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| \input texinfo -*- texinfo -*- | |
| UTF-8 | |
| Developer Documentation | |
| {Developer Documentation} | |
| titlepage | |
| Introduction | |
| This text is concerned with the development {of} FFmpeg itself. Information | |
| on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in: | |
| the installed header files | |
| {http://ffmpeg.org/doxygen/trunk/index.html, the Doxygen documentation} | |
| generated from the headers | |
| the examples under {doc/examples} | |
| itemize | |
| If you modify FFmpeg code for your own use case, you are highly encouraged to | |
| {submit your changes back to us}, using this document as a guide. There are | |
| both pragmatic and ideological reasons to do so: | |
| Maintaining external changes to keep up with upstream development is | |
| time-consuming and error-prone. With your code in the main tree, it will be | |
| maintained by FFmpeg developers. | |
| FFmpeg developers include leading experts in the field who can find bugs or | |
| design flaws in your code. | |
| By supporting the project you find useful you ensure it continues to be | |
| maintained and developed. | |
| itemize | |
| For more detailed legal information about the use of FFmpeg in | |
| external programs read the {LICENSE} file in the source tree and | |
| consult {https://ffmpeg.org/legal.html}. | |
| Contributing code | |
| All proposed code changes should be submitted for review to | |
| {mailto:ffmpeg-devel@.org, the development mailing list}, as | |
| described in more detail in the {Submitting patches} chapter. The code | |
| should comply with the {Development Policy} and follow the {Coding Rules}. | |
| The developer making the commit and the author are responsible for their changes | |
| and should try to fix issues their commit causes. | |
| {Coding Rules} | |
| Coding Rules | |
| Language | |
| FFmpeg is mainly programmed in the ISO C99 language, extended with: | |
| Atomic operations from C11 {stdatomic.h}. They are emulated on | |
| architectures/compilers that do not support them, so all FFmpeg-internal code | |
| may use atomics without any extra checks. However, {stdatomic.h} must not | |
| be included in public headers, so they stay C99-compatible. | |
| itemize | |
| Compiler-specific extensions may be used with good reason, but must not be | |
| depended on, i.e. the code must still compile and work with compilers lacking | |
| the extension. | |
| The following C99 features must not be used anywhere in the codebase: | |
| variable-length arrays; | |
| complex numbers; | |
| mixed statements and declarations. | |
| itemize | |
| SIMD/DSP | |
| {SIMD/DSP} | |
| As modern compilers are unable to generate efficient SIMD or other | |
| performance-critical DSP code from plain C, handwritten assembly is used. | |
| Usually such code is isolated in a separate function. Then the standard approach | |
| is writing multiple versions of this function – a plain C one that works | |
| everywhere and may also be useful for debugging, and potentially multiple | |
| architecture-specific optimized implementations. Initialization code then | |
| chooses the best available version at runtime and loads it into a function | |
| pointer; the function in question is then always called through this pointer. | |
| The specific syntax used for writing assembly is: | |
| NASM on x86; | |
| GAS on ARM. | |
| itemize | |
| A unit testing framework for assembly called {checkasm} lives under | |
| {tests/checkasm}. All new assembly should come with {checkasm} tests; | |
| adding tests for existing assembly that lacks them is also strongly encouraged. | |
| Other languages | |
| Other languages than C may be used in special cases: | |
| Compiler intrinsics or inline assembly when the code in question cannot be | |
| written in the standard way described in the {SIMD/DSP} section. This | |
| typically applies to code that needs to be inlined. | |
| Objective-C where required for interacting with macOS-specific interfaces. | |
| itemize | |
| Code formatting conventions | |
| There are the following guidelines regarding the indentation in files: | |
| Indent size is 4. | |
| The TAB character is forbidden outside of Makefiles as is any | |
| form of trailing whitespace. Commits containing either will be | |
| rejected by the git repository. | |
| You should try to limit your code lines to 80 characters; however, do so if | |
| and only if this improves readability. | |
| K&R coding style is used. | |
| itemize | |
| The presentation is one inspired by 'indent -i4 -kr -nut'. | |
| Vim configuration | |
| In order to configure Vim to follow FFmpeg formatting conventions, paste | |
| the following snippet into your {.vimrc}: | |
| " indentation rules for FFmpeg: 4 spaces, no tabs | |
| set expandtab | |
| set shiftwidth=4 | |
| set softtabstop=4 | |
| set cindent | |
| set cinoptions=(0 | |
| " Allow tabs in Makefiles. | |
| autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8 | |
| " Trailing whitespace and tabs are forbidden, so highlight them. | |
| highlight ForbiddenWhitespace ctermbg=red guibg=red | |
| match ForbiddenWhitespace /\s\+$\|\t/ | |
| " Do not highlight spaces at the end of line while typing on that line. | |
| autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/ | |
