Spaces:
Running
Running
undefined - Initial Deployment
Browse files- README.md +7 -5
- index.html +944 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: fun-stuff
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emoji: 🐳
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colorFrom: blue
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colorTo: gray
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Digital Monster Digivice</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 9 |
+
<style>
|
| 10 |
+
@keyframes pulse {
|
| 11 |
+
0% { transform: scale(1); }
|
| 12 |
+
50% { transform: scale(1.05); }
|
| 13 |
+
100% { transform: scale(1); }
|
| 14 |
+
}
|
| 15 |
+
|
| 16 |
+
@keyframes shake {
|
| 17 |
+
0% { transform: translateX(0); }
|
| 18 |
+
25% { transform: translateX(-5px); }
|
| 19 |
+
50% { transform: translateX(5px); }
|
| 20 |
+
75% { transform: translateX(-5px); }
|
| 21 |
+
100% { transform: translateX(0); }
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
@keyframes float {
|
| 25 |
+
0% { transform: translateY(0); }
|
| 26 |
+
50% { transform: translateY(-10px); }
|
| 27 |
+
100% { transform: translateY(0); }
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
.digivice-screen {
|
| 31 |
+
background: linear-gradient(135deg, #1a2a6c, #b21f1f, #fdbb2d);
|
| 32 |
+
box-shadow: inset 0 0 20px rgba(0, 0, 0, 0.5);
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
.digimon-sprite {
|
| 36 |
+
image-rendering: pixelated;
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
.button-glow {
|
| 40 |
+
box-shadow: 0 0 10px 2px rgba(255, 255, 255, 0.7);
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
.notification {
|
| 44 |
+
animation: pulse 1s infinite;
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
.hungry {
|
| 48 |
+
animation: shake 0.5s infinite;
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
.happy {
|
| 52 |
+
animation: float 2s infinite;
|
| 53 |
+
}
|
| 54 |
+
</style>
|
| 55 |
+
</head>
|
| 56 |
+
<body class="bg-gray-900 min-h-screen flex items-center justify-center p-4">
|
| 57 |
+
<div class="relative w-full max-w-md">
|
| 58 |
+
<!-- Digivice Body -->
|
| 59 |
+
<div class="relative bg-black rounded-3xl p-6 shadow-2xl border-4 border-gray-800 overflow-hidden">
|
| 60 |
+
<!-- Antenna -->
|
| 61 |
+
<div class="absolute -top-6 left-1/2 transform -translate-x-1/2 w-4 h-8 bg-red-600 rounded-t-full"></div>
|
| 62 |
+
|
| 63 |
+
<!-- Screen Area -->
|
| 64 |
+
<div class="digivice-screen rounded-xl p-4 mb-6 h-64 relative overflow-hidden">
|
| 65 |
+
<!-- Screen Content -->
|
| 66 |
+
<div id="screen-content" class="h-full flex flex-col">
|
| 67 |
+
<!-- Default screen will be loaded here -->
|
| 68 |
+
</div>
|
| 69 |
+
|
| 70 |
+
<!-- Screen Glow Effect -->
