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# SPDX-License-Identifier: Apache-2.0
"""BVH parsing utilities and skeleton/animation conversion helpers."""
import re
from typing import Optional, Tuple
import numpy as np
import torch
from scipy.spatial.transform import Rotation
class BvhNode:
"""Lightweight tree node used to represent parsed BVH hierarchy lines."""
def __init__(self, value=[], parent=None):
"""Create a node from tokenized BVH line values."""
self.value = value
self.children = []
self.parent = parent
if self.parent:
self.parent.add_child(self)
def add_child(self, item):
"""Attach a child node and set its parent reference."""
item.parent = self
self.children.append(item)
def filter(self, key):
"""Yield direct children whose first token matches `key`."""
for child in self.children:
if child.value[0] == key:
yield child
def __iter__(self):
for child in self.children:
yield child
def __getitem__(self, key):
"""Return all tokens following `key` from the first matching child node."""
for child in self.children:
for index, item in enumerate(child.value):
if item == key:
if index + 1 >= len(child.value):
return None
else:
return child.value[index + 1 :]
raise IndexError("key {} not found".format(key))
def __repr__(self):
return str(" ".join(self.value))
@property
def name(self):
"""Joint name for `ROOT`/`JOINT` entries."""
return self.value[1]
class Bvh:
"""Parsed BVH file with hierarchy graph and per-frame channel values."""
def __init__(self, data: str, backend: Optional[str] = "graph"):
"""
Args:
data: Raw BVH file content.
backend: Parsing mode. `"graph"` keeps list-based frame storage,
while `"np"` precomputes a NumPy array and index caches.
"""
self.data = data
self.root = BvhNode()
self.frames = []
self.backend = backend
self.tokenize()
if self.backend == "np":
# cache important info for quick access later
self.build_data_array()
elif self.backend == "graph":
pass
else:
raise ValueError(f"Unknown backend for BVH loading: {backend}")
def build_data_array(self):
"""Build cached channel indices and contiguous frame data for `"np"` backend."""
joints = self.get_joints()
self.joint2idx = dict()
self.joint2channels = dict()
cur_idx = 0
for joint in joints:
self.joint2idx[joint.value[1]] = cur_idx
cur_idx += int(joint["CHANNELS"][0])
self.joint2channels[joint.value[1]] = joint["CHANNELS"][1:]
self.np_data_array = np.array(self.frames, dtype=np.float32)
def tokenize(self):
"""Tokenize BVH text and populate hierarchy plus frame values."""
first_round = []
accumulator = ""
for char in self.data:
if char not in ("\n", "\r"):
accumulator += char
elif accumulator:
first_round.append(re.split("\\s+", accumulator.strip()))
accumulator = ""
node_stack = [self.root]
frame_time_found = False
node = None
for item in first_round:
if frame_time_found:
self.frames.append(item)
continue
key = item[0]
if key == "{":
node_stack.append(node)
elif key == "}":
node_stack.pop()
else:
node = BvhNode(item)
# print("new node: ", node, "\nparent: ", node_stack[-1])
node_stack[-1].add_child(node)
if item[0] == "Frame" and item[1] == "Time:":
frame_time_found = True
def search(self, *items):
"""Depth-first search for nodes matching a prefix of tokens."""
found_nodes = []
def check_children(node):
if len(node.value) >= len(items):
failed = False
for index, item in enumerate(items):
if node.value[index] != item:
failed = True
break
if not failed:
found_nodes.append(node)
for child in node:
check_children(child)
check_children(self.root)
return found_nodes
def get_joints(self):
"""Return all `ROOT`/`JOINT` hierarchy joints in BVH traversal order."""
joints = []
def iterate_joints(joint):
joints.append(joint)
for child in joint.filter("JOINT"):
iterate_joints(child)
iterate_joints(next(self.root.filter("ROOT")))
return joints
def get_joints_names(self):
"""Return joint names in the same order as :meth:`get_joints`."""
joints = []
def iterate_joints(joint):
joints.append(joint.value[1])
for child in joint.filter("JOINT"):
iterate_joints(child)
iterate_joints(next(self.root.filter("ROOT")))
return joints
def joint_direct_children(self, name):
"""Return direct child joints of the given joint name."""
joint = self.get_joint(name)
return [child for child in joint.filter("JOINT")]
def get_joint_index(self, name):
"""Return hierarchy index of the named joint."""
return self.get_joints().index(self.get_joint(name))
def get_joint(self, name):
"""Return hierarchy node for a joint name."""
found = self.search("ROOT", name)
if not found:
found = self.search("JOINT", name)
if found:
return found[0]
raise LookupError("joint not found")
def joint_offset(self, name, idx=[0, 1, 2]):
"""Return selected `OFFSET` components for a joint."""
