/* @ts-self-types="./vcad_kernel_wasm.d.ts" */ /** * Stub PhysicsSim when physics feature is not enabled. */ export class PhysicsSim { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; PhysicsSimFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_physicssim_free(ptr, 0); } /** * Returns an error when physics feature is not enabled. * @param {string} _doc_json * @param {string[]} _end_effector_ids * @param {number | null} [_dt] * @param {number | null} [_substeps] */ constructor(_doc_json, _end_effector_ids, _dt, _substeps) { const ptr0 = passStringToWasm0(_doc_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArrayJsValueToWasm0(_end_effector_ids, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.physicssim_new(ptr0, len0, ptr1, len1, isLikeNone(_dt) ? 0x100000001 : Math.fround(_dt), isLikeNone(_substeps) ? 0x100000001 : (_substeps) >>> 0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } this.__wbg_ptr = ret[0] >>> 0; PhysicsSimFinalization.register(this, this.__wbg_ptr, this); return this; } } if (Symbol.dispose) PhysicsSim.prototype[Symbol.dispose] = PhysicsSim.prototype.free; /** * Stub RayTracer when raytrace feature is not enabled. */ export class RayTracer { static __wrap(ptr) { ptr = ptr >>> 0; const obj = Object.create(RayTracer.prototype); obj.__wbg_ptr = ptr; RayTracerFinalization.register(obj, obj.__wbg_ptr, obj); return obj; } __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; RayTracerFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_raytracer_free(ptr, 0); } /** * Returns an error when raytrace feature is not enabled. * @returns {RayTracer} */ static create() { const ret = wasm.raytracer_create(); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return RayTracer.__wrap(ret[0]); } } if (Symbol.dispose) RayTracer.prototype[Symbol.dispose] = RayTracer.prototype.free; /** * A 3D solid geometry object. * * Create solids from primitives, combine with boolean operations, * transform, and extract triangle meshes for rendering. */ export class Solid { static __wrap(ptr) { ptr = ptr >>> 0; const obj = Object.create(Solid.prototype); obj.__wbg_ptr = ptr; SolidFinalization.register(obj, obj.__wbg_ptr, obj); return obj; } __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; SolidFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_solid_free(ptr, 0); } /** * Get the bounding box as [minX, minY, minZ, maxX, maxY, maxZ]. * @returns {Float64Array} */ boundingBox() { const ret = wasm.solid_boundingBox(this.__wbg_ptr); var v1 = getArrayF64FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 8, 8); return v1; } /** * Check if the solid can be exported to STEP format. * * Returns `true` if the solid has B-rep data available for STEP export. * Returns `false` for mesh-only or empty solids. * @returns {boolean} */ canExportStep() { const ret = wasm.solid_canExportStep(this.__wbg_ptr); return ret !== 0; } /** * Get the center of mass as [x, y, z]. * @returns {Float64Array} */ centerOfMass() { const ret = wasm.solid_centerOfMass(this.__wbg_ptr); var v1 = getArrayF64FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 8, 8); return v1; } /** * Chamfer all edges of the solid by the given distance. * @param {number} distance * @returns {Solid} */ chamfer(distance) { const ret = wasm.op_chamfer(this.__wbg_ptr, distance); return Solid.__wrap(ret); } /** * Create a circular pattern of the solid around an axis. * * # Arguments * * * `axis_origin_x/y/z` - A point on the rotation axis * * `axis_dir_x/y/z` - Direction of the rotation axis * * `count` - Number of copies (including original) * * `angle_deg` - Total angle span in degrees * @param {number} axis_origin_x * @param {number} axis_origin_y * @param {number} axis_origin_z * @param {number} axis_dir_x * @param {number} axis_dir_y * @param {number} axis_dir_z * @param {number} count * @param {number} angle_deg * @returns {Solid} */ circularPattern(axis_origin_x, axis_origin_y, axis_origin_z, axis_dir_x, axis_dir_y, axis_dir_z, count, angle_deg) { const ret = wasm.op_circular_pattern(this.__wbg_ptr, axis_origin_x, axis_origin_y, axis_origin_z, axis_dir_x, axis_dir_y, axis_dir_z, count, angle_deg); return Solid.__wrap(ret); } /** * Create a cone/frustum along Z axis. * @param {number} radius_bottom * @param {number} radius_top * @param {number} height * @param {number | null} [segments] * @returns {Solid} */ static cone(radius_bottom, radius_top, height, segments) { const ret = wasm.solid_cone(radius_bottom, radius_top, height, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return Solid.__wrap(ret); } /** * Create a box with corner at origin and dimensions (sx, sy, sz). * @param {number} sx * @param {number} sy * @param {number} sz * @returns {Solid} */ static cube(sx, sy, sz) { const ret = wasm.solid_cube(sx, sy, sz); return Solid.__wrap(ret); } /** * Create a cylinder along Z axis with given radius and height. * @param {number} radius * @param {number} height * @param {number | null} [segments] * @returns {Solid} */ static cylinder(radius, height, segments) { const ret = wasm.solid_cylinder(radius, height, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return Solid.__wrap(ret); } /** * Boolean difference (self − other). * @param {Solid} other * @returns {Solid} */ difference(other) { _assertClass(other, Solid); const ret = wasm.solid_difference(this.__wbg_ptr, other.__wbg_ptr); return Solid.__wrap(ret); } /** * Create an empty solid. * @returns {Solid} */ static empty() { const ret = wasm.solid_empty(); return Solid.__wrap(ret); } /** * Create a solid by extruding a 2D sketch profile. * * Takes a sketch profile and extrusion direction as JS objects. * @param {any} profile_js * @param {Float64Array} direction * @returns {Solid} */ static extrude(profile_js, direction) { const ptr0 = passArrayF64ToWasm0(direction, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.solid_extrude(profile_js, ptr0, len0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Fillet all edges of the solid with the given radius. * @param {number} radius * @returns {Solid} */ fillet(radius) { const ret = wasm.op_fillet(this.__wbg_ptr, radius); return Solid.__wrap(ret); } /** * Get the triangle mesh representation. * * Returns a JS object with `positions` (Float32Array) and `indices` (Uint32Array). * @param {number | null} [segments] * @returns {any} */ getMesh(segments) { const ret = wasm.solid_getMesh(this.__wbg_ptr, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return ret; } /** * Generate a horizontal section view at a given Z height. * * Convenience method that creates a horizontal section plane. * @param {number} z * @param {number | null} [hatch_spacing] * @param {number | null} [hatch_angle] * @param {number | null} [segments] * @returns {any} */ horizontalSection(z, hatch_spacing, hatch_angle, segments) { const ret = wasm.solid_horizontalSection(this.