File size: 38,406 Bytes
6bcddd0 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 | from __future__ import annotations
import io
import json
import os
import hashlib
import shutil
import time
from contextlib import contextmanager
from dataclasses import dataclass
from pathlib import Path
from typing import Any, Callable
from PIL import Image
from src.character_spike.assets import make_thumbnail_grid, normalize_to_stage_canvas, write_report
from src.character_spike.schema import EXPRESSIONS, default_character_package, slugify_identifier
from src.character_spike.tavern_import import convert_tavern_card, load_tavern_json
PROJECT_ROOT = Path(__file__).resolve().parents[1]
WORKSHOP_ROOT = PROJECT_ROOT / "assets" / "generated" / "character_workshop"
INSTALLED_CHARACTER_ROOT = PROJECT_ROOT / "assets" / "characters"
INSTALLED_BACKGROUND_ROOT = PROJECT_ROOT / "assets" / "backgrounds"
INSTALLED_CHARACTER_JSON_ROOT = PROJECT_ROOT / "characters"
REMBG_MODEL_ROOT = PROJECT_ROOT / ".tmp" / "rembg-models"
QWEN_CANDIDATE = "qwen_image"
EXPRESSION_PROMPTS = {
"idle": "neutral idle expression, relaxed posture",
"listening": "listening expression, attentive eyes, slight head tilt",
"thinking": "thinking expression, one hand near chin, focused eyes",
"worried": "worried expression, gentle concern, tense shoulders",
"smile": "small warm smile, calm and friendly",
"happy": "bright happy expression, open eyes, energetic",
"talk": "speaking expression, mouth open naturally, conversational pose",
"focus": "focused determined expression, stable confident posture",
}
REMOTE_PROBE: Callable[..., dict[str, Any]] | None = None
_REMBG_SESSION: Any = None
LOGIN_REQUIRED_MESSAGE = "请先使用 Hugging Face 登录,登录后会保存你的角色生成进度。"
@dataclass(frozen=True)
class UserContext:
username: str
display_name: str
authenticated: bool
user_id_hash: str
storage_key: str
def get_current_user(profile: Any | None) -> UserContext:
username = _profile_value(profile, "username")
name = _profile_value(profile, "name") or username
if username:
storage_key = slugify_identifier(username, fallback="hf_user")
return UserContext(
username=username,
display_name=name or username,
authenticated=True,
user_id_hash=_hash_user_id(username),
storage_key=storage_key,
)
return UserContext(
username="anonymous",
display_name="未登录用户",
authenticated=False,
user_id_hash=_hash_user_id("anonymous"),
storage_key="legacy",
)
def require_login_for_generation(profile: Any | None) -> UserContext:
user = get_current_user(profile)
if not user.authenticated:
raise ValueError(LOGIN_REQUIRED_MESSAGE)
return user
def resolve_data_root() -> Path:
configured = os.environ.get("VC_DATA_ROOT")
if configured:
return Path(configured)
data_mount = Path("/data")
if data_mount.exists() and os.access(data_mount, os.W_OK):
return data_mount / "virtual_characters"
return WORKSHOP_ROOT
def user_workshop_root(user: UserContext) -> Path:
return resolve_data_root() / "users" / user.storage_key / "character_workshop"
def create_draft_from_form(
*,
display_name: str,
description: str,
personality: str,
scenario: str,
first_mes: str,
tags: str = "",
) -> dict[str, Any]:
name = (display_name or "新角色").strip()
character_id = slugify_identifier(name, fallback="workshop_character")
package = default_character_package(character_id, name)
if description.strip():
package["description"] = description.strip()
package["summary"] = _summary(description.strip())
package["profile"]["identity"] = _first_line(description.strip())
if personality.strip():
package["personality"] = personality.strip()
package["profile"]["core_traits"] = _split_tags(personality)[:8] or package["profile"]["core_traits"]
if scenario.strip():
package["scenario"] = scenario.strip()
package["profile"]["relationship_to_user"] = _first_line(scenario.strip())
if first_mes.strip():
package["first_mes"] = first_mes.strip()
parsed_tags = _split_tags(tags)
if parsed_tags:
package["tags"] = parsed_tags
package["metadata"]["source"] = "character_workshop_draft"
return package
def create_draft_from_tavern_json(file: Any) -> dict[str, Any]:
path = _file_path(file)
if not path:
raise ValueError("请先上传 Tavern JSON 角色卡。")
package = convert_tavern_card(load_tavern_json(path))
