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Update app.py
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app.py
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import gradio as gr
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# ========================================================
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# 1. DATABASE CORE HERO
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# ========================================================
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META_HEROES = {
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}
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# ========================================================
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# 2. DAFTAR HERO
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# ========================================================
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JUNGLER_POOL = sorted(["
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ROAMER_POOL = sorted(["
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MIDLANER_POOL = sorted(["Alice", "Aurora", "Cecilion", "Chang'e", "Cyclops", "Eudora", "Faramis", "Gord", "
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EXP_LANER_POOL = sorted(["Aldous", "Alpha", "Argus", "Arlott", "Aulus", "Badang", "Benedetta", "Cici", "Dyrroth", "Esmeralda", "Freya", "Guinevere", "Jawhead", "Khaleed", "Leomord", "Masha", "Phoveus", "
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GOLD_LANER_POOL = sorted(["Beatrix", "Brody", "Bruno", "Claude", "Clint", "Hanabi", "
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ALL_HEROES_COMBINED = sorted(JUNGLER_POOL + ROAMER_POOL + MIDLANER_POOL + EXP_LANER_POOL + GOLD_LANER_POOL)
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BLANK_IMG = "https://via.placeholder.com/65x65/0f172a/64748b?text=%3F"
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def clean_name(name):
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url = f"https://via.placeholder.com/65x65/1e293b/f8fafc?text={pure_name[:4]}"
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return f'<div style="display:flex; justify-content:center; margin: 4px 0;"><img src="{url}" style="width:65px; height:65px; border-radius:8px; border:2px solid #475569; object-fit:cover;" /></div>'
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# HELPER GENERATE BLOK EVALUASI (CANDLE CARD STYLE)
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def make_eval_card(title, items, is_positive=True):
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bg_color = "rgba(16, 185, 129, 0.1)" if is_positive else "rgba(239, 68, 68, 0.1)"
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border_color = "#10b981" if is_positive else "#ef4444"
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html += "</ul></div>"
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return html
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def analyze_tournament_draft(rank, b1, b2, b3, b4, b5, r1, r2, r3, r4, r5, ban1, ban2, ban3, ban4, ban5, ban6, ban7, ban8, ban9, ban10):
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blue_team = [clean_name(h) for h in [b1, b2, b3, b4, b5] if h]
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red_team = [clean_name(h) for h in [r1, r2, r3, r4, r5] if h]
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all_bans = [clean_name(h) for h in [ban1, ban2, ban3, ban4, ban5, ban6, ban7, ban8, ban9, ban10] if h]
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# --- INITIAL EVALUATION STRINGS ---
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blue_pos, blue_neg = [], []
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red_pos, red_neg = [], []
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#
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if len(blue_team) < 3:
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blue_pos.append("Menunggu draf
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blue_neg.append("Draf
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else:
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meta_count = sum(1 for h in blue_team if h in META_HEROES)
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if meta_count >= 2:
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blue_pos.append(f"
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if "Dive" in metas:
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blue_pos.append("Mobilitas tinggi, sangat kuat dalam skema pick-off & instant burst.")
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if "Wombo Combo" in metas:
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blue_pos.append("Kemampuan teamfight area besar sangat dominan di objektif Lord.")
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if "Ube/Regen" in metas:
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blue_pos.append("Sustain tinggi di lini depan, cocok untuk gameplay disiplin/late game.")
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# Cek default defense
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if not any(h in ["Hylos", "Tigreal", "Akai", "Khufra", "Grock", "Minotaur"] for h in blue_team):
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blue_neg.append("Lini depan rapuh. Kurang inisiator pertahanan murni.")
