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# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#
# This work is licensed under a Creative Commons
# Attribution-NonCommercial-ShareAlike 4.0 International License.
# You should have received a copy of the license along with this
# work. If not, see http://creativecommons.org/licenses/by-nc-sa/4.0/
"""Augmentation pipeline used in the paper
"Elucidating the Design Space of Diffusion-Based Generative Models".
Built around the same concepts that were originally proposed in the paper
"Training Generative Adversarial Networks with Limited Data"."""
import numpy as np
import torch
from torch_utils import persistence
from torch_utils import misc
#----------------------------------------------------------------------------
# Coefficients of various wavelet decomposition low-pass filters.
wavelets = {
'haar': [0.7071067811865476, 0.7071067811865476],
'db1': [0.7071067811865476, 0.7071067811865476],
'db2': [-0.12940952255092145, 0.22414386804185735, 0.836516303737469, 0.48296291314469025],
'db3': [0.035226291882100656, -0.08544127388224149, -0.13501102001039084, 0.4598775021193313, 0.8068915093133388, 0.3326705529509569],
'db4': [-0.010597401784997278, 0.032883011666982945, 0.030841381835986965, -0.18703481171888114, -0.02798376941698385, 0.6308807679295904, 0.7148465705525415, 0.23037781330885523],
'db5': [0.003335725285001549, -0.012580751999015526, -0.006241490213011705, 0.07757149384006515, -0.03224486958502952, -0.24229488706619015, 0.13842814590110342, 0.7243085284385744, 0.6038292697974729, 0.160102397974125],
'db6': [-0.00107730108499558, 0.004777257511010651, 0.0005538422009938016, -0.031582039318031156, 0.02752286553001629, 0.09750160558707936, -0.12976686756709563, -0.22626469396516913, 0.3152503517092432, 0.7511339080215775, 0.4946238903983854, 0.11154074335008017],
'db7': [0.0003537138000010399, -0.0018016407039998328, 0.00042957797300470274, 0.012550998556013784, -0.01657454163101562, -0.03802993693503463, 0.0806126091510659, 0.07130921926705004, -0.22403618499416572, -0.14390600392910627, 0.4697822874053586, 0.7291320908465551, 0.39653931948230575, 0.07785205408506236],
'db8': [-0.00011747678400228192, 0.0006754494059985568, -0.0003917403729959771, -0.00487035299301066, 0.008746094047015655, 0.013981027917015516, -0.04408825393106472, -0.01736930100202211, 0.128747426620186, 0.00047248457399797254, -0.2840155429624281, -0.015829105256023893, 0.5853546836548691, 0.6756307362980128, 0.3128715909144659, 0.05441584224308161],
'sym2': [-0.12940952255092145, 0.22414386804185735, 0.836516303737469, 0.48296291314469025],
'sym3': [0.035226291882100656, -0.08544127388224149, -0.13501102001039084, 0.4598775021193313, 0.8068915093133388, 0.3326705529509569],
'sym4': [-0.07576571478927333, -0.02963552764599851, 0.49761866763201545, 0.8037387518059161, 0.29785779560527736, -0.09921954357684722, -0.012603967262037833, 0.0322231006040427],
'sym5': [0.027333068345077982, 0.029519490925774643, -0.039134249302383094, 0.1993975339773936, 0.7234076904024206, 0.6339789634582119, 0.01660210576452232, -0.17532808990845047, -0.021101834024758855, 0.019538882735286728],
'sym6': [0.015404109327027373, 0.0034907120842174702, -0.11799011114819057, -0.048311742585633, 0.4910559419267466, 0.787641141030194, 0.3379294217276218, -0.07263752278646252, -0.021060292512300564, 0.04472490177066578, 0.0017677118642428036, -0.007800708325034148],
'sym7': [0.002681814568257878, -0.0010473848886829163, -0.01263630340325193, 0.03051551316596357, 0.0678926935013727, -0.049552834937127255, 0.017441255086855827, 0.5361019170917628, 0.767764317003164, 0.2886296317515146, -0.14004724044296152, -0.10780823770381774, 0.004010244871533663, 0.010268176708511255],
'sym8': [-0.0033824159510061256, -0.0005421323317911481, 0.03169508781149298, 0.007607487324917605, -0.1432942383508097, -0.061273359067658524, 0.4813596512583722, 0.7771857517005235, 0.3644418948353314, -0.05194583810770904, -0.027219029917056003, 0.049137179673607506, 0.003808752013890615, -0.01495225833704823, -0.0003029205147213668, 0.0018899503327594609],