|
| 71 |
+
<div class="absolute inset-0 rounded-xl pointer-events-none" style="box-shadow: inset 0 0 30px rgba(255, 255, 255, 0.2);"></div>
|
| 72 |
+
</div>
|
| 73 |
+
|
| 74 |
+
<!-- Buttons -->
|
| 75 |
+
<div class="flex justify-between mb-4">
|
| 76 |
+
<button id="btn-a" class="bg-blue-600 text-white w-12 h-12 rounded-full flex items-center justify-center text-xl font-bold hover:bg-blue-500 transition-all">
|
| 77 |
+
A
|
| 78 |
+
</button>
|
| 79 |
+
<button id="btn-b" class="bg-red-600 text-white w-12 h-12 rounded-full flex items-center justify-center text-xl font-bold hover:bg-red-500 transition-all">
|
| 80 |
+
B
|
| 81 |
+
</button>
|
| 82 |
+
</div>
|
| 83 |
+
|
| 84 |
+
<div class="flex justify-center space-x-4">
|
| 85 |
+
<button id="btn-up" class="bg-yellow-500 text-gray-900 w-12 h-12 rounded-full flex items-center justify-center text-xl font-bold hover:bg-yellow-400 transition-all">
|
| 86 |
+
<i class="fas fa-arrow-up"></i>
|
| 87 |
+
</button>
|
| 88 |
+
<button id="btn-down" class="bg-yellow-500 text-gray-900 w-12 h-12 rounded-full flex items-center justify-center text-xl font-bold hover:bg-yellow-400 transition-all">
|
| 89 |
+
<i class="fas fa-arrow-down"></i>
|
| 90 |
+
</button>
|
| 91 |
+
</div>
|
| 92 |
+
|
| 93 |
+
<div class="flex justify-center mt-4">
|
| 94 |
+
<button id="btn-c" class="bg-green-600 text-white w-12 h-12 rounded-full flex items-center justify-center text-xl font-bold hover:bg-green-500 transition-all">
|
| 95 |
+
C
|
| 96 |
+
</button>
|
| 97 |
+
</div>
|
| 98 |
+
|
| 99 |
+
<!-- Speaker Holes -->
|
| 100 |
+
<div class="flex justify-center space-x-1 mt-6">
|
| 101 |
+
<div class="w-2 h-2 bg-gray-400 rounded-full"></div>
|
| 102 |
+
<div class="w-2 h-2 bg-gray-400 rounded-full"></div>
|
| 103 |
+
<div class="w-2 h-2 bg-gray-400 rounded-full"></div>
|
| 104 |
+
<div class="w-2 h-2 bg-gray-400 rounded-full"></div>
|
| 105 |
+
</div>
|
| 106 |
+
|
| 107 |
+
<!-- Battery Indicator -->
|
| 108 |
+
<div class="absolute bottom-2 right-4 flex items-center">
|
| 109 |
+
<span class="text-xs text-white mr-1">BATT</span>
|
| 110 |
+
<div class="w-12 h-4 border border-gray-400 rounded flex overflow-hidden">
|
| 111 |
+
<div id="battery-level" class="bg-green-500 h-full w-full"></div>
|
| 112 |
+
</div>
|
| 113 |
+
</div>
|
| 114 |
+
</div>
|
| 115 |
+
|
| 116 |
+
<!-- Strap Holder -->
|
| 117 |
+
<div class="absolute -left-2 top-1/2 transform -translate-y-1/2 w-4 h-16 bg-gray-700 rounded-l"></div>
|
| 118 |
+
<div class="absolute -right-2 top-1/2 transform -translate-y-1/2 w-4 h-16 bg-gray-700 rounded-r"></div>
|
| 119 |
+
</div>
|
| 120 |
+
|
| 121 |
+
<script>
|
| 122 |
+
// Digimon Data
|
| 123 |
+
const digimonData = {
|
| 124 |
+
botamon: {
|
| 125 |
+
name: "Botamon",
|
| 126 |
+