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# 2. EVALUASI RED
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if len(red_team) < 3:
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red_pos.append("Menunggu
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red_neg.append("Data
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else:
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if
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# Deteksi Countering langsung ke Blue Team
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counter_terjadi = False
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for r_hero in red_team:
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if r_hero in META_HEROES:
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for c_hero in META_HEROES[r_hero]["counters"]:
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if c_hero in blue_team:
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red_pos.append(f"
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blue_neg.append(f"
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counter_terjadi = True
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if not counter_terjadi:
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red_neg.append("
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# GENERATE CANDLE BLOCKS HTML
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blue_eval_html = "<div>" + make_eval_card("KELEBIHAN TIM KAMU", blue_pos, True) + make_eval_card("CELAH / KEKURANGAN", blue_neg, False) + "</div>"
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red_eval_html = "<div>" + make_eval_card("POTENSI ANCAMAN MUSUH", red_pos, True) + make_eval_card("TITIK LEMAH MUSUH", red_neg, False) + "</div>"
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#
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counter_report = "<div style='background-color: #0f172a; padding: 15px; border-radius: 10px; border: 1px solid #334155;'>"
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if not red_team:
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counter_report += "<p style='color: #94a3b8; margin:0;'>Kalkulasi taktis menunggu pick lawan...</p>"
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else:
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for hero in red_team:
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if hero in META_HEROES:
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counter_report += f"<p style='color:#f87171; margin: 4px 0;'>⚠️ <b>
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opts = [c for c in META_HEROES[hero]["counters"] if c not in blue_team and c not in all_bans]
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counter_report += f"<span style='color:#60a5fa;'>{', '.join(opts) if opts else '
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counter_report += "</div>"
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return counter_report, blue_eval_html, red_eval_html
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with gr.Blocks(css=custom_css) as demo:
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gr.HTML("""
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<div style='text-align: center; padding: 10px 0;'>
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<h1 style='color: #3b82f6; font-size: 26px; margin:0;'>🏆
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<p style='color: #64748b; margin: 5px 0;'>
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</div>
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""")
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with gr.Row():
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# BLUE TEAM
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with gr.Column(elem_classes="blue-side", scale=1):
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gr.HTML("<h3 style='color: #60a5fa; margin-top:0; text-align:center;'>🔵
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rank_pick = gr.Dropdown(["Pro-Tournament", "Ranked Match"], value="Pro-Tournament", label="Format")
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b1 = gr.Dropdown([None] + JUNGLER_POOL, label="⚔️ Jungler")
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img_b1 = gr.HTML(update_hero_html(None))
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b5 = gr.Dropdown([None] + GOLD_LANER_POOL, label="🏹 Gold Laner")
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img_b5 = gr.HTML(update_hero_html(None))
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#
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with gr.Column(scale=1.2):
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btn_analyze = gr.Button("
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gr.HTML("<h3 style='color: #3b82f6; margin-top:15px; text-align:center;'>
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blue_eval_out = gr.HTML("<p style='color: #64748b;'>
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gr.HTML("<h3 style='color: #ef4444; margin-top:15px; text-align:center;'>
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red_eval_out = gr.HTML("<p style='color: #64748b;'>
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# RED TEAM
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with gr.Column(elem_classes="red-side", scale=1):
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gr.HTML("<h3 style='color: #f87171; margin-top:0; text-align:center;'>🔴
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r1 = gr.Dropdown([None] + JUNGLER_POOL, label="⚔️ Enemy Jungler")
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img_r1 = gr.HTML(update_hero_html(None))