}
#----------------------------------------------------------------------------
# Helpers for constructing transformation matrices.
def matrix(*rows, device=None):
assert all(len(row) == len(rows[0]) for row in rows)
elems = [x for row in rows for x in row]
ref = [x for x in elems if isinstance(x, torch.Tensor)]
if len(ref) == 0:
return misc.constant(np.asarray(rows), device=device)
assert device is None or device == ref[0].device
elems = [x if isinstance(x, torch.Tensor) else misc.constant(x, shape=ref[0].shape, device=ref[0].device) for x in elems]
return torch.stack(elems, dim=-1).reshape(ref[0].shape + (len(rows), -1))
def translate2d(tx, ty, **kwargs):
return matrix(
[1, 0, tx],
[0, 1, ty],
[0, 0, 1],
**kwargs)
def translate3d(tx, ty, tz, **kwargs):
return matrix(
[1, 0, 0, tx],
[0, 1, 0, ty],
[0, 0, 1, tz],
[0, 0, 0, 1],
**kwargs)
def scale2d(sx, sy, **kwargs):
return matrix(
[sx, 0, 0],
[0, sy, 0],
[0, 0, 1],
**kwargs)
def scale3d(sx, sy, sz, **kwargs):
return matrix(
[sx, 0, 0, 0],
[0, sy, 0, 0],
[0, 0, sz, 0],
[0, 0, 0, 1],
**kwargs)
def rotate2d(theta, **kwargs):
return matrix(
[torch.cos(theta), torch.sin(-theta), 0],
[torch.sin(theta), torch.cos(theta), 0],
[0, 0, 1],
**kwargs)
def rotate3d(v, theta, **kwargs):
vx = v[..., 0]; vy = v[..., 1]; vz = v[..., 2]
s = torch.sin(theta); c = torch.cos(theta); cc = 1 - c
return matrix(
[vx*vx*cc+c, vx*vy*cc-vz*s, vx*vz*cc+vy*s, 0],
[vy*vx*cc+vz*s, vy*vy*cc+c, vy*vz*cc-vx*s, 0],
[vz*vx*cc-vy*s, vz*vy*cc+vx*s, vz*vz*cc+c, 0],
[0, 0, 0, 1],
**kwargs)
def translate2d_inv(tx, ty, **kwargs):
return translate2d(-tx, -ty, **kwargs)
def scale2d_inv(sx, sy, **kwargs):
return scale2d(1 / sx, 1 / sy, **kwargs)
def rotate2d_inv(theta, **kwargs):
return rotate2d(-theta, **kwargs)
#----------------------------------------------------------------------------
# Augmentation pipeline main class.
# All augmentations are disabled by default; individual augmentations can
# be enabled by setting their probability multipliers to 1.
@persistence.persistent_class
class AugmentPipe:
def __init__(self, p=1,
xflip=0, yflip=0, rotate_int=0, translate_int=0, translate_int_max=0.125,
scale=0, rotate_frac=0, aniso=0, translate_frac=0, scale_std=0.2, rotate_frac_max=1, aniso_std=0.2, aniso_rotate_prob=0.5, translate_frac_std=0.125,
brightness=0, contrast=0, lumaflip=0, hue=0, saturation=0, brightness_std=0.2, contrast_std=0.5, hue_max=1, saturation_std=1,
):
super().__init__()
self.p = float(p) # Overall multiplier for augmentation probability.