__wbg_ptr, z, !isLikeNone(hatch_spacing), isLikeNone(hatch_spacing) ? 0 : hatch_spacing, !isLikeNone(hatch_angle), isLikeNone(hatch_angle) ? 0 : hatch_angle, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return ret; } /** * Boolean intersection (self ∩ other). * @param {Solid} other * @returns {Solid} */ intersection(other) { _assertClass(other, Solid); const ret = wasm.solid_intersection(this.__wbg_ptr, other.__wbg_ptr); return Solid.__wrap(ret); } /** * Check if the solid is empty (has no geometry). * @returns {boolean} */ isEmpty() { const ret = wasm.solid_isEmpty(this.__wbg_ptr); return ret !== 0; } /** * Create a linear pattern of the solid along a direction. * * # Arguments * * * `dir_x`, `dir_y`, `dir_z` - Direction vector * * `count` - Number of copies (including original) * * `spacing` - Distance between copies * @param {number} dir_x * @param {number} dir_y * @param {number} dir_z * @param {number} count * @param {number} spacing * @returns {Solid} */ linearPattern(dir_x, dir_y, dir_z, count, spacing) { const ret = wasm.op_linear_pattern(this.__wbg_ptr, dir_x, dir_y, dir_z, count, spacing); return Solid.__wrap(ret); } /** * Create a solid by lofting between multiple profiles. * * Takes an array of sketch profiles (minimum 2). * @param {any} profiles_js * @param {boolean | null} [closed] * @returns {Solid} */ static loft(profiles_js, closed) { const ret = wasm.solid_loft(profiles_js, isLikeNone(closed) ? 0xFFFFFF : closed ? 1 : 0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Get the number of triangles in the tessellated mesh. * @returns {number} */ numTriangles() { const ret = wasm.solid_numTriangles(this.__wbg_ptr); return ret >>> 0; } /** * Project the solid to a 2D view for technical drawing. * * # Arguments * * `view_direction` - View direction: "front", "back", "top", "bottom", "left", "right", or "isometric" * * `segments` - Number of segments for tessellation (optional, default 32) * * # Returns * A JS object containing the projected view with edges and bounds. * @param {string} view_direction * @param {number | null} [segments] * @returns {any} */ projectView(view_direction, segments) { const ptr0 = passStringToWasm0(view_direction, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.solid_projectView(this.__wbg_ptr, ptr0, len0, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return ret; } /** * Create a solid by revolving a 2D sketch profile around an axis. * * Takes a sketch profile, axis origin, axis direction, and angle in degrees. * @param {any} profile_js * @param {Float64Array} axis_origin * @param {Float64Array} axis_dir * @param {number} angle_deg * @returns {Solid} */ static revolve(profile_js, axis_origin, axis_dir, angle_deg) { const ptr0 = passArrayF64ToWasm0(axis_origin, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArrayF64ToWasm0(axis_dir, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.solid_revolve(profile_js, ptr0, len0, ptr1, len1, angle_deg); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Rotate the solid by angles in degrees around X, Y, Z axes. * @param {number} x_deg * @param {number} y_deg * @param {number} z_deg * @returns {Solid} */ rotate(x_deg, y_deg, z_deg) { const ret = wasm.solid_rotate(this.__wbg_ptr, x_deg, y_deg, z_deg); return Solid.__wrap(ret); } /** * Scale the solid by (x, y, z). * @param {number} x * @param {number} y * @param {number} z * @returns {Solid} */ scale(x, y, z) { const ret = wasm.solid_scale(this.__wbg_ptr, x, y, z); return Solid.__wrap(ret); } /** * Generate a section view by cutting the solid with a plane. * * # Arguments * * `plane_json` - JSON string with plane definition: `{"origin": [x,y,z], "normal": [x,y,z], "up": [x,y,z]}` * * `hatch_json` - Optional JSON string with hatch pattern: `{"spacing": f64, "angle": f64}` * * `segments` - Number of segments for tessellation (optional, default 32) * * # Returns * A JS object containing the section view with curves, hatch lines, and bounds. * @param {string} plane_json * @param {string | null} [hatch_json] * @param {number | null} [segments] * @returns {any} */ sectionView(plane_json, hatch_json, segments) { const ptr0 = passStringToWasm0(plane_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; var ptr1 = isLikeNone(hatch_json) ? 0 : passStringToWasm0(hatch_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); var len1 = WASM_VECTOR_LEN; const ret = wasm.solid_sectionView(this.__wbg_ptr, ptr0, len0, ptr1, len1, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return ret; } /** * Shell (hollow) the solid by offsetting all faces inward. * @param {number} thickness * @returns {Solid} */ shell(thickness) { const ret = wasm.op_shell(this.__wbg_ptr, thickness); return Solid.__wrap(ret); } /** * Create a sphere centered at origin with given radius. * @param {number} radius * @param {number | null} [segments] * @returns {Solid} */ static sphere(radius, segments) { const ret = wasm.solid_sphere(radius, isLikeNone(segments) ? 0x100000001 : (segments) >>> 0); return Solid.__wrap(ret); } /** * Compute the surface area of the solid. * @returns {number} */ surfaceArea() { const ret = wasm.solid_surfaceArea(this.__wbg_ptr); return ret; } /** * Create a solid by sweeping a profile along a helix path. * * Takes a sketch profile and helix parameters. * @param {any} profile_js * @param {number} radius * @param {number} pitch * @param {number} height * @param {number} turns * @param {number | null} [twist_angle] * @param {number | null} [scale_start] * @param {number | null} [scale_end] * @param {number | null} [path_segments] * @param {number | null} [arc_segments] * @param {number | null} [orientation] * @returns {Solid} */ static sweepHelix(profile_js, radius, pitch, height, turns, twist_angle, scale_start, scale_end, path_segments, arc_segments, orientation) { const ret = wasm.solid_sweepHelix(profile_js, radius, pitch, height, turns, !isLikeNone(twist_angle), isLikeNone(twist_angle) ? 0 : twist_angle, !isLikeNone(scale_start), isLikeNone(scale_start) ? 0 : scale_start, !isLikeNone(scale_end), isLikeNone(scale_end) ? 0 : scale_end, isLikeNone(path_segments) ? 0x100000001 : (path_segments) >>> 0, isLikeNone(arc_segments) ? 0x100000001 : (arc_segments) >>> 0, !isLikeNone(orientation), isLikeNone(orientation) ? 