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r2 = gr.Dropdown([None] + ROAMER_POOL, label="🛡️ Enemy Roamer")
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gr.HTML("<h2 style='color: #fbbf24; border-bottom: 2px solid #fbbf24; padding-bottom: 5px; margin-top:20px;'>🕵️ DEEP RESPONSIVE COUNTER POOL ADVICE</h2>")
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counter_out = gr.HTML("<p style='color: #64748b;'>Sistem siap menganalisis...</p>")
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# BINDING IMAGE CHANGES
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b1.change(fn=update_hero_html, inputs=b1, outputs=img_b1)
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b2.change(fn=update_hero_html, inputs=b2, outputs=img_b2)
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b3.change(fn=update_hero_html, inputs=b3, outputs=img_b3)
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r4.change(fn=update_hero_html, inputs=r4, outputs=img_r4)
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r5.change(fn=update_hero_html, inputs=r5, outputs=img_r5)
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# ACTION BUTTON BINDING
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btn_analyze.click(
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fn=analyze_tournament_draft,
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inputs=[rank_pick, b1, b2, b3, b4, b5, r1, r2, r3, r4, r5, b_ban1, b_ban2, b_ban3, b_ban4, b_ban5, r_ban1, r_ban2, r_ban3, r_ban4, r_ban5],
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import gradio as gr
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# ========================================================
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# 1. DATABASE CORE HERO + STATS TREN MPL S17 (PATCH 2026)
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# ========================================================
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# Menambahkan bobot persentase kontribusi kemenangan berdasarkan tren pick tim MPL S17
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META_HEROES = {
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"Aulus": {
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"role": "Jungler", "meta": "Sustained DPS", "win_rate": 62.5,
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"counters": {"Valir": "Zonasi slow.", "Belerick": "Memantulkan pasif ASPD.", "Kaja": "Suppress mutlak."}
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},
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"Belerick": {
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"role": "Roamer", "meta": "Anti-Dive/Taunt", "win_rate": 58.3,
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"counters": {"Karrie": "True damage %HP.", "Lunox": "Penetrasi magic.", "Valir": "Knockback."}
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},
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"Zhuxin": {
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"role": "Midlaner", "meta": "Teamfight Control", "win_rate": 54.1,
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"counters": {"Helcurt": "Silence memutus lentera.", "Natalia": "Ciduk senyap.", "Eudora": "Stun & burst."}
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},
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"Ling": {"role": "Jungler", "meta": "Dive", "win_rate": 60.2, "counters": {"Minsitthar": "Grounded.", "Khufra": "Bouncing Ball.", "Saber": "Targeting instan."}},
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"Fanny": {"role": "Jungler", "meta": "Dive", "win_rate": 57.8, "counters": {"Khufra": "Menghentikan kabel.", "Kaja": "Suppress.", "Akai": "Kunci dinding."}},
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"Nolan": {"role": "Jungler", "meta": "Fast Clear", "win_rate": 55.4, "counters": {"Khufra": "Counter dash.", "Minsitthar": "Grounded.", "Kaja": "Suppress."}},
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"Hayabusa": {"role": "Jungler", "meta": "Dive/Burst", "win_rate": 59.1, "counters": {"Khufra": "Bouncing ball.", "Saber": "Lock instan.", "Phoveus": "Counter bayangan."}},
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"Hylos": {"role": "Roamer", "meta": "Ube/Regen", "win_rate": 56.7, "counters": {"Karrie": "True damage.", "Valir": "Slow & knockback.", "Lunox": "Penetrasi."}},
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"Tigreal": {"role": "Roamer", "meta": "Wombo Combo", "win_rate": 52.3, "counters": {"Diggie": "Anti-CC masal.", "Akai": "Batalkan ulti.", "Valir": "Knockback."}},
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"Mathilda": {"role": "Roamer", "meta": "Ube/Regen", "win_rate": 55.0, "counters": {"Saber": "Lock terbang.", "Chou": "Tendang jauh.", "Minsitthar": "Grounded."}},
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"Harith": {"role": "Gold Laner", "meta": "Poke/Sustained", "win_rate": 58.9, "counters": {"Minsitthar": "Grounded total.", "Phoveus": "Pasif lompat.", "Khufra": "Bouncing ball."}},
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"Roger": {"role": "Gold Laner", "meta": "Poke/Sustained", "win_rate": 56.4, "counters": {"Grock": "Immune CC.", "Vexana": "Teror lord.", "Terizla": "Sustain."}},
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"Terizla": {"role": "EXP Laner", "meta": "Wombo Combo", "win_rate": 54.8, "counters": {"Valir": "Zonasi dorongan.", "Karrie": "True damage.", "Diggie": "Lepas dari rantai."}},
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"Ruby": {"role": "EXP Laner", "meta": "Sustained", "win_rate": 53.2, "counters": {"Baxia": "Potong lifesteal.", "Phoveus": "Counter dash.", "Minsitthar": "Anti-pasif lompat."}}
