NewProject / evaluation /datasets /branch_divergence.json
PPP
feat: add reproducible evaluation pipeline and structured interaction logging
1a91c20
[
{
"id": "branch_001_village_square",
"setup": {
"player": {
"location": "村庄广场",
"inventory": ["面包", "小型治疗药水"]
},
"world": {
"current_scene": "村庄广场"
}
},
"branches": [
{
"label": "talk_elder",
"input": "和村长老伯谈谈最近森林里的怪事"
},
{
"label": "go_inn",
"input": "前往村庄旅店"
},
{
"label": "explore_square",
"input": "探索一下村庄广场"
}
]
},
{
"id": "branch_002_resource_management",
"setup": {
"player": {
"location": "村庄旅店",
"inventory": ["面包", "小型治疗药水"],
"hp": 58,
"morale": 65,
"sanity": 80
},
"world": {
"current_scene": "村庄旅店"
}
},
"branches": [
{
"label": "rest",
"input": "休息一会儿"
},
{
"label": "use_potion",
"input": "使用小型治疗药水"
},
{
"label": "talk_innkeeper",
"input": "和旅店老板娘莉娜聊聊"
}
]
},
{
"id": "branch_003_roadside_choices",
"setup": {
"player": {
"location": "村口小路",
"inventory": ["面包", "小型治疗药水"],
"hp": 85
},
"world": {
"current_scene": "村口小路"
}
},
"branches": [
{
"label": "enter_forest",
"input": "前往黑暗森林入口"
},
{
"label": "return_square",
"input": "回村庄广场"
},
{
"label": "explore_road",
"input": "搜索附近有没有线索"
}
]
}
]