| """Headless GPU-accelerated OpenGL context creation on Google Colaboratory. |
| |
| Typical usage: |
| |
| # Optional PyOpenGL configuratiopn can be done here. |
| # import OpenGL |
| # OpenGL.ERROR_CHECKING = True |
| |
| # 'glcontext' must be imported before any OpenGL.* API. |
| from lucid.misc.gl.glcontext import create_opengl_context |
| |
| # Now it's safe to import OpenGL and EGL functions |
| import OpenGL.GL as gl |
| |
| # create_opengl_context() creates a GL context that is attached to an |
| # offscreen surface of the specified size. Note that rendering to buffers |
| # of other sizes and formats is still possible with OpenGL Framebuffers. |
| # |
| # Users are expected to directly use the EGL API in case more advanced |
| # context management is required. |
| width, height = 640, 480 |
| create_opengl_context((width, height)) |
| |
| # OpenGL context is available here. |
| |
| """ |
|
|
| from __future__ import print_function |
|
|
| |
|
|
| try: |
| import OpenGL |
| except: |
| print('This module depends on PyOpenGL.') |
| print('Please run "\033[1m!pip install -q pyopengl\033[0m" ' |
| 'prior importing this module.') |
| raise |
|
|
| import ctypes |
| from ctypes import pointer, util |
| import os |
|
|
| os.environ['PYOPENGL_PLATFORM'] = 'egl' |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| _find_library_old = ctypes.util.find_library |
| try: |
|
|
| def _find_library_new(name): |
| return { |
| 'GL': 'libOpenGL.so', |
| 'EGL': 'libEGL.so', |
| }.get(name, _find_library_old(name)) |
|
|
| util.find_library = _find_library_new |
| import OpenGL.GL as gl |
| import OpenGL.EGL as egl |
| except: |
| print('Unable to load OpenGL libraries. ' |
| 'Make sure you use GPU-enabled backend.') |
| print('Press "Runtime->Change runtime type" and set ' |
| '"Hardware accelerator" to GPU.') |
| raise |
| finally: |
| util.find_library = _find_library_old |
|
|
|
|
| def create_opengl_context(surface_size=(640, 480)): |
| """Create offscreen OpenGL context and make it current. |
| |
| Users are expected to directly use EGL API in case more advanced |
| context management is required. |
| |
| Args: |
| surface_size: (width, height), size of the offscreen rendering surface. |
| """ |
| egl_display = egl.eglGetDisplay(egl.EGL_DEFAULT_DISPLAY) |
|
|
| major, minor = egl.EGLint(), egl.EGLint() |
| egl.eglInitialize(egl_display, pointer(major), pointer(minor)) |
|
|
| config_attribs = [ |
| egl.EGL_SURFACE_TYPE, egl.EGL_PBUFFER_BIT, egl.EGL_BLUE_SIZE, 8, |
| egl.EGL_GREEN_SIZE, 8, egl.EGL_RED_SIZE, 8, egl.EGL_DEPTH_SIZE, 24, |
| egl.EGL_RENDERABLE_TYPE, egl.EGL_OPENGL_BIT, egl.EGL_NONE |
| ] |
| config_attribs = (egl.EGLint * len(config_attribs))(*config_attribs) |
|
|
| num_configs = egl.EGLint() |
| egl_cfg = egl.EGLConfig() |
| egl.eglChooseConfig(egl_display, config_attribs, pointer(egl_cfg), 1, |
| pointer(num_configs)) |
|
|
| width, height = surface_size |
| pbuffer_attribs = [ |
| egl.EGL_WIDTH, |
| width, |
| egl.EGL_HEIGHT, |
| height, |
| egl.EGL_NONE, |
| ] |
| pbuffer_attribs = (egl.EGLint * len(pbuffer_attribs))(*pbuffer_attribs) |
| egl_surf = egl.eglCreatePbufferSurface(egl_display, egl_cfg, |
| pbuffer_attribs) |
|
|
| egl.eglBindAPI(egl.EGL_OPENGL_API) |
|
|
| context_attribs = None |
| |
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| |
| |
| |
| |
|
|
| egl_context = egl.eglCreateContext(egl_display, egl_cfg, |
| egl.EGL_NO_CONTEXT, context_attribs) |
| egl.eglMakeCurrent(egl_display, egl_surf, egl_surf, egl_context) |
|
|
| buffer_type = egl.EGLint() |
| out = egl.eglQueryContext(egl_display, egl_context, |
| egl.EGL_CONTEXT_CLIENT_VERSION, buffer_type) |
| |
|
|