| example | |
| Emacs configuration | |
| For Emacs, add these roughly equivalent lines to your {.emacs.d/init.el}: | |
| (c-add-style "ffmpeg" | |
| '("k&r" | |
| (c-basic-offset . 4) | |
| (indent-tabs-mode . nil) | |
| (show-trailing-whitespace . t) | |
| (c-offsets-alist | |
| (statement-cont . (c-lineup-assignments +))) | |
| ) | |
| ) | |
| (setq c-default-style "ffmpeg") | |
| @end lisp | |
| @section Comments | |
| Use the JavaDoc/Doxygen format (see examples below) so that code documentation | |
| can be generated automatically. All nontrivial functions should have a comment | |
| above them explaining what the function does, even if it is just one sentence. | |
| All structures and their member variables should be documented, too. | |
| Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace | |
| @code{//!} with @code{///} and similar. Also @@ syntax should be employed | |
| for markup commands, i.e. use @code{@@param} and not @code{\param}. | |
| @example | |
| /** | |
| * @@file | |
| * MPEG codec. | |
| * @@author ... | |
| */ | |
| /** | |
| * Summary sentence. | |
| * more text ... | |
| * ... | |
| */ | |
| typedef struct Foobar @{ | |
| int var1; /**< var1 description */ | |
| int var2; ///< var2 description | |
| /** var3 description */ | |
| int var3; | |
| @} Foobar; | |
| /** | |
| * Summary sentence. | |
| * more text ... | |
| * ... | |
| * @@param my_parameter description of my_parameter | |
| * @@return return value description | |
| */ | |
| int myfunc(int my_parameter) | |
| ... | |
| @end example | |
| @anchor{Naming conventions} | |
| @section Naming conventions | |
| Names of functions, variables, and struct members must be lowercase, using | |
| underscores (_) to separate words. For example, @samp{avfilter_get_video_buffer} | |
| is an acceptable function name and @samp{AVFilterGetVideo} is not. | |
| Struct, union, enum, and typedeffed type names must use CamelCase. All structs | |
| and unions should be typedeffed to the same name as the struct/union tag, e.g. | |
| @code{typedef struct AVFoo @{ ... @} AVFoo;}. Enums are typically not | |
| typedeffed. | |
| Enumeration constants and macros must be UPPERCASE, except for macros | |
| masquerading as functions, which should use the function naming convention. | |
| All identifiers in the libraries should be namespaced as follows: | |
| @itemize @bullet | |
| @item | |
| No namespacing for identifiers with file and lower scope (e.g. local variables, | |
| static functions), and struct and union members, | |
| @item | |
| The @code{ff_} prefix must be used for variables and functions visible outside | |
| of file scope, but only used internally within a single library, e.g. | |
| @samp{ff_w64_demuxer}. This prevents name collisions when FFmpeg is statically | |
| linked. | |
| @item | |
| For variables and functions visible outside of file scope, used internally | |
| across multiple libraries, use @code{avpriv_} as prefix, for example, | |
| @samp{avpriv_report_missing_feature}. | |
| @item | |
| All other internal identifiers, like private type or macro names, should be | |
| namespaced only to avoid possible internal conflicts. E.g. @code{H264_NAL_SPS} | |
| vs. @code{HEVC_NAL_SPS}. | |
| @item | |
| Each library has its own prefix for public symbols, in addition to the | |
| commonly used @code{av_} (@code{avformat_} for libavformat, | |
| @code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc). | |
| Check the existing code and choose names accordingly. | |
| @item | |
| Other public identifiers (struct, union, enum, macro, type names) must use their | |
| library's public prefix ({AV}, {Sws}, or {Swr}). | |
| itemize | |
| Furthermore, name space reserved for the system should not be invaded. | |
| Identifiers ending in {_t} are reserved by | |
| {http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}. | |
| Also avoid names starting with {__} or {_} followed by an uppercase | |
| letter as they are reserved by the C standard. Names starting with {_} | |
| are reserved at the file level and may not be used for externally visible | |
| symbols. If in doubt, just avoid names starting with {_} altogether. | |
| Miscellaneous conventions | |
| fprintf and printf are forbidden in libavformat and libavcodec, | |
| please use av_log() instead. | |
| Casts should be used only when necessary. Unneeded parentheses | |
| should also be avoided if they don't make the code easier to understand. | |
| @end itemize | |
| @anchor{Development Policy} | |
| @chapter Development Policy | |
| @section Patches/Committing | |
| @subheading Licenses for patches must be compatible with FFmpeg. | |
| Contributions should be licensed under the | |
| @uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1}, | |
| including an "or any later version" clause, or, if you prefer | |
| a gift-style license, the | |
| @uref{http://opensource.org/licenses/isc-license.txt, ISC} or | |
| @uref{http://mit-license.org/, MIT} license. | |
| @uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including | |
| an "or any later version" clause is also acceptable, but LGPL is | |
| preferred. | |
| If you add a new file, give it a proper license header. Do not copy and | |
| paste it from a random place, use an existing file as template. | |
| @subheading You must not commit code which breaks FFmpeg! | |