0 : orientation); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Create a solid by sweeping a profile along a line path. * * Takes a sketch profile and path endpoints. * @param {any} profile_js * @param {Float64Array} start * @param {Float64Array} end * @param {number | null} [twist_angle] * @param {number | null} [scale_start] * @param {number | null} [scale_end] * @param {number | null} [orientation] * @returns {Solid} */ static sweepLine(profile_js, start, end, twist_angle, scale_start, scale_end, orientation) { const ptr0 = passArrayF64ToWasm0(start, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArrayF64ToWasm0(end, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.solid_sweepLine(profile_js, ptr0, len0, ptr1, len1, !isLikeNone(twist_angle), isLikeNone(twist_angle) ? 0 : twist_angle, !isLikeNone(scale_start), isLikeNone(scale_start) ? 0 : scale_start, !isLikeNone(scale_end), isLikeNone(scale_end) ? 0 : scale_end, !isLikeNone(orientation), isLikeNone(orientation) ? 0 : orientation); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Export the solid to STEP format. * * # Returns * A byte buffer containing the STEP file data. * * # Errors * Returns an error if the solid has no B-rep data (e.g., mesh-only after certain operations). * @returns {Uint8Array} */ toStepBuffer() { const ret = wasm.solid_toStepBuffer(this.__wbg_ptr); if (ret[3]) { throw takeFromExternrefTable0(ret[2]); } var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; } /** * Translate the solid by (x, y, z). * @param {number} x * @param {number} y * @param {number} z * @returns {Solid} */ translate(x, y, z) { const ret = wasm.solid_translate(this.__wbg_ptr, x, y, z); return Solid.__wrap(ret); } /** * Boolean union (self ∪ other). * @param {Solid} other * @returns {Solid} */ union(other) { _assertClass(other, Solid); const ret = wasm.solid_union(this.__wbg_ptr, other.__wbg_ptr); return Solid.__wrap(ret); } /** * Compute the volume of the solid. * @returns {number} */ volume() { const ret = wasm.solid_volume(this.__wbg_ptr); return ret; } } if (Symbol.dispose) Solid.prototype[Symbol.dispose] = Solid.prototype.free; /** * Annotation layer for dimension annotations. * * This class provides methods for creating and rendering dimension annotations * on 2D projected views. */ export class WasmAnnotationLayer { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; WasmAnnotationLayerFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_wasmannotationlayer_free(ptr, 0); } /** * Add an aligned dimension between two points. * * The dimension line is parallel to the line connecting the two points. * * # Arguments * * `x1`, `y1` - First point coordinates * * `x2`, `y2` - Second point coordinates * * `offset` - Distance from points to dimension line * @param {number} x1 * @param {number} y1 * @param {number} x2 * @param {number} y2 * @param {number} offset */ addAlignedDimension(x1, y1, x2, y2, offset) { wasm.wasmannotationlayer_addAlignedDimension(this.__wbg_ptr, x1, y1, x2, y2, offset); } /** * Add an angular dimension between three points. * * The angle is measured at the vertex (middle point). * * # Arguments * * `x1`, `y1` - First point on one leg * * `vx`, `vy` - Vertex point (angle measured here) * * `x2`, `y2` - Second point on other leg * * `arc_radius` - Radius of the arc showing the angle * @param {number} x1 * @param {number} y1 * @param {number} vx * @param {number} vy * @param {number} x2 * @param {number} y2 * @param {number} arc_radius */ addAngleDimension(x1, y1, vx, vy, x2, y2, arc_radius) { wasm.wasmannotationlayer_addAngleDimension(this.__wbg_ptr, x1, y1, vx, vy, x2, y2, arc_radius); } /** * Add a diameter dimension for a circle. * * # Arguments * * `cx`, `cy` - Center of the circle * * `radius` - Radius of the circle * * `leader_angle` - Angle in radians for the leader line direction * @param {number} cx * @param {number} cy * @param {number} radius * @param {number} leader_angle */ addDiameterDimension(cx, cy, radius, leader_angle) { wasm.wasmannotationlayer_addDiameterDimension(this.__wbg_ptr, cx, cy, radius, leader_angle); } /** * Add a horizontal dimension between two points. * * # Arguments * * `x1`, `y1` - First point coordinates * * `x2`, `y2` - Second point coordinates * * `offset` - Distance from points to dimension line (positive = above) * @param {number} x1 * @param {number} y1 * @param {number} x2 * @param {number} y2 * @param {number} offset */ addHorizontalDimension(x1, y1, x2, y2, offset) { wasm.wasmannotationlayer_addHorizontalDimension(this.__wbg_ptr, x1, y1, x2, y2, offset); } /** * Add a radius dimension for a circle. * * # Arguments * * `cx`, `cy` - Center of the circle * * `radius` - Radius of the circle * * `leader_angle` - Angle in radians for the leader line direction * @param {number} cx * @param {number} cy * @param {number} radius * @param {number} leader_angle */ addRadiusDimension(cx, cy, radius, leader_angle) { wasm.wasmannotationlayer_addRadiusDimension(this.__wbg_ptr, cx, cy, radius, leader_angle); } /** * Add a vertical dimension between two points. * * # Arguments * * `x1`, `y1` - First point coordinates * * `x2`, `y2` - Second point coordinates * * `offset` - Distance from points to dimension line (positive = right) * @param {number} x1 * @param {number} y1 * @param {number} x2 * @param {number} y2 * @param {number} offset */ addVerticalDimension(x1, y1, x2, y2, offset) { wasm.wasmannotationlayer_addVerticalDimension(this.__wbg_ptr, x1, y1, x2, y2, offset); } /** * Get the number of annotations in the layer. * @returns {number} */ annotationCount() { const ret = wasm.wasmannotationlayer_annotationCount(this.__wbg_ptr); return ret >>> 0; } /** * Clear all annotations from the layer. */ clear() { wasm.wasmannotationlayer_clear(this.__wbg_ptr); } /** * Check if the layer has any annotations. * @returns {boolean} */ isEmpty() { const ret = wasm.wasmannotationlayer_isEmpty(this.__wbg_ptr); return ret !== 0; } /** * Create a new empty annotation layer. */ constructor() { const ret = wasm.wasmannotationlayer_new(); this.__wbg_ptr = ret >>> 0; WasmAnnotationLayerFinalization.register(this, this.__wbg_ptr, this); return this; } /** * Render all dimensions and return as JSON. * * Returns an array of rendered dimensions, each containing: * - `lines`: Array of line segments [[x1, y1], [x2, y2]] * - `arcs`: Array of arc definitions * - `arrows`: Array of arrow definitions * - `texts`: Array of text labels * * # Arguments * * `view_json` - Optional JSON string of a ProjectedView for geometry resolution * @param {string | null} [view_json] * @returns {any} */ renderAll(view_json) { var ptr0 = isLikeNone(view_json) ? 0 : passStringToWasm0(view_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); var len0 = WASM_VECTOR_LEN; const ret = wasm.wasmannotationlayer_renderAll(this.