package["metadata"]["source"] = "character_workshop_tavern_json"
return package
def create_initial_state(
draft: dict[str, Any],
*,
user: UserContext | None = None,
persist: bool = True,
) -> dict[str, Any]:
character_id = slugify_identifier(str(draft.get("id") or draft.get("display_name") or "workshop_character"))
draft["id"] = character_id
draft["visual"]["avatar"] = character_id
draft["visual"]["background_image"] = f"{character_id}_background"
state = {
"draft": draft,
"character_id": character_id,
"run_dir": None,
"main_candidates": [],
"selected_candidate_index": None,
"expression_assets": {},
"background_asset": None,
"manifest_path": None,
"installed_character_id": None,
}
if not persist:
return state
run_dir = _unique_run_dir(character_id, user=user)
_initialize_run_dir(run_dir, draft, user=user)
state["run_dir"] = str(run_dir)
state["manifest_path"] = str(run_dir / "manifest.json")
return state
def ensure_user_workshop_run(state: dict[str, Any], user: UserContext) -> dict[str, Any]:
state = _ensure_draft_state(state)
if state.get("run_dir"):
return load_workshop_run(state["run_dir"], user=user)
draft = dict(state["draft"])
character_id = slugify_identifier(str(draft.get("id") or draft.get("display_name") or "workshop_character"))
run_dir = _unique_run_dir(character_id, user=user)
_initialize_run_dir(run_dir, draft, user=user)
return load_workshop_run(run_dir, user=user)
def list_user_workshop_runs(user: UserContext, *, limit: int = 50) -> list[tuple[str, str]]:
root = user_workshop_root(user) if user.authenticated else WORKSHOP_ROOT
runs = []
for manifest_path in root.glob("*/*/manifest.json"):
run_dir = manifest_path.parent
try:
summary = summarize_workshop_run(run_dir)
except Exception:
continue
runs.append(summary)
runs.sort(key=lambda item: item["updated_at_unix"], reverse=True)
return [(item["label"], item["run_dir"]) for item in runs[:limit]]
def summarize_workshop_run(run_dir: str | Path) -> dict[str, Any]:
run_dir = Path(run_dir)
manifest = _read_manifest(run_dir)
state = _state_from_manifest(run_dir, manifest)
stage = _workflow_stage(state, manifest)
updated = int(manifest.get("updated_at_unix") or manifest.get("created_at_unix") or run_dir.stat().st_mtime)
timestamp = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime(updated))
display_name = str(manifest.get("display_name") or state.get("draft", {}).get("display_name") or state.get("character_id") or "未命名角色")
next_step = _next_step_label(stage)
return {
"label": f"{display_name} / {timestamp} / {stage} / {next_step}",
"run_dir": str(run_dir),
"stage": stage,
"updated_at_unix": updated,
"character_id": state.get("character_id"),
"display_name": display_name,
}
def load_workshop_run(run_dir: str | Path, *, user: UserContext | None = None) -> dict[str, Any]:
run_dir = Path(run_dir).resolve()
if user is not None:
allowed_root = (user_workshop_root(user) if user.authenticated else WORKSHOP_ROOT).resolve()
if not _is_relative_to(run_dir, allowed_root):
raise ValueError("不能加载其他用户的角色生成任务。")
manifest = _read_manifest(run_dir)
state = _state_from_manifest(run_dir, manifest)
_sync_manifest_state(run_dir, state, manifest)
return state
def record_workshop_event(user: UserContext, event: str, payload: dict[str, Any] | None = None) -> None:
try:
payload = dict(payload or {})
data_root = resolve_data_root()
stats_dir = data_root / "stats"
stats_dir.mkdir(parents=True, exist_ok=True)
record = {
"time_unix": int(time.time()),
"user_id_hash": user.user_id_hash,
"authenticated": user.authenticated,
"event": event,
"stage": payload.get("stage"),
"character_id": payload.get("character_id"),
"duration_seconds": payload.get("duration_seconds"),
"success": payload.get("success"),
"failure_reason": payload.get("failure_reason"),
"image_count": payload.get("image_count"),
"modal_state": payload.get("modal_state"),
}
with (stats_dir / "events.jsonl").open("a", encoding="utf-8") as handle:
handle.write(json.dumps(record, ensure_ascii=False) + "\n")
except OSError:
return
def summarize_workshop_stats() -> dict[str, Any]:
stats_path = resolve_data_root() / "stats" / "events.jsonl"
if not stats_path.exists():
return {"events": 0, "users": 0, "tasks": 0, "success_rate": None, "failures_by_stage": {}}
