Spaces:
Running
Running
Space: theme-independent parchment (no theme redirect), full 47-char roster, fonts via Gradio vars
Browse files- Drop the ?__theme=light redirect; override Gradio's colour + font CSS vars with
!important so it renders parchment + ink in BOTH light and dark OS modes (dark
mode was turning text white). The redirect also hid dark mode from testing.
- Ship auto-battler's FULL character manifest (47 chars, 7 packs) + curate all
~1 MB of sheets, so the roster matches the app instead of a 10-char subset.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This view is limited to 50 files because it contains too many changes. See raw diff
- app.py +26 -16
- build.sh +3 -2
- web/assets/characters.json +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Attack.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Bark.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Die.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Dmg.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Idle.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Walk.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Attack_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Bark_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Die_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Dmg_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Idle_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Walk_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Attack.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Die.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Dmg.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Idle.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Walk.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Attack_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Die_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Dmg_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Idle_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Walk_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Die.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Dmg.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Idle.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Possess.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Walk.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Die_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Dmg_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Idle_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Walk_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/possess_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Attack.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Die.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Dmg.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Idle.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Walk.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Attack_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Die_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Dmg_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Idle_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Walk_Shadow.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Attack.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Die.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Dmg.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Idle.png +0 -0
- web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Walk.png +0 -0
app.py
CHANGED
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@@ -39,32 +39,42 @@ WEB = os.path.join(HERE, "web")
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# every tab button present so the sidebar can drive navigation on any viewport.
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HIDE_TABS = ('<style>.tab-container[role="tablist"]{position:absolute!important;'
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'left:-99999px!important;top:0!important;width:1400px!important;}</style>')
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#
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# (Gradio's default is Montserrat on light grey). Applied with !important to beat
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# Gradio's own theme.css; component cards/inputs keep their styling on top.
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FONTS = ('<link rel="preconnect" href="https://fonts.googleapis.com">'
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'<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>'
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'<link rel="stylesheet" href="https://fonts.googleapis.com/css2?'
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'family=
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'family=Space+Grotesk:wght@400;500;600;700&display=swap">')
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THEME = ('<style>'
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'body,gradio-app,.gradio-container{
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"
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"
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# Sprite tab: picker = unframed sidebar, canvas = the framed pixi stage.
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'#sprite-stage .movement-picker{border-right:0;}'
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'#sprite-stage .movement-stage{border:2px solid #141821;}'
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'</style>')
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# Force Gradio's LIGHT theme. Gradio honours the OS dark mode, where its text goes
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# white (#f3f4f6) — unreadable on our parchment background. Redirecting to
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# `?__theme=light` makes it use light component backgrounds + dark text everywhere.
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# The session guard prevents a redirect loop if the query were ever stripped.
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FORCE_LIGHT = ('<script>(function(){try{var u=new URL(location.href);'
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"if(u.searchParams.get('__theme')!=='light'&&!sessionStorage.getItem('ta_themed')){"
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"sessionStorage.setItem('ta_themed','1');u.searchParams.set('__theme','light');"
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'location.replace(u.href);}}catch(e){}})();</script>')
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HEAD = ('<meta http-equiv="Content-Security-Policy" content="upgrade-insecure-requests">'
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+
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'<link rel="stylesheet" href="/web/shell/sidebar.css">'
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'<link rel="stylesheet" href="/web/shell/spriteScene.css">'
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'<script type="module" src="/web/tiny.js"></script>'
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# every tab button present so the sidebar can drive navigation on any viewport.
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HIDE_TABS = ('<style>.tab-container[role="tablist"]{position:absolute!important;'
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'left:-99999px!important;top:0!important;width:1400px!important;}</style>')
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# Auto-battler's fonts.
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FONTS = ('<link rel="preconnect" href="https://fonts.googleapis.com">'
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'<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>'
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'<link rel="stylesheet" href="https://fonts.googleapis.com/css2?'
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'family=JetBrains+Mono:wght@400;500;700&'
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'family=Space+Grotesk:wght@400;500;600;700&display=swap">')
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# Parchment theme, applied THEME-INDEPENDENTLY: we override Gradio's own colour +
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# font CSS variables with `!important`, so the app renders identically whether the
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# OS is in light or DARK mode (Gradio's dark mode turns text white #f3f4f6, which
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# was unreadable on parchment). No `?__theme=` redirect — that was fragile and hid
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# dark mode from testing. The vars below are Gradio's theme tokens; overriding them
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# at the root cascades to every component.