# Pixel blitting.
self.xflip = float(xflip) # Probability multiplier for x-flip.
self.yflip = float(yflip) # Probability multiplier for y-flip.
self.rotate_int = float(rotate_int) # Probability multiplier for integer rotation.
self.translate_int = float(translate_int) # Probability multiplier for integer translation.
self.translate_int_max = float(translate_int_max) # Range of integer translation, relative to image dimensions.
# Geometric transformations.
self.scale = float(scale) # Probability multiplier for isotropic scaling.
self.rotate_frac = float(rotate_frac) # Probability multiplier for fractional rotation.
self.aniso = float(aniso) # Probability multiplier for anisotropic scaling.
self.translate_frac = float(translate_frac) # Probability multiplier for fractional translation.
self.scale_std = float(scale_std) # Log2 standard deviation of isotropic scaling.
self.rotate_frac_max = float(rotate_frac_max) # Range of fractional rotation, 1 = full circle.
self.aniso_std = float(aniso_std) # Log2 standard deviation of anisotropic scaling.
self.aniso_rotate_prob = float(aniso_rotate_prob) # Probability of doing anisotropic scaling w.r.t. rotated coordinate frame.
self.translate_frac_std = float(translate_frac_std) # Standard deviation of frational translation, relative to image dimensions.
# Color transformations.
self.brightness = float(brightness) # Probability multiplier for brightness.
self.contrast = float(contrast) # Probability multiplier for contrast.
self.lumaflip = float(lumaflip) # Probability multiplier for luma flip.
self.hue = float(hue) # Probability multiplier for hue rotation.
self.saturation = float(saturation) # Probability multiplier for saturation.
self.brightness_std = float(brightness_std) # Standard deviation of brightness.
self.contrast_std = float(contrast_std) # Log2 standard deviation of contrast.
self.hue_max = float(hue_max) # Range of hue rotation, 1 = full circle.
self.saturation_std = float(saturation_std) # Log2 standard deviation of saturation.
def __call__(self, images):
N, C, H, W = images.shape
device = images.device
labels = [torch.zeros([images.shape[0], 0], device=device)]
# ---------------
# Pixel blitting.
# ---------------
if self.xflip > 0:
w = torch.randint(2, [N, 1, 1, 1], device=device)
w = torch.where(torch.rand([N, 1, 1, 1], device=device) < self.xflip * self.p, w, torch.zeros_like(w))
images = torch.where(w == 1, images.flip(3), images)
labels += [w]
if self.yflip > 0:
w = torch.randint(2, [N, 1, 1, 1], device=device)
w = torch.where(torch.rand([N, 1, 1, 1], device=device) < self.yflip * self.p, w, torch.zeros_like(w))
images = torch.where(w == 1, images.flip(2), images)
labels += [w]
if self.rotate_int > 0:
w = torch.randint(4, [N, 1, 1, 1], device=device)
w = torch.where(torch.rand([N, 1, 1, 1], device=device) < self.rotate_int * self.p, w, torch.zeros_like(w))
images = torch.where((w == 1) | (w == 2), images.flip(3), images)
images = torch.where((w == 2) | (w == 3), images.flip(2), images)
images = torch.where((w == 1) | (w == 3), images.transpose(2, 3), images)
labels += [(w == 1) | (w == 2), (w == 2) | (w == 3)]
if self.translate_int > 0:
w = torch.rand([2, N, 1, 1, 1], device=device) * 2 - 1
w = torch.where(torch.rand([1, N, 1, 1, 1], device=device) < self.translate_int * self.p, w, torch.zeros_like(w))
tx = w[0].mul(W * self.translate_int_max).round().to(torch.int64)
ty = w[1].mul(H * self.translate_int_max).round().to(torch.int64)
b, c, y, x = torch.meshgrid(*(torch.arange(x, device=device) for x in images.shape), indexing='ij')
x = W - 1 - (W - 1 - (x - tx) % (W * 2 - 2)).abs()
y = H - 1 - (H - 1 - (y + ty) % (H * 2 - 2)).abs()
images = images.flatten()[(((b * C) + c) * H + y) * W + x]
labels += [tx.div(W * self.translate_int_max), ty.div(H * self.translate_int_max)]