events = []
for line in stats_path.read_text(encoding="utf-8").splitlines():
if not line.strip():
continue
try:
events.append(json.loads(line))
except json.JSONDecodeError:
continue
successes = [event for event in events if event.get("success") is True]
completed = [event for event in events if event.get("success") is not None]
durations = [float(event["duration_seconds"]) for event in events if event.get("duration_seconds") is not None]
failures_by_stage: dict[str, int] = {}
for event in events:
if event.get("success") is False:
stage = str(event.get("stage") or "unknown")
failures_by_stage[stage] = failures_by_stage.get(stage, 0) + 1
return {
"events": len(events),
"users": len({event.get("user_id_hash") for event in events if event.get("user_id_hash")}),
"tasks": len({event.get("character_id") for event in events if event.get("character_id")}),
"success_rate": round(len(successes) / len(completed), 4) if completed else None,
"average_duration_seconds": round(sum(durations) / len(durations), 3) if durations else None,
"failures_by_stage": failures_by_stage,
}
def generate_main_candidates(state: dict[str, Any], *, seed: int = 42) -> dict[str, Any]:
state = _ensure_state(state)
draft = state["draft"]
run_dir = Path(state["run_dir"])
manifest = _read_manifest(run_dir)
existing = _existing_main_candidates(run_dir, manifest)
if len(existing) >= 4:
state["main_candidates"] = [str(path) for path in existing[:4]]
if state.get("selected_candidate_index") is None:
state["selected_candidate_index"] = int(manifest.get("selected_candidate_index") or 0)
_sync_manifest_state(run_dir, state, manifest)
return state
started = time.perf_counter()
prompt = _main_visual_prompt(draft)
result = _remote_probe(
candidate_id=QWEN_CANDIDATE,
prompt=prompt,
batch_size=4,
seed=seed,
width=768,
height=1024,
)
_raise_for_probe_failure(result)
paths = _write_image_payloads(run_dir / "main_candidates", result.get("images", []), expected=4)
state["main_candidates"] = [str(path) for path in paths]
state["selected_candidate_index"] = 0
manifest["main_candidates"] = [str(path.relative_to(run_dir)) for path in paths]
manifest["selected_candidate_index"] = 0
manifest["model_results"].append(_probe_record(result, "main_candidates", prompt, started))
manifest["workflow_stage"] = "main_candidates"
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
return state
def select_main_candidate(state: dict[str, Any], index: int) -> dict[str, Any]:
state = _ensure_state(state)
candidates = state.get("main_candidates") or []
if not candidates:
raise ValueError("请先生成主视觉候选。")
clamped = max(0, min(int(index), len(candidates) - 1))
state["selected_candidate_index"] = clamped
run_dir = Path(state["run_dir"])
manifest = _read_manifest(run_dir)
manifest["selected_candidate_index"] = clamped
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
return state
def generate_expression_pack(state: dict[str, Any], *, seed: int = 100) -> dict[str, Any]:
state = _ensure_state(state)
draft = state["draft"]
run_dir = Path(state["run_dir"])
expression_dir = run_dir / "expressions_raw"
expression_dir.mkdir(parents=True, exist_ok=True)
manifest = _read_manifest(run_dir)
expression_assets: dict[str, str] = _existing_expression_assets(run_dir, manifest)
with _remote_probe_context() as probe:
for index, expression in enumerate(EXPRESSIONS):
if expression in expression_assets and Path(expression_assets[expression]).exists():
continue
started = time.perf_counter()
prompt = f"{_main_visual_prompt(draft)}, {EXPRESSION_PROMPTS[expression]}"
result = probe(
candidate_id=QWEN_CANDIDATE,
prompt=prompt,
batch_size=1,
seed=seed + index,
width=768,
height=1024,
)
_raise_for_probe_failure(result)
path = _write_image_payloads(expression_dir / expression, result.get("images", []), expected=1)[0]
expression_assets[expression] = str(path)
manifest["model_results"].append(_probe_record(result, f"expression_{expression}", prompt, started))
manifest["expression_assets_raw"] = {
key: str(Path(value).relative_to(run_dir)) for key, value in expression_assets.items()
}
manifest["workflow_stage"] = "expressions_complete" if set(EXPRESSIONS) <= set(expression_assets) else "expressions_partial"
