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use crate::error::Result;
use image::{DynamicImage, GenericImageView, ImageBuffer, Rgba};
use imageproc::drawing::{draw_text_mut, draw_filled_rect_mut};
use ab_glyph::{FontRef, PxScale};
use std::path::Path;

const FONT_PATH: &str = "/usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf";

/// Charger une image depuis un fichier
pub fn load_image(path: &Path) -> Result<DynamicImage> {
    image::open(path).map_err(|e| {
        crate::error::GeneratorError::ImageGenerationFailed(format!("Failed to load image: {}", e))
    })
}

/// Sauvegarder une image
pub fn save_image(img: &DynamicImage, path: &Path) -> Result<()> {
    img.save(path).map_err(|e| {
        crate::error::GeneratorError::ImageGenerationFailed(format!("Failed to save image: {}", e))
    })
}

/// Appliquer un overlay de texte sur l'image
pub fn add_text_overlay(img: DynamicImage, title: Option<&str>, subtitle: Option<&str>) -> Result<DynamicImage> {
    let mut rgba = img.to_rgba8();
    let (w, h) = rgba.dimensions();

    let font_data = std::fs::read(FONT_PATH).map_err(|e| {
        crate::error::GeneratorError::ImageGenerationFailed(format!("Failed to read font: {}", e))
    })?;
    let font = FontRef::try_from_slice(&font_data).map_err(|e| {
        crate::error::GeneratorError::ImageGenerationFailed(format!("Failed to load font: {}", e))
    })?;

    // 1. DESSINER LE TITRE
    if let Some(t) = title {
        if t != "None" && !t.is_empty() {
            let scale = PxScale::from(90.0);
            let lines = wrap_text(t, 12);
            let mut y_text = h as i32 / 5;

            for line in lines {
                let (tw, _) = get_text_size(&font, scale, &line);
                let x = (w as i32 - tw as i32) / 2;

                // Outline Rouge Sang
                let red = Rgba([150, 0, 0, 255]);
                for off_x in [-3, 3] {
                    for off_y in [-3, 3] {
                        draw_text_mut(&mut rgba, red, x + off_x, y_text + off_y, scale, &font, &line);
                    }
                }

                // Texte Blanc
                draw_text_mut(&mut rgba, Rgba([255, 255, 255, 255]), x, y_text, scale, &font, &line);
                y_text += 100;
            }
        }
    }

    // 2. DESSINER LA NARRATION (Subtitle)
    if let Some(s) = subtitle {
        if s != "None" && !s.is_empty() {
            let scale_sub = PxScale::from(65.0);
            let lines = wrap_text(s, 22);
            
            let line_height = 85;
            let total_h = lines.len() as i32 * line_height;
            let y_start_base = h as i32 - 450;

            // Boîte de fond noire
            draw_filled_rect_mut(
                &mut rgba, 
                imageproc::rect::Rect::at(50, y_start_base - 20).of_size(w - 100, total_h as u32 + 40), 
                Rgba([0, 0, 0, 200])
            );

            let mut y_curr = y_start_base;
            for line in lines {
                let (tw, _) = get_text_size(&font, scale_sub, &line);
                let x = (w as i32 - tw as i32) / 2;

                // Contour Rouge
                let red_sub = Rgba([200, 0, 0, 255]);
                for off_x in [-2, 2] {
                    for off_y in [-2, 2] {
                        draw_text_mut(&mut rgba, red_sub, x + off_x, y_curr + off_y, scale_sub, &font, &line);
                    }
                }

                // Texte Jaune Karaoké
                draw_text_mut(&mut rgba, Rgba([255, 255, 0, 255]), x, y_curr, scale_sub, &font, &line);
                y_curr += line_height;
            }
        }
    }

    Ok(DynamicImage::ImageRgba8(rgba))
}

fn wrap_text(text: &str, max_chars: usize) -> Vec<String> {
    let mut lines = Vec::new();
    for paragraph in text.split('\n') {
        let words: Vec<&str> = paragraph.split_whitespace().collect();
        let mut current_line = String::new();

        for word in words {
            if current_line.is_empty() {
                current_line.push_str(word);
            } else if current_line.len() + 1 + word.len() <= max_chars {
                current_line.push(' ');
                current_line.push_str(word);
            } else {
                lines.push(current_line);
                current_line = String::from(word);
            }
        }
        if !current_line.is_empty() {
            lines.push(current_line);
        }
    }
    lines
}

fn get_text_size(_font: &FontRef, scale: PxScale, text: &str) -> (u32, u32) {
    let char_width = scale.x * 0.6;
    let width = (text.len() as f32 * char_width).ceil() as u32;
    let height = scale.y.ceil() as u32;
    (width, height)
}