stage: "Baby I",
|
| 127 |
+
sprite: "●",
|
| 128 |
+
color: "text-purple-300",
|
| 129 |
+
evolutions: ["koromon"],
|
| 130 |
+
requirements: { careMistakes: 3, battles: 0, age: 1 }
|
| 131 |
+
},
|
| 132 |
+
koromon: {
|
| 133 |
+
name: "Koromon",
|
| 134 |
+
stage: "Baby II",
|
| 135 |
+
sprite: "●",
|
| 136 |
+
color: "text-pink-300",
|
| 137 |
+
evolutions: ["agumon", "betamon"],
|
| 138 |
+
requirements: { careMistakes: 3, battles: 0, age: 2 }
|
| 139 |
+
},
|
| 140 |
+
agumon: {
|
| 141 |
+
name: "Agumon",
|
| 142 |
+
stage: "Child",
|
| 143 |
+
sprite: `
|
| 144 |
+
/\\_/\\
|
| 145 |
+
( o.o )
|
| 146 |
+
> ^ <
|
| 147 |
+
`,
|
| 148 |
+
color: "text-yellow-300",
|
| 149 |
+
evolutions: ["greymon", "tyrannomon"],
|
| 150 |
+
requirements: { careMistakes: 5, battles: 5, age: 4 }
|
| 151 |
+
},
|
| 152 |
+
betamon: {
|
| 153 |
+
name: "Betamon",
|
| 154 |
+
stage: "Child",
|
| 155 |
+
sprite: `
|
| 156 |
+
/\\_/\\
|
| 157 |
+
( x.x )
|
| 158 |
+
> ~ <
|
| 159 |
+
`,
|
| 160 |
+
color: "text-blue-300",
|
| 161 |
+
evolutions: ["seadramon", "devimon"],
|
| 162 |
+
requirements: { careMistakes: 5, battles: 5, age: 4 }
|
| 163 |
+
},
|
| 164 |
+
greymon: {
|
| 165 |
+
name: "Greymon",
|
| 166 |
+
stage: "Adult",
|
| 167 |
+
sprite: `
|
| 168 |
+
/\\___/\\
|
| 169 |
+
( o.o )
|
| 170 |
+
/ ^ \\
|
| 171 |
+
`,
|
| 172 |
+
color: "text-orange-300",
|
| 173 |
+
evolutions: ["metalgreymon", "skullgreymon"],
|
| 174 |
+
requirements: { careMistakes: 8, battles: 15, age: 8 }
|
| 175 |
+
},
|
| 176 |
+
tyrannomon: {
|
| 177 |
+
name: "Tyrannomon",
|
| 178 |
+
stage: "Adult",
|
| 179 |
+
sprite: `
|
| 180 |
+
/\\___/\\
|
| 181 |
+
( O.O )
|
| 182 |
+
/ ^ \\
|
| 183 |
+
`,
|
| 184 |
+
color: "text-red-300",
|
| 185 |
+
evolutions: ["mastertyrannomon"],
|
| 186 |
+
requirements: { careMistakes: 8, battles: 15, age: 8 }
|
| 187 |
+
},
|
| 188 |
+
seadramon: {
|
| 189 |
+
name: "Seadramon",
|
| 190 |
+
stage: "Adult",
|
| 191 |
+
sprite: `
|
| 192 |
+
~\\___/~
|
| 193 |
+
( o.o )
|
| 194 |
+
/ ^ \\
|
| 195 |
+
`,
|
| 196 |
+
color: "text-teal-300",
|
| 197 |
+
evolutions: ["megaseadramon"],
|
| 198 |
+
requirements: { careMistakes: 8, battles: 15, age: 8 }
|
| 199 |
+
},
|
| 200 |
+
devimon: {
|
| 201 |
+
name: "Devimon",
|
| 202 |
+
stage: "Adult",
|
| 203 |
+
sprite: `
|
| 204 |
+
/\\___/\\
|
| 205 |
+
( X.X )
|
| 206 |
+
/ ^ \\
|
| 207 |
+
`,
|
| 208 |
+
color: "text-purple-500",
|
| 209 |
+
evolutions: ["mydoomon"],
|
| 210 |
+
requirements: { careMistakes: 8, battles: 15, age: 8 }
|
| 211 |
+
}
|
| 212 |
+
};
|
| 213 |
+
|
| 214 |
+
// Game State
|
| 215 |
+
let gameState = {
|
| 216 |
+
currentDigimon: null,
|
| 217 |
+
digimonList: [],
|
| 218 |
+
selectedDigimon: null,
|
| 219 |
+
screen: "main",
|
| 220 |
+
stats: {
|
| 221 |
