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eb90246 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 | """Prototype of the actual app engine: pixel-perfect editing of real PNG
textures via grammar-constrained decoding on the local Gemma server.
Pipeline: PNG -> token-stable wire format (palette quantized to <=26 keys,
alpha thresholded, grid cells separated by spaces) -> per-file GBNF grammar
locking the footprint (exact or 2x upscale) -> local llama.cpp generation ->
parse -> true-alpha PNG out + checkerboard preview.
Supports non-square textures (Minecraft mob atlases are 64x32 etc.).
Usage:
python pixel_editor.py <input.png> "<instruction>" [--upscale] [--out DIR]
"""
from __future__ import annotations
import argparse
import asyncio
import sys
import time
from collections import Counter
from pathlib import Path
import httpx
from PIL import Image
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
import config
import render
import validate
# The app allows richer palettes than the benchmark's 12-entry cap.
# validate.py defines its own module-level constant, so patch it there.
config.MAX_PALETTE = 64
validate.MAX_PALETTE = 64
URL = "http://localhost:8080/v1/chat/completions"
KEY_ALPHABET = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" # up to 26 opaque colors
MAX_COLORS = len(KEY_ALPHABET)
APP_SYSTEM = """You are an expert pixel artist editing real game textures \
(Minecraft resource pack style). You receive a texture as a palette-indexed \
character grid and an instruction. Recolor and restyle it with conviction: \
full color ramps (dark, mid, light per material), hue-shifted shading (shadows \
toward purple/blue, highlights warm), consistent upper-left light, no flat \
single-color fills, no lazy tint shifts. The pixel layout is locked; you choose \
only the colors. Output the PALETTE block then the GRID block in the exact \
format of the input. Grid rows use one space between single-character cells; \
preserve that row format exactly. Write nothing else."""
def _format_rows(rows: list[str], spaced: bool) -> list[str]:
if not spaced:
return list(rows)
return [" ".join(row) for row in rows]
def sprite_to_wire(sprite: validate.Sprite, spaced: bool = False) -> str:
lines = ["PALETTE"]
for key, rgb in sprite.palette.items():
if rgb is None:
lines.append("{} transparent".format(key))
else:
lines.append("{} {},{},{}".format(key, *rgb))
lines.append("GRID {}x{}".format(sprite.width, sprite.height))
lines.extend(_format_rows(sprite.rows, spaced))
return "\n".join(lines)
def png_to_wire(path: Path, spaced: bool = False) -> tuple[str, int, int]:
"""Convert a PNG to wire format. Returns (wire_text, width, height)."""
im = Image.open(path).convert("RGBA")
w, h = im.size
pixels = list(im.get_flattened_data() if hasattr(im, "get_flattened_data") else im.getdata())
opaque = [(r, g, b) for r, g, b, a in pixels if a >= 128]
counts = Counter(opaque)
if len(counts) > MAX_COLORS:
# Quantize opaque colors down to MAX_COLORS with Pillow's median cut.
tmp = Image.new("RGB", (len(opaque), 1))
tmp.putdata(opaque)
quant = tmp.quantize(colors=MAX_COLORS)
qpal = quant.getpalette()[: MAX_COLORS * 3]
centers = [tuple(qpal[i * 3 : i * 3 + 3]) for i in range(MAX_COLORS)]
def nearest(c: tuple[int, int, int]) -> tuple[int, int, int]:
return min(centers, key=lambda k: sum((a - b) ** 2 for a, b in zip(k, c)))
mapping = {c: nearest(c) for c in counts}
counts = Counter(mapping[c] for c in opaque)
else:
mapping = {c: c for c in counts}
keys: dict[tuple[int, int, int], str] = {}
for i, (color, _n) in enumerate(counts.most_common()):
keys[color] = KEY_ALPHABET[i]
rows = []
idx = 0
for y in range(h):
row = []
for x in range(w):
r, g, b, a = pixels[idx]
idx += 1
row.append("." if a < 128 else keys[mapping[(r, g, b)]])
rows.append("".join(row))
palette: dict[str, tuple[int, int, int] | None] = {".": None}
for color, key in sorted(keys.items(), key=lambda kv: kv[1]):
palette[key] = color
sprite = validate.Sprite(palette=palette, width=w, height=h, rows=rows)
return sprite_to_wire(sprite, spaced=spaced), w, h
def wire_to_png(sprite: validate.Sprite, out_path: Path) -> None:
"""Write the true-alpha 1:1 PNG (the actual resource-pack artifact)."""
