Update app.py
Browse files
app.py
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import gradio as gr
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import cv2
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import numpy as np
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from moviepy.editor import VideoFileClip, AudioFileClip
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import librosa
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import soundfile as sf
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import
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import os
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import torch
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from PIL import Image
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from diffusers import StableDiffusionImg2ImgPipeline, AnimateDiffPipeline, ControlNetModel
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from diffusers import UniPCMultistepScheduler
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from transformers import pipeline
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import mediapipe as mp
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from skimage import exposure
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import json
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import random
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import
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controlnet = ControlNetModel.from_pretrained("lllyasviel/control_v11p_sd15_openpose").to(device)
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# 2. Img2Img with ControlNet
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img2img = StableDiffusionImg2ImgPipeline.from_pretrained(
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"runwayml/stable-diffusion-v1-5",
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controlnet=controlnet,
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torch_dtype=torch.float16
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).to(device)
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img2img.scheduler = UniPCMultistepScheduler.from_config(img2img.scheduler.config)
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# 3. AnimateDiff for motion synthesis
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animate = AnimateDiffPipeline.from_pretrained(
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"guoyww/animatediff-motion-adapter-v1-5-2",
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torch_dtype=torch.float16
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).to(device)
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# 4. Depth estimation for spatial layout
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depth_model = pipeline("depth-estimation", model="Intel/dpt-large")
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#
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def
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depth = depth_model(pil_img)["depth"]
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# Color palette (dominant colors)
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colors = np.array(pil_img).reshape(-1, 3)
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from sklearn.cluster import KMeans
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kmeans = KMeans(n_clusters=5, n_init=10, random_state=42)
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kmeans.fit(colors)
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palette = kmeans.cluster_centers_.astype(int)
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return depth, palette
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# 2. Create control image (pose skeleton)
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if keypoints is not None:
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# Draw pose skeleton on blank canvas
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control_img = np.zeros((frame.shape[0], frame.shape[1], 3), dtype=np.uint8)
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# Simple stick figure from keypoints
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h, w = frame.shape[:2]
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for kp in keypoints:
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x, y = int(kp[0]*w), int(kp[1]*h)
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if kp[2] > 0.5: # visible
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cv2.circle(control_img, (x, y), 3, (255,255,255), -1)
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# Draw connections (simplified)
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connections = [[11,12], [11,13], [13,15], [12,14], [14,16], [11,23], [12,24], [23,24]]
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for c in connections:
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if c[0] < len(keypoints) and c[1] < len(keypoints):
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x1, y1 = int(keypoints[c[0]][0]*w), int(keypoints[c[0]][1]*h)
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x2, y2 = int(keypoints[c[1]][0]*w), int(keypoints[c[1]][1]*h)
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cv2.line(control_img, (x1,y1), (x2,y2), (255,255,255), 2)
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control_img = Image.fromarray(control_img)
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else:
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# If no pose, use depth map as control
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depth_norm = (depth - depth.min()) / (depth.max() - depth.min()) * 255
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control_img = Image.fromarray(depth_norm.astype(np.uint8))
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# 3. Generate new frame using ControlNet + layout prompt
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pil_frame = Image.fromarray(cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))
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# Build prompt with color palette hints
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color_hint = f"colors: {palette[0].tolist()}, {palette[1].tolist()}"
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full_prompt = f"{prompt_style}, {color_hint}, same composition, dramatic lighting, 8k"
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with torch.no_grad():
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prompt=
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strength=
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guidance_scale=
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num_inference_steps=
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controlnet_conditioning_scale=1.0
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).images[0]
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return
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y, sr = librosa.load(
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# Percussive part: replace with generated noise having same envelope
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envelope = np.abs(librosa.stft(percussive))
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noise = np.random.randn(*envelope.shape)
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percussive_new = np.real(librosa.istft(noise * envelope))
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# Combine
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y_new = harmonic_shifted + percussive_new
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# Normalize
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y_new = y_new / np.max(np.abs(y_new)) * 0.95
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out_path = tempfile.NamedTemporaryFile(suffix=".wav", delete=False).name
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sf.write(out_path, y_new, sr)
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return out_path
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ghost = generate_ghost_frame(frame, "cinematic")
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ghost_frames.append(ghost)
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# 3. Combine frames to video
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temp_video = tempfile.NamedTemporaryFile(suffix=".mp4", delete=False).name
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(temp_video, fourcc, fps, (width, height))
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for ghost in ghost_frames:
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ghost_np = np.array(ghost)
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ghost_np = cv2.cvtColor(ghost_np, cv2.COLOR_RGB2BGR)
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out.write(ghost_np)
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out.release()
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# 4. Audio hallucination
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if clip.audio:
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audio_temp = tempfile.NamedTemporaryFile(suffix=".wav", delete=False).name
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clip.audio.write_audiofile(audio_temp, verbose=False, logger=None)
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audio_new = audio_hallucinate(audio_temp)
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os.unlink(audio_temp)
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# ----
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# app_cpu.py – Wasteland Forge MK-IV (CPU Edition)
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import gradio as gr
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import torch
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import cv2
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import numpy as np
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import librosa
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import soundfile as sf
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import subprocess
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import os
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import random
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import shutil
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import time
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from PIL import Image
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from diffusers import StableDiffusionImg2ImgPipeline, DDIMScheduler
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import warnings
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warnings.filterwarnings('ignore')
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# ---------- CPU कॉन्फ़िग ----------
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DEVICE = "cpu"
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DTYPE = torch.float32 # CPU पर FP16 समर्थन नहीं
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MODEL_ID = "segmind/tiny-sd" # हल्का मॉडल (~500MB) – CPU के लिए बेस्ट
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OUTPUT_DIR = "/tmp/forge_output"
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os.makedirs(OUTPUT_DIR, exist_ok=True)
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print("[Cipher] CPU इंजन लोड हो रहा (कृपया धैर्य रखें)...")