/// Appliquer un overlay de texte sur l'image (compatibilité existante)
pub fn render_text_overlay(img: DynamicImage, text: &str) -> Result<DynamicImage> {
    add_text_overlay(img, None, Some(text))
}

/// Redimensionner l'image
pub fn resize(img: DynamicImage, width: u32, height: u32) -> DynamicImage {
    img.resize_exact(width, height, image::imageops::FilterType::Lanczos3)
}

/// Appliquer un filtre de saturation
pub fn adjust_saturation(img: DynamicImage, factor: f32) -> Result<DynamicImage> {
    let rgba = img.to_rgba8();
    let mut output = ImageBuffer::new(rgba.width(), rgba.height());

    for (x, y, pixel) in rgba.enumerate_pixels() {
        let [r, g, b, a] = pixel.0;
        let (h, s, v) = rgb_to_hsv(r, g, b);
        let new_s = (s * factor).min(1.0);
        let (new_r, new_g, new_b) = hsv_to_rgb(h, new_s, v);
        output.put_pixel(x, y, Rgba([new_r, new_g, new_b, a]));
    }

    Ok(DynamicImage::ImageRgba8(output))
}

/// Convertir RGB en HSV
fn rgb_to_hsv(r: u8, g: u8, b: u8) -> (f32, f32, f32) {
    let r = r as f32 / 255.0;
    let g = g as f32 / 255.0;
    let b = b as f32 / 255.0;

    let max = r.max(g).max(b);
    let min = r.min(g).min(b);
    let delta = max - min;

    let h = if delta == 0.0 {
        0.0
    } else if max == r {
        (60.0 * ((g - b) / delta) + 360.0) % 360.0
    } else if max == g {
        (60.0 * ((b - r) / delta) + 120.0) % 360.0
    } else {
        (60.0 * ((r - g) / delta) + 240.0) % 360.0
    };

    let s = if max == 0.0 { 0.0 } else { delta / max };
    let v = max;

    (h, s, v)
}

/// Convertir HSV en RGB
fn hsv_to_rgb(h: f32, s: f32, v: f32) -> (u8, u8, u8) {
    let c = v * s;
    let hp = h / 60.0;
    let x = c * (1.0 - (hp % 2.0 - 1.0).abs());

    let (r1, g1, b1) = match hp as i32 {
        0 => (c, x, 0.0),
        1 => (x, c, 0.0),
        2 => (0.0, c, x),
        3 => (0.0, x, c),
        4 => (x, 0.0, c),
        _ => (c, 0.0, x),
    };

    let m = v - c;
    let r = ((r1 + m) * 255.0) as u8;
    let g = ((g1 + m) * 255.0) as u8;
    let b = ((b1 + m) * 255.0) as u8;

    (r, g, b)
}

/// Extraire les statistiques d'une image
pub fn get_image_stats(img: &DynamicImage) -> ImageStats {
    let (width, height) = img.dimensions();
    let rgba = img.to_rgba8();

    let pixel_count = (width * height) as usize;
    let mut r_sum = 0u64;
    let mut g_sum = 0u64;
    let mut b_sum = 0u64;

    for pixel in rgba.pixels() {
        r_sum += pixel.0[0] as u64;
        g_sum += pixel.0[1] as u64;
        b_sum += pixel.0[2] as u64;
    }

    ImageStats {
        width,
        height,
        avg_red: (r_sum / pixel_count as u64) as u8,
        avg_green: (g_sum / pixel_count as u64) as u8,
        avg_blue: (b_sum / pixel_count as u64) as u8,
    }
}

#[derive(Debug, Clone)]
pub struct ImageStats {
    pub width: u32,
    pub height: u32,
    pub avg_red: u8,
    pub avg_green: u8,
    pub avg_blue: u8,
}