| This means unfinished code which is enabled and breaks compilation, | |
| or compiles but does not work/breaks the regression tests. Code which | |
| is unfinished but disabled may be permitted under-circumstances, like | |
| missing samples or an implementation with a small subset of features. | |
| Always check the mailing list for any reviewers with issues and test | |
| FATE before you push. | |
| @subheading Keep the main commit message short with an extended description below. | |
| The commit message should have a short first line in the form of | |
| a @samp{topic: short description} as a header, separated by a newline | |
| from the body consisting of an explanation of why the change is necessary. | |
| If the commit fixes a known bug on the bug tracker, the commit message | |
| should include its bug ID. Referring to the issue on the bug tracker does | |
| not exempt you from writing an excerpt of the bug in the commit message. | |
| @subheading Testing must be adequate but not excessive. | |
| If it works for you, others, and passes FATE then it should be OK to commit | |
| it, provided it fits the other committing criteria. You should not worry about | |
| over-testing things. If your code has problems (portability, triggers | |
| compiler bugs, unusual environment etc) they will be reported and eventually | |
| fixed. | |
| @subheading Do not commit unrelated changes together. | |
| They should be split them into self-contained pieces. Also do not forget | |
| that if part B depends on part A, but A does not depend on B, then A can | |
| and should be committed first and separate from B. Keeping changes well | |
| split into self-contained parts makes reviewing and understanding them on | |
| the commit log mailing list easier. This also helps in case of debugging | |
| later on. | |
| Also if you have doubts about splitting or not splitting, do not hesitate to | |
| ask/discuss it on the developer mailing list. | |
| @subheading Ask before you change the build system (configure, etc). | |
| Do not commit changes to the build system (Makefiles, configure script) | |
| which change behavior, defaults etc, without asking first. The same | |
| applies to compiler warning fixes, trivial looking fixes and to code | |
| maintained by other developers. We usually have a reason for doing things | |
| the way we do. Send your changes as patches to the ffmpeg-devel mailing | |
| list, and if the code maintainers say OK, you may commit. This does not | |
| apply to files you wrote and/or maintain. | |
| @subheading Cosmetic changes should be kept in separate patches. | |
| We refuse source indentation and other cosmetic changes if they are mixed | |
| with functional changes, such commits will be rejected and removed. Every | |
| developer has his own indentation style, you should not change it. Of course | |
| if you (re)write something, you can use your own style, even though we would | |
| prefer if the indentation throughout FFmpeg was consistent (Many projects | |
| force a given indentation style - we do not.). If you really need to make | |
| indentation changes (try to avoid this), separate them strictly from real | |
| changes. | |
| NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code, | |
| then either do NOT change the indentation of the inner part within (do not | |
| move it to the right)! or do so in a separate commit | |
| @subheading Commit messages should always be filled out properly. | |
| Always fill out the commit log message. Describe in a few lines what you | |
| changed and why. You can refer to mailing list postings if you fix a | |
| particular bug. Comments such as "fixed!" or "Changed it." are unacceptable. | |
| Recommended format: | |
| @example | |
| area changed: Short 1 line description | |
| details describing what and why and giving references. | |
| @end example | |
| @subheading Credit the author of the patch. | |
| Make sure the author of the commit is set correctly. (see git commit --author) | |
| If you apply a patch, send an | |
| answer to ffmpeg-devel (or wherever you got the patch from) saying that | |
| you applied the patch. | |
| @subheading Complex patches should refer to discussion surrounding them. | |
| When applying patches that have been discussed (at length) on the mailing | |
| list, reference the thread in the log message. | |
| @subheading Always wait long enough before pushing changes | |
| Do NOT commit to code actively maintained by others without permission. | |
| Send a patch to ffmpeg-devel. If no one answers within a reasonable | |
| time-frame (12h for build failures and security fixes, 3 days small changes, | |
| 1 week for big patches) then commit your patch if you think it is OK. | |
| Also note, the maintainer can simply ask for more time to review! | |
| @section Code | |
| @subheading Warnings for correct code may be disabled if there is no other option. | |
| Compiler warnings indicate potential bugs or code with bad style. If a type of | |
| warning always points to correct and clean code, that warning should | |
| be disabled, not the code changed. | |
| Thus the remaining warnings can either be bugs or correct code. | |
| If it is a bug, the bug has to be fixed. If it is not, the code should | |
| be changed to not generate a warning unless that causes a slowdown | |
