tiny-army / web /imagenBar.js
polats's picture
Portraits step 2: /portrait engine routing + imagen facade + Settings picker
2151ea1
// Portrait-model picker for the Settings page. Chooses the engine that draws hero
// portraits (local Z-Image on your GPU, or cloud FLUX). Mirrors ttsBar.js: it only sets
// the engine on the shared imagen.js facade; the persona panel reads that choice.
import {
listImageEngines, getImageEngineId, setImageEngine,
imageBackendLabel, imageNeedsDownload, onImageEngineChange,
} from '/web/imagen.js'
function el(tag, props = {}, kids = []) {
const n = document.createElement(tag)
for (const [k, v] of Object.entries(props)) {
if (k === 'class') n.className = v
else if (k.startsWith('on') && typeof v === 'function') n.addEventListener(k.slice(2), v)
else if (v != null) n.setAttribute(k, v)
}
for (const kid of [].concat(kids)) if (kid != null) n.append(kid)
return n
}
export function mountImagenBar(host, { onChange } = {}) {
const engSel = el('select', { class: 'model-select engine-select' })
const info = el('div', { class: 'model-info' })
host.append(el('div', { class: 'model-bar imagen-bar' }, [
el('label', { class: 'persona-label' }, '🖼 Portrait model'),
engSel, info,
]))
engSel.replaceChildren(...listImageEngines().map((e) =>
el('option', { value: e.id, ...(e.available ? {} : { disabled: 'disabled' }) },
`${e.label}${e.available ? '' : ' · ' + (e.note || 'n/a')}`)))
engSel.value = getImageEngineId()
function renderInfo() {
info.textContent = `${imageBackendLabel()}${imageNeedsDownload() ? ' · downloads on first use' : ''}`
}
engSel.addEventListener('change', () => { setImageEngine(engSel.value); renderInfo(); onChange && onChange() })
onImageEngineChange((id) => { engSel.value = id; renderInfo() })
renderInfo()
return { refresh: renderInfo }
}