joint = self.get_joint(name)
offset = joint["OFFSET"]
if len(offset) < max(idx):
return None
return (float(offset[idx[0]]), float(offset[idx[1]]), float(offset[idx[2]]))
def joint_offset_rot(self, name):
"""Return optional rotational offset components from custom BVH files."""
return self.joint_offset(name, idx=[3, 4, 5])
def joint_channels(self, name):
"""Return channel names declared for a joint."""
if self.backend == "np":
return self.joint2channels[name]
else:
joint = self.get_joint(name)
return joint["CHANNELS"][1:]
def get_joint_channels_index(self, joint_name):
"""Return the flattened starting channel index for one joint."""
if self.backend == "np":
return self.joint2idx[joint_name]
else:
index = 0
for joint in self.get_joints():
if joint.value[1] == joint_name:
return index
index += int(joint["CHANNELS"][0])
raise LookupError("joint not found")
def get_joint_channel_index(self, joint, channel):
"""Return per-joint channel offset for a specific channel name."""
channels = self.joint_channels(joint)
if channel in channels:
channel_index = channels.index(channel)
else:
raise ValueError(f"Channel {channel} not found in {channels}")
return channel_index
def frame_joint_channel(self, frame_index, joint, channel, value=None):
"""Return one channel value for one joint at one frame index."""
joint_index = self.get_joint_channels_index(joint)
channel_index = self.get_joint_channel_index(joint, channel)
if channel_index == -1 and value is not None:
return value
if self.backend == "np":
return self.np_data_array[frame_index, joint_index + channel_index]
else:
return float(self.frames[frame_index][joint_index + channel_index])
def frame_joint_channels(self, frame_index, joint, channels, value=None):
"""Get single frame data for on specific joint from multiple specific channels (e.g.
Xrotation, Yrotation, Zrotation)."""
values = []
joint_index = self.get_joint_channels_index(joint)
if self.backend == "np":
channel_idx = [self.get_joint_channel_index(joint, channel) for channel in channels]
channel_idx = np.array(channel_idx) + joint_index
values = self.np_data_array[frame_index, channel_idx]
else:
for channel in channels:
channel_index = self.get_joint_channel_index(joint, channel)
if channel_index == -1 and value is not None:
values.append(value)
else:
values.append(float(self.frames[frame_index][joint_index + channel_index]))
return values
def frames_joint_channels(self, joint, channels, value=None):
"""Get all frame data for one joint from multiple channels (e.g. Xrotation, Yrotation,
Zrotation)."""
joint_index = self.get_joint_channels_index(joint)
if self.backend == "np":
channel_idx = [self.get_joint_channel_index(joint, channel) for channel in channels]
channel_idx = np.array(channel_idx) + joint_index
all_frames = self.np_data_array[:, channel_idx]
else:
all_frames = []
for frame in self.frames:
values = []
for channel in channels:
channel_index = self.get_joint_channel_index(joint, channel)
if channel_index == -1 and value is not None:
values.append(value)
else:
values.append(float(frame[joint_index + channel_index]))
all_frames.append(values)
return all_frames
def frames_joints_channels(self, joint_names, channels):
"""Get all frames for all specified joints with one specified set of channels."""
if self.backend != "np":
raise NotImplementedError("Only np backend is supported for this function")
joint_indices = [(joint_name, self.joint2idx[joint_name]) for joint_name in joint_names]
data_indices = []
for joint_name, joint_idx in joint_indices:
channel_indices = [self.get_joint_channel_index(joint_name, channel) for channel in channels]
data_indices.extend([joint_idx + channel_idx for channel_idx in channel_indices])
all_frames = self.np_data_array[:, data_indices]
all_frames = all_frames.reshape(-1, len(joint_names), len(channels))
return all_frames
def joint_parent(self, name):
"""Return parent joint node, or `None` for the root."""
joint = self.get_joint(name)
if joint.parent == self.root:
return None
return joint.parent
def joint_parent_index(self, name):
"""Return parent joint index, or `-1` for the root."""
joint = self.get_joint(name)
if joint.parent == self.root:
return -1
return self.get_joints().index(joint.parent)
@property
def nframes(self):
"""Number of motion frames declared in the BVH header."""
try:
return int(next(self.root.filter("Frames:")).value[1])
except StopIteration:
raise LookupError("number of frames not found")
@property
def frame_time(self):
"""Frame duration in seconds declared in the BVH header."""
try:
return float(next(self.root.filter("Frame")).value[2])
except StopIteration:
raise LookupError("frame time not found")
class Bone:
"""Container for one skeleton bone and its kinematic metadata."""