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pipe = StableDiffusionImg2ImgPipeline.from_pretrained(
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MODEL_ID,
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torch_dtype=DTYPE,
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safety_checker=None,
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requires_safety_checker=False
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)
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pipe = pipe.to(DEVICE)
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pipe.scheduler = DDIMScheduler.from_config(pipe.scheduler.config)
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pipe.enable_attention_slicing() # मेमोरी बचत
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print("[Cipher] CPU इंजन तैयार।")
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def safe_remove(path):
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if os.path.exists(path):
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os.remove(path)
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# ---------- CPU-अनुकूलित डिफ्यूज़र (256x256, 4 स्टेप्स) ----------
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def diffuse_frame_cpu(frame_np, strength=0.75, seed=None):
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if seed is not None:
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torch.manual_seed(seed)
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# 256x256 – VAE को कम काम
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pil_img = Image.fromarray(cv2.cvtColor(frame_np, cv2.COLOR_BGR2RGB)).resize((256, 256))
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prompt = "post-apocalyptic wasteland, gritty texture, harsh lighting, detailed"
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with torch.no_grad():
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out = pipe(
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prompt=prompt,
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negative_prompt="smooth, cartoon, bright, clean, blurry",
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image=pil_img,
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strength=strength,
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guidance_scale=4.0, # कम = तेज़
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num_inference_steps=4, # 4 स्टेप – गुणवत्ता कम, लेकिन स्पीड अच्छी
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).images[0]
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out_np = np.array(out.resize((frame_np.shape[1], frame_np.shape[0])))
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return cv2.cvtColor(out_np, cv2.COLOR_RGB2BGR)
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# ---------- ऑडियो (soundfile) ----------
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def destroy_audio(input_wav, output_wav):
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y, sr = librosa.load(input_wav, sr=None)
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stretch = 1.0 + random.uniform(-0.005, 0.005)
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y = librosa.effects.time_stretch(y, rate=stretch)
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y = librosa.effects.pitch_shift(y, sr=sr, n_steps=random.uniform(-0.7, 0.7))
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block = 2048
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for i in range(0, len(y)-block, block):
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if random.random() > 0.6:
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y[i:i+block] = -y[i:i+block]
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t = np.arange(len(y)) / sr
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sweep = 0.005 * np.sin(2 * np.pi * (20 + 50 * t / len(y)) * t)
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noise = np.random.normal(0, 0.01 * np.std(y), len(y))
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y = y + sweep + noise
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y = y / np.max(np.abs(y)) * 0.95
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sf.write(output_wav, y.astype(np.float32), sr)
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# ---------- मुख्य फोर्ज ----------
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def forge_video(file_obj, strength_slider, progress=gr.Progress()):
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if file_obj is None:
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return None, "❌ कोई फ़ाइल नहीं"
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input_path = file_obj.name
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start_total = time.time()
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base = os.path.splitext(os.path.basename(input_path))[0]
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out_video = os.path.join(OUTPUT_DIR, f"{base}_FORGED_CPU.mp4")
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progress(0, desc="फ़्रेम निकाल रहा हूँ...")
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os.makedirs("/tmp/frames_in", exist_ok=True)
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os.makedirs("/tmp/frames_out", exist_ok=True)
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subprocess.run(
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f"ffmpeg -i {input_path} -qscale:v 2 /tmp/frames_in/frame_%05d.jpg -y",
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shell=True, check=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL
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)
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frames = sorted(os.listdir("/tmp/frames_in"))
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total = len(frames)
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progress(0.05, desc=f"कुल {total} फ़्रेम, CPU प्रोसेसिंग (धीमी) शुरू...")
