connect4-exp / client.py
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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
Connect4 Environment HTTP Client.
This module provides the client for connecting to a Connect4 Environment server
over HTTP.
"""
from __future__ import annotations
from typing import TYPE_CHECKING, Any, Dict
from openenv_core.http_env_client import HTTPEnvClient, StepResult
from .models import Connect4Action, Connect4Observation, Connect4State
if TYPE_CHECKING:
from openenv_core.containers.runtime import ContainerProvider
class Connect4Env(HTTPEnvClient[Connect4Action, Connect4Observation]):
"""
HTTP client for Connect4 Environment.
This client connects to a Connect4Environment HTTP server and provides
methods to interact with it: reset(), step(), and state access.
Example:
>>> client = Connect4Env(base_url="http://localhost:8000")
>>> result = client.reset()
>>> print(result.observation.board)
>>>
>>> # Take an action
>>> result = client.step(Connect4Action(column=3))
>>> print(result.reward, result.done)
"""
def _step_payload(self, action: Connect4Action) -> Dict[str, Any]:
"""
Convert Connect4Action to JSON payload for step request.
Args:
action: Connect4Action instance.
Returns:
Dictionary representation suitable for JSON encoding.
"""
return {
"column": action.column, # column index to drop piece
}
def _parse_result(self, payload: Dict[str, Any]) -> StepResult[Connect4Observation]:
"""
Parse server response into StepResult[Connect4Observation].
Args:
payload: JSON response from server.
Returns:
StepResult with Connect4Observation.
"""
obs_data = payload.get("observation", {})
observation = Connect4Observation(
board=obs_data.get("board", [[0] * 7 for _ in range(6)]),
legal_actions=obs_data.get("legal_actions", []),
done=payload.get("done", False),
reward=payload.get("reward", 0.0),
metadata=obs_data.get("metadata", {}),
)
return StepResult(
observation=observation,
reward=payload.get("reward", 0.0),
done=payload.get("done", False),
)
def _parse_state(self, payload: Dict[str, Any]) -> Connect4State:
"""
Parse server response into Connect4State object.
Args:
payload: JSON response from /state endpoint.
Returns:
Connect4State object with environment state information.
"""
return Connect4State(
episode_id=payload.get("episode_id", ""),
board=payload.get("board", [[0] * 7 for _ in range(6)]),
next_player=payload.get("next_player", 1),
step_count=payload.get("step_count", 0),
)