danielhjerresen commited on
Commit
d759d5c
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1 Parent(s): 69ed6b9

Delete index.html

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Files changed (1) hide show
  1. index.html +0 -220
index.html DELETED
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- <!DOCTYPE html>
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- <html lang="en">
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- <head>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
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- <title>math_game</title>
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- <style>
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- html, body, #canvas {
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- margin: 0;
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- padding: 0;
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- border: 0;
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- }
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-
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- body {
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- color: white;
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- background-color: black;
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- overflow: hidden;
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- touch-action: none;
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- }
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-
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- #canvas {
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- display: block;
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- }
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-
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- #canvas:focus {
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- outline: none;
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- }
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-
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- #status, #status-splash, #status-progress {
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- position: absolute;
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- left: 0;
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- right: 0;
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- }
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-
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- #status, #status-splash {
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- top: 0;
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- bottom: 0;
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- }
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-
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- #status {
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- background-color: #242424;
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- display: flex;
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- flex-direction: column;
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- justify-content: center;
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- align-items: center;
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- visibility: hidden;
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- }
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-
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- #status-splash {
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- max-height: 100%;
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- max-width: 100%;
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- margin: auto;
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- }
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-
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- #status-splash.show-image--false {
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- display: none;
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- }
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-
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- #status-splash.fullsize--true {
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- height: 100%;
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- width: 100%;
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- object-fit: contain;
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- }
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-
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- #status-splash.use-filter--false {
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- image-rendering: pixelated;
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- }
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-
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- #status-progress, #status-notice {
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- display: none;
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- }
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-
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- #status-progress {
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- bottom: 10%;
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- width: 50%;
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- margin: 0 auto;
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- }
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-
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- #status-notice {
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- background-color: #5b3943;
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- border-radius: 0.5rem;
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- border: 1px solid #9b3943;
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- color: #e0e0e0;
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- font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
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- line-height: 1.3;
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- margin: 0 2rem;
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- overflow: hidden;
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- padding: 1rem;
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- text-align: center;
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- z-index: 1;
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- }
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- </style>
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- <link id="-gd-engine-icon" rel="icon" type="image/png" href="FastMath.icon.png" />
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- <link rel="apple-touch-icon" href="FastMath.apple-touch-icon.png"/>
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-
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- </head>
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- <body>
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- <canvas id="canvas">
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- Your browser does not support the canvas tag.
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- </canvas>
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-
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- <noscript>
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- Your browser does not support JavaScript.
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- </noscript>
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-
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- <div id="status">
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- <img id="status-splash" class="show-image--true fullsize--true use-filter--true" src="FastMath.png" alt="">
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- <progress id="status-progress"></progress>
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- <div id="status-notice"></div>
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- </div>
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-
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- <script src="FastMath.js"></script>
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- <script>
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- const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"emscriptenPoolSize":8,"ensureCrossOriginIsolationHeaders":true,"executable":"FastMath","experimentalVK":false,"fileSizes":{"FastMath.pck":3450024,"FastMath.wasm":36160334},"focusCanvas":true,"gdextensionLibs":[],"godotPoolSize":4};
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- const GODOT_THREADS_ENABLED = false;
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- const engine = new Engine(GODOT_CONFIG);
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-
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- (function () {
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- const statusOverlay = document.getElementById('status');
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- const statusProgress = document.getElementById('status-progress');
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- const statusNotice = document.getElementById('status-notice');
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-
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- let initializing = true;
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- let statusMode = '';
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-
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- function setStatusMode(mode) {
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- if (statusMode === mode || !initializing) {
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- return;
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- }
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- if (mode === 'hidden') {
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- statusOverlay.remove();
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- initializing = false;
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- return;
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- }
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- statusOverlay.style.visibility = 'visible';
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- statusProgress.style.display = mode === 'progress' ? 'block' : 'none';
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- statusNotice.style.display = mode === 'notice' ? 'block' : 'none';
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- statusMode = mode;
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- }
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-
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- function setStatusNotice(text) {
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- while (statusNotice.lastChild) {
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- statusNotice.removeChild(statusNotice.lastChild);
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- }
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- const lines = text.split('\n');
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- lines.forEach((line) => {
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- statusNotice.appendChild(document.createTextNode(line));
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- statusNotice.appendChild(document.createElement('br'));
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- });
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- }
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-
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- function displayFailureNotice(err) {
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- console.error(err);
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- if (err instanceof Error) {
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- setStatusNotice(err.message);
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- } else if (typeof err === 'string') {
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- setStatusNotice(err);
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- } else {
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- setStatusNotice('An unknown error occurred.');
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- }
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- setStatusMode('notice');
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- initializing = false;
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- }
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-
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- const missing = Engine.getMissingFeatures({
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- threads: GODOT_THREADS_ENABLED,
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- });
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-
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- if (missing.length !== 0) {
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- if (GODOT_CONFIG['serviceWorker'] && GODOT_CONFIG['ensureCrossOriginIsolationHeaders'] && 'serviceWorker' in navigator) {
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- let serviceWorkerRegistrationPromise;
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- try {
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- serviceWorkerRegistrationPromise = navigator.serviceWorker.getRegistration();
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- } catch (err) {
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- serviceWorkerRegistrationPromise = Promise.reject(new Error('Service worker registration failed.'));
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- }
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- // There's a chance that installing the service worker would fix the issue
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- Promise.race([
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- serviceWorkerRegistrationPromise.then((registration) => {
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- if (registration != null) {
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- return Promise.reject(new Error('Service worker already exists.'));
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- }
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- return registration;
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- }).then(() => engine.installServiceWorker()),
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- // For some reason, `getRegistration()` can stall
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- new Promise((resolve) => {
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- setTimeout(() => resolve(), 2000);
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- }),
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- ]).then(() => {
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- // Reload if there was no error.
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- window.location.reload();
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- }).catch((err) => {
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- console.error('Error while registering service worker:', err);
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- });
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- } else {
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- // Display the message as usual
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- const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
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- displayFailureNotice(missingMsg + missing.join('\n'));
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- }
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- } else {
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- setStatusMode('progress');
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- engine.startGame({
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- 'onProgress': function (current, total) {
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- if (current > 0 && total > 0) {
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- statusProgress.value = current;
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- statusProgress.max = total;
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- } else {
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- statusProgress.removeAttribute('value');
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- statusProgress.removeAttribute('max');
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- }
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- },
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- }).then(() => {
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- setStatusMode('hidden');
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- }, displayFailureNotice);
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- }
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- }());
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- </script>
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- </body>
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- </html>
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-