+
hunger: 100,
|
| 222 |
+
happiness: 100,
|
| 223 |
+
energy: 100,
|
| 224 |
+
cleanliness: 100,
|
| 225 |
+
age: 0,
|
| 226 |
+
battles: 0,
|
| 227 |
+
wins: 0,
|
| 228 |
+
losses: 0,
|
| 229 |
+
careMistakes: 0,
|
| 230 |
+
lastFed: Date.now(),
|
| 231 |
+
lastPlayed: Date.now(),
|
| 232 |
+
lastCleaned: Date.now(),
|
| 233 |
+
lastSleep: Date.now()
|
| 234 |
+
},
|
| 235 |
+
time: {
|
| 236 |
+
day: 1,
|
| 237 |
+
hour: 8,
|
| 238 |
+
minute: 0,
|
| 239 |
+
paused: false
|
| 240 |
+
},
|
| 241 |
+
notifications: []
|
| 242 |
+
};
|
| 243 |
+
|
| 244 |
+
// DOM Elements
|
| 245 |
+
const screenContent = document.getElementById('screen-content');
|
| 246 |
+
const batteryLevel = document.getElementById('battery-level');
|
| 247 |
+
const buttons = {
|
| 248 |
+
a: document.getElementById('btn-a'),
|
| 249 |
+
b: document.getElementById('btn-b'),
|
| 250 |
+
c: document.getElementById('btn-c'),
|
| 251 |
+
up: document.getElementById('btn-up'),
|
| 252 |
+
down: document.getElementById('btn-down')
|
| 253 |
+
};
|
| 254 |
+
|
| 255 |
+
// Initialize the game
|
| 256 |
+
function initGame() {
|
| 257 |
+
// Start with a new Digimon
|
| 258 |
+
createNewDigimon();
|
| 259 |
+
|
| 260 |
+
// Start game loop
|
| 261 |
+
setInterval(gameLoop, 1000);
|
| 262 |
+
|
| 263 |
+
// Set up button listeners
|
| 264 |
+
setupButtons();
|
| 265 |
+
|
| 266 |
+
// Initial render
|
| 267 |
+
renderScreen();
|
| 268 |
+
}
|
| 269 |
+
|
| 270 |
+
// Game loop
|
| 271 |
+
function gameLoop() {
|
| 272 |
+
if (gameState.time.paused) return;
|
| 273 |
+
|
| 274 |
+
// Update time
|
| 275 |
+
gameState.time.minute += 5;
|
| 276 |
+
if (gameState.time.minute >= 60) {
|
| 277 |
+
gameState.time.minute = 0;
|
| 278 |
+
gameState.time.hour++;
|
| 279 |
+
if (gameState.time.hour >= 24) {
|
| 280 |
+
gameState.time.hour = 0;
|
| 281 |
+
gameState.time.day++;
|
| 282 |
+
gameState.stats.age++;
|
| 283 |
+
checkEvolution();
|
| 284 |
+
}
|
| 285 |
+
}
|
| 286 |
+
|
| 287 |
+
// Update stats
|
| 288 |
+
updateStats();
|
| 289 |
+
|
| 290 |
+
// Check for notifications
|
| 291 |
+
checkNotifications();
|
| 292 |
+
|
| 293 |
+
// Update battery (random for effect)
|
| 294 |
+
if (Math.random() < 0.01) {
|
| 295 |
+
updateBattery();
|
| 296 |
+
}
|
| 297 |
+
|
| 298 |
+
// Render
|
| 299 |
+
renderScreen();
|
| 300 |
+
}
|
| 301 |
+
|
| 302 |
+
// Update Digimon stats over time
|
| 303 |
+
function updateStats() {
|
| 304 |
+
const now = Date.now();
|
| 305 |
+
const hoursSinceFed = (now - gameState.stats.lastFed) / (1000 * 60 * 60);
|
| 306 |
+
const hoursSincePlayed = (now - gameState.stats.lastPlayed) / (1000 * 60 * 60);
|
| 307 |
+
const hoursSinceCleaned = (now - gameState.stats.lastCleaned) / (1000 * 60 * 60);
|
| 308 |
+
