| from typing import * |
| import numpy as np |
| import torch |
| from ..modules import sparse as sp |
| from ..representations import Voxel |
| from .render_utils import render_video |
|
|
|
|
| def pca_color(feats: torch.Tensor, channels: Tuple[int, int, int] = (0, 1, 2)) -> torch.Tensor: |
| """ |
| Apply PCA to the features and return the first three principal components. |
| """ |
| feats = feats.detach() |
| u, s, v = torch.svd(feats) |
| color = u[:, channels] |
| color = (color - color.min(dim=0, keepdim=True)[0]) / (color.max(dim=0, keepdim=True)[0] - color.min(dim=0, keepdim=True)[0]) |
| return color |
| |
|
|
| def vis_sparse_tensor( |
| x: sp.SparseTensor, |
| num_frames: int = 300, |
| ): |
| assert x.shape[0] == 1, "Only support batch size 1" |
| assert x.coords.shape[1] == 4, "Only support 3D coordinates" |
| |
| coords = x.coords.cuda().detach()[:, 1:] |
| feats = x.feats.cuda().detach() |
| color = pca_color(feats) |
| |
| resolution = max(list(x.spatial_shape)) |
| resolution = int(2**np.ceil(np.log2(resolution))) |
| |
| rep = Voxel( |
| origin=[-0.5, -0.5, -0.5], |
| voxel_size=1/resolution, |
| coords=coords, |
| attrs=color, |
| layout={ |
| 'color': slice(0, 3), |
| } |
| ) |
|
|
| return render_video(rep, colors_overwrite=color, num_frames=num_frames)['color'] |
|
|