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Add application file
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app.py
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import gradio as gr
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import numpy as np
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from torchvision.utils import save_image
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import torch.nn as nn
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import torch
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import torchvision.datasets as datasets
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import torchvision.transforms as T
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from torch.utils.data import DataLoader, ConcatDataset
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import torchvision.utils as vutils
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import random
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LATENT_VECTOR_DIM = 16 # latent vector dimension
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class Generator_128(nn.Module):
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def __init__(self, GPU_COUNT):
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super(Generator_128, self).__init__()
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self.GPU_COUNT = GPU_COUNT
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self.main = nn.Sequential(
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# LATENT_VECTOR_DIM x 1 x 1
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nn.ConvTranspose2d(LATENT_VECTOR_DIM, 1024, 4, 1, 0, bias=False),
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nn.BatchNorm2d(1024),
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nn.ReLU(True),
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nn.ConvTranspose2d(1024, 512, 4, 2, 1, bias=False),
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nn.BatchNorm2d(512),
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nn.ReLU(True),
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nn.ConvTranspose2d(512, 256, 4, 2, 1, bias=False),
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nn.BatchNorm2d(256),
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nn.ReLU(True),
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nn.ConvTranspose2d(256, 128, 4, 2, 1, bias=False),
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nn.BatchNorm2d(128),
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nn.ReLU(True),
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nn.ConvTranspose2d(128,64, 4, 2, 1, bias=False),
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nn.BatchNorm2d(64),
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nn.ReLU(True),
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nn.ConvTranspose2d(64,3, 4, 2, 1, bias=False),
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nn.Tanh()
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# 128 x 128 x 3
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)
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def forward(self, input):
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return self.main(input)
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trained_gen = Generator_128(0)
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trained_gen.load_state_dict(torch.load("generator_epoch_1000.h5",map_location=torch.device('cpu')))
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def predict(seed, pokemon_count):
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torch.manual_seed(seed)
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z = torch.randn(pokemon_count, LATENT_VECTOR_DIM, 1, 1)
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punks = trained_gen(z)
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save_image(punks, "pokemon.png", normalize=True)
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return 'pokemon.png'
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gr.Interface(
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predict,
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inputs=[
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gr.Slider(0, 1000, label='Seed', default=42),
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gr.Slider(1, 8, label='Number of pokemon', step=1, default=10),
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],
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outputs="image",
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).launch()
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