const hoursSinceSleep = (now - gameState.stats.lastSleep) / (1000 * 60 * 60);
|
| 309 |
+
|
| 310 |
+
// Hunger decreases over time
|
| 311 |
+
if (hoursSinceFed > 2) {
|
| 312 |
+
gameState.stats.hunger = Math.max(0, gameState.stats.hunger - 5);
|
| 313 |
+
if (gameState.stats.hunger < 30 && !gameState.notifications.includes('hungry')) {
|
| 314 |
+
gameState.notifications.push('hungry');
|
| 315 |
+
}
|
| 316 |
+
}
|
| 317 |
+
|
| 318 |
+
// Happiness decreases if not played with
|
| 319 |
+
if (hoursSincePlayed > 3) {
|
| 320 |
+
gameState.stats.happiness = Math.max(0, gameState.stats.happiness - 3);
|
| 321 |
+
if (gameState.stats.happiness < 30 && !gameState.notifications.includes('bored')) {
|
| 322 |
+
gameState.notifications.push('bored');
|
| 323 |
+
}
|
| 324 |
+
}
|
| 325 |
+
|
| 326 |
+
// Cleanliness decreases over time
|
| 327 |
+
if (hoursSinceCleaned > 4) {
|
| 328 |
+
gameState.stats.cleanliness = Math.max(0, gameState.stats.cleanliness - 4);
|
| 329 |
+
if (gameState.stats.cleanliness < 30 && !gameState.notifications.includes('dirty')) {
|
| 330 |
+
gameState.notifications.push('dirty');
|
| 331 |
+
}
|
| 332 |
+
}
|
| 333 |
+
|
| 334 |
+
// Energy decreases if not slept
|
| 335 |
+
if (hoursSinceSleep > 6) {
|
| 336 |
+
gameState.stats.energy = Math.max(0, gameState.stats.energy - 4);
|
| 337 |
+
if (gameState.stats.energy < 30 && !gameState.notifications.includes('tired')) {
|
| 338 |
+
gameState.notifications.push('tired');
|
| 339 |
+
}
|
| 340 |
+
}
|
| 341 |
+
|
| 342 |
+
// Care mistakes if stats get too low
|
| 343 |
+
if (gameState.stats.hunger <= 0 || gameState.stats.happiness <= 0 ||
|
| 344 |
+
gameState.stats.cleanliness <= 0 || gameState.stats.energy <= 0) {
|
| 345 |
+
gameState.stats.careMistakes++;
|
| 346 |
+
|
| 347 |
+
// Reset stats to prevent multiple care mistakes at once
|
| 348 |
+
if (gameState.stats.hunger <= 0) gameState.stats.hunger = 30;
|
| 349 |
+
if (gameState.stats.happiness <= 0) gameState.stats.happiness = 30;
|
| 350 |
+
if (gameState.stats.cleanliness <= 0) gameState.stats.cleanliness = 30;
|
| 351 |
+
if (gameState.stats.energy <= 0) gameState.stats.energy = 30;
|
| 352 |
+
|
| 353 |
+
gameState.notifications.push('careMistake');
|
| 354 |
+
}
|
| 355 |
+
}
|
| 356 |
+
|
| 357 |
+
// Check for evolution conditions
|
| 358 |
+
function checkEvolution() {
|
| 359 |
+
if (!gameState.currentDigimon) return;
|
| 360 |
+
|
| 361 |
+
const currentDigiData = digimonData[gameState.currentDigimon];
|
| 362 |
+
const requirements = currentDigiData.requirements;
|
| 363 |
+
|
| 364 |
+
// Check if requirements are met
|
| 365 |
+
if (gameState.stats.age >= requirements.age &&
|
| 366 |
+
gameState.stats.battles >= requirements.battles &&
|
| 367 |
+
gameState.stats.careMistakes <= requirements.careMistakes) {
