Put tilt on the whole tray body, not individual geoms 94ab24e verified chrisjcc commited on Aug 15, 2025
Try is now tilted and try and puck now have friction 9cb5fe7 verified chrisjcc commited on Aug 15, 2025
Access attributes programmatically using the MuJoCo Python API 294badc verified chrisjcc commited on Jul 29, 2025
Set initial puck position and orientation (should be the same as in the XML file) cf3c984 verified chrisjcc commited on Jul 29, 2025
Resolved joints by body ID → model.body_dofadr and model.body_jntadr. ca5ea66 verified chrisjcc commited on Jul 29, 2025
Systematically discovers joint offsets (qpos, qvel) for each object. 34d2632 verified chrisjcc commited on Jul 29, 2025
Update camera distance range and default value set to 2.0 meters f778066 verified chrisjcc commited on Jul 29, 2025
List body names to confirm, expect "tray" and "puck". abe2c78 verified chrisjcc commited on Jul 28, 2025
Print model.nbody, model.nq, and model.nv to confirm one dynamic body (puck) plus the tray a04a7d8 verified chrisjcc commited on Jul 28, 2025
Since the puck now takes the role of the pusher, we’ll apply the position and velocity directly to the puck’s DoFs. 94b2b7b verified chrisjcc commited on Jul 28, 2025
We’ll define a single cylinder named "puck" with properties combining the puck’s and pusher’s characteristics. 4d05036 verified chrisjcc commited on Jul 28, 2025
Remove friction from <material> for tray_material, obj_material, and pusher_material 7d297a2 verified chrisjcc commited on Jul 18, 2025
Add compliant spring element and improve physical realism in MuJoCo XML 09ba810 verified chrisjcc commited on Jul 18, 2025