__wbg_ptr, ptr0, len0); return ret; } } if (Symbol.dispose) WasmAnnotationLayer.prototype[Symbol.dispose] = WasmAnnotationLayer.prototype.free; /** * Compute creased normals (CPU fallback when GPU feature is disabled). * @param {Float32Array} _positions * @param {Uint32Array} _indices * @param {number} _crease_angle * @returns {Promise} */ export function computeCreasedNormalsGpu(_positions, _indices, _crease_angle) { const ptr0 = passArrayF32ToWasm0(_positions, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArray32ToWasm0(_indices, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.computeCreasedNormalsGpu(ptr0, len0, ptr1, len1, _crease_angle); return ret; } /** * Create a detail view from a projected view. * * A detail view is a magnified region of a parent view, useful for showing * fine features that would be too small in the main view. * * # Arguments * * `parent_json` - JSON string of the parent ProjectedView * * `center_x` - X coordinate of the region center * * `center_y` - Y coordinate of the region center * * `scale` - Magnification factor (e.g., 2.0 = 2x) * * `width` - Width of the region to capture * * `height` - Height of the region to capture * * `label` - Label for the detail view (e.g., "A") * * # Returns * A JS object containing the detail view with edges and bounds. * @param {string} parent_json * @param {number} center_x * @param {number} center_y * @param {number} scale * @param {number} width * @param {number} height * @param {string} label * @returns {any} */ export function createDetailView(parent_json, center_x, center_y, scale, width, height, label) { const ptr0 = passStringToWasm0(parent_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passStringToWasm0(label, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.createDetailView(ptr0, len0, center_x, center_y, scale, width, height, ptr1, len1); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return takeFromExternrefTable0(ret[0]); } /** * Decimate a mesh (CPU fallback when GPU feature is disabled). * @param {Float32Array} _positions * @param {Uint32Array} _indices * @param {number} _target_ratio * @returns {Promise} */ export function decimateMeshGpu(_positions, _indices, _target_ratio) { const ptr0 = passArrayF32ToWasm0(_positions, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArray32ToWasm0(_indices, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.decimateMeshGpu(ptr0, len0, ptr1, len1, _target_ratio); return ret; } /** * Evaluate compact IR and return a Solid for rendering. * * This is a convenience function that parses compact IR and evaluates * the geometry in a single step. * * # Arguments * * `compact_ir` - The compact IR text to evaluate * * # Returns * A Solid object that can be rendered or queried. * @param {string} compact_ir * @returns {Solid} */ export function evaluateCompactIR(compact_ir) { const ptr0 = passStringToWasm0(compact_ir, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.evaluateCompactIR(ptr0, len0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Export a projected view to DXF format. * * Returns the DXF content as bytes. * * # Arguments * * `view_json` - JSON string of a ProjectedView * * # Returns * A byte array containing the DXF file content. * @param {string} view_json * @returns {Uint8Array} */ export function exportProjectedViewToDxf(view_json) { const ptr0 = passStringToWasm0(view_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.exportProjectedViewToDxf(ptr0, len0); if (ret[3]) { throw takeFromExternrefTable0(ret[2]); } var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v2; } /** * Import solids from STEP file bytes. * * Returns a JS array of mesh data for each imported body. * Each mesh contains `positions` (Float32Array) and `indices` (Uint32Array). * * # Arguments * * `data` - Raw STEP file contents as bytes * * # Returns * A JS array of mesh objects for rendering the imported geometry. * @param {Uint8Array} data * @returns {any} */ export function importStepBuffer(data) { const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.importStepBuffer(ptr0, len0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return takeFromExternrefTable0(ret[0]); } /** * Initialize the WASM module (sets up panic hook for better error messages). */ export function init() { wasm.init(); } /** * Initialize the GPU context (stub when GPU feature is disabled). * @returns {Promise} */ export function initGpu() { const ret = wasm.initGpu(); return ret; } /** * Check if GPU processing is available. * @returns {boolean} */ export function isGpuAvailable() { const ret = wasm.isGpuAvailable(); return ret !== 0; } /** * Check if physics simulation is available. * @returns {boolean} */ export function isPhysicsAvailable() { const ret = wasm.isGpuAvailable(); return ret !== 0; } /** * Chamfer all edges of a solid by the given distance. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {Solid} solid * @param {number} distance * @returns {Solid} */ export function op_chamfer(solid, distance) { _assertClass(solid, Solid); const ret = wasm.op_chamfer(solid.__wbg_ptr, distance); return Solid.__wrap(ret); } /** * Create a circular pattern of a solid around an axis. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {Solid} solid * @param {number} axis_origin_x * @param {number} axis_origin_y * @param {number} axis_origin_z * @param {number} axis_dir_x * @param {number} axis_dir_y * @param {number} axis_dir_z * @param {number} count * @param {number} angle_deg * @returns {Solid} */ export function op_circular_pattern(solid, axis_origin_x, axis_origin_y, axis_origin_z, axis_dir_x, axis_dir_y, axis_dir_z, count, angle_deg) { _assertClass(solid, Solid); const ret = wasm.op_circular_pattern(solid.__wbg_ptr, axis_origin_x, axis_origin_y, axis_origin_z, axis_dir_x, axis_dir_y, axis_dir_z, count, angle_deg); return Solid.__wrap(ret); } /** * Fillet all edges of a solid with the given radius. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {Solid} solid * @param {number} radius * @returns {Solid} */ export function op_fillet(solid, radius) { _assertClass(solid, Solid); const ret = wasm.op_fillet(solid.__wbg_ptr, radius); return Solid.__wrap(ret); } /** * Create a linear pattern of a solid along a direction. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {Solid} solid * @param {number} dir_x * @param {number} dir_y * @param {number} dir_z * @param {number} count * @param {number} spacing * @returns {Solid} */ export function op_linear_pattern(solid, dir_x, dir_y, dir_z, count, spacing) { _assertClass(solid, Solid); const ret = wasm.op_linear_pattern(solid.