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
state["expression_assets"] = expression_assets
manifest["expression_assets_raw"] = {
key: str(Path(value).relative_to(run_dir)) for key, value in expression_assets.items()
}
manifest["workflow_stage"] = "expressions_complete" if set(EXPRESSIONS) <= set(expression_assets) else "expressions_partial"
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
return state
def generate_background(state: dict[str, Any], *, seed: int = 900) -> dict[str, Any]:
state = _ensure_state(state)
draft = state["draft"]
run_dir = Path(state["run_dir"])
manifest = _read_manifest(run_dir)
existing = _existing_background(run_dir, manifest)
if existing is not None:
state["background_asset"] = str(existing)
_sync_manifest_state(run_dir, state, manifest)
return state
started = time.perf_counter()
prompt = _background_prompt(draft)
result = _remote_probe(
candidate_id=QWEN_CANDIDATE,
prompt=prompt,
batch_size=1,
seed=seed,
width=1344,
height=768,
)
_raise_for_probe_failure(result)
path = _write_image_payloads(run_dir / "background_raw", result.get("images", []), expected=1)[0]
state["background_asset"] = str(path)
manifest["background_raw"] = str(path.relative_to(run_dir))
manifest["model_results"].append(_probe_record(result, "background", prompt, started))
manifest["workflow_stage"] = "assets_ready" if set(EXPRESSIONS) <= set(state.get("expression_assets") or {}) else "background_ready"
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
return state
def matte_and_package_assets(state: dict[str, Any], *, mode: str = "rembg_isnet_anime") -> dict[str, Any]:
state = _ensure_state(state)
run_dir = Path(state["run_dir"])
character_id = state["character_id"]
draft = state["draft"]
package_root = run_dir / "package"
manifest = _read_manifest(run_dir)
if _package_complete(package_root, character_id):
state["package_dir"] = str(package_root)
state["manifest_path"] = str(run_dir / "manifest.json")
manifest["workflow_stage"] = "packaged"
manifest["ready_for_chat"] = True
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
return state
character_dir = package_root / "assets" / "characters" / character_id
background_dir = package_root / "assets" / "backgrounds"
generated_dir = package_root / "generated"
character_dir.mkdir(parents=True, exist_ok=True)
background_dir.mkdir(parents=True, exist_ok=True)
generated_dir.mkdir(parents=True, exist_ok=True)
expression_assets = state.get("expression_assets") or {}
if set(EXPRESSIONS) - set(expression_assets):
raise ValueError("请先生成完整 8 表情资产。")
packaged_assets = []
for expression in EXPRESSIONS:
source = Path(expression_assets[expression])
image = Image.open(source).convert("RGBA")
processed, matting_status = _matte_image(image, mode=mode)
normalized = normalize_to_stage_canvas(processed)
target = character_dir / f"{expression}.png"
normalized.save(target)
packaged_assets.append(
{
"slot": expression,
"path": str(target.relative_to(package_root)),
"source_path": str(source.relative_to(run_dir)),
"matting_status": matting_status,
"bytes": target.stat().st_size,
"usable": True,
}
)
background_source = Path(state["background_asset"]) if state.get("background_asset") else None
background_target = background_dir / f"{character_id}_background.png"
if background_source and background_source.exists():
_fit_background(Image.open(background_source).convert("RGB")).save(background_target)
else:
_fallback_background(str(draft.get("display_name") or draft.get("name") or character_id)).save(background_target)
package = dict(draft)
package["metadata"] = {**package.get("metadata", {}), "source": "character_workshop", "generation_manifest": str(run_dir / "manifest.json")}
package["visual"] = {**package.get("visual", {}), "avatar": character_id, "background_image": f"{character_id}_background"}
character_json = package_root / "characters" / f"{character_id}.json"
character_json.parent.mkdir(parents=True, exist_ok=True)
_write_json(character_json, package)
grid = generated_dir / "asset_grid.png"
make_thumbnail_grid([character_dir / f"{slot}.png" for slot in EXPRESSIONS], grid)
smoke = generated_dir / "stage_smoke.html"
_write_stage_smoke(package, package_root, smoke)
manifest["packaged_assets"] = packaged_assets