| or obfuscates the code. | |
| @subheading Check untrusted input properly. | |
| Never write to unallocated memory, never write over the end of arrays, | |
| always check values read from some untrusted source before using them | |
| as array index or other risky things. | |
| @section Library public interfaces | |
| Every library in FFmpeg provides a set of public APIs in its installed headers, | |
| which are those listed in the variable @code{HEADERS} in that library's | |
| {Makefile}. All identifiers defined in those headers (except for those | |
| explicitly documented otherwise), and corresponding symbols exported from | |
| compiled shared or static libraries are considered public interfaces and must | |
| comply with the API and ABI compatibility rules described in this section. | |
| Public APIs must be backward compatible within a given major version. I.e. any | |
| valid user code that compiles and works with a given library version must still | |
| compile and work with any later version, as long as the major version number is | |
| unchanged. "Valid user code" here means code that is calling our APIs in a | |
| documented and/or intended manner and is not relying on any undefined behavior. | |
| Incrementing the major version may break backward compatibility, but only to the | |
| extent described in {Major version bumps}. | |
| We also guarantee backward ABI compatibility for shared and static libraries. | |
| I.e. it should be possible to replace a shared or static build of our library | |
| with a build of any later version (re-linking the user binary in the static | |
| case) without breaking any valid user binaries, as long as the major version | |
| number remains unchanged. | |
| Adding new interfaces | |
| Any new public identifiers in installed headers are considered new API - this | |
| includes new functions, structs, macros, enum values, typedefs, new fields in | |
| existing functions, new installed headers, etc. Consider the following | |
| guidelines when adding new APIs. | |
| Motivation | |
| While new APIs can be added relatively easily, changing or removing them is much | |
| harder due to abovementioned compatibility requirements. You should then | |
| consider carefully whether the functionality you are adding really needs to be | |
| exposed to our callers as new public API. | |
| Your new API should have at least one well-established use case outside of the | |
| library that cannot be easily achieved with existing APIs. Every library in | |
| FFmpeg also has a defined scope - your new API must fit within it. | |
| Replacing existing APIs | |
| If your new API is replacing an existing one, it should be strictly superior to | |
| it, so that the advantages of using the new API outweight the cost to the | |
| callers of changing their code. After adding the new API you should then | |
| deprecate the old one and schedule it for removal, as described in | |
| {Removing interfaces}. | |
| If you deem an existing API deficient and want to fix it, the preferred approach | |
| in most cases is to add a differently-named replacement and deprecate the | |
| existing API rather than modify it. It is important to make the changes visible | |
| to our callers (e.g. through compile- or run-time deprecation warnings) and make | |
| it clear how to transition to the new API (e.g. in the Doxygen documentation or | |
| on the wiki). | |
| API design | |
| The FFmpeg libraries are used by a variety of callers to perform a wide range of | |
| multimedia-related processing tasks. You should therefore - within reason - try | |
| to design your new API for the broadest feasible set of use cases and avoid | |
| unnecessarily limiting it to a specific type of callers (e.g. just media | |
| playback or just transcoding). | |
| Consistency | |
| Check whether similar APIs already exist in FFmpeg. If they do, try to model | |
| your new addition on them to achieve better overall consistency. | |
| The naming of your new identifiers should follow the {Naming conventions} | |
| and be aligned with other similar APIs, if applicable. | |
| Extensibility | |
| You should also consider how your API might be extended in the future in a | |
| backward-compatible way. If you are adding a new struct {AVFoo}, the | |
| standard approach is requiring the caller to always allocate it through a | |
| constructor function, typically named {av_foo_alloc()}. This way new fields | |
| may be added to the end of the struct without breaking ABI compatibility. | |
| Typically you will also want a destructor - {av_foo_free(AVFoo**)} that | |
| frees the indirectly supplied object (and its contents, if applicable) and | |
| writes {NULL} to the supplied pointer, thus eliminating the potential | |
| dangling pointer in the caller's memory. | |
| If you are adding new functions, consider whether it might be desirable to tweak | |
| their behavior in the future - you may want to add a flags argument, even though | |
| it would be unused initially. | |
| @subsubheading Documentation | |
| All new APIs must be documented as Doxygen-formatted comments above the | |
| identifiers you add to the public headers. You should also briefly mention the | |
| change in @file{doc/APIchanges}. | |
| @subsubheading Bump the version | |