__wbg_ptr, dir_x, dir_y, dir_z, count, spacing); return Solid.__wrap(ret); } /** * Create a solid by lofting between multiple profiles. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {any} profiles_js * @param {boolean | null} [closed] * @returns {Solid} */ export function op_loft(profiles_js, closed) { const ret = wasm.op_loft(profiles_js, isLikeNone(closed) ? 0xFFFFFF : closed ? 1 : 0); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Create a solid by revolving a 2D sketch profile around an axis. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {any} profile_js * @param {Float64Array} axis_origin * @param {Float64Array} axis_dir * @param {number} angle_deg * @returns {Solid} */ export function op_revolve(profile_js, axis_origin, axis_dir, angle_deg) { const ptr0 = passArrayF64ToWasm0(axis_origin, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArrayF64ToWasm0(axis_dir, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.op_revolve(profile_js, ptr0, len0, ptr1, len1, angle_deg); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Shell (hollow) a solid by offsetting all faces inward. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {Solid} solid * @param {number} thickness * @returns {Solid} */ export function op_shell(solid, thickness) { _assertClass(solid, Solid); const ret = wasm.op_shell(solid.__wbg_ptr, thickness); return Solid.__wrap(ret); } /** * Create a solid by sweeping a profile along a helix path. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {any} profile_js * @param {number} radius * @param {number} pitch * @param {number} height * @param {number} turns * @param {number | null} [twist_angle] * @param {number | null} [scale_start] * @param {number | null} [scale_end] * @param {number | null} [path_segments] * @param {number | null} [arc_segments] * @param {number | null} [orientation] * @returns {Solid} */ export function op_sweep_helix(profile_js, radius, pitch, height, turns, twist_angle, scale_start, scale_end, path_segments, arc_segments, orientation) { const ret = wasm.op_sweep_helix(profile_js, radius, pitch, height, turns, !isLikeNone(twist_angle), isLikeNone(twist_angle) ? 0 : twist_angle, !isLikeNone(scale_start), isLikeNone(scale_start) ? 0 : scale_start, !isLikeNone(scale_end), isLikeNone(scale_end) ? 0 : scale_end, isLikeNone(path_segments) ? 0x100000001 : (path_segments) >>> 0, isLikeNone(arc_segments) ? 0x100000001 : (arc_segments) >>> 0, !isLikeNone(orientation), isLikeNone(orientation) ? 0 : orientation); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Create a solid by sweeping a profile along a line path. * * This is a standalone wrapper for lazy loading via wasmosis. * @param {any} profile_js * @param {Float64Array} start * @param {Float64Array} end * @param {number | null} [twist_angle] * @param {number | null} [scale_start] * @param {number | null} [scale_end] * @param {number | null} [orientation] * @returns {Solid} */ export function op_sweep_line(profile_js, start, end, twist_angle, scale_start, scale_end, orientation) { const ptr0 = passArrayF64ToWasm0(start, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArrayF64ToWasm0(end, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.op_sweep_line(profile_js, ptr0, len0, ptr1, len1, !isLikeNone(twist_angle), isLikeNone(twist_angle) ? 0 : twist_angle, !isLikeNone(scale_start), isLikeNone(scale_start) ? 0 : scale_start, !isLikeNone(scale_end), isLikeNone(scale_end) ? 0 : scale_end, !isLikeNone(orientation), isLikeNone(orientation) ? 0 : orientation); if (ret[2]) { throw takeFromExternrefTable0(ret[1]); } return Solid.__wrap(ret[0]); } /** * Parse compact IR text format into a vcad IR Document (JSON). * * The compact IR format is a token-efficient text representation designed * for ML model training and inference. See `vcad_ir::compact` for format details. * * # Arguments * * `compact_ir` - The compact IR text to parse * * # Returns * A JSON string representing the parsed vcad IR Document. * * # Example * ```javascript * const ir = "C 50 30 5\nY 5 10\nT 1 25 15 0\nD 0 2"; * const doc = parseCompactIR(ir); * console.log(doc); // JSON document * ``` * @param {string} compact_ir * @returns {string} */ export function parseCompactIR(compact_ir) { let deferred3_0; let deferred3_1; try { const ptr0 = passStringToWasm0(compact_ir, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.parseCompactIR(ptr0, len0); var ptr2 = ret[0]; var len2 = ret[1]; if (ret[3]) { ptr2 = 0; len2 = 0; throw takeFromExternrefTable0(ret[2]); } deferred3_0 = ptr2; deferred3_1 = len2; return getStringFromWasm0(ptr2, len2); } finally { wasm.__wbindgen_free(deferred3_0, deferred3_1, 1); } } /** * Process geometry (CPU fallback when GPU feature is disabled). * @param {Float32Array} _positions * @param {Uint32Array} _indices * @param {number} _crease_angle * @param {boolean} _generate_lod * @returns {Promise} */ export function processGeometryGpu(_positions, _indices, _crease_angle, _generate_lod) { const ptr0 = passArrayF32ToWasm0(_positions, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ptr1 = passArray32ToWasm0(_indices, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; const ret = wasm.processGeometryGpu(ptr0, len0, ptr1, len1, _crease_angle, _generate_lod); return ret; } /** * Project a triangle mesh to a 2D view. * * # Arguments * * `mesh_js` - Mesh data as JS object with `positions` (Float32Array) and `indices` (Uint32Array) * * `view_direction` - View direction: "front", "back", "top", "bottom", "left", "right", or "isometric" * * # Returns * A JS object containing the projected view with edges and bounds. * @param {any} mesh_js * @param {string} view_direction * @returns {any} */ export function projectMesh(mesh_js, view_direction) { const ptr0 = passStringToWasm0(view_direction, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.projectMesh(mesh_js, ptr0, len0); return ret; } /** * Generate a section view from a triangle mesh. * * # Arguments * * `mesh_js` - Mesh data as JS object with `positions` (Float32Array) and `indices` (Uint32Array) * * `plane_json` - JSON string with plane definition: `{"origin": [x,y,z], "normal": [x,y,z], "up": [x,y,z]}` * * `hatch_json` - Optional JSON string with hatch pattern: `{"spacing": f64, "angle": f64}` * * # Returns * A JS object containing the section view with curves, hatch lines, and bounds. * @param {any} mesh_js * @param {string} plane_json * @param {string | null} [hatch_json] * @returns {any} */ export function sectionMesh(mesh_js, plane_json, hatch_json) { const ptr0 = passStringToWasm0(plane_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; var ptr1 = isLikeNone(hatch_json) ? 