def __init__(self):
# original bone info
self.id = None
self.name = None
self.orient = np.identity(3)
self.dof_index = []
self.channels = [] # bvh only
self.lb = []
self.ub = []
self.parent = None
self.child = []
# asf specific
self.dir = np.zeros(3)
self.len = 0
# bvh specific
self.offset = np.zeros(3) # default offset for position
self.offset_rot = None # rotation for custom nv bvh
# inferred info
self.pos = np.zeros(3)
self.end = np.zeros(3)
def __repr__(self):
return f"{self.name}"
class SkeletonBvh:
"""Skeleton structure reconstructed from BVH hierarchy metadata."""
def __init__(self):
self.bones = []
self.name2bone = {}
self.mass_scale = 1.0
self.len_scale = 1.0
self.dof_name = ["x", "y", "z"]
self.root = None
def get_bones_names(self):
"""Return bone names in skeleton order."""
return [x.name for x in self.bones]
def get_parent_indices(self):
"""Return parent index array aligned with `self.bones`."""
parent_indices = [-1] * len(self.bones)
for bone in self.bones:
if bone.parent:
parent_indices[bone.id] = bone.parent.id
return parent_indices
def get_neutral_joints(self):
"""Return neutral/rest joint positions as a NumPy array `(J, 3)`."""
joints = []
for bone in self.bones:
joints.append(bone.pos)
joints = np.stack(joints, axis=0)
return joints
def load_from_bvh(self, fname, exclude_bones=None, spec_channels=None, mocap=None):
"""Load skeleton hierarchy and rest offsets from a BVH file.
Args:
fname: Path to a BVH file (ignored when *mocap* is given).
exclude_bones: Bone-name substrings to ignore while constructing the
skeleton.
spec_channels: Optional per-joint channel overrides.
mocap: Pre-parsed :class:`Bvh` object. When provided the file is
not re-read from disk.
"""
if exclude_bones is None:
exclude_bones = {}
if spec_channels is None:
spec_channels = dict()
if mocap is None:
with open(fname) as f:
mocap = Bvh(f.read())
joint_names = list(
filter(
lambda x: all([t not in x for t in exclude_bones]),
mocap.get_joints_names(),
)
)
dof_ind = {"x": 0, "y": 1, "z": 2}
self.len_scale = 1.0
self.root = Bone()
self.root.id = 0
self.root.name = joint_names[0]
self.root.channels = mocap.joint_channels(self.root.name)
self.root.offset = np.array(mocap.joint_offset(self.root.name)) * self.len_scale
self.root.offset_rot = mocap.joint_offset_rot(self.root.name)
if self.root.offset_rot is not None:
self.root.offset_rot = np.array(self.root.offset_rot)
# self.root.offset = np.zeros_like(self.root.offset) # TODO: remove this
self.name2bone[self.root.name] = self.root
self.bones.append(self.root)
for i, joint in enumerate(joint_names[1:]):
bone = Bone()
bone.id = i + 1
bone.name = joint
bone.channels = spec_channels[joint] if joint in spec_channels.keys() else mocap.joint_channels(joint)
bone.dof_index = [dof_ind[x[0].lower()] for x in bone.channels]
bone.offset = np.array(mocap.joint_offset(joint)) * self.len_scale
bone.offset_rot = mocap.joint_offset_rot(joint)
if bone.offset_rot is not None:
bone.offset_rot = np.array(bone.offset_rot)
bone.lb = [-180.0] * 3
bone.ub = [180.0] * 3
self.bones.append(bone)
self.name2bone[joint] = bone
# for bone in self.bones:
# print(bone.name, bone.channels, bone.offset)
for bone in self.bones[1:]:
parent_name = mocap.joint_parent(bone.name).name
if parent_name in self.name2bone.keys():
bone_p = self.name2bone[parent_name]
bone_p.child.append(bone)
bone.parent = bone_p
self.forward_bvh(self.root)
for bone in self.bones:
if len(bone.child) == 0:
child_vals = [str(node) for node in mocap.get_joint(bone.name).children]
if "End Site" in child_vals:
end_site_idx = child_vals.index("End Site")
end_site_offset = mocap.get_joint(bone.name).children[end_site_idx]["OFFSET"]
bone.end = bone.pos + np.array([float(x) for x in end_site_offset]) * self.len_scale
else:
pass
else:
bone.end = sum([bone_c.pos for bone_c in bone.child]) / len(bone.child)
def forward_bvh(self, bone):
"""Recursively accumulate absolute joint positions from local offsets."""
if bone.parent:
bone.pos = bone.parent.pos + bone.offset
else:
bone.pos = bone.offset
for bone_c in bone.child:
self.forward_bvh(bone_c)
def load_bvh_animation(
fname: str,
skeleton: SkeletonBvh,
rot_order: Optional[str] = "native",
backend: Optional[str] = "np",
return_quat: Optional[bool] = False,
mocap: Optional["Bvh"] = None,
) -> Tuple[torch.Tensor, torch.Tensor]:
"""Load motion channels from BVH into root translations and joint rotations.
