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Running
Running
Commit History
12 days ago
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d7dab35: Her own drawings for the sword, the fall and the torch
Verified signaturePublished from cloudronin/astara@d7dab35ce1e05eee8115a251944dccee0345870275ec82b
18 days ago
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cbe9c42: Every paper is read aloud, by whoever wrote it
Verified signaturePublished from cloudronin/astara@cbe9c42b555975b158e0d8ba6a233a24baf786d77b6d5a9
20 days ago
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77dd24d: A source check that checks, and a dev server that answers
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268252f: Wrong doors wake the owner, and a note on the tree says the rule
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21 days ago
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0dea25a: The two lanes, checked and measured
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7ca99ce: Two lanes: the drained stand beside the road, on terraces
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a6bbbd1: His orders, and the game starts with him reading them
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592d827: The torch crackles the whole time it is burning
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1ddc8d8: A hand that holds a torch, and real fire in it
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3c2e4bd: An arm to hold the torch up with
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20a0160: Stop the dust overtaking the man
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77b2b94: Run the checks silent
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51533eb: Take the twang off the gatekeeper's spear
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19124d7: The torch, the moment of being seen, and the village itself
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2d2b3a6: One voice per kind of drained, and a key off a hook
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e14f7d2: Stop drawing what he is carrying on his body
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9c8e66f: The door glow is the dropped scrap's glow, not my own version of it
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d52e9f5: Holes the shape of what goes in them
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332a94e: The patch and the key glow in the dark
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dd4a694: The key was invisible, and it is called an inventory
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d174e93: The wall asks, and the sky answers
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22 days ago
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22df91f: The readout is off by default
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11622c6: The help line named a mode that no longer exists
Verified signaturePublished from cloudronin/astara@11622c60d7b090b4134a8b39a72f4cf3cf1fb69262f5212
23 days ago
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eb6e8a3: The page in his hand
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they walk home
Verified signatureFile a fragment on the right door and the person it belonged to gets up, walks home, opens their own door and stands in it. The key is inside. Four keys open the gate. - The gate's old condition -- four fragments he had LOOKED at -- is deleted. - The wall frame is gone. One nail beside each door: the letter hangs there, take it and the patch of cleaner wall it left is where a fragment goes. - The gatehouse moved beside the gate, so the gatekeeper's walk home is on screen. He is the tutorial for the whole ending. - Drained now drag a foot, off a real recording, one per walk cycle. - 25 standing checks, all passing at the road, at ?at=bowl and at ?at=gate.835b445 -
Every placeholder pose of the prince is gone. Her drawing everywhere but the swing and the fall.
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The hurt pose is gone. The eye says it.
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The eye is the health bar. Every pose has one, and it dims.
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Her standing prince, with his eye kept white.
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A glance is free and a stare is not. Letters remember their house.
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24 days ago
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Readout hard against the top edge.
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The keys are their own line, always on, keyboards only.
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Taking a letter no longer needs the torch held, and MARK moves under the right thumb.
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Readout: half the height, and the constants are gone from it.
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Readout: white on a dark stroke, so it survives the canopy.
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The map was never a map. The sheet is an inventory now: one page, a counter, and where each page is filed.
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The letter is an object: light it to read it, take it to keep it.
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An empty frame over every door. The cue has to be in the world, not on the sheet.
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Marking had no affordance. Two wordless cues, and the help line that ran off the screen.
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L1-L5: the letters. Torn pages, the band, the sheaf, marking the map.
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?debug=0 for phones, which have no backtick key
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Mobile audio: ask iOS for a playback session, and make the readout legible on a phone
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Health and level restart: six hits, no bar, death takes the map with it
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Village one: the bowl, the houses, the map, the population, the gate
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25 days ago
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Trunks: blur 4 by eye, warm 0.6
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Continuous tone: smooth sky, haze and defocus by distance, vignette
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Her run cycle, recorded footsteps, ground fix, walk speed 430
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Touch controls: walk, torch, swing and take on a phone
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The forest level: walk, watchers, kept objects, the crowd that ends it
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Torch demo: silhouette world, torch reveal, sword rule
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