| ''' |
| MIT License |
| |
| Copyright (c) 2019 Shunsuke Saito, Zeng Huang, and Ryota Natsume |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy |
| of this software and associated documentation files (the "Software"), to deal |
| in the Software without restriction, including without limitation the rights |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| copies of the Software, and to permit persons to whom the Software is |
| furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in all |
| copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| SOFTWARE. |
| ''' |
| from OpenGL.GLUT import * |
|
|
| from .render2 import Render |
|
|
|
|
| class NormRender(Render): |
|
|
| def __init__(self, |
| width=1600, |
| height=1200, |
| name='Cam Renderer', |
| program_files=['simple.fs', 'simple.vs'], |
| color_size=1, |
| ms_rate=1): |
| Render.__init__(self, width, height, name, program_files, color_size, |
| ms_rate) |
| self.camera = None |
|
|
| glutDisplayFunc(self.display) |
| glutKeyboardFunc(self.keyboard) |
|
|
| def set_camera(self, camera): |
| self.camera = camera |
| self.projection_matrix, self.model_view_matrix = camera.get_gl_matrix() |
|
|
| def set_matrices(self, projection, modelview): |
| self.projection_matrix = projection |
| self.model_view_matrix = modelview |
|
|
| def keyboard(self, key, x, y): |
| |
| eps = 1 |
| |
| if key == b'w': |
| self.camera.center += eps * self.camera.direction |
| elif key == b's': |
| self.camera.center -= eps * self.camera.direction |
| if key == b'a': |
| self.camera.center -= eps * self.camera.right |
| elif key == b'd': |
| self.camera.center += eps * self.camera.right |
| if key == b' ': |
| self.camera.center += eps * self.camera.up |
| elif key == b'x': |
| self.camera.center -= eps * self.camera.up |
| elif key == b'i': |
| self.camera.near += 0.1 * eps |
| self.camera.far += 0.1 * eps |
| elif key == b'o': |
| self.camera.near -= 0.1 * eps |
| self.camera.far -= 0.1 * eps |
|
|
| self.projection_matrix, self.model_view_matrix = self.camera.get_gl_matrix( |
| ) |
|
|
| def show(self): |
| glutMainLoop() |
|
|