manifest["background_asset"] = str(background_target.relative_to(package_root))
manifest["character_package"] = str(character_json.relative_to(package_root))
manifest["package_run_dir"] = str(package_root)
manifest["asset_grid"] = str(grid.relative_to(package_root))
manifest["stage_smoke"] = str(smoke.relative_to(package_root))
manifest["ready_for_chat"] = True
manifest["workflow_stage"] = "packaged"
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
write_report(manifest, package_root / "generated" / "report.md")
state["package_dir"] = str(package_root)
state["manifest_path"] = str(run_dir / "manifest.json")
return state
def install_character_package(state: dict[str, Any]) -> dict[str, Any]:
state = _ensure_state(state)
package_dir = Path(state.get("package_dir") or Path(state["run_dir"]) / "package")
character_id = state["character_id"]
source_character_dir = package_dir / "assets" / "characters" / character_id
source_background = package_dir / "assets" / "backgrounds" / f"{character_id}_background.png"
source_json = package_dir / "characters" / f"{character_id}.json"
if not source_character_dir.exists() or not source_json.exists():
raise ValueError("请先完成打包预览。")
target_character_dir = INSTALLED_CHARACTER_ROOT / character_id
target_background = INSTALLED_BACKGROUND_ROOT / f"{character_id}_background.png"
target_json = INSTALLED_CHARACTER_JSON_ROOT / f"{character_id}.json"
shutil.copytree(source_character_dir, target_character_dir, dirs_exist_ok=True)
target_background.parent.mkdir(parents=True, exist_ok=True)
if source_background.exists():
shutil.copy2(source_background, target_background)
target_json.parent.mkdir(parents=True, exist_ok=True)
shutil.copy2(source_json, target_json)
manifest = _read_manifest(Path(state["run_dir"]))
manifest["install_paths"] = {
"character_assets": str(target_character_dir),
"background": str(target_background),
"character_json": str(target_json),
}
manifest["installed_at_unix"] = int(time.time())
manifest["workflow_stage"] = "installed"
_touch_manifest(manifest)
_write_manifest(manifest, Path(state["run_dir"]))
_clear_stage_caches()
state["installed_character_id"] = character_id
return state
def render_packaged_stage_preview(state: dict[str, Any]) -> str:
state = _ensure_state(state)
package_dir = Path(state.get("package_dir") or Path(state["run_dir"]) / "package")
character_path = package_dir / "characters" / f"{state['character_id']}.json"
if not character_path.exists():
return ""
character = json.loads(character_path.read_text(encoding="utf-8"))
from src import stage_driver
old_asset_root = stage_driver.ASSET_ROOT
old_background_root = stage_driver.BACKGROUND_ROOT
try:
stage_driver.ASSET_ROOT = package_dir / "assets" / "characters"
stage_driver.BACKGROUND_ROOT = package_dir / "assets" / "backgrounds"
stage_driver._asset_data_uri.cache_clear()
stage_driver._background_data_uri.cache_clear()
return stage_driver.render_character_stage(
character,
{"expression": "smile", "motion": "talk", "intensity": 0.72},
)
finally:
stage_driver.ASSET_ROOT = old_asset_root
stage_driver.BACKGROUND_ROOT = old_background_root
stage_driver._asset_data_uri.cache_clear()
stage_driver._background_data_uri.cache_clear()
def set_remote_probe_for_tests(fn: Callable[..., dict[str, Any]] | None) -> None:
global REMOTE_PROBE
REMOTE_PROBE = fn
def _remote_probe(**kwargs: Any) -> dict[str, Any]:
with _remote_probe_context() as probe:
return probe(**kwargs)
@contextmanager
def _remote_probe_context():
if REMOTE_PROBE is not None:
yield REMOTE_PROBE
return
from modal_apps.modal_character_spike import CharacterGenerationSpike, app
with app.run():
yield CharacterGenerationSpike().probe.remote
def _write_image_payloads(output_dir: Path, images: list[bytes], *, expected: int) -> list[Path]:
if len(images) < expected:
raise ValueError(f"模型返回 {len(images)} 张图,期望 {expected} 张。")
output_dir.mkdir(parents=True, exist_ok=True)
paths = []
for index, payload in enumerate(images[:expected]):
path = output_dir / f"{index:02d}.png"
path.write_bytes(payload)
paths.append(path)
return paths
def _matte_image(image: Image.Image, *, mode: str) -> tuple[Image.Image, str]:
if mode != "rembg_isnet_anime":
