HTTP + WebSocket 混合架構 (Hybrid Architecture) HTTP 通道:用來處理不需要即時、但需要高穩定度的單次請求(例如載入設定、儲存最後結果)。 WebSocket 通道:用來開啟一條不會斷的管道,讓 Unity 源源不絕地把鏡頭畫面推給雲端 AI 模型(如 YOLO),並即時拿回辨識結果。 About the cloud server, HTTP + WebSocket(Hybrid Architecture) may be used HTTP Channel: Used to handle one-off requests that do not require real-time processing but demand high stability (e.g., loading settings, saving final results). WebSocket Channel: Used to establish a persistent connection, enabling Unity to continuously stream camera footage to a cloud-based AI model (such as YOLO) and receive recognition results in real time.