Fix: Only stop stream when active player disconnects, not when watchers disconnect eacf528 chrisxx commited on Nov 11, 2025
Fix: Use _stop_event to avoid conflict with threading.Thread._stop() dd2ff9f chrisxx commited on Nov 11, 2025
Fix: Use reference logic with user_lock pattern, remove eventlet dependency 14c60e7 chrisxx commited on Nov 11, 2025
Add blocking mechanism: only one player can use stream at a time b4f85f2 chrisxx commited on Nov 11, 2025