return image.convert("RGBA"), "fallback_keep_background"
try:
REMBG_MODEL_ROOT.mkdir(parents=True, exist_ok=True)
os.environ.setdefault("U2NET_HOME", str(REMBG_MODEL_ROOT))
from rembg import new_session, remove
global _REMBG_SESSION
if _REMBG_SESSION is None:
_REMBG_SESSION = new_session("isnet-anime")
buffer = io.BytesIO()
image.convert("RGB").save(buffer, format="PNG")
output = remove(buffer.getvalue(), session=_REMBG_SESSION)
matte = Image.open(io.BytesIO(output)).convert("RGBA")
if not _valid_alpha(matte):
return image.convert("RGBA"), "fallback_keep_background"
return matte, "rembg_isnet_anime"
except Exception:
return image.convert("RGBA"), "fallback_keep_background"
def _valid_alpha(image: Image.Image) -> bool:
alpha = image.getchannel("A")
bbox = alpha.getbbox()
if bbox is None:
return False
non_zero = sum(1 for value in alpha.getdata() if value > 8)
ratio = non_zero / (image.width * image.height)
return 0.05 <= ratio <= 0.92
def _main_visual_prompt(draft: dict[str, Any]) -> str:
name = str(draft.get("display_name") or draft.get("name") or "original character")
description = " ".join(str(draft.get(key) or "").strip() for key in ("description", "personality", "scenario"))
return (
f"single original anime-style virtual character portrait for {name}, {description}, "
"young adult original character, half body character sprite, centered composition, "
"plain light background, clean silhouette, no text, no logo, no poster, not a landscape, "
"not an existing commercial character"
)
def _background_prompt(draft: dict[str, Any]) -> str:
scenario = str(draft.get("scenario") or "quiet virtual communication room")
return (
f"empty background for a virtual character conversation stage, {scenario}, "
"wide landscape image, no people, no character, no text, no logo, clean atmospheric sci-fi interior"
)
def _new_manifest(draft: dict[str, Any], run_dir: Path, *, user: UserContext | None = None) -> dict[str, Any]:
now = int(time.time())
owner = {
"username": user.username if user and user.authenticated else None,
"authenticated": bool(user and user.authenticated),
}
return {
"schema_version": 1,
"run_type": "character_workshop",
"character_id": draft["id"],
"display_name": draft.get("display_name") or draft.get("name"),
"created_at_unix": now,
"updated_at_unix": now,
"run_dir": str(run_dir),
"draft_character": "draft_character.json",
"model": QWEN_CANDIDATE,
"model_results": [],
"owner": owner,
"workflow_stage": "draft",
"stats_run_id": _hash_user_id(f"{run_dir}:{now}")[:16],
"ready_for_chat": False,
}
def _probe_record(result: dict[str, Any], case: str, prompt: str, started: float) -> dict[str, Any]:
return {
"candidate_id": result.get("candidate_id"),
"benchmark_case": case,
"status": result.get("status"),
"image_count": result.get("image_count"),
"duration_seconds": result.get("duration_seconds"),
"client_wall_seconds": round(time.perf_counter() - started, 3),
"prompt": prompt,
"seed": result.get("seed"),
"failure_reason": result.get("failure_reason"),
}
def _raise_for_probe_failure(result: dict[str, Any]) -> None:
if result.get("status") != "ok":
reason = result.get("failure_reason") or "未知错误"
raise RuntimeError(f"图像生成失败:{reason}")
def _ensure_state(state: dict[str, Any] | None) -> dict[str, Any]:
if not state or not state.get("draft") or not state.get("run_dir"):
raise ValueError("请先创建角色草案。")
return dict(state)
def _ensure_draft_state(state: dict[str, Any] | None) -> dict[str, Any]:
if not state or not state.get("draft"):
raise ValueError("请先创建角色草案。")
return dict(state)
def _unique_run_dir(character_id: str, *, user: UserContext | None = None) -> Path:
root = user_workshop_root(user) if user and user.authenticated else WORKSHOP_ROOT
return root / character_id / time.strftime("%Y%m%d_%H%M%S")
def _initialize_run_dir(run_dir: Path, draft: dict[str, Any], *, user: UserContext | None = None) -> None:
run_dir.mkdir(parents=True, exist_ok=True)
_write_json(run_dir / "draft_character.json", draft)
manifest = _new_manifest(draft, run_dir, user=user)
_write_manifest(manifest, run_dir)
def _read_manifest(run_dir: Path) -> dict[str, Any]:
return json.loads((run_dir / "manifest.json").read_text(encoding="utf-8"))
def _write_manifest(manifest: dict[str, Any], run_dir: Path) -> None:
_write_json(run_dir / "manifest.json", manifest)
def _touch_manifest(manifest: dict[str, Any]) -> None:
manifest["updated_at_unix"] = int(time.time())
def _write_json(path: Path, payload: dict[str, Any]) -> None:
path.parent.mkdir(parents=True, exist_ok=True)
path.write_text(json.dumps(payload, ensure_ascii=False, indent=2) + "\n", encoding="utf-8")
def _state_from_manifest(run_dir: Path, manifest: dict[str, Any]) -> dict[str, Any]:
draft_path = run_dir / str(manifest.get("draft_character") or "draft_character.json")
draft = json.loads(draft_path.read_text(encoding="utf-8")) if draft_path.exists() else default_character_package(
str(manifest.get("character_id") or "workshop_character"),
str(manifest.get("display_name") or "工坊角色"),
)
character_id = slugify_identifier(str(draft.get("id") or manifest.get("character_id") or "workshop_character"))
selected_index = int(manifest.get("selected_candidate_index") or 0)
main_candidates = _existing_main_candidates(run_dir, manifest)
expression_assets = _existing_expression_assets(run_dir, manifest)
background = _existing_background(run_dir, manifest)
package_dir = Path(str(manifest.get("package_run_dir") or run_dir / "package"))
state = {
"draft": draft,
"character_id": character_id,
"run_dir": str(run_dir),
"main_candidates": [str(path) for path in main_candidates],
"selected_candidate_index": selected_index if main_candidates else None,
"expression_assets": expression_assets,
"background_asset": str(background) if background else None,
"manifest_path": str(run_dir / "manifest.json"),
"installed_character_id": character_id if manifest.get("installed_at_unix") else None,
}
if package_dir.exists():
state["package_dir"] = str(package_dir)
return state
def _sync_manifest_state(run_dir: Path, state: dict[str, Any], manifest: dict[str, Any]) -> None:
main_candidates = [Path(path) for path in state.get("main_candidates") or [] if Path(path).exists()]
if main_candidates:
manifest["main_candidates"] = [str(path.relative_to(run_dir)) for path in main_candidates]
manifest["selected_candidate_index"] = int(state.get("selected_candidate_index") or 0)
expression_assets = {key: value for key, value in (state.get("expression_assets") or {}).items() if Path(value).exists()}
if expression_assets:
manifest["expression_assets_raw"] = {
key: str(Path(value).relative_to(run_dir)) for key, value in expression_assets.items()
}
if state.get("background_asset") and Path(state["background_asset"]).exists():
manifest["background_raw"] = str(Path(state["background_asset"]).relative_to(run_dir))
manifest["workflow_stage"] = _workflow_stage(state, manifest)
_touch_manifest(manifest)
_write_manifest(manifest, run_dir)
def _existing_main_candidates(run_dir: Path, manifest: dict[str, Any]) -> list[Path]:
paths = []
for value in manifest.get("main_candidates") or []:
path = _resolve_run_path(run_dir, value)
if path.exists():
paths.append(path)
if paths:
return paths
return sorted((run_dir / "main_candidates").glob("*.png"))
def _existing_expression_assets(run_dir: Path, manifest: dict[str, Any]) -> dict[str, str]:
assets = {}
raw = manifest.get("expression_assets_raw") or {}
for expression in EXPRESSIONS:
value = raw.get(expression)
path = _resolve_run_path(run_dir, value) if value else run_dir / "expressions_raw" / expression / "00.png"
if path.exists():
assets[expression] = str(path)
return assets
def _existing_background(run_dir: Path, manifest: dict[str, Any]) -> Path | None:
value = manifest.get("background_raw")
path = _resolve_run_path(run_dir, value) if value else run_dir / "background_raw" / "00.png"
return path if path.exists() else None
def _package_complete(package_root: Path, character_id: str) -> bool:
character_dir = package_root / "assets" / "characters" / character_id
background = package_root / "assets" / "backgrounds" / f"{character_id}_background.png"
character_json = package_root / "characters" / f"{character_id}.json"
return (
character_json.exists()
and background.exists()
and all((character_dir / f"{expression}.png").exists() for expression in EXPRESSIONS)
)
def _workflow_stage(state: dict[str, Any], manifest: dict[str, Any]) -> str:
if manifest.get("installed_at_unix"):