0 : passStringToWasm0(hatch_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); var len1 = WASM_VECTOR_LEN; const ret = wasm.sectionMesh(mesh_js, ptr0, len0, ptr1, len1); return ret; } /** * Convert a vcad IR Document (JSON) to compact IR text format. * * # Arguments * * `doc_json` - JSON string representing a vcad IR Document * * # Returns * The compact IR text representation. * * # Example * ```javascript * const compact = toCompactIR(docJson); * console.log(compact); // "C 50 30 5\nY 5 10\n..." * ``` * @param {string} doc_json * @returns {string} */ export function toCompactIR(doc_json) { let deferred3_0; let deferred3_1; try { const ptr0 = passStringToWasm0(doc_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.toCompactIR(ptr0, len0); var ptr2 = ret[0]; var len2 = ret[1]; if (ret[3]) { ptr2 = 0; len2 = 0; throw takeFromExternrefTable0(ret[2]); } deferred3_0 = ptr2; deferred3_1 = len2; return getStringFromWasm0(ptr2, len2); } finally { wasm.__wbindgen_free(deferred3_0, deferred3_1, 1); } } function __wbg_get_imports() { const import0 = { __proto__: null, __wbg_Error_8c4e43fe74559d73: function(arg0, arg1) { const ret = Error(getStringFromWasm0(arg0, arg1)); return ret; }, __wbg_Number_04624de7d0e8332d: function(arg0) { const ret = Number(arg0); return ret; }, __wbg_String_8f0eb39a4a4c2f66: function(arg0, arg1) { const ret = String(arg1); const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }, __wbg___wbindgen_bigint_get_as_i64_8fcf4ce7f1ca72a2: function(arg0, arg1) { const v = arg1; const ret = typeof(v) === 'bigint' ? v : undefined; getDataViewMemory0().setBigInt64(arg0 + 8 * 1, isLikeNone(ret) ? BigInt(0) : ret, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true); }, __wbg___wbindgen_boolean_get_bbbb1c18aa2f5e25: function(arg0) { const v = arg0; const ret = typeof(v) === 'boolean' ? v : undefined; return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0; }, __wbg___wbindgen_debug_string_0bc8482c6e3508ae: function(arg0, arg1) { const ret = debugString(arg1); const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }, __wbg___wbindgen_in_47fa6863be6f2f25: function(arg0, arg1) { const ret = arg0 in arg1; return ret; }, __wbg___wbindgen_is_bigint_31b12575b56f32fc: function(arg0) { const ret = typeof(arg0) === 'bigint'; return ret; }, __wbg___wbindgen_is_function_0095a73b8b156f76: function(arg0) { const ret = typeof(arg0) === 'function'; return ret; }, __wbg___wbindgen_is_object_5ae8e5880f2c1fbd: function(arg0) { const val = arg0; const ret = typeof(val) === 'object' && val !== null; return ret; }, __wbg___wbindgen_is_undefined_9e4d92534c42d778: function(arg0) { const ret = arg0 === undefined; return ret; }, __wbg___wbindgen_jsval_eq_11888390b0186270: function(arg0, arg1) { const ret = arg0 === arg1; return ret; }, __wbg___wbindgen_jsval_loose_eq_9dd77d8cd6671811: function(arg0, arg1) { const ret = arg0 == arg1; return ret; }, __wbg___wbindgen_number_get_8ff4255516ccad3e: function(arg0, arg1) { const obj = arg1; const ret = typeof(obj) === 'number' ? obj : undefined; getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true); }, __wbg___wbindgen_string_get_72fb696202c56729: function(arg0, arg1) { const obj = arg1; const ret = typeof(obj) === 'string' ? obj : undefined; var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); var len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }, __wbg___wbindgen_throw_be289d5034ed271b: function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); }, __wbg__wbg_cb_unref_d9b87ff7982e3b21: function(arg0) { arg0._wbg_cb_unref(); }, __wbg_call_389efe28435a9388: function() { return handleError(function (arg0, arg1) { const ret = arg0.call(arg1); return ret; }, arguments); }, __wbg_call_4708e0c13bdc8e95: function() { return handleError(function (arg0, arg1, arg2) { const ret = arg0.call(arg1, arg2); return ret; }, arguments); }, __wbg_done_57b39ecd9addfe81: function(arg0) { const ret = arg0.done; return ret; }, __wbg_entries_58c7934c745daac7: function(arg0) { const ret = Object.entries(arg0); return ret; }, __wbg_error_7534b8e9a36f1ab4: function(arg0, arg1) { let deferred0_0; let deferred0_1; try { deferred0_0 = arg0; deferred0_1 = arg1; console.error(getStringFromWasm0(arg0, arg1)); } finally { wasm.__wbindgen_free(deferred0_0, deferred0_1, 1); } }, __wbg_error_9a7fe3f932034cde: function(arg0) { console.error(arg0); }, __wbg_get_9b94d73e6221f75c: function(arg0, arg1) { const ret = arg0[arg1 >>> 0]; return ret; }, __wbg_get_b3ed3ad4be2bc8ac: function() { return handleError(function (arg0, arg1) { const ret = Reflect.get(arg0, arg1); return ret; }, arguments); }, __wbg_get_with_ref_key_1dc361bd10053bfe: function(arg0, arg1) { const ret = arg0[arg1]; return ret; }, __wbg_instanceof_ArrayBuffer_c367199e2fa2aa04: function(arg0) { let result; try { result = arg0 instanceof ArrayBuffer; } catch (_) { result = false; } const ret = result; return ret; }, __wbg_instanceof_Map_53af74335dec57f4: function(arg0) { let result; try { result = arg0 instanceof Map; } catch (_) { result = false; } const ret = result; return ret; }, __wbg_instanceof_Uint8Array_9b9075935c74707c: function(arg0) { let result; try { result = arg0 instanceof Uint8Array; } catch (_) { result = false; } const ret = result; return ret; }, __wbg_isArray_d314bb98fcf08331: function(arg0) { const ret = Array.isArray(arg0); return ret; }, __wbg_isSafeInteger_bfbc7332a9768d2a: function(arg0) { const ret = Number.isSafeInteger(arg0); return ret; }, __wbg_iterator_6ff6560ca1568e55: function() { const ret = Symbol.iterator; return ret; }, __wbg_length_32ed9a279acd054c: function(arg0) { const ret = arg0.length; return ret; }, __wbg_length_35a7bace40f36eac: function(arg0) { const ret = arg0.length; return ret; }, __wbg_log_6b5ca2e6124b2808: function(arg0) { console.log(arg0); }, __wbg_new_361308b2356cecd0: function() { const ret = new Object(); return ret; }, __wbg_new_3eb36ae241fe6f44: function() { const ret = new Array(); return ret; }, __wbg_new_8a6f238a6ece86ea: function() { const ret = new Error(); return ret; }, __wbg_new_b5d9e2fb389fef91: function(arg0, arg1) { try { var state0 = {a: arg0, b: arg1}; var cb0 = (arg0, arg1) => { const a = state0.a; state0.a = 0; try { return wasm_bindgen__convert__closures_____invoke__h90946713c829438a(a, state0.b, arg0, arg1); } finally { state0.a = a; } }; const ret = new Promise(cb0); return ret; } finally { state0.a = state0.b = 0; } }, __wbg_new_dd2b680c8bf6ae29: function(arg0) { const ret = new Uint8Array(arg0); return ret; }, __wbg_new_no_args_1c7c842f08d00ebb: function(arg0, arg1) { const ret = new Function(getStringFromWasm0(arg0, arg1)); return