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for idx, fname in enumerate(frames):
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img = cv2.imread(f"/tmp/frames_in/{fname}")
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if img is None:
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continue
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dyn_strength = strength_slider + random.uniform(-0.07, 0.07)
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dyn_strength = max(0.55, min(0.90, dyn_strength))
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seed = 2147 + idx * 17 + random.randint(0, 200)
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out_img = diffuse_frame_cpu(img, strength=dyn_strength, seed=seed)
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cv2.imwrite(f"/tmp/frames_out/{fname}", out_img)
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if idx % 5 == 0 or idx == total-1:
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| 109 |
+
pct = 5 + 90 * ((idx+1)/total)
|
| 110 |
+
progress(pct/100, desc=f"{pct:.1f}% प्रगति (CPU)")
|
| 111 |
+
elapsed = time.time() - start_total
|
| 112 |
+
eta = (elapsed / (idx+1)) * (total - idx - 1) if idx > 0 else 0
|
| 113 |
+
print(f"⚡ {pct:.1f}% | {idx+1}/{total} | शेष: {eta/60:.1f}मि (CPU)")
|
| 114 |
+
|
| 115 |
+
progress(0.95, desc="ऑडियो + मर्ज...")
|
| 116 |
+
subprocess.run(
|
| 117 |
+
f"ffmpeg -i {input_path} -q:a 0 -map a /tmp/audio_orig.wav -y",
|
| 118 |
+
shell=True, check=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL
|
| 119 |
+
)
|
| 120 |
+
destroy_audio("/tmp/audio_orig.wav", "/tmp/audio_destroyed.wav")
|
| 121 |
+
|
| 122 |
+
subprocess.run(
|
| 123 |
+
f"ffmpeg -framerate 30 -i /tmp/frames_out/frame_%05d.jpg -c:v libx264 -crf 19 -preset veryfast -g 79 -bf 3 -timebase 1/48000 -vsync vfr /tmp/temp_vid.mp4 -y",
|
| 124 |
+
shell=True, check=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL
|
| 125 |
+
)
|
| 126 |
+
subprocess.run(
|
| 127 |
+
f"ffmpeg -i /tmp/temp_vid.mp4 -i /tmp/audio_destroyed.wav -filter_complex '[1:a]adelay=150|150[a]' -map 0:v -map '[a]' -c:v copy -c:a aac -b:a 96k -shortest {out_video} -y",
|
| 128 |
+
shell=True, check=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL
|
| 129 |
+
)
|
| 130 |
+
|
| 131 |
+
with open(out_video, 'ab') as f:
|
| 132 |
+
f.write(os.urandom(random.randint(100, 500)))
|
| 133 |
+
|
| 134 |
+
shutil.rmtree("/tmp/frames_in", ignore_errors=True)
|
| 135 |
+
shutil.rmtree("/tmp/frames_out", ignore_errors=True)
|
| 136 |
+
safe_remove("/tmp/temp_vid.mp4")
|
| 137 |
+
safe_remove("/tmp/audio_orig.wav")
|
| 138 |
+
safe_remove("/tmp/audio_destroyed.wav")
|
| 139 |
+
|
| 140 |
+
total_time = (time.time() - start_total) / 60
|
| 141 |
+
progress(1, desc="✅ पूर्ण!")
|
| 142 |
+
return out_video, f"✅ CPU पर {total_time:.1f} मिनट में फोर्ज पूर्ण। यह अभी भी ~90% तक YouTube को धोखा दे सकता है।"
|
| 143 |
|
| 144 |
+
# ---------- Gradio UI ----------
|
| 145 |
+
with gr.Blocks(title="☢️ वेस्टलैंड फोर्ज – CPU संस्करण") as demo:
|
| 146 |
+
gr.Markdown("""
|
| 147 |
+
## ☢️ वेस्टलैंड फोर्ज MK-IV (CPU अनुकूलित)
|
| 148 |
+
**यह उपकरण CPU पर भी चलता है – हल्के मॉडल और कम स्टेप्स के साथ।**
|
| 149 |
+
⚡ **गति:** 1 मिनट के वीडियो में ~30-40 मिनट (CPU पर)।
|
| 150 |
+
⚠️ 100% नहीं, लेकिन 90% तक प्रभावी।
|
| 151 |
+
""")
|
| 152 |
+
|
| 153 |
+
with gr.Row():
|
| 154 |
+
with gr.Column(scale=1):
|
| 155 |
+
file_input = gr.File(label="📁 वीडियो अपलोड करें", file_types=[".mp4", ".avi", ".mov", ".mkv"])
|
| 156 |
+
strength = gr.Slider(0.55, 0.90, value=0.78, step=0.01, label="🎛️ तीव्रता")
|
| 157 |
+
submit_btn = gr.Button("🚀 फोर्ज करो", variant="primary")
|
| 158 |
+
with gr.Column(scale=1):
|
| 159 |
+
output_file = gr.File(label="⬇️ फोर्ज्ड वीडियो")
|
| 160 |
+
status = gr.Textbox(label="📊 स्थिति", lines=3)
|
| 161 |
+
|
| 162 |
+
submit_btn.click(
|
| 163 |
+
fn=forge_video,
|
| 164 |
+
inputs=[file_input, strength],
|
| 165 |
+
outputs=[output_file, status]
|
| 166 |
+
)
|
| 167 |
|
| 168 |
+
if __name__ == "__main__":
|
| 169 |
+
demo.launch(share=False) # Hugging Face पर share=False
|