color: var(--ink); } .composer { display: flex; flex-direction: column; gap: 10px; width: min(620px, 90vw); margin-top: 6px; } .composer__text { width: 100%; resize: vertical; border-radius: 14px; padding: 14px 16px; background: var(--glass); border: 1px solid var(--glass-line); color: var(--ink); font-family: var(--font-display); font-size: 16px; line-height: 1.5; backdrop-filter: blur(8px); } .composer__text:focus { outline: none; border-color: rgba(231, 183, 90, 0.5); } .begin { align-self: center; padding: 11px 26px; border-radius: 999px; cursor: pointer; background: linear-gradient(180deg, var(--gold), #c8932f); color: #1a1206; border: 0; font-weight: 600; letter-spacing: 0.03em; box-shadow: 0 6px 20px rgba(231, 183, 90, 0.25); transition: transform 0.2s; font-size: 15px; } .begin:hover { transform: translateY(-1px); } /* ---- floating transcript ---- */ .transcript { position: fixed; left: 50%; bottom: 13%; transform: translateX(-50%) translateY(8px); z-index: 5; max-width: min(70ch, 86vw); text-align: center; pointer-events: none; font-family: var(--font-display); font-style: italic; font-size: clamp(17px, 2.3vw, 27px); color: var(--ink); line-height: 1.35; opacity: 0; text-shadow: 0 1px 3px rgba(0, 0, 0, 0.95), 0 2px 16px rgba(0, 0, 0, 0.8); transition: opacity 0.55s ease, transform 0.55s ease; } .transcript.is-on { opacity: 1; transform: translateX(-50%) translateY(0); } /* ---- world title (the Director names your world) ---- */ .world-title { position: fixed; left: 50%; top: 54px; transform: translateX(-50%) translateY(-6px); z-index: 6; max-width: 84vw; text-align: center; pointer-events: none; font-family: var(--font-display); font-style: italic; font-size: clamp(15px, 2vw, 22px); color: var(--gold); letter-spacing: 0.015em; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; text-shadow: 0 1px 10px rgba(0, 0, 0, 0.92), 0 0 22px rgba(231, 183, 90, 0.25); opacity: 0; transition: opacity 0.8s ease, transform 0.8s ease; } .world-title.is-on { opacity: 0.94; transform: translateX(-50%) translateY(0); } /* ---- status line ---- */ .status { position: fixed; left: 50%; bottom: 84px; transform: translateX(-50%); z-index: 6; font-size: 13px; color: var(--ink-soft); pointer-events: none; background: var(--glass); padding: 7px 16px; border-radius: 999px; border: 1px solid var(--glass-line); backdrop-filter: blur(7px); opacity: 0; transition: opacity 0.4s; white-space: nowrap; } .status.is-on { opacity: 1; } /* ---- bottom controls ---- */ .controls { position: fixed; left: 50%; bottom: 22px; transform: translateX(-50%); z-index: 7; display: flex; gap: 10px; } .ctl { width: 44px; height: 44px; border-radius: 50%; cursor: pointer; font-size: 19px; line-height: 1; background: var(--glass); border: 1px solid var(--glass-line); color: var(--ink); display: grid; place-items: center; backdrop-filter: blur(8px); transition: transform 0.15s, border-color 0.2s, background 0.2s; } /* the mic is the primary "speak more" action — render it a touch larger and crisper than the rest */ #mic-mini { font-size: 23px; } .ctl:hover { transform: translateY(-2px); border-color: rgba(231, 183, 90, 0.5); } .ctl--lang { font-size: 12px; font-weight: 700; letter-spacing: 0.06em; } .ctl.is-active { border-color: var(--gold); color: var(--gold); } .ctl.is-recording { background: radial-gradient(circle, rgba(224, 96, 86, 0.4), var(--glass)); border-color: rgba(224, 96, 86, 0.7); } /* ---- showcase badge ---- */ .showcase-badge { position: fixed; top: 54px; left: 50%; transform: translateX(-50%); z-index: 7; font-size: 12px; font-weight: 600; letter-spacing: 0.08em; color: var(--ink); background: var(--glass); border: 1px solid var(--glass-line); border-radius: 999px; padding: 6px 15px; backdrop-filter: blur(7px); pointer-events: none; white-space: nowrap; } /* ---- about overlay ---- */ .about { position: fixed; inset: 0; z-index: 9; display: grid; place-items: center; background: rgba(4, 5, 8, 0.7); backdrop-filter: blur(4px); padding: 24px; } .about__panel { position: relative; max-width: 560px; background: rgba(14, 15, 20, 0.96); border: 1px solid var(--glass-line); border-radius: 18px; padding: 30px 32px; } .about__panel h2 { font-family: var(--font-display); font-size: 30px; margin: 0 0 12px; } .about__lead { font-size: 15px; line-height: 1.6; color: var(--ink-soft); margin: 0 0 14px; } .about__lead b { color: var(--ink); font-weight: 600; } .about__note { font-size: 12px; letter-spacing: 0.1em; text-transform: uppercase; color: var(--gold); margin: 0; } .about__close { position: absolute; top: 14px; right: 16px; background: none; border: 0; color: var(--ink-soft); font-size: 18px; cursor: pointer; } body.reduced-motion .mic__ring, body.reduced-motion .orch.is-active i { animation: none; } /* Director's Cut keepsake overlay — the MiniCPM-V-named fly-through film of your finished world. */ .keepsake { position: fixed; inset: 0; z-index: 60; display: grid; place-items: center; background: rgba(4, 5, 9, 0.82); backdrop-filter: blur(6px); padding: 4vmin; } .keepsake[hidden] { display: none; } .keepsake__panel { position: relative; max-width: min(94vw, 1100px); width: 100%; display: flex; flex-direction: column; align-items: center; gap: 14px; background: rgba(12, 14, 20, 0.92); border: 1px solid rgba(255, 255, 255, 0.08); border-radius: 16px; padding: 22px; box-shadow: 0 24px 80px rgba(0, 0, 0, 0.6); max-height: 92vh; overflow-y: auto; /* so the Ask Your World row below the actions is reachable */ animation: keepsakePop 0.42s cubic-bezier(0.2, 0.9, 0.25, 1.15) both; } @keyframes keepsakePop { 0% { opacity: 0; transform: translateY(14px) scale(0.965); } 100% { opacity: 1; transform: translateY(0) scale(1); } } body.reduced-motion .keepsake__panel { animation-duration: 0.18s; animation-timing-function: ease-out; } .keepsake__close { position: absolute; top: 12px; right: 14px; background: none; border: 0; color: var(--ink-soft, #cbd0db); font-size: 18px; cursor: pointer; } .keepsake__title { font-family: var(--serif, "Fraunces", Georgia, serif); font-style: italic; font-size: clamp(20px, 3.4vw, 34px); color: var(--gold, #e8c98a); text-align: center; } .keepsake__caption { margin-top: -4px; text-align: center; font-size: clamp(13px, 1.6vw, 15px); color: rgba(243, 244, 247, 0.72); max-width: 56ch; line-height: 1.45; } .keepsake__notes { margin: -2px 0 0; padding: 0; list-style: none; display: flex; flex-wrap: wrap; gap: 6px; justify-content: center; max-width: 60ch; } .keepsake__notes li { font-size: 12px; color: rgba(232, 201, 138, 0.85); border: 1px solid rgba(232, 201, 138, 0.28); border-radius: 999px; padding: 3px 11px; letter-spacing: 0.01em; } /* The film + a buffering spinner overlaid while the MP4 streams in (removed on first frame). */ .keepsake__stage { position: relative; width: 100%; } .keepsake__video { width: 100%; max-height: 64vh; border-radius: 10px; background: #000; display: block; } .keepsake__spin { position: absolute; inset: 0; display: grid; place-items: center; gap: 10px; grid-auto-flow: row; align-content: center; border-radius: 10px; background: rgba(6, 7, 11, 0.55); backdrop-filter: blur(2px); color: rgba(243, 244, 247, 0.8); font-size: 12px; letter-spacing: 0.06em; text-transform: uppercase; pointer-events: none; } .keepsake__spin::before { content: ""; width: 34px; height: 34px; border-radius: 50%; border: 3px solid rgba(232, 201, 138, 0.25); border-top-color: var(--gold, #e8c98a); animation: keepsakeSpin 0.9s linear infinite; } @keyframes keepsakeSpin { to { transform: rotate(360deg); } } .keepsake__stage.is-ready .keepsake__spin { opacity: 0; transition: opacity 0.4s ease; pointer-events: none; } body.reduced-motion .keepsake__spin::before { animation-duration: 1.6s; } .keepsake__actions { display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; } .keepsake__dl { color: var(--ink, #f3f4f7); text-decoration: none; font-size: 15px; border: 1px solid rgba(255, 255, 255, 0.18); border-radius: 999px; padding: 9px 20px; transition: background 0.15s ease; } .keepsake__dl:hover { background: rgba(255, 255, 255, 0.08); } .keepsake__explore { cursor: pointer; border-color: rgba(232, 201, 138, 0.5); color: var(--gold, #e8c98a); } .keepsake__explore:hover { background: rgba(232, 201, 138, 0.12); } /* Copy social caption — a one-tap share string; flips to a confirmed state on success. */ .keepsake__copy { cursor: pointer; background: none; font-family: inherit; } .keepsake__copy.is-copied { border-color: rgba(232, 201, 138, 0.6); color: var(--gold, #e8c98a); background: rgba(232, 201, 138, 0.1); } /* Ask Your World — MiniCPM-V Q&A over the finished world */ .keepsake__ask { width: 100%; max-width: 620px; display: flex; flex-direction: column; gap: 8px; margin-top: 4px; } .keepsake__askrow { display: flex; gap: 8px; } .keepsake__askinput { flex: 1; border-radius: 999px; padding: 9px 16px; background: rgba(255, 255, 255, 0.06); border: 1px solid rgba(255, 255, 255, 0.16); color: var(--ink, #f3f4f7); font-family: inherit; font-size: 14px; } .keepsake__askinput:focus { outline: none; border-color: rgba(232, 201, 138, 0.55); } .keepsake__askbtn { cursor: pointer; border-radius: 999px; padding: 9px 18px; border: 1px solid rgba(232, 201, 138, 0.5); background: rgba(232, 201, 138, 0.12); color: var(--gold, #e8c98a); font-family: inherit; font-weight: 600; } .keepsake__askbtn:disabled { opacity: 0.5; cursor: progress; } .keepsake__askout:not(:empty) { font-size: 14px; line-height: 1.5; color: rgba(243, 244, 247, 0.88); text-align: left; font-style: italic; padding: 2px 4px; } /* Navigable 3D (explore3d.js): a full-bleed client-GPU viewer over the FINISHED world (post-process). */ .explore3d { position: fixed; inset: 0; z-index: 60; background: #05060a; } .explore3d__canvas { position: absolute; inset: 0; width: 100%; height: 100%; display: block; touch-action: none; cursor: grab; } .explore3d__canvas:active { cursor: grabbing; } .explore3d__close { position: absolute; top: 16px; right: 18px; z-index: 2; width: 40px; height: 40px; border-radius: 999px; background: rgba(8, 10, 16, 0.6); border: 1px solid rgba(255, 255, 255, 0.14); color: var(--ink, #f3f4f7); font-size: 18px; cursor: pointer; backdrop-filter: blur(6px); } .explore3d__hint { position: absolute; left: 50%; top: 18px; transform: translateX(-50%); z-index: 2; margin: 0; padding: 7px 16px; border-radius: 999px; background: rgba(8, 10, 16, 0.6); color: rgba(243, 244, 247, 0.85); font-size: 13px; letter-spacing: 0.02em; backdrop-filter: blur(6px); pointer-events: none; white-space: nowrap; border: 1px solid rgba(232, 201, 138, 0.22); box-shadow: 0 0 18px rgba(232, 201, 138, 0.1); opacity: 1; transition: opacity 0.7s ease; } /* fade the hint out once the user has started exploring (set after first drag, or on a timeout) */ .explore3d__hint.is-faded { opacity: 0; } @media (max-width: 640px) { .explore3d__hint { font-size: 12px; max-width: 86vw; white-space: normal; text-align: center; } } .explore3d__scrub { position: absolute; left: 50%; bottom: calc(28px + env(safe-area-inset-bottom)); transform: translateX(-50%); z-index: 2; width: min(70vw, 520px); accent-color: var(--gold, #e8c98a); cursor: pointer; } @media (max-width: 640px) { .orchestra { display: none; } .mic { width: 104px; height: 104px; } .transcript { bottom: 16%; } } /* ============================================================================ POLISH PASS (Gradio 10/10) — entrance choreography, tactility, status states, reduced-motion. Additive selectors; uses the tokens.css design system. ============================================================================ */ @keyframes llRise { from { opacity: 0; transform: translateY(14px); } to { opacity: 1; transform: none; } } @keyframes llFade { from { opacity: 0; } to { opacity: 1; } } /* the world "develops" like a warming projector; the intro cluster + HUD rise in, staggered. Hover/active elements (.mic) fade opacity-only so a held transform never kills their :hover scale. */ #world-canvas { animation: llFade 1.5s ease both; } .hud { animation: llRise 0.7s var(--ease) both 0.05s; } .intro__tag { animation: llRise 0.8s var(--ease) both 0.15s; } .mic { animation: llFade 0.8s var(--ease) both 0.35s; } .mic__hint { animation: llRise 0.8s var(--ease) both 0.6s; } .intro__alt { animation: llRise 0.8s var(--ease) both 0.8s; } /* press feedback (:active) + one shared focus-visible ring (this is a mic/touch-first app) */ .mic:active { transform: scale(0.96); } .ctl:active { transform: translateY(0) scale(0.92); } .begin:active { transform: translateY(1px) scale(0.98); } .ghost:active { color: var(--gold); } .keepsake__dl:active, .keepsake__close:active, .about__close:active, .explore3d__close:active, .keepsake__copy:active { transform: scale(0.95); } :where(button, a, input, textarea, [tabindex]):focus-visible { outline: 2px solid var(--amber); outline-offset: 3px; border-radius: 5px; } :focus:not(:focus-visible) { outline: none; } /* the toolbar ASSEMBLES (staggered fade) when a world goes live; the live mic physically breathes */ body.in-world .controls .ctl { animation: llFade 0.5s var(--ease) both; } body.in-world .controls .ctl:nth-child(1) { animation-delay: 0.04s; } body.in-world .controls .ctl:nth-child(2) { animation-delay: 0.11s; } body.in-world .controls .ctl:nth-child(3) { animation-delay: 0.18s; } body.in-world .controls .ctl:nth-child(4) { animation-delay: 0.25s; } body.in-world .controls .ctl:nth-child(5) { animation-delay: 0.32s; } @keyframes recPulse { 0%, 100% { box-shadow: 0 0 0 0 rgba(224, 96, 86, 0.5); } 50% { box-shadow: 0 0 0 9px rgba(224, 96, 86, 0); } } .mic.is-recording { animation: recPulse 1.5s ease-in-out infinite; } /* distinct status states: working (pulsing gold dot) · warning (amber) · error (red) */ .status--work::after { content: ""; display: inline-block; width: 6px; height: 6px; margin-left: 9px; border-radius: 50%; background: var(--gold); box-shadow: 0 0 8px var(--gold); vertical-align: middle; animation: orchPulse 1.1s ease-in-out infinite; } .status--warn { border-color: rgba(231, 183, 90, 0.6); background: rgba(231, 183, 90, 0.12); color: var(--ink); } .status--err { border-color: rgba(224, 96, 86, 0.6); background: rgba(224, 96, 86, 0.14); color: #ffd9d2; } /* iPhone home-bar clearance + a visible "working" state on the controls */ .controls { bottom: calc(22px + env(safe-area-inset-bottom)); } .status { bottom: calc(84px + env(safe-area-inset-bottom)); } .ctl:disabled { opacity: 0.5; cursor: progress; } /* OS reduced-motion now disables ALL the above (immersive.css previously had none of its own) */ @media (prefers-reduced-motion: reduce) { #world-canvas, .hud, .intro__tag, .mic, .mic__hint, .intro__alt, body.in-world .controls .ctl { animation: none !important; opacity: 1 !important; transform: none !important; } .mic__ring, .mic__ring::after, .orch.is-active i, .orch.is-handoff, .status--work::after, .mic.is-recording { animation: none !important; } *, *::before, *::after { transition-duration: 0.01ms !important; } } /* ---- IF-TIME polish: wordmark · title-card · entrance fades · contrast ---- */ /* 8 · the wordmark reads as a logo: gilded LOOM + a glowing projector dot */ .hud__brand { display: inline-flex; align-items: center; letter-spacing: 0.2em; opacity: 0.96; } .hud__brand b { color: var(--amber); font-weight: 700; } .hud__brand::before { content: ""; width: 6px; height: 6px; border-radius: 50%; margin-right: 9px; flex: none; background: var(--amber); box-shadow: 0 0 9px var(--amber), 0 0 3px var(--amber); } /* 9 · the Director NAMING your world is a cinematic title card: tracking-in + a growing gold filet */ .world-title { letter-spacing: 0.3em; transition: opacity 0.8s ease, transform 0.8s ease, letter-spacing 0.8s var(--ease); } .world-title.is-on { letter-spacing: 0.015em; } .world-title::after { content: ""; display: block; height: 1px; width: 0; margin: 7px auto 0; background: linear-gradient(90deg, transparent, var(--amber), transparent); transition: width 0.8s var(--ease) 0.12s; } .world-title.is-on::after { width: 130px; } /* 11 · keepsake + explore cross-fade in (the panel already pops); stagger the keepsake text */ .keepsake, .explore3d { animation: llFade 0.42s ease both; } .keepsake__title { animation: llRise 0.5s var(--ease) both 0.12s; } .keepsake__caption { animation: llRise 0.5s var(--ease) both 0.2s; } .keepsake__notes { animation: llRise 0.5s var(--ease) both 0.28s; } /* 13 · idle orchestra labels crisp on a big projector, not muddy */ .orch { color: rgba(241, 234, 217, 0.52); } @media (prefers-reduced-motion: reduce) { .keepsake, .explore3d, .keepsake__title, .keepsake__caption, .keepsake__notes { animation: none !important; opacity: 1 !important; transform: none !important; } }