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}
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# ========================================================
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# 2. DAFTAR HERO PER ROLE JALUR LANE
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# ========================================================
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JUNGLER_POOL = sorted(["⭐ Aulus", "⭐ Ling", "⭐ Fanny", "⭐ Nolan", "⭐ Hayabusa", "Aamon", "Alucard", "Balmond", "Bane", "Barats", "Baxia", "Fredrinn", "Gusion", "Hanzo", "Harley", "Helcurt", "Karina", "Lancelot", "Martis", "Paquito", "Saber", "Yi Sun-shin", "Yin"])
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ROAMER_POOL = sorted(["⭐ Belerick", "⭐ Hylos", "⭐ Tigreal", "⭐ Mathilda", "Akai", "Angela", "Atlas", "Carmilla", "Chou", "Diggie", "Edith", "Estes", "Floryn", "Gatotkaca", "Gloo", "Grock", "Johnson", "Kaja", "Khufra", "Lolita", "Minotaur", "Minsitthar", "Natalia", "Rafaela", "Selena"])
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MIDLANER_POOL = sorted(["⭐ Zhuxin", "Alice", "Aurora", "Cecilion", "Chang'e", "Cyclops", "Eudora", "Faramis", "Gord", "Kagura", "Kadita", "Lunox", "Luo Yi", "Nana", "Novaria", "Odette", "Pharsa", "Vale", "Valentina", "Valir", "Vexana", "Xavier", "Yve"])
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EXP_LANER_POOL = sorted(["⭐ Terizla", "⭐ Ruby", "Aldous", "Alpha", "Argus", "Arlott", "Aulus", "Badang", "Benedetta", "Cici", "Dyrroth", "Esmeralda", "Freya", "Guinevere", "Jawhead", "Khaleed", "Leomord", "Masha", "Phoveus", "Silvanna", "Sun", "Thamuz", "Uranus", "X.Borg", "Yu Zhong", "Zilong"])
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GOLD_LANER_POOL = sorted(["⭐ Harith", "⭐ Roger", "Beatrix", "Brody", "Bruno", "Claude", "Clint", "Hanabi", "Irithel", "Ixia", "Layla", "Lesley", "Melissa", "Miya", "Moskov", "Natan", "Popol and Kupa", "Wanwan"])
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ALL_HEROES_COMBINED = sorted(list(set(JUNGLER_POOL + ROAMER_POOL + MIDLANER_POOL + EXP_LANER_POOL + GOLD_LANER_POOL)))
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BLANK_IMG = "https://via.placeholder.com/65x65/0f172a/64748b?text=%3F"
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def clean_name(name):
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url = f"https://via.placeholder.com/65x65/1e293b/f8fafc?text={pure_name[:4]}"
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return f'<div style="display:flex; justify-content:center; margin: 4px 0;"><img src="{url}" style="width:65px; height:65px; border-radius:8px; border:2px solid #475569; object-fit:cover;" /></div>'
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def make_eval_card(title, items, is_positive=True):
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bg_color = "rgba(16, 185, 129, 0.1)" if is_positive else "rgba(239, 68, 68, 0.1)"
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border_color = "#10b981" if is_positive else "#ef4444"
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html += "</ul></div>"
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return html
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def calculate_draft_score(team_list):
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# Base draft score awal adalah 50% (berimbang)
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score = 50.0
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valid_heroes = 0
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for h in team_list:
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if h in META_HEROES:
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valid_heroes += 1
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# Jika win rate hero di MPL tinggi, dongkrak akurasi draft score tim
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score += (META_HEROES[h]["win_rate"] - 50) * 1.5
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return min(max(round(score, 1), 20.0), 98.5)
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def analyze_tournament_draft(rank, b1, b2, b3, b4, b5, r1, r2, r3, r4, r5, ban1, ban2, ban3, ban4, ban5, ban6, ban7, ban8, ban9, ban10):
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blue_team = [clean_name(h) for h in [b1, b2, b3, b4, b5] if h]
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red_team = [clean_name(h) for h in [r1, r2, r3, r4, r5] if h]
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all_bans = [clean_name(h) for h in [ban1, ban2, ban3, ban4, ban5, ban6, ban7, ban8, ban9, ban10] if h]
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blue_pos, blue_neg = [], []
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red_pos, red_neg = [], []
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# Hitung Performa Skor Draf Makro Berbasis Data MPL S17
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blue_score = calculate_draft_score(blue_team)
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red_score = calculate_draft_score(red_team)
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# 1. EVALUASI BLUE TIM
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if len(blue_team) < 3:
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blue_pos.append("Menunggu draf selesai...")
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blue_neg.append("Draf belum siap dianalisis.")
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else:
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blue_pos.append(f"📊 <b>Draft Power Score: {blue_score}%</b> berdasarkan performa win rate patch MPL S17.")