| Backward-incompatible API or ABI changes require incrementing (bumping) the | |
| major version number, as described in @ref{Major version bumps}. Major | |
| bumps are significant events that happen on a schedule - so if your change | |
| strictly requires one you should add it under @code{#if} preprocesor guards that | |
| disable it until the next major bump happens. | |
| New APIs that can be added without breaking API or ABI compatibility require | |
| bumping the minor version number. | |
| Incrementing the third (micro) version component means a noteworthy binary | |
| compatible change (e.g. encoder bug fix that matters for the decoder). The third | |
| component always starts at 100 to distinguish FFmpeg from Libav. | |
| @anchor{Removing interfaces} | |
| @subsection Removing interfaces | |
| Due to abovementioned compatibility guarantees, removing APIs is an involved | |
| process that should only be undertaken with good reason. Typically a deficient, | |
| restrictive, or otherwise inadequate API is replaced by a superior one, though | |
| it does at times happen that we remove an API without any replacement (e.g. when | |
| the feature it provides is deemed not worth the maintenance effort, out of scope | |
| of the project, fundamentally flawed, etc.). | |
| The removal has two steps - first the API is deprecated and scheduled for | |
| removal, but remains present and functional. The second step is actually | |
| removing the API - this is described in @ref{Major version bumps}. | |
| To deprecate an API you should signal to our users that they should stop using | |
| it. E.g. if you intend to remove struct members or functions, you should mark | |
| them with @code{attribute_deprecated}. When this cannot be done, it may be | |
| possible to detect the use of the deprecated API at runtime and print a warning | |
| (though take care not to print it too often). You should also document the | |
| deprecation (and the replacement, if applicable) in the relevant Doxygen | |
| documentation block. | |
| Finally, you should define a deprecation guard along the lines of | |
| @code{#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)} (where XX is the major | |
| version in which the API will be removed) in @file{libavbar/version_major.h} | |
| (@file{version.h} in case of @code{libavutil}). Then wrap all uses of the | |
| deprecated API in @code{#if FF_API_<FOO> .... #endif}, so that the code will | |
| automatically get disabled once the major version reaches XX. You can also use | |
| @code{FF_DISABLE_DEPRECATION_WARNINGS} and @code{FF_ENABLE_DEPRECATION_WARNINGS} | |
| to suppress compiler deprecation warnings inside these guards. You should test | |
| that the code compiles and works with the guard macro evaluating to both true | |
| and false. | |
| @anchor{Major version bumps} | |
| @subsection Major version bumps | |
| A major version bump signifies an API and/or ABI compatibility break. To reduce | |
| the negative effects on our callers, who are required to adapt their code, | |
| backward-incompatible changes during a major bump should be limited to: | |
| @itemize @bullet | |
| @item | |
| Removing previously deprecated APIs. | |
| @item | |
| Performing ABI- but not API-breaking changes, like reordering struct contents. | |
| @end itemize | |
| @section Documentation/Other | |
| @subheading Subscribe to the ffmpeg-devel mailing list. | |
| It is important to be subscribed to the | |
| @uref{https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel} | |
| mailing list. Almost any non-trivial patch is to be sent there for review. | |
| Other developers may have comments about your contribution. We expect you see | |
| those comments, and to improve it if requested. (N.B. Experienced committers | |
| have other channels, and may sometimes skip review for trivial fixes.) Also, | |
| discussion here about bug fixes and FFmpeg improvements by other developers may | |
| be helpful information for you. Finally, by being a list subscriber, your | |
| contribution will be posted immediately to the list, without the moderation | |
| hold which messages from non-subscribers experience. | |
| However, it is more important to the project that we receive your patch than | |
| that you be subscribed to the ffmpeg-devel list. If you have a patch, and don't | |
| want to subscribe and discuss the patch, then please do send it to the list | |
| anyway. | |
| Subscribe to the ffmpeg-cvslog mailing list. | |
| Diffs of all commits are sent to the | |
| {https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog, ffmpeg-cvslog} | |
| mailing list. Some developers read this list to review all code base changes | |
| from all sources. Subscribing to this list is not mandatory. | |
| Keep the documentation up to date. | |
| Update the documentation if you change behavior or add features. If you are | |
| unsure how best to do this, send a patch to ffmpeg-devel, the documentation | |
| maintainer(s) will review and commit your stuff. | |
| Important discussions should be accessible to all. | |
| Try to keep important discussions and requests (also) on the public | |
| developer mailing list, so that all developers can benefit from them. | |
| Check your entries in MAINTAINERS. | |
| Make sure that no parts of the codebase that you maintain are missing from the | |