ret; }, __wbg_next_3482f54c49e8af19: function() { return handleError(function (arg0) { const ret = arg0.next(); return ret; }, arguments); }, __wbg_next_418f80d8f5303233: function(arg0) { const ret = arg0.next; return ret; }, __wbg_prototypesetcall_bdcdcc5842e4d77d: function(arg0, arg1, arg2) { Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2); }, __wbg_queueMicrotask_0aa0a927f78f5d98: function(arg0) { const ret = arg0.queueMicrotask; return ret; }, __wbg_queueMicrotask_5bb536982f78a56f: function(arg0) { queueMicrotask(arg0); }, __wbg_resolve_002c4b7d9d8f6b64: function(arg0) { const ret = Promise.resolve(arg0); return ret; }, __wbg_set_3f1d0b984ed272ed: function(arg0, arg1, arg2) { arg0[arg1] = arg2; }, __wbg_set_f43e577aea94465b: function(arg0, arg1, arg2) { arg0[arg1 >>> 0] = arg2; }, __wbg_stack_0ed75d68575b0f3c: function(arg0, arg1) { const ret = arg1.stack; const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }, __wbg_static_accessor_GLOBAL_12837167ad935116: function() { const ret = typeof global === 'undefined' ? null : global; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }, __wbg_static_accessor_GLOBAL_THIS_e628e89ab3b1c95f: function() { const ret = typeof globalThis === 'undefined' ? null : globalThis; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }, __wbg_static_accessor_SELF_a621d3dfbb60d0ce: function() { const ret = typeof self === 'undefined' ? null : self; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }, __wbg_static_accessor_WINDOW_f8727f0cf888e0bd: function() { const ret = typeof window === 'undefined' ? null : window; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }, __wbg_then_b9e7b3b5f1a9e1b5: function(arg0, arg1) { const ret = arg0.then(arg1); return ret; }, __wbg_value_0546255b415e96c1: function(arg0) { const ret = arg0.value; return ret; }, __wbindgen_cast_0000000000000001: function(arg0, arg1) { // Cast intrinsic for `Closure(Closure { dtor_idx: 177, function: Function { arguments: [Externref], shim_idx: 178, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`. const ret = makeMutClosure(arg0, arg1, wasm.wasm_bindgen__closure__destroy__ha1c57de1520edab9, wasm_bindgen__convert__closures_____invoke__h4889c924fd29fd81); return ret; }, __wbindgen_cast_0000000000000002: function(arg0) { // Cast intrinsic for `F64 -> Externref`. const ret = arg0; return ret; }, __wbindgen_cast_0000000000000003: function(arg0) { // Cast intrinsic for `I64 -> Externref`. const ret = arg0; return ret; }, __wbindgen_cast_0000000000000004: function(arg0, arg1) { // Cast intrinsic for `Ref(String) -> Externref`. const ret = getStringFromWasm0(arg0, arg1); return ret; }, __wbindgen_cast_0000000000000005: function(arg0) { // Cast intrinsic for `U64 -> Externref`. const ret = BigInt.asUintN(64, arg0); return ret; }, __wbindgen_init_externref_table: function() { const table = wasm.__wbindgen_externrefs; const offset = table.grow(4); table.set(0, undefined); table.set(offset + 0, undefined); table.set(offset + 1, null); table.set(offset + 2, true); table.set(offset + 3, false); }, }; return { __proto__: null, "./vcad_kernel_wasm_bg.js": import0, }; } function wasm_bindgen__convert__closures_____invoke__h4889c924fd29fd81(arg0, arg1, arg2) { wasm.wasm_bindgen__convert__closures_____invoke__h4889c924fd29fd81(arg0, arg1, arg2); } function wasm_bindgen__convert__closures_____invoke__h90946713c829438a(arg0, arg1, arg2, arg3) { wasm.wasm_bindgen__convert__closures_____invoke__h90946713c829438a(arg0, arg1, arg2, arg3); } const PhysicsSimFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_physicssim_free(ptr >>> 0, 1)); const RayTracerFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_raytracer_free(ptr >>> 0, 1)); const SolidFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_solid_free(ptr >>> 0, 1)); const WasmAnnotationLayerFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_wasmannotationlayer_free(ptr >>> 0, 1)); function addToExternrefTable0(obj) { const idx = wasm.__externref_table_alloc(); wasm.__wbindgen_externrefs.set(idx, obj); return idx; } function _assertClass(instance, klass) { if (!(instance instanceof klass)) { throw new Error(`expected instance of ${klass.name}`); } } const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(state => state.dtor(state.a, state.b)); function debugString(val) { // primitive types const type = typeof val; if (type == 'number' || type == 'boolean' || val == null) { return `${val}`; } if (type == 'string') { return `"${val}"`; } if (type == 'symbol') { const description = val.description; if (description == null) { return 'Symbol'; } else { return `Symbol(${description})`; } } if (type == 'function') { const name = val.name; if (typeof name == 'string' && name.length > 0) { return `Function(${name})`; } else { return 'Function'; } } // objects if (Array.isArray(val)) { const length = val.length; let debug = '['; if (length > 0) { debug += debugString(val[0]); } for(let i = 1; i < length; i++) { debug += ', ' + debugString(val[i]); } debug += ']'; return debug; } // Test for built-in const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val)); let className; if (builtInMatches && builtInMatches.length > 1) { className = builtInMatches[1]; } else { // Failed to match the standard '[object ClassName]' return toString.call(val); } if (className == 'Object') { // we're a user defined class or Object // JSON.stringify avoids problems with cycles, and is generally much // easier than looping through ownProperties of `val`. try { return 'Object(' + JSON.stringify(val) + ')'; } catch (_) { return 'Object'; } } // errors if (val instanceof Error) { return `${val.name}: ${val.message}\n${val.stack}`; } // TODO we could test for more things here, like `Set`s and `Map`s. return className; } function getArrayF64FromWasm0(ptr, len) { ptr = ptr >>> 0; return getFloat64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len); } function getArrayU8FromWasm0(ptr, len) { ptr = ptr >>> 0; return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len); } let cachedDataViewMemory0 = null; function getDataViewMemory0() { if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) { cachedDataViewMemory0 = new DataView(wasm.memory.buffer); } return cachedDataViewMemory0; } let cachedFloat32ArrayMemory0 = null; function getFloat32ArrayMemory0() { if (cachedFloat32ArrayMemory0 === null || cachedFloat32ArrayMemory0.byteLength === 0) { cachedFloat32ArrayMemory0 = new Float32Array(wasm.memory.buffer); } return cachedFloat32ArrayMemory0; } let cachedFloat64ArrayMemory0 = null; function getFloat64ArrayMemory0() { if (cachedFloat64ArrayMemory0 === null || cachedFloat64ArrayMemory0.byteLength === 0) { cachedFloat64ArrayMemory0 = new Float64Array(wasm.memory.buffer); } return cachedFloat64ArrayMemory0; } function getStringFromWasm0(ptr, len) { ptr = ptr >>> 0; return decodeText(ptr, len); } let cachedUint32ArrayMemory0 = null; function getUint32ArrayMemory0() { if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) { cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer); } return cachedUint32ArrayMemory0; } let cachedUint8ArrayMemory0 = null; function getUint8ArrayMemory0() { if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) { cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer); } return cachedUint8ArrayMemory0; } function handleError(f, args) { try { return f.apply(this, args); } catch (e) { const idx = addToExternrefTable0(e); wasm.