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meta_count = sum(1 for h in blue_team if h in META_HEROES)
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if meta_count >= 2:
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+
blue_pos.append(f"Berhasil mengamankan kontestasi {meta_count} super-tier hero pilihan coach MPL.")
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| 104 |
+
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| 105 |
+
if "Aulus" in blue_team:
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| 106 |
+
blue_pos.append("Aulus terdeteksi (WR 62.5%): Dominasi penabrak objek utama sangat kokoh.")
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| 107 |
+
if "Belerick" in blue_team:
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| 108 |
+
blue_pos.append("Belerick terdeteksi (WR 58.3%): Sukses mengunci pergerakan eksekutor lini sayap musuh.")
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|
| 109 |
|
| 110 |
+
# 2. EVALUASI RED TIM
|
| 111 |
if len(red_team) < 3:
|
| 112 |
+
red_pos.append("Menunggu draf musuh...")
|
| 113 |
+
red_neg.append("Data musuh tidak mencukupi.")
|
| 114 |
else:
|
| 115 |
+
red_pos.append(f"📊 <b>Draft Power Score Musuh: {red_score}%</b>")
|
| 116 |
+
if "Zhuxin" in red_team:
|
| 117 |
+
red_neg.append("Zhuxin musuh rentan dimatikan energinya jika dipaksa skirmish panjang nonstop.")
|
| 118 |
+
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|
| 119 |
counter_terjadi = False
|
| 120 |
for r_hero in red_team:
|
| 121 |
if r_hero in META_HEROES:
|
| 122 |
for c_hero in META_HEROES[r_hero]["counters"]:
|
| 123 |
if c_hero in blue_team:
|
| 124 |
+
red_pos.append(f"Analisis S17: {r_hero} berhasil memotong jalur rotasi {c_hero}.")
|
| 125 |
+
blue_neg.append(f"Draf Terancam! Pergerakan {c_hero} terkunci oleh taktik lawan.")
|
| 126 |
counter_terjadi = True
|
| 127 |
if not counter_terjadi:
|
| 128 |
+
red_neg.append("Komposisi draf lawan tidak memiliki penangkal sinergi untuk heromu.")
|
| 129 |
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|
| 130 |
blue_eval_html = "<div>" + make_eval_card("KELEBIHAN TIM KAMU", blue_pos, True) + make_eval_card("CELAH / KEKURANGAN", blue_neg, False) + "</div>"
|
| 131 |
red_eval_html = "<div>" + make_eval_card("POTENSI ANCAMAN MUSUH", red_pos, True) + make_eval_card("TITIK LEMAH MUSUH", red_neg, False) + "</div>"
|
| 132 |
|
| 133 |
+
# RESPONSIVE COUNTER ADVICE REPORT
|
| 134 |
counter_report = "<div style='background-color: #0f172a; padding: 15px; border-radius: 10px; border: 1px solid #334155;'>"
|
| 135 |
if not red_team:
|
| 136 |
counter_report += "<p style='color: #94a3b8; margin:0;'>Kalkulasi taktis menunggu pick lawan...</p>"
|
| 137 |
else:
|
| 138 |
for hero in red_team:
|
| 139 |
if hero in META_HEROES:
|
| 140 |
+
counter_report += f"<p style='color:#f87171; margin: 4px 0;'>⚠️ <b>Rekomendasi Counter {hero} (Win Rate Tren {META_HEROES[hero]['win_rate']}%):</b> "
|
| 141 |
opts = [c for c in META_HEROES[hero]["counters"] if c not in blue_team and c not in all_bans]
|
| 142 |
+
counter_report += f"<span style='color:#60a5fa;'>{', '.join(opts) if opts else 'Semua opsi counter ideal ter-Ban!'}</span></p>"