|
| 368 |
+
|
| 369 |
+
// Randomly select an evolution path
|
| 370 |
+
const possibleEvolutions = currentDigiData.evolutions;
|
| 371 |
+
const nextEvolution = possibleEvolutions[Math.floor(Math.random() * possibleEvolutions.length)];
|
| 372 |
+
|
| 373 |
+
// Evolve the Digimon
|
| 374 |
+
gameState.currentDigimon = nextEvolution;
|
| 375 |
+
gameState.notifications.push('evolution');
|
| 376 |
+
}
|
| 377 |
+
}
|
| 378 |
+
|
| 379 |
+
// Create a new Digimon
|
| 380 |
+
function createNewDigimon() {
|
| 381 |
+
gameState.currentDigimon = "botamon";
|
| 382 |
+
gameState.digimonList.push({
|
| 383 |
+
name: "Botamon",
|
| 384 |
+
type: "botamon",
|
| 385 |
+
stats: { ...gameState.stats }
|
| 386 |
+
});
|
| 387 |
+
gameState.selectedDigimon = 0;
|
| 388 |
+
|
| 389 |
+
// Reset stats
|
| 390 |
+
gameState.stats = {
|
| 391 |
+
hunger: 100,
|
| 392 |
+
happiness: 100,
|
| 393 |
+
energy: 100,
|
| 394 |
+
cleanliness: 100,
|
| 395 |
+
age: 0,
|
| 396 |
+
battles: 0,
|
| 397 |
+
wins: 0,
|
| 398 |
+
losses: 0,
|
| 399 |
+
careMistakes: 0,
|
| 400 |
+
lastFed: Date.now(),
|
| 401 |
+
lastPlayed: Date.now(),
|
| 402 |
+
lastCleaned: Date.now(),
|
| 403 |
+
lastSleep: Date.now()
|
| 404 |
+
};
|
| 405 |
+
|
| 406 |
+
gameState.notifications.push('newDigimon');
|
| 407 |
+
}
|
| 408 |
+
|
| 409 |
+
// Update battery level (visual effect only)
|
| 410 |
+
function updateBattery() {
|
| 411 |
+
const levels = ['w-0', 'w-1/4', 'w-1/2', 'w-3/4', 'w-full'];
|
| 412 |
+
const colors = ['bg-red-500', 'bg-yellow-500', 'bg-green-500'];
|
| 413 |
+
|
| 414 |
+
// Randomly change battery level for effect
|
| 415 |
+
const randomLevel = levels[Math.floor(Math.random() * levels.length)];
|
| 416 |
+
const randomColor = colors[Math.floor(Math.random() * colors.length)];
|
| 417 |
+
|
| 418 |
+
batteryLevel.className = `h-full ${randomLevel} ${randomColor}`;
|
| 419 |
+
}
|
| 420 |
+
|
| 421 |
+
// Check for notifications
|
| 422 |
+
function checkNotifications() {
|
| 423 |
+
// Check if any stats are critically low
|
| 424 |
+
if (gameState.stats.hunger < 20 && !gameState.notifications.includes('starving')) {
|
| 425 |
+
gameState.notifications.push('starving');
|
| 426 |
+
}
|
| 427 |
+
|
| 428 |
+
if (gameState.stats.happiness < 20 && !gameState.notifications.includes('depressed')) {
|
| 429 |
+
gameState.notifications.push('depressed');
|
| 430 |
+
}
|
| 431 |
+
|
| 432 |
+
if (gameState.stats.cleanliness < 20 && !gameState.notifications.includes('filthy')) {
|
| 433 |
+
gameState.notifications.push('filthy');
|
| 434 |
+
}
|
| 435 |
+
|
| 436 |
+
if (gameState.stats.energy < 20 && !gameState.notifications.includes('exhausted')) {
|
| 437 |
+
gameState.notifications.push('exhausted');
|
| 438 |
+
}
|
| 439 |
+
}
|
| 440 |
+
|