__wbindgen_exn_store(idx); } } function isLikeNone(x) { return x === undefined || x === null; } function makeMutClosure(arg0, arg1, dtor, f) { const state = { a: arg0, b: arg1, cnt: 1, dtor }; const real = (...args) => { // First up with a closure we increment the internal reference // count. This ensures that the Rust closure environment won't // be deallocated while we're invoking it. state.cnt++; const a = state.a; state.a = 0; try { return f(a, state.b, ...args); } finally { state.a = a; real._wbg_cb_unref(); } }; real._wbg_cb_unref = () => { if (--state.cnt === 0) { state.dtor(state.a, state.b); state.a = 0; CLOSURE_DTORS.unregister(state); } }; CLOSURE_DTORS.register(real, state, state); return real; } function passArray32ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 4, 4) >>> 0; getUint32ArrayMemory0().set(arg, ptr / 4); WASM_VECTOR_LEN = arg.length; return ptr; } function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1, 1) >>> 0; getUint8ArrayMemory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr; } function passArrayF32ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 4, 4) >>> 0; getFloat32ArrayMemory0().set(arg, ptr / 4); WASM_VECTOR_LEN = arg.length; return ptr; } function passArrayF64ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 8, 8) >>> 0; getFloat64ArrayMemory0().set(arg, ptr / 8); WASM_VECTOR_LEN = arg.length; return ptr; } function passArrayJsValueToWasm0(array, malloc) { const ptr = malloc(array.length * 4, 4) >>> 0; for (let i = 0; i < array.length; i++) { const add = addToExternrefTable0(array[i]); getDataViewMemory0().setUint32(ptr + 4 * i, add, true); } WASM_VECTOR_LEN = array.length; return ptr; } function passStringToWasm0(arg, malloc, realloc) { if (realloc === undefined) { const buf = cachedTextEncoder.encode(arg); const ptr = malloc(buf.length, 1) >>> 0; getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf); WASM_VECTOR_LEN = buf.length; return ptr; } let len = arg.length; let ptr = malloc(len, 1) >>> 0; const mem = getUint8ArrayMemory0(); let offset = 0; for (; offset < len; offset++) { const code = arg.charCodeAt(offset); if (code > 0x7F) break; mem[ptr + offset] = code; } if (offset !== len) { if (offset !== 0) { arg = arg.slice(offset); } ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0; const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len); const ret = cachedTextEncoder.encodeInto(arg, view); offset += ret.written; ptr = realloc(ptr, len, offset, 1) >>> 0; } WASM_VECTOR_LEN = offset; return ptr; } function takeFromExternrefTable0(idx) { const value = wasm.__wbindgen_externrefs.get(idx); wasm.__externref_table_dealloc(idx); return value; } let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); const MAX_SAFARI_DECODE_BYTES = 2146435072; let numBytesDecoded = 0; function decodeText(ptr, len) { numBytesDecoded += len; if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) { cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); numBytesDecoded = len; } return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len)); } const cachedTextEncoder = new TextEncoder(); if (!('encodeInto' in cachedTextEncoder)) { cachedTextEncoder.encodeInto = function (arg, view) { const buf = cachedTextEncoder.encode(arg); view.set(buf); return { read: arg.length, written: buf.length }; }; } let WASM_VECTOR_LEN = 0; let wasmModule, wasm; function __wbg_finalize_init(instance, module) { wasm = instance.exports; wasmModule = module; cachedDataViewMemory0 = null; cachedFloat32ArrayMemory0 = null; cachedFloat64ArrayMemory0 = null; cachedUint32ArrayMemory0 = null; cachedUint8ArrayMemory0 = null; wasm.__wbindgen_start(); return wasm; } async function __wbg_load(module, imports) { if (typeof Response === 'function' && module instanceof Response) { if (typeof WebAssembly.instantiateStreaming === 'function') { try { return await WebAssembly.instantiateStreaming(module, imports); } catch (e) { const validResponse = module.ok && expectedResponseType(module.type); if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') { console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e); } else { throw e; } } } const bytes = await module.arrayBuffer(); return await WebAssembly.instantiate(bytes, imports); } else { const instance = await WebAssembly.instantiate(module, imports); if (instance instanceof WebAssembly.Instance) { return { instance, module }; } else { return instance; } } function expectedResponseType(type) { switch (type) { case 'basic': case 'cors': case 'default': return true; } return false; } } function initSync(module) { if (wasm !== undefined) return wasm; if (module !== undefined) { if (Object.getPrototypeOf(module) === Object.prototype) { ({module} = module) } else { console.warn('using deprecated parameters for `initSync()`; pass a single object instead') } } const imports = __wbg_get_imports(); if (!(module instanceof WebAssembly.Module)) { module = new WebAssembly.Module(module); } const instance = new WebAssembly.Instance(module, imports); return __wbg_finalize_init(instance, module); } async function __wbg_init(module_or_path) { if (wasm !== undefined) return wasm; if (module_or_path !== undefined) { if (Object.getPrototypeOf(module_or_path) === Object.prototype) { ({module_or_path} = module_or_path) } else { console.warn('using deprecated parameters for the initialization function; pass a single object instead') } } if (module_or_path === undefined) { module_or_path = new URL('vcad_kernel_wasm_bg.wasm', import.meta.url); } const imports = __wbg_get_imports(); if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) { module_or_path = fetch(module_or_path); } const { instance, module } = await __wbg_load(await module_or_path, imports); return __wbg_finalize_init(instance, module); } export { initSync, __wbg_init as default };