# ------------------------------------------------
# Select parameters for geometric transformations.
# ------------------------------------------------
I_3 = torch.eye(3, device=device)
G_inv = I_3
if self.scale > 0:
w = torch.randn([N], device=device)
w = torch.where(torch.rand([N], device=device) < self.scale * self.p, w, torch.zeros_like(w))
s = w.mul(self.scale_std).exp2()
G_inv = G_inv @ scale2d_inv(s, s)
labels += [w]
if self.rotate_frac > 0:
w = (torch.rand([N], device=device) * 2 - 1) * (np.pi * self.rotate_frac_max)
w = torch.where(torch.rand([N], device=device) < self.rotate_frac * self.p, w, torch.zeros_like(w))
G_inv = G_inv @ rotate2d_inv(-w)
labels += [w.cos() - 1, w.sin()]
if self.aniso > 0:
w = torch.randn([N], device=device)
r = (torch.rand([N], device=device) * 2 - 1) * np.pi
w = torch.where(torch.rand([N], device=device) < self.aniso * self.p, w, torch.zeros_like(w))
r = torch.where(torch.rand([N], device=device) < self.aniso_rotate_prob, r, torch.zeros_like(r))
s = w.mul(self.aniso_std).exp2()
G_inv = G_inv @ rotate2d_inv(r) @ scale2d_inv(s, 1 / s) @ rotate2d_inv(-r)
labels += [w * r.cos(), w * r.sin()]
if self.translate_frac > 0:
w = torch.randn([2, N], device=device)
w = torch.where(torch.rand([1, N], device=device) < self.translate_frac * self.p, w, torch.zeros_like(w))
G_inv = G_inv @ translate2d_inv(w[0].mul(W * self.translate_frac_std), w[1].mul(H * self.translate_frac_std))
labels += [w[0], w[1]]
# ----------------------------------
# Execute geometric transformations.
# ----------------------------------
if G_inv is not I_3:
cx = (W - 1) / 2
cy = (H - 1) / 2
cp = matrix([-cx, -cy, 1], [cx, -cy, 1], [cx, cy, 1], [-cx, cy, 1], device=device) # [idx, xyz]
cp = G_inv @ cp.t() # [batch, xyz, idx]
Hz = np.asarray(wavelets['sym6'], dtype=np.float32)
Hz_pad = len(Hz) // 4
margin = cp[:, :2, :].permute(1, 0, 2).flatten(1) # [xy, batch * idx]
margin = torch.cat([-margin, margin]).max(dim=1).values # [x0, y0, x1, y1]
margin = margin + misc.constant([Hz_pad * 2 - cx, Hz_pad * 2 - cy] * 2, device=device)
margin = margin.max(misc.constant([0, 0] * 2, device=device))
margin = margin.min(misc.constant([W - 1, H - 1] * 2, device=device))
mx0, my0, mx1, my1 = margin.ceil().to(torch.int32)
# Pad image and adjust origin.
images = torch.nn.functional.pad(input=images, pad=[mx0,mx1,my0,my1], mode='reflect')
G_inv = translate2d((mx0 - mx1) / 2, (my0 - my1) / 2) @ G_inv
# Upsample.
conv_weight = misc.constant(Hz[None, None, ::-1], dtype=images.dtype, device=images.device).tile([images.shape[1], 1, 1])
conv_pad = (len(Hz) + 1) // 2
images = torch.stack([images, torch.zeros_like(images)], dim=4).reshape(N, C, images.shape[2], -1)[:, :, :, :-1]
images = torch.nn.functional.conv2d(images, conv_weight.unsqueeze(2), groups=images.shape[1], padding=[0,conv_pad])
images = torch.stack([images, torch.zeros_like(images)], dim=3).reshape(N, C, -1, images.shape[3])[:, :, :-1, :]
images = torch.nn.functional.conv2d(images, conv_weight.unsqueeze(3), groups=images.shape[1], padding=[conv_pad,0])
G_inv = scale2d(2, 2, device=device) @ G_inv @ scale2d_inv(2, 2, device=device)
G_inv = translate2d(-0.5, -0.5, device=device) @ G_inv @ translate2d_inv(-0.5, -0.5, device=device)