Args:
fname: Full path to the BVH file (ignored when *mocap* is given).
skeleton: Parsed neutral skeleton built from compatible BVH hierarchy.
rot_order: Euler order to use for conversion (`"native"` keeps BVH order).
backend: BVH parser backend (`"np"` or `"graph"`).
return_quat: If `True`, return quaternions instead of rotation matrices.
mocap: Pre-parsed :class:`Bvh` object. When provided the file is
not re-read from disk.
Returns:
Root translations `(T, 3)` and joint rotations `(T, J, 3, 3)` or
`(T, J, 4)` when `return_quat=True`.
"""
if mocap is None:
with open(fname) as f:
mocap = Bvh(f.read(), backend=backend)
# assume all joints are same ordering, load in with native ordering
root_channels = mocap.joint_channels(skeleton.root.name)
pos_channels = [channel for channel in root_channels if channel.endswith("position")]
rot_channels = [channel for channel in root_channels if channel.endswith("rotation")]
root_trans = np.array(mocap.frames_joint_channels(skeleton.root.name, pos_channels))
effective_backend = mocap.backend
if effective_backend == "np":
# NOTE: assumes rot channel ordering is the same for all joints
joint_eulers = mocap.frames_joints_channels(skeleton.get_bones_names(), rot_channels)
joint_eulers = np.deg2rad(joint_eulers)
elif effective_backend == "graph":
joint_eulers = []
for bone in skeleton.bones:
bone_channels = mocap.joint_channels(bone.name)
bone_rot_channels = [channel for channel in bone_channels if channel.endswith("rotation")]
assert bone_rot_channels == rot_channels, "Rotation channel ordering is not consistent across joints!"
# use native rotation order
euler = np.deg2rad(np.array(mocap.frames_joint_channels(bone.name, rot_channels)))
joint_eulers.append(euler)
joint_eulers = np.stack(joint_eulers, axis=1)
else:
raise ValueError(f"Unknown backend for BVH loading: {effective_backend}")
if rot_order == "native":
rot_order = ""
for axis in rot_channels:
rot_order += axis[0]
else:
# need to reorder dims
ordered_joint_eulers = []
for axis in rot_order:
i = rot_channels.index(axis + "rotation")
ordered_joint_eulers.append(joint_eulers[..., i])
joint_eulers = np.stack(ordered_joint_eulers, axis=-1)
rotations = Rotation.from_euler(rot_order, joint_eulers.reshape(-1, 3))
if return_quat:
joint_rots = rotations.as_quat(scalar_first=True).reshape(joint_eulers.shape[:-1] + (4,))
else:
joint_rots = rotations.as_matrix().reshape(joint_eulers.shape[:-1] + (3, 3))
return root_trans, joint_rots
def parse_bvh_motion(file_path_input: str, parse_neutral_joints: bool = False):
"""Parse a BVH motion into tensors used by ARDY motion pipelines.
Args:
file_path_input: Path to input BVH file.
parse_neutral_joints: If `True`, also return neutral joints in meters.
Returns:
``(local_rot_mats, root_trans, fps)`` or
``(local_rot_mats, root_trans, fps, neutral_joints)`` when requested.
"""
with open(file_path_input) as f:
mocap = Bvh(f.read(), backend="np")
fps = 1.0 / mocap.frame_time
skeletonBVH = SkeletonBvh()
exclude_bones = {"Root"}
skeletonBVH.load_from_bvh(file_path_input, exclude_bones=exclude_bones, mocap=mocap)
root_trans, local_rot_mats = load_bvh_animation(file_path_input, skeletonBVH, mocap=mocap)
root_trans *= 0.01 # unit change: cm -> m
root_trans = torch.tensor(root_trans)
local_rot_mats = torch.tensor(local_rot_mats)
# Don't parse neutral_joints here
# it is not actually needed right now:
# the skeleton is always the same, and saved in the folder
# carefull: the one saved in the folder it relative to the standard t_pose
# whereas the parsed one is not
if not parse_neutral_joints:
return local_rot_mats, root_trans, fps
neutral_joints = skeletonBVH.get_neutral_joints()
neutral_joints *= 0.01 # unit change: cm -> m
# remove the root position of the skeleton
# (it is already "included" in the root_translation)
root_idx = 0
neutral_joints = torch.tensor(neutral_joints - neutral_joints[root_idx])
return local_rot_mats, root_trans, fps, neutral_joints
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