return "installed"
character_id = str(state.get("character_id") or manifest.get("character_id") or "")
package_root = Path(str(state.get("package_dir") or manifest.get("package_run_dir") or Path(state["run_dir"]) / "package"))
if character_id and _package_complete(package_root, character_id):
return "packaged"
expressions = state.get("expression_assets") or {}
background = state.get("background_asset")
if set(EXPRESSIONS) <= set(expressions) and background and Path(background).exists():
return "assets_ready"
if expressions:
return "expressions_partial"
if len(state.get("main_candidates") or []) >= 4:
return "main_candidates"
return "draft"
def _next_step_label(stage: str) -> str:
return {
"draft": "生成主视觉",
"main_candidates": "生成8表情",
"expressions_partial": "补齐表情",
"assets_ready": "打包预览",
"packaged": "安装角色",
"installed": "已安装",
}.get(stage, "继续")
def _resolve_run_path(run_dir: Path, value: Any) -> Path:
if not value:
return run_dir / "__missing__"
path = Path(str(value))
return path if path.is_absolute() else run_dir / path
def _is_relative_to(path: Path, root: Path) -> bool:
try:
path.relative_to(root)
return True
except ValueError:
return False
def _profile_value(profile: Any, key: str) -> str:
if profile is None:
return ""
if isinstance(profile, dict):
return str(profile.get(key) or "").strip()
return str(getattr(profile, key, "") or "").strip()
def _hash_user_id(value: str) -> str:
return hashlib.sha256(str(value).encode("utf-8")).hexdigest()
def _file_path(file: Any) -> Path | None:
if file is None:
return None
if isinstance(file, (str, Path)):
return Path(file)
if isinstance(file, dict):
value = file.get("path") or file.get("name")
return Path(value) if value else None
value = getattr(file, "path", None) or getattr(file, "name", None)
return Path(value) if value else None
def _split_tags(value: str) -> list[str]:
text = str(value or "")
for separator in (",", "、", ";", ";", "\n"):
text = text.replace(separator, ",")
return [item.strip() for item in text.split(",") if item.strip()]
def _summary(text: str, limit: int = 120) -> str:
compact = " ".join(text.split())
return compact if len(compact) <= limit else compact[: limit - 1].rstrip() + "…"
def _first_line(text: str) -> str:
for line in text.splitlines():
if line.strip():
return line.strip()
return text.strip()
def _fit_background(image: Image.Image) -> Image.Image:
image = image.convert("RGB")
target = (1600, 900)
image.thumbnail(target, Image.Resampling.LANCZOS)
canvas = Image.new("RGB", target, (12, 18, 31))
canvas.paste(image, ((target[0] - image.width) // 2, (target[1] - image.height) // 2))
return canvas
def _fallback_background(display_name: str) -> Image.Image:
from src.character_spike.assets import _draw_mock_background
return _draw_mock_background(display_name, __import__("random").Random(42))
def _write_stage_smoke(character: dict[str, Any], package_root: Path, output: Path) -> None:
from src import stage_driver
old_asset_root = stage_driver.ASSET_ROOT
old_background_root = stage_driver.BACKGROUND_ROOT
try:
stage_driver.ASSET_ROOT = package_root / "assets" / "characters"
stage_driver.BACKGROUND_ROOT = package_root / "assets" / "backgrounds"
stage_driver._asset_data_uri.cache_clear()
stage_driver._background_data_uri.cache_clear()
states = [
{"expression": "idle", "motion": "breathe", "intensity": 0.35},
{"expression": "listening", "motion": "gentle_blink", "intensity": 0.35},
{"expression": "smile", "motion": "talk", "intensity": 0.72},
{"expression": "thinking", "motion": "focus", "intensity": 0.7},
]
html = "<!doctype html><meta charset='utf-8'><body style='margin:0;background:#020617'>"
html += "\n".join(stage_driver.render_character_stage(character, state) for state in states)
html += "</body>"
output.parent.mkdir(parents=True, exist_ok=True)
output.write_text(html, encoding="utf-8")
finally:
stage_driver.ASSET_ROOT = old_asset_root
stage_driver.BACKGROUND_ROOT = old_background_root
stage_driver._asset_data_uri.cache_clear()
stage_driver._background_data_uri.cache_clear()
def _clear_stage_caches() -> None:
try:
from src import stage_driver
stage_driver._asset_data_uri.cache_clear()
stage_driver._background_data_uri.cache_clear()
except Exception:
pass
|