Commit History

  1. feat: disable model selector & autoplay tick by default

    DeltaZN
    7fee07b
  2. feat: improved perception

    DeltaZN
    54db442
  3. feat: simple reasoning integration

    DeltaZN
    c10fe82
  4. Enhance survival system with economic mechanics and role-specific directives⁠

    ef618e5

  1. Refactor survival prompt to provide a readable mission briefing⁠

    566718d
  2. Merge branch 'main' of https://github.com/DeltaZN/god_simulator

    412ec7f
  3. feat: implement NPC model switching and admin API for model management

    e2d35c0
  4. add persistance logs

    DeltaZN
    ee354f2
  5. feat: add reset world admin btn

    DeltaZN
    217ea4c
  6. feat: add persistance

    DeltaZN
    8043870
  7. feat: UX improvements & remove openrouter

    DeltaZN
    5a29df5
  8. feat: open world in a new tab

    DeltaZN
    1fb594f
  9. fix: move npc badges up

    DeltaZN
    ef1e44c
  10. fix(hf): serve lobby at root, ship built frontend, honor proxy headers⁠

    DeltaZN
    6c64b04
  11. feat: use nemotron 30b model

    DeltaZN
    b1898c7
  12. feat: rename god -> world

    DeltaZN
    c58d3eb
  13. Merge branch 'main' of https://github.com/DeltaZN/god_simulator

    49ce6b1
  14. Refactor action handling and update UI elements⁠

    81070c7
  15. feat: add proxy auth for modal endpoints

    DeltaZN
    5464778
  16. fix: dark theme

    DeltaZN
    79b1013
  17. Merge branch 'main' of https://github.com/DeltaZN/god_simulator

    6dcaba3
  18. aboba improvement

    2fc6392

  1. feat: update gradio UI

    DeltaZN
    2071a5c
  2. feat: create 2 villages - with qwen control

    DeltaZN
    33a406f
  3. chore: remove claw3d naming

    DeltaZN
    221eeed
  4. Add initial MCP contract & gradio select screen

    DeltaZN
    8c23bc3
  5. feat: Implement deterministic runtime configuration & small visual fixes

    DeltaZN
    86758a1

  1. feat: Visual improvements & reduce attack range

    DeltaZN
    a3fd468
  2. Merge branch 'testing' into main: Overseer vs Chaos gameplay on the primitives engine⁠

    kikikita +1: Claude Fable 5
    9afda44
  3. Refactor NPC roles and enhance survival mechanics⁠

    d0c158f
  4. updated textures & refactor logic

    DeltaZN
    5c435e7

  1. Merge remote-tracking branch 'origin/testing'

    DeltaZN
    ac2cc93
  2. feat: gradio app

    DeltaZN
    1f1fdda
  3. Enhance NPC communication and memory system⁠

    5fed43d
  4. feat: Enhance NPC memory and perception systems⁠

    7d52527

  1. Implement survival mechanics in the god simulator⁠

    fbab920
  2. Enhance NPC directive handling and action validation⁠

    029c015

  1. Add unit tests for NPC action pipeline behavior⁠

    8607f66
  2. Refactor frontend panels and default to vLLM

    DeltaZN
    0092d86
  3. Add Modal LLM backends and agent memory updates

    DeltaZN
    ea2442a

  1. Initial god simulator foundation

    DeltaZN
    7a273d3