# Execute transformation.
shape = [N, C, (H + Hz_pad * 2) * 2, (W + Hz_pad * 2) * 2]
G_inv = scale2d(2 / images.shape[3], 2 / images.shape[2], device=device) @ G_inv @ scale2d_inv(2 / shape[3], 2 / shape[2], device=device)
grid = torch.nn.functional.affine_grid(theta=G_inv[:,:2,:], size=shape, align_corners=False)
images = torch.nn.functional.grid_sample(images, grid, mode='bilinear', padding_mode='zeros', align_corners=False)
# Downsample and crop.
conv_weight = misc.constant(Hz[None, None, :], dtype=images.dtype, device=images.device).tile([images.shape[1], 1, 1])
conv_pad = (len(Hz) - 1) // 2
images = torch.nn.functional.conv2d(images, conv_weight.unsqueeze(2), groups=images.shape[1], stride=[1,2], padding=[0,conv_pad])[:, :, :, Hz_pad : -Hz_pad]
images = torch.nn.functional.conv2d(images, conv_weight.unsqueeze(3), groups=images.shape[1], stride=[2,1], padding=[conv_pad,0])[:, :, Hz_pad : -Hz_pad, :]
# --------------------------------------------
# Select parameters for color transformations.
# --------------------------------------------
I_4 = torch.eye(4, device=device)
M = I_4
luma_axis = misc.constant(np.asarray([1, 1, 1, 0]) / np.sqrt(3), device=device)
if self.brightness > 0:
w = torch.randn([N], device=device)
w = torch.where(torch.rand([N], device=device) < self.brightness * self.p, w, torch.zeros_like(w))
b = w * self.brightness_std
M = translate3d(b, b, b) @ M
labels += [w]
if self.contrast > 0:
w = torch.randn([N], device=device)
w = torch.where(torch.rand([N], device=device) < self.contrast * self.p, w, torch.zeros_like(w))
c = w.mul(self.contrast_std).exp2()
M = scale3d(c, c, c) @ M
labels += [w]
if self.lumaflip > 0:
w = torch.randint(2, [N, 1, 1], device=device)
w = torch.where(torch.rand([N, 1, 1], device=device) < self.lumaflip * self.p, w, torch.zeros_like(w))
M = (I_4 - 2 * luma_axis.ger(luma_axis) * w) @ M
labels += [w]
if self.hue > 0:
w = (torch.rand([N], device=device) * 2 - 1) * (np.pi * self.hue_max)
w = torch.where(torch.rand([N], device=device) < self.hue * self.p, w, torch.zeros_like(w))
M = rotate3d(luma_axis, w) @ M
labels += [w.cos() - 1, w.sin()]
if self.saturation > 0:
w = torch.randn([N, 1, 1], device=device)
w = torch.where(torch.rand([N, 1, 1], device=device) < self.saturation * self.p, w, torch.zeros_like(w))
M = (luma_axis.ger(luma_axis) + (I_4 - luma_axis.ger(luma_axis)) * w.mul(self.saturation_std).exp2()) @ M
labels += [w]
# ------------------------------
# Execute color transformations.
# ------------------------------
if M is not I_4:
images = images.reshape([N, C, H * W])
if C == 3:
images = M[:, :3, :3] @ images + M[:, :3, 3:]
elif C == 1:
M = M[:, :3, :].mean(dim=1, keepdims=True)
images = images * M[:, :, :3].sum(dim=2, keepdims=True) + M[:, :, 3:]
else:
raise ValueError('Image must be RGB (3 channels) or L (1 channel)')
images = images.reshape([N, C, H, W])
labels = torch.cat([x.to(torch.float32).reshape(N, -1) for x in labels], dim=1)
return images, labels
#----------------------------------------------------------------------------
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