| {MAINTAINERS} file. If something that you want to maintain is missing add it with | |
| your name after it. | |
| If at some point you no longer want to maintain some code, then please help in | |
| finding a new maintainer and also don't forget to update the @file{MAINTAINERS} file. | |
| We think our rules are not too hard. If you have comments, contact us. | |
| @anchor{Submitting patches} | |
| @chapter Submitting patches | |
| First, read the @ref{Coding Rules} above if you did not yet, in particular | |
| the rules regarding patch submission. | |
| When you submit your patch, please use @code{git format-patch} or | |
| @code{git send-email}. We cannot read other diffs :-). | |
| Also please do not submit a patch which contains several unrelated changes. | |
| Split it into separate, self-contained pieces. This does not mean splitting | |
| file by file. Instead, make the patch as small as possible while still | |
| keeping it as a logical unit that contains an individual change, even | |
| if it spans multiple files. This makes reviewing your patches much easier | |
| for us and greatly increases your chances of getting your patch applied. | |
| Use the patcheck tool of FFmpeg to check your patch. | |
| The tool is located in the tools directory. | |
| Run the @ref{Regression tests} before submitting a patch in order to verify | |
| it does not cause unexpected problems. | |
| It also helps quite a bit if you tell us what the patch does (for example | |
| 'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant | |
| and has no lrint()') | |
| Also please if you send several patches, send each patch as a separate mail, | |
| do not attach several unrelated patches to the same mail. | |
| Patches should be posted to the | |
| {https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel} | |
| mailing list. Use {git send-email} when possible since it will properly | |
| send patches without requiring extra care. If you cannot, then send patches | |
| as base64-encoded attachments, so your patch is not trashed during | |
| transmission. Also ensure the correct mime type is used | |
| (text/x-diff or text/x-patch or at least text/plain) and that only one | |
| patch is inline or attached per mail. | |
| You can check {https://patchwork.ffmpeg.org}, if your patch does not show up, its mime type | |
| likely was wrong. | |
| Sending patches from email clients | |
| Using {git send-email} might not be desirable for everyone. The | |
| following trick allows to send patches via email clients in a safe | |
| way. It has been tested with Outlook and Thunderbird (with X-Unsent | |
| extension) and might work with other applications. | |
| Create your patch like this: | |
| git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel.org -1 1a2b3c4d | |
| verbatim | |
| Now you'll just need to open the eml file with the email application | |
| and execute 'Send'. | |
| @subheading Reviews | |
| Your patch will be reviewed on the mailing list. You will likely be asked | |
| to make some changes and are expected to send in an improved version that | |
| incorporates the requests from the review. This process may go through | |
| several iterations. Once your patch is deemed good enough, some developer | |
| will pick it up and commit it to the official FFmpeg tree. | |
| Give us a few days to react. But if some time passes without reaction, | |
| send a reminder by email. Your patch should eventually be dealt with. | |
| @chapter New codecs or formats checklist | |
| @enumerate | |
| @item | |
| Did you use av_cold for codec initialization and close functions? | |
| @item | |
| Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or | |
| AVInputFormat/AVOutputFormat struct? | |
| @item | |
| Did you bump the minor version number (and reset the micro version | |
| number) in @file{libavcodec/version.h} or @file{libavformat/version.h}? | |
| @item | |
| Did you register it in @file{allcodecs.c} or @file{allformats.c}? | |
| @item | |
| Did you add the AVCodecID to @file{avcodec.h}? | |
| When adding new codec IDs, also add an entry to the codec descriptor | |
| list in @file{libavcodec/codec_desc.c}. | |
| @item | |
| If it has a FourCC, did you add it to @file{libavformat/riff.c}, | |
| even if it is only a decoder? | |
| @item | |
| Did you add a rule to compile the appropriate files in the Makefile? | |
| Remember to do this even if you're just adding a format to a file that is | |
| already being compiled by some other rule, like a raw demuxer. | |
| Did you add an entry to the table of supported formats or codecs in | |
| {doc/general.texi}? | |
| Did you add an entry in the Changelog? | |
| If it depends on a parser or a library, did you add that dependency in | |
| configure? | |
| Did you {git add} the appropriate files before committing? | |
| Did you make sure it compiles standalone, i.e. with | |
| {configure --disable-everything --enable-decoder=foo} | |
| (or {--enable-demuxer} or whatever your component is)? | |
| enumerate | |
| Patch submission checklist | |
| Does {make fate} pass with the patch applied? | |
| Was the patch generated with git format-patch or send-email? | |
| Did you sign-off your patch? ({git commit -s}) | |
| See {https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst, Sign your work} for the meaning | |