| 441 |
+
// Render the current screen
|
| 442 |
+
function renderScreen() {
|
| 443 |
+
let content = '';
|
| 444 |
+
|
| 445 |
+
switch (gameState.screen) {
|
| 446 |
+
case 'main':
|
| 447 |
+
content = renderMainScreen();
|
| 448 |
+
break;
|
| 449 |
+
case 'stats':
|
| 450 |
+
content = renderStatsScreen();
|
| 451 |
+
break;
|
| 452 |
+
case 'care':
|
| 453 |
+
content = renderCareScreen();
|
| 454 |
+
break;
|
| 455 |
+
case 'battle':
|
| 456 |
+
content = renderBattleScreen();
|
| 457 |
+
break;
|
| 458 |
+
case 'digivolve':
|
| 459 |
+
content = renderDigivolveScreen();
|
| 460 |
+
break;
|
| 461 |
+
case 'settings':
|
| 462 |
+
content = renderSettingsScreen();
|
| 463 |
+
break;
|
| 464 |
+
default:
|
| 465 |
+
content = renderMainScreen();
|
| 466 |
+
}
|
| 467 |
+
|
| 468 |
+
screenContent.innerHTML = content;
|
| 469 |
+
|
| 470 |
+
// Add notification indicator if any
|
| 471 |
+
if (gameState.notifications.length > 0) {
|
| 472 |
+
const notificationBtn = document.getElementById('notification-btn');
|
| 473 |
+
if (notificationBtn) {
|
| 474 |
+
notificationBtn.classList.add('notification');
|
| 475 |
+
}
|
| 476 |
+
}
|
| 477 |
+
}
|
| 478 |
+
|
| 479 |
+
// Render main screen
|
| 480 |
+
function renderMainScreen() {
|
| 481 |
+
const digimon = gameState.currentDigimon ? digimonData[gameState.currentDigimon] : null;
|
| 482 |
+
const hour = gameState.time.hour.toString().padStart(2, '0');
|
| 483 |
+
const minute = gameState.time.minute.toString().padStart(2, '0');
|
| 484 |
+
|
| 485 |
+
let digimonDisplay = '';
|
| 486 |
+
if (digimon) {
|
| 487 |
+
// Add animation classes based on state
|
| 488 |
+
let animationClass = '';
|
| 489 |
+
if (gameState.notifications.includes('hungry') || gameState.notifications.includes('starving')) {
|
| 490 |
+
animationClass = 'hungry';
|
| 491 |
+
} else if (gameState.stats.happiness > 70) {
|
| 492 |
+
animationClass = 'happy';
|
| 493 |
+
}
|
| 494 |
+
|
| 495 |
+
digimonDisplay = `
|
| 496 |
+
<div class="flex-1 flex flex-col items-center justify-center ${digimon.color} ${animationClass}">
|
| 497 |
+
<pre class="digimon-sprite text-4xl mb-2">${digimon.sprite}</pre>
|
| 498 |
+
<div class="text-center">
|
| 499 |
+
<div class="text-lg font-bold">${digimon.name}</div>
|
| 500 |
+
<div class="text-xs">${digimon.stage}</div>
|
| 501 |
+
</div>
|
| 502 |
+
</div>
|
| 503 |
+
`;
|
| 504 |
+
} else {
|
| 505 |
+
digimonDisplay = `
|
| 506 |
+
<div class="flex-1 flex items-center justify-center text-white">
|
| 507 |
+
No Digimon
|
| 508 |
+
</div>
|
| 509 |
+
`;
|
| 510 |
+
}
|
| 511 |
+
|
| 512 |
+
return `
|
| 513 |
+
<div class="h-full flex flex-col">
|
| 514 |
+
<!-- Status Bar -->
|
| 515 |
+
<div class="flex justify-between items-center text-white text-xs mb-2">
