parry / static /index.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="icon" href="data:," />
<title>PARRY — duel a small model running in your browser</title>
<style>
/* MORNING DOJO shell — warm washi paper, ink type. */
html, body { margin: 0; padding: 0; background: #ece1cb; color: #2b2620; height: 100%; overflow: hidden; font-family: ui-monospace, SFMono-Regular, Menlo, monospace; }
#stage { position: relative; width: 100vw; height: 100vh; }
/* RETRO: the world renders in a low-res buffer and upscales nearest-neighbor */
canvas { display: block; width: 100%; height: 100%; image-rendering: pixelated; }
#hud { position: absolute; inset: 0; pointer-events: none; }
</style>
<script type="module" crossorigin src="./assets/main-BHo-kklG.js"></script>
<link rel="modulepreload" crossorigin href="./assets/action_set-C6mnKwO1.js">
<link rel="modulepreload" crossorigin href="./assets/engine-DIUq88up.js">
<link rel="modulepreload" crossorigin href="./assets/index-K8o-xskJ.js">
</head>
<body>
<div id="stage">
<canvas id="game"></canvas>
<div id="hud"></div>
</div>
</body>
</html>