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| "use client"; | |
| import { useState, useEffect, useCallback } from "react"; | |
| import { motion } from "framer-motion"; | |
| import { | |
| Moon, | |
| Sun, | |
| Star, | |
| Rocket, | |
| Sparkles, | |
| Orbit, | |
| Satellite, | |
| Eclipse, | |
| Brain, | |
| } from "lucide-react"; | |
| import { MiniGameResultsScreen } from "@/components/game/MiniGameResultsScreen"; | |
| import { MiniGameHeader } from "@/components/game/MiniGameHeader"; | |
| import { soundManager } from "@/lib/sound/manager"; | |
| import { fireCelebration } from "@/lib/confetti"; | |
| const CARD_ICONS = [Moon, Sun, Star, Rocket, Sparkles, Orbit, Satellite, Eclipse]; | |
| function nowMs(): number { | |
| return Date.now(); | |
| } | |
| type CardItem = { | |
| id: number; | |
| iconId: number; | |
| Icon: React.ComponentType<{ size?: number; className?: string }>; | |
| isFlipped: boolean; | |
| isMatched: boolean; | |
| }; | |
| function shuffleArray<T>(arr: T[]): T[] { | |
| const shuffled = [...arr]; | |
| for (let i = shuffled.length - 1; i > 0; i--) { | |
| const j = Math.floor(Math.random() * (i + 1)); | |
| [shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]]; | |
| } | |
| return shuffled; | |
| } | |
| function createCards(): CardItem[] { | |
| const pairs: CardItem[] = []; | |
| CARD_ICONS.forEach((Icon, index) => { | |
| pairs.push({ id: index * 2, iconId: index, Icon, isFlipped: false, isMatched: false }); | |
| pairs.push({ id: index * 2 + 1, iconId: index, Icon, isFlipped: false, isMatched: false }); | |
| }); | |
| return shuffleArray(pairs); | |
| } | |
| export default function MemoryGame() { | |
| const [cards, setCards] = useState<CardItem[]>([]); | |
| const [moves, setMoves] = useState(0); | |
| const [flippedIndices, setFlippedIndices] = useState<number[]>([]); | |
| const [isLocked, setIsLocked] = useState(false); | |
| const [isWon, setIsWon] = useState(false); | |
| const [timeStart, setTimeStart] = useState<number | null>(null); | |
| const [timeElapsed, setTimeElapsed] = useState(0); | |
| const [isStarted, setIsStarted] = useState(false); | |
| const initGame = useCallback(() => { | |
| setCards(createCards()); | |
| setMoves(0); | |
| setFlippedIndices([]); | |
| setIsLocked(false); | |
| setIsWon(false); | |
| setTimeStart(null); | |
| setTimeElapsed(0); | |
| setIsStarted(false); | |
| }, []); | |
| // Initialize on mount | |
| useEffect(() => { | |
| const timer = setTimeout(() => { | |
| initGame(); | |
| }, 0); | |
| return () => clearTimeout(timer); | |
| }, [initGame]); | |
| // Timer | |
| useEffect(() => { | |
| if (!timeStart || isWon) return; | |
| const interval = setInterval(() => { | |
| setTimeElapsed(Math.floor((Date.now() - timeStart) / 1000)); | |
| }, 1000); | |
| return () => clearInterval(interval); | |
| }, [timeStart, isWon]); | |
| const handleCardClick = (index: number) => { | |
| if (isLocked || isWon) return; | |
| const card = cards[index]; | |
| if (card.isFlipped || card.isMatched) return; | |
| // Start timer on first card flip | |
| if (!timeStart) { | |
| setTimeStart(nowMs()); | |
| setIsStarted(true); | |
| } | |
| soundManager.play("click"); | |
| const newCards = [...cards]; | |
| newCards[index] = { ...newCards[index], isFlipped: true }; | |
| setCards(newCards); | |
| const newFlipped = [...flippedIndices, index]; | |
| setFlippedIndices(newFlipped); | |
| if (newFlipped.length === 2) { | |
| setMoves((prev) => prev + 1); | |
| const [first, second] = newFlipped; | |
| if (newCards[first].iconId === newCards[second].iconId) { | |