im = Image.new("RGBA", (sprite.width, sprite.height))
data = []
for row in sprite.rows:
for ch in row:
rgb = sprite.palette[ch]
data.append((0, 0, 0, 0) if rgb is None else (*rgb, 255))
im.putdata(data)
out_path.parent.mkdir(parents=True, exist_ok=True)
im.save(out_path)
def _row_grammar(row: str, spaced: bool) -> str:
if spaced:
parts: list[str] = []
for i, ch in enumerate(row):
parts.append('"."' if ch == "." else "ckey")
if i != len(row) - 1:
parts.append('" "')
return " ".join(parts)
parts = ['"."' if ch == "." else "ckey" for ch in row]
# Collapse consecutive '.' literals into one string literal for a smaller
# grammar (matters at 128x128).
merged: list[str] = []
dots = 0
for part in parts:
if part == '"."':
dots += 1
else:
if dots:
merged.append('"{}"'.format("." * dots))
dots = 0
merged.append(part)
if dots:
merged.append('"{}"'.format("." * dots))
return " ".join(merged)
def build_grammar(
rows: list[str], n_keys: int, upscale: bool, spaced: bool = False
) -> str:
"""Footprint-locked GBNF. '.' cells are literal; colored cells sample ckey."""
if upscale:
rows = ["".join(ch * 2 for ch in r) for r in rows for _ in (0, 1)]
w, h = len(rows[0]), len(rows)
key_class = KEY_ALPHABET[:n_keys]
palette_part = "".join(
'"{}" " " rgb "\\n" '.format(k) for k in key_class
)
row_refs = " ".join("r{}".format(y) for y in range(h))
lines = [
'root ::= "PALETTE\\n. transparent\\n" {} "GRID {}x{}\\n" {}'.format(
palette_part, w, h, row_refs
),
'rgb ::= num "," num "," num',
'num ::= ("25" [0-5]) | ("2" [0-4] [0-9]) | ("1" [0-9] [0-9]) | ([1-9] [0-9]) | [0-9]',
"ckey ::= [{}]".format(key_class),
]
for y, row in enumerate(rows):
lines.append('r{} ::= {} "\\n"'.format(y, _row_grammar(row, spaced)))
return "\n".join(lines)
async def edit_file(path: Path, instruction: str, upscale: bool, out_dir: Path) -> dict:
wire, w, h = png_to_wire(path, spaced=True)
in_sprite, perr = validate.parse_sprite(wire)
assert in_sprite is not None, perr
n_keys = len([k for k in in_sprite.palette if k != "."])
grammar = build_grammar(in_sprite.rows, n_keys, upscale, spaced=True)
if upscale:
contract = (
"Redraw this texture at {}x{} (2x). Every input pixel becomes a 2x2 "
"block: transparent stays transparent, colored stays colored. Add "
"finer shading and detail within that constraint."
).format(w * 2, h * 2)
else:
contract = (
"Edit this texture. The grid stays {}x{} and every transparent cell "
"stays transparent; change only the colors of non-transparent cells."
).format(w, h)
user_msg = "{}\n\nInstruction: {}\n\nHere is the input texture:\n{}".format(
contract, instruction, wire
)
out_cells = (w * 2) * (h * 2) if upscale else w * h
max_tokens = min(int(out_cells * 1.6) + 800, 40000)
payload = {
"model": "gemma-4-12b",
"messages": [
{"role": "system", "content": APP_SYSTEM},
{"role": "user", "content": user_msg},
],
"max_tokens": max_tokens,
"temperature": 0.7,
"chat_template_kwargs": {"enable_thinking": False},
"grammar": grammar,
}
started = time.perf_counter()
async with httpx.AsyncClient(timeout=1800.0) as http:
resp = await http.post(URL, json=payload)
latency = time.perf_counter() - started
resp.raise_for_status()
data = resp.json()
text = data["choices"][0]["message"]["content"] or ""
finish = data["choices"][0].get("finish_reason")
sprite, perr = validate.parse_sprite(text)
result = {
"file": path.name,
"mode": "upscale2x" if upscale else "exact",
"latency_s": round(latency, 1),
"completion_tokens": data.get("usage", {}).get("completion_tokens"),
"finish_reason": finish,
"parsed": sprite is not None,
"error": perr,
}
if sprite is not None:
stem = "{}__{}".format(path.stem, "2x" if upscale else "edit")
wire_to_png(sprite, out_dir / (stem + ".png"))
scale = max(2, 512 // max(sprite.width, sprite.height))
render.save_render(sprite, out_dir / (stem + "_preview.png"), scale=scale)
# Footprint check (the pixel-perfect guarantee, verified not assumed)
in_fp = {(x, y) for y, r in enumerate(in_sprite.rows) for x, ch in enumerate(r) if ch != "."}
if upscale:
in_fp = {(2 * x + dx, 2 * y + dy) for x, y in in_fp for dx in (0, 1) for dy in (0, 1)}
out_fp = {(x, y) for y, r in enumerate(sprite.rows) for x, ch in enumerate(r) if ch != "."}
result["footprint_perfect"] = in_fp == out_fp
return result
async def main() -> None:
ap = argparse.ArgumentParser()
ap.add_argument("input")
ap.add_argument("instruction")
ap.add_argument("--upscale", action="store_true")
ap.add_argument("--out", default=str(Path(__file__).parent / "edited"))
args = ap.parse_args()
result = await edit_file(Path(args.input), args.instruction, args.upscale, Path(args.out))
for k, v in result.items():
print("{}: {}".format(k, v))
if __name__ == "__main__":
asyncio.run(main())
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