# Loading BONES-SEED BVH data The [BONES-SEED dataset](https://huggingface.co/datasets/bones-studio/seed) is a publicly available optical motion-capture dataset distributed as BVH files with the [SOMA 77-joint skeleton](../key_concepts/skeleton.md). This page walks through the steps to parse a SEED BVH file and convert it into Kimodo's internal motion representation. This is a similar pipeline used by the benchmark to extract ground-truth motions from SEED data (see the [benchmark pipeline](../benchmark/pipeline.md)). ## Step-by-Step Conversion ### 1. Parse the BVH file `parse_bvh_motion` reads a BVH file and returns local joint rotation matrices, root translation (in meters), and the source frame rate. ```python from kimodo.skeleton.bvh import parse_bvh_motion local_rot_mats, root_trans, bvh_fps = parse_bvh_motion(bvh_path) ``` ### 2. Subsample to 30 FPS Kimodo operates at 30 Hz. If the source BVH has a different frame rate (120 FPS for BONES-SEED), subsample by striding: ```python fps = 30 step = round(bvh_fps / fps) root_trans = root_trans[::step] local_rot_mats = local_rot_mats[::step] ``` ### 3. Convert to the standard T-pose The SEED BVH rest pose differs from Kimodo's canonical T-pose. The `to_standard_tpose` function remaps the local rotations accordingly and returns both local and global rotation matrices: ```python from kimodo.skeleton import SOMASkeleton77 skeleton = SOMASkeleton77() local_rot_mats, global_rot_mats = skeleton.to_standard_tpose(local_rot_mats) ``` ### 4. Compute Kimodo motion features Build the motion feature tensor used by the model. The feature layout is described in [Motion representation](../key_concepts/motion_representation.md). ```python from kimodo.motion_rep import KimodoMotionRep motion_rep = KimodoMotionRep(skeleton, fps) feats = motion_rep(local_rot_mats, root_trans, to_normalize=False) ``` ### 5. Canonicalize (optionally) and recover the motion dictionary Canonicalize so that the motion starts at the origin facing +Z, then invert the features back into a full motion dictionary: ```python can_feats = motion_rep.canonicalize(feats) motion_dict = motion_rep.inverse(can_feats, is_normalized=False) ``` `motion_dict` is a dictionary with keys such as `local_rot_mats`, `global_rot_mats`, `posed_joints`, `root_positions`, `smooth_root_pos`, `foot_contacts`, etc. See [Output formats](output_formats.md) for details on the Kimodo NPZ layout. ## Full script ```python from kimodo.motion_rep import KimodoMotionRep from kimodo.skeleton import SOMASkeleton77 from kimodo.skeleton.bvh import parse_bvh_motion # 1. Parse BVH local_rot_mats, root_trans, bvh_fps = parse_bvh_motion(bvh_path) # 2. Subsample to 30 fps fps = 30 step = round(bvh_fps / fps) root_trans = root_trans[::step] local_rot_mats = local_rot_mats[::step] # 3. Convert to standard T-pose skeleton = SOMASkeleton77() local_rot_mats, global_rot_mats = skeleton.to_standard_tpose(local_rot_mats) # 4. Compute motion features motion_rep = KimodoMotionRep(skeleton, fps) feats = motion_rep(local_rot_mats, root_trans, to_normalize=False) # 5. Canonicalize and get the full motion dictionary can_feats = motion_rep.canonicalize(feats) motion_dict = motion_rep.inverse(can_feats, is_normalized=False) ```