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PALETTE = (
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"--body-background-fill:#f3ebdc;--background-fill-primary:#f3ebdc;"
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"--background-fill-secondary:#ece2cc;--body-text-color:#141821;"
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"--body-text-color-subdued:#6d6a5f;--block-background-fill:#fbf6ea;"
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"--block-label-text-color:#141821;--block-title-text-color:#141821;"
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"--input-background-fill:#fbf6ea;--input-text-color:#141821;"
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"--border-color-primary:#cdbf9e;--neutral-200:#ece2cc;"
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"--button-secondary-background-fill:#ece2cc;--button-secondary-text-color:#141821;"
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"--link-text-color:#d8271a;"
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"--font:'Space Grotesk',-apple-system,BlinkMacSystemFont,sans-serif;"
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"--font-mono:'JetBrains Mono',ui-monospace,Menlo,monospace;"
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)
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# !important on each token so they beat Gradio's light AND dark definitions.
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PALETTE_IMP = ";".join(p + " !important" for p in PALETTE.rstrip(";").split(";")) + ";"
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THEME = ('<style>'
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f'body,gradio-app,.gradio-container,.gradio-container.dark,.dark{{{PALETTE_IMP}}}'
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"body,gradio-app,.gradio-container{background:#f3ebdc !important;color:#141821 !important;"
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"font-family:'Space Grotesk',-apple-system,sans-serif !important;}"
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# Sprite tab: picker = unframed sidebar, canvas = the framed pixi stage.
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'#sprite-stage .movement-picker{border-right:0;}'
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'#sprite-stage .movement-stage{border:2px solid #141821;}'
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'</style>')
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HEAD = ('<meta http-equiv="Content-Security-Policy" content="upgrade-insecure-requests">'
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+ HIDE_TABS + FONTS + THEME +
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'<link rel="stylesheet" href="/web/shell/sidebar.css">'
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'<link rel="stylesheet" href="/web/shell/spriteScene.css">'
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'<script type="module" src="/web/tiny.js"></script>'
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build.sh
CHANGED
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@@ -21,8 +21,9 @@ mkdir -p web/shell
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cp "$AB/src/shell/nav.json" "$AB/src/shell/sidebar.css" "$AB/src/shell/sidebar.js" web/shell/
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cp "$AB/src/render/spriteScene.css" web/shell/spriteScene.css
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# 3. Assets →
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#
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AB="$AB" python3 curate_assets.py
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echo "synced web/{engine,sheet,scene}.js + web/shell/* + assets from $AB"
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cp "$AB/src/shell/nav.json" "$AB/src/shell/sidebar.css" "$AB/src/shell/sidebar.js" web/shell/
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cp "$AB/src/render/spriteScene.css" web/shell/spriteScene.css
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# 3. Assets → use auto-battler's FULL character manifest (so the Space lists every
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# character, like the app) and curate every sheet it references (~1 MB).
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cp "$AB/public/assets/characters.json" web/assets/characters.json
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AB="$AB" python3 curate_assets.py
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echo "synced web/{engine,sheet,scene}.js + web/shell/* + assets from $AB"
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web/assets/characters.json
CHANGED
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The diff for this file is too large to render.
See raw diff
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Attack.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Bark.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Die.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Dmg.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Idle.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/Walk.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Attack_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Bark_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Die_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Dmg_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Idle_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Hound/_Shadows/Walk_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Attack.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Die.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Dmg.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Idle.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/Walk.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Attack_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Die_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Dmg_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Idle_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Cannon_Fodder/Zealot/_Shadows/Walk_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Die.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Dmg.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Idle.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Possess.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/Walk.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Die_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Dmg_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Idle_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/Walk_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Dark_Channeler/_Shadows/possess_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Attack.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Die.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Dmg.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Idle.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/Walk.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Attack_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Die_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Dmg_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Idle_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Flagellant/_Shadows/Walk_Shadow.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Attack.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Die.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Dmg.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Idle.png
ADDED
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web/assets/minifantasy/Minifantasy_Dark_Brotherhood_v1.0/Dark_Brotherhood/Choosen_Ones/Ritual_Guard/Walk.png
ADDED
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