|
| 143 |
counter_report += "</div>"
|
| 144 |
|
| 145 |
return counter_report, blue_eval_html, red_eval_html
|
|
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|
| 158 |
with gr.Blocks(css=custom_css) as demo:
|
| 159 |
gr.HTML("""
|
| 160 |
<div style='text-align: center; padding: 10px 0;'>
|
| 161 |
+
<h1 style='color: #3b82f6; font-size: 26px; margin:0;'>🏆 MPL SEASON 17 LIVE DRAFT STATS ANALYZER</h1>
|
| 162 |
+
<p style='color: #64748b; margin: 5px 0;'>Metrik Skor Kekuatan Real-Time Berdasarkan Persentase Win Rate Tim Pro</p>
|
| 163 |
</div>
|
| 164 |
""")
|
| 165 |
|
|
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|
| 182 |
with gr.Row():
|
| 183 |
# BLUE TEAM
|
| 184 |
with gr.Column(elem_classes="blue-side", scale=1):
|
| 185 |
+
gr.HTML("<h3 style='color: #60a5fa; margin-top:0; text-align:center;'>🔵 BLUE TEAM PICKS</h3>")
|
| 186 |
rank_pick = gr.Dropdown(["Pro-Tournament", "Ranked Match"], value="Pro-Tournament", label="Format")
|
| 187 |
b1 = gr.Dropdown([None] + JUNGLER_POOL, label="⚔️ Jungler")
|
| 188 |
img_b1 = gr.HTML(update_hero_html(None))
|
|
|
|
| 195 |
b5 = gr.Dropdown([None] + GOLD_LANER_POOL, label="🏹 Gold Laner")
|
| 196 |
img_b5 = gr.HTML(update_hero_html(None))
|
| 197 |
|
| 198 |
+
# CARD BLOCKS (CENTER)
|
| 199 |
with gr.Column(scale=1.2):
|
| 200 |
+
btn_analyze = gr.Button("📊 KALKULASI WIN RATE DRAF MPL", variant="primary", size="lg")
|
| 201 |
|
| 202 |
+
gr.HTML("<h3 style='color: #3b82f6; margin-top:15px; text-align:center;'>📈 EVALUASI STATS TIM KAMU</h3>")
|
| 203 |
+
blue_eval_out = gr.HTML("<p style='color: #64748b;'>Menghitung kalkulasi data makro...</p>")
|
| 204 |
|
| 205 |
+
gr.HTML("<h3 style='color: #ef4444; margin-top:15px; text-align:center;'>📉 EVALUASI STATS TIM LAWAN</h3>")
|
| 206 |
+
red_eval_out = gr.HTML("<p style='color: #64748b;'>Menghitung kalkulasi data lawan...</p>")
|
| 207 |
|
| 208 |
# RED TEAM
|
| 209 |
with gr.Column(elem_classes="red-side", scale=1):
|
| 210 |
+
gr.HTML("<h3 style='color: #f87171; margin-top:0; text-align:center;'>🔴 RED TEAM PICKS</h3>")
|
| 211 |
r1 = gr.Dropdown([None] + JUNGLER_POOL, label="⚔️ Enemy Jungler")
|
| 212 |
img_r1 = gr.HTML(update_hero_html(None))
|
| 213 |
r2 = gr.Dropdown([None] + ROAMER_POOL, label="🛡️ Enemy Roamer")
|
|
|
|
| 222 |
gr.HTML("<h2 style='color: #fbbf24; border-bottom: 2px solid #fbbf24; padding-bottom: 5px; margin-top:20px;'>🕵️ DEEP RESPONSIVE COUNTER POOL ADVICE</h2>")
|
| 223 |
counter_out = gr.HTML("<p style='color: #64748b;'>Sistem siap menganalisis...</p>")
|
| 224 |
|
| 225 |
+
# BINDING IMAGE CHANGES
|
| 226 |
b1.change(fn=update_hero_html, inputs=b1, outputs=img_b1)
|
| 227 |
b2.change(fn=update_hero_html, inputs=b2, outputs=img_b2)
|
| 228 |
b3.change(fn=update_hero_html, inputs=b3, outputs=img_b3)
|
|
|
|
| 235 |
r4.change(fn=update_hero_html, inputs=r4, outputs=img_r4)
|
| 236 |
r5.change(fn=update_hero_html, inputs=r5, outputs=img_r5)
|
| 237 |
|
|
|
|
| 238 |
btn_analyze.click(
|
| 239 |
fn=analyze_tournament_draft,
|
| 240 |
inputs=[rank_pick, b1, b2, b3, b4, b5, r1, r2, r3, r4, r5, b_ban1, b_ban2, b_ban3, b_ban4, b_ban5, r_ban1, r_ban2, r_ban3, r_ban4, r_ban5],
|