| of {sign-off}. | |
| Did you provide a clear git commit log message? | |
| Is the patch against latest FFmpeg git master branch? | |
| Are you subscribed to ffmpeg-devel? | |
| (the list is subscribers only due to spam) | |
| Have you checked that the changes are minimal, so that the same cannot be | |
| achieved with a smaller patch and/or simpler final code? | |
| If the change is to speed critical code, did you benchmark it? | |
| If you did any benchmarks, did you provide them in the mail? | |
| Have you checked that the patch does not introduce buffer overflows or | |
| other security issues? | |
| Did you test your decoder or demuxer against damaged data? If no, see | |
| tools/trasher, the noise bitstream filter, and | |
| {http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer | |
| should not crash, end in a (near) infinite loop, or allocate ridiculous | |
| amounts of memory when fed damaged data. | |
| Did you test your decoder or demuxer against sample files? | |
| Samples may be obtained at {https://samples.ffmpeg.org}. | |
| Does the patch not mix functional and cosmetic changes? | |
| Did you add tabs or trailing whitespace to the code? Both are forbidden. | |
| Is the patch attached to the email you send? | |
| Is the mime type of the patch correct? It should be text/x-diff or | |
| text/x-patch or at least text/plain and not application/octet-stream. | |
| If the patch fixes a bug, did you provide a verbose analysis of the bug? | |
| If the patch fixes a bug, did you provide enough information, including | |
| a sample, so the bug can be reproduced and the fix can be verified? | |
| Note please do not attach samples >100k to mails but rather provide a | |
| URL, you can upload to {https://streams.videolan.org/upload/}. | |
| Did you provide a verbose summary about what the patch does change? | |
| Did you provide a verbose explanation why it changes things like it does? | |
| Did you provide a verbose summary of the user visible advantages and | |
| disadvantages if the patch is applied? | |
| Did you provide an example so we can verify the new feature added by the | |
| patch easily? | |
| If you added a new file, did you insert a license header? It should be | |
| taken from FFmpeg, not randomly copied and pasted from somewhere else. | |
| You should maintain alphabetical order in alphabetically ordered lists as | |
| long as doing so does not break API/ABI compatibility. | |
| Lines with similar content should be aligned vertically when doing so | |
| improves readability. | |
| Consider adding a regression test for your code. | |
| If you added YASM code please check that things still work with --disable-yasm. | |
| Make sure you check the return values of function and return appropriate | |
| error codes. Especially memory allocation functions like {av_malloc()} | |
| are notoriously left unchecked, which is a serious problem. | |
| Test your code with valgrind and or Address Sanitizer to ensure it's free | |
| of leaks, out of array accesses, etc. | |
| @end enumerate | |
| @chapter Patch review process | |
| All patches posted to ffmpeg-devel will be reviewed, unless they contain a | |
| clear note that the patch is not for the git master branch. | |
| Reviews and comments will be posted as replies to the patch on the | |
| mailing list. The patch submitter then has to take care of every comment, | |
| that can be by resubmitting a changed patch or by discussion. Resubmitted | |
| patches will themselves be reviewed like any other patch. If at some point | |
| a patch passes review with no comments then it is approved, that can for | |
| simple and small patches happen immediately while large patches will generally | |
| have to be changed and reviewed many times before they are approved. | |
| After a patch is approved it will be committed to the repository. | |
| We will review all submitted patches, but sometimes we are quite busy so | |
| especially for large patches this can take several weeks. | |
| If you feel that the review process is too slow and you are willing to try to | |
| take over maintainership of the area of code you change then just clone | |
| git master and maintain the area of code there. We will merge each area from | |
| where its best maintained. | |
| When resubmitting patches, please do not make any significant changes | |
| not related to the comments received during review. Such patches will | |
| be rejected. Instead, submit significant changes or new features as | |
| separate patches. | |
| Everyone is welcome to review patches. Also if you are waiting for your patch | |
| to be reviewed, please consider helping to review other patches, that is a great | |
| way to get everyone's patches reviewed sooner. | |
| {Regression tests} | |
| Regression tests | |
| Before submitting a patch (or committing to the repository), you should at least | |
| test that you did not break anything. | |
| Running 'make fate' accomplishes this, please see {fate.html} for details. | |
| [Of course, some patches may change the results of the regression tests. In | |
| this case, the reference results of the regression tests shall be modified | |
| accordingly]. | |
| Adding files to the fate-suite dataset | |
| If you need a sample uploaded send a mail to samples-request. | |