| // Match found | |
| soundManager.play("correct"); | |
| const matched = newCards.map((c) => | |
| c.iconId === newCards[first].iconId ? { ...c, isMatched: true } : c, | |
| ); | |
| setCards(matched); | |
| setFlippedIndices([]); | |
| // Check win condition | |
| if (matched.every((c) => c.isMatched)) { | |
| setIsWon(true); | |
| fireCelebration(); | |
| soundManager.play("victory"); | |
| } | |
| } else { | |
| // No match -- flip back after a short delay | |
| soundManager.play("wrong"); | |
| setIsLocked(true); | |
| setTimeout(() => { | |
| const flippedBack = newCards.map((c, i) => | |
| i === first || i === second ? { ...c, isFlipped: false } : c, | |
| ); | |
| setCards(flippedBack); | |
| setFlippedIndices([]); | |
| setIsLocked(false); | |
| }, 800); | |
| } | |
| } | |
| }; | |
| const matchedCount = cards.filter((c) => c.isMatched).length / 2; | |
| const formatTime = (seconds: number) => { | |
| const m = Math.floor(seconds / 60); | |
| const s = seconds % 60; | |
| return `${m}:${s.toString().padStart(2, "0")}`; | |
| }; | |
| if (isWon) { | |
| return ( | |
| <MiniGameResultsScreen | |
| gameId="memory" | |
| score={moves} | |
| stats={[ | |
| { label: "Moves", value: `${moves}` }, | |
| { label: "Time", value: formatTime(timeElapsed) }, | |
| { label: "Pairs Found", value: `${CARD_ICONS.length}` }, | |
| ]} | |
| onPlayAgain={initGame} | |
| /> | |
| ); | |
| } | |
| return ( | |
| <div className="flex-1 flex flex-col w-full max-w-2xl mx-auto items-center gap-4 px-4"> | |
| <MiniGameHeader | |
| title="Memory Match" | |
| icon={Brain} | |
| accentColor="cyan" | |
| stats={[ | |
| { label: "Moves", value: `${moves}` }, | |
| { label: "Pairs", value: `${matchedCount} / ${CARD_ICONS.length}` }, | |
| { label: "Time", value: formatTime(timeElapsed) }, | |
| ]} | |
| /> | |
| {!isStarted && cards.length > 0 && ( | |
| <p className="text-slate-400 text-sm text-center"> | |
| Tap any card to begin. Match all pairs in as few moves as possible. | |
| </p> | |
| )} | |
| <div className="grid grid-cols-4 gap-3 w-full max-w-md mt-4"> | |
| {cards.map((card, index) => { | |
| const isRevealed = card.isFlipped || card.isMatched; | |
| return ( | |
| <div | |
| key={card.id} | |
| onClick={() => handleCardClick(index)} | |
| className="relative cursor-pointer aspect-square" | |
| style={{ perspective: "1000px" }} | |
| > | |
| <motion.div | |
| className="absolute inset-0" | |
| style={{ transformStyle: "preserve-3d" }} | |
| animate={{ rotateY: isRevealed ? 180 : 0 }} | |
| transition={{ duration: 0.4, ease: "easeInOut" }} | |
| > | |
| {/* Card Back */} | |
| <div | |
| className="absolute inset-0 rounded-xl bg-gradient-to-br from-indigo-600/80 to-purple-700/80 border border-white/20 flex items-center justify-center shadow-lg hover:border-cyan-400/50 transition-colors" | |
| style={{ backfaceVisibility: "hidden" }} | |
| > | |
| <Star size={24} className="text-white/30" /> | |
| </div> | |
| {/* Card Front */} | |
| <div | |
| className={`absolute inset-0 rounded-xl flex items-center justify-center border shadow-lg transition-colors ${ | |
| card.isMatched | |
| ? "bg-gradient-to-br from-green-600/80 to-emerald-700/80 border-green-400/50" | |
| : "bg-gradient-to-br from-cyan-600/80 to-blue-700/80 border-cyan-400/50" | |
| }`} | |
| style={{ | |
| backfaceVisibility: "hidden", | |
| transform: "rotateY(180deg)", | |
| }} | |
| > | |
| <card.Icon | |
| size={32} | |
| className={card.isMatched ? "text-green-200" : "text-white"} | |
| /> | |
| </div> | |
| </motion.div> | |
| </div> | |
| ); | |
| })} | |
| </div> | |
| </div> | |
| ); | |
| } | |