| When there is no muxer or encoder available to generate test media for a | |
| specific test then the media has to be included in the fate-suite. | |
| First please make sure that the sample file is as small as possible to test the | |
| respective decoder or demuxer sufficiently. Large files increase network | |
| bandwidth and disk space requirements. | |
| Once you have a working fate test and fate sample, provide in the commit | |
| message or introductory message for the patch series that you post to | |
| the ffmpeg-devel mailing list, a direct link to download the sample media. | |
| Visualizing Test Coverage | |
| The FFmpeg build system allows visualizing the test coverage in an easy | |
| manner with the coverage tools {gcov}/{lcov}. This involves | |
| the following steps: | |
| Configure to compile with instrumentation enabled: | |
| {configure --toolchain=gcov}. | |
| Run your test case, either manually or via FATE. This can be either | |
| the full FATE regression suite, or any arbitrary invocation of any | |
| front-end tool provided by FFmpeg, in any combination. | |
| Run {make lcov} to generate coverage data in HTML format. | |
| View {lcov/index.html} in your preferred HTML viewer. | |
| enumerate | |
| You can use the command {make lcov-reset} to reset the coverage | |
| measurements. You will need to rerun {make lcov} after running a | |
| new test. | |
| Using Valgrind | |
| The configure script provides a shortcut for using valgrind to spot bugs | |
| related to memory handling. Just add the option | |
| {--toolchain=valgrind-memcheck} or {--toolchain=valgrind-massif} | |
| to your configure line, and reasonable defaults will be set for running | |
| FATE under the supervision of either the {memcheck} or the | |
| {massif} tool of the valgrind suite. | |
| In case you need finer control over how valgrind is invoked, use the | |
| {--target-exec='valgrind <your_custom_valgrind_options>} option in | |
| your configure line instead. | |
| @anchor{Release process} | |
| @chapter Release process | |
| FFmpeg maintains a set of @strong{release branches}, which are the | |
| recommended deliverable for system integrators and distributors (such as | |
| Linux distributions, etc.). At regular times, a @strong{release | |
| manager} prepares, tests and publishes tarballs on the | |
| @url{https://ffmpeg.org} website. | |
| There are two kinds of releases: | |
| @enumerate | |
| @item | |
| @strong{Major releases} always include the latest and greatest | |
| features and functionality. | |
| @item | |
| @strong{Point releases} are cut from @strong{release} branches, | |
| which are named @code{release/X}, with @code{X} being the release | |
| version number. | |
| @end enumerate | |
| Note that we promise to our users that shared libraries from any FFmpeg | |
| release never break programs that have been @strong{compiled} against | |
| previous versions of @strong{the same release series} in any case! | |
| However, from time to time, we do make API changes that require adaptations | |
| in applications. Such changes are only allowed in (new) major releases and | |
| require further steps such as bumping library version numbers and/or | |
| adjustments to the symbol versioning file. Please discuss such changes | |
| on the @strong{ffmpeg-devel} mailing list in time to allow forward planning. | |
| @anchor{Criteria for Point Releases} | |
| @section Criteria for Point Releases | |
| Changes that match the following criteria are valid candidates for | |
| inclusion into a point release: | |
| @enumerate | |
| @item | |
| Fixes a security issue, preferably identified by a @strong{CVE | |
| number} issued by @url{http://cve.mitre.org/}. | |
| @item | |
| Fixes a documented bug in @url{https://trac.ffmpeg.org}. | |
| @item | |
| Improves the included documentation. | |
| @item | |
| Retains both source code and binary compatibility with previous | |
| point releases of the same release branch. | |
| @end enumerate | |
| The order for checking the rules is (1 OR 2 OR 3) AND 4. | |
| @section Release Checklist | |
| The release process involves the following steps: | |
| @enumerate | |
| @item | |
| Ensure that the @file{RELEASE} file contains the version number for | |
| the upcoming release. | |
| @item | |
| Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}. | |
| @item | |
| Announce the intent to do a release to the mailing list. | |
| @item | |
| Make sure all relevant security fixes have been backported. See | |
| @url{https://ffmpeg.org/security.html}. | |
| @item | |
| Ensure that the FATE regression suite still passes in the release | |
| branch on at least @strong{i386} and @strong{amd64} | |
| (cf. @ref{Regression tests}). | |
| @item | |
| Prepare the release tarballs in @code{bz2} and @code{gz} formats, and | |
| supplementing files that contain @code{gpg} signatures | |
| @item | |
| Publish the tarballs at @url{https://ffmpeg.org/releases}. Create and | |
| push an annotated tag in the form @code{nX}, with @code{X} | |
| containing the version number. | |
| @item | |
| Propose and send a patch to the @strong{ffmpeg-devel} mailing list | |
| with a news entry for the website. | |
| @item | |
| Publish the news entry. | |
| @item | |
| Send an announcement to the mailing list. | |
| @end enumerate | |
| @bye | |