|
| 516 |
+
<div>Day ${gameState.time.day}</div>
|
| 517 |
+
<div>${hour}:${minute}</div>
|
| 518 |
+
<div id="notification-btn" class="w-4 h-4 rounded-full bg-red-500 ${gameState.notifications.length > 0 ? 'notification' : 'opacity-0'}"></div>
|
| 519 |
+
</div>
|
| 520 |
+
|
| 521 |
+
<!-- Digimon Display -->
|
| 522 |
+
${digimonDisplay}
|
| 523 |
+
|
| 524 |
+
<!-- Menu Options -->
|
| 525 |
+
<div class="grid grid-cols-3 gap-2 text-white text-xs text-center mt-auto">
|
| 526 |
+
<div class="bg-blue-800 p-1 rounded">STATS</div>
|
| 527 |
+
<div class="bg-green-800 p-1 rounded">CARE</div>
|
| 528 |
+
<div class="bg-red-800 p-1 rounded">BATTLE</div>
|
| 529 |
+
</div>
|
| 530 |
+
</div>
|
| 531 |
+
`;
|
| 532 |
+
}
|
| 533 |
+
|
| 534 |
+
// Render stats screen
|
| 535 |
+
function renderStatsScreen() {
|
| 536 |
+
const digimon = gameState.currentDigimon ? digimonData[gameState.currentDigimon] : null;
|
| 537 |
+
|
| 538 |
+
return `
|
| 539 |
+
<div class="h-full flex flex-col text-white">
|
| 540 |
+
<div class="text-center font-bold mb-2">${digimon ? digimon.name : 'No Digimon'} STATS</div>
|
| 541 |
+
|
| 542 |
+
<div class="flex-1 grid grid-cols-2 gap-2 text-xs">
|
| 543 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 544 |
+
<div>HUNGER</div>
|
| 545 |
+
<div class="w-full bg-gray-700 h-4 rounded mt-1">
|
| 546 |
+
<div class="bg-red-500 h-full rounded" style="width: ${gameState.stats.hunger}%"></div>
|
| 547 |
+
</div>
|
| 548 |
+
</div>
|
| 549 |
+
|
| 550 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 551 |
+
<div>HAPPINESS</div>
|
| 552 |
+
<div class="w-full bg-gray-700 h-4 rounded mt-1">
|
| 553 |
+
<div class="bg-yellow-500 h-full rounded" style="width: ${gameState.stats.happiness}%"></div>
|
| 554 |
+
</div>
|
| 555 |
+
</div>
|
| 556 |
+
|
| 557 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 558 |
+
<div>ENERGY</div>
|
| 559 |
+
<div class="w-full bg-gray-700 h-4 rounded mt-1">
|
| 560 |
+
<div class="bg-blue-500 h-full rounded" style="width: ${gameState.stats.energy}%"></div>
|
| 561 |
+
</div>
|
| 562 |
+
</div>
|
| 563 |
+
|
| 564 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 565 |
+
<div>CLEANLINESS</div>
|
| 566 |
+
<div class="w-full bg-gray-700 h-4 rounded mt-1">
|
| 567 |
+
<div class="bg-green-500 h-full rounded" style="width: ${gameState.stats.cleanliness}%"></div>
|
| 568 |
+
</div>
|
| 569 |
+
</div>
|
| 570 |
+
|
| 571 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 572 |
+
<div>AGE</div>
|
| 573 |
+
<div>${gameState.stats.age} days</div>
|
| 574 |
+
</div>
|
| 575 |
+
|
| 576 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 577 |
+
<div>BATTLES</div>
|
| 578 |
+
<div>${gameState.stats.wins}W/${gameState.stats.losses}L</div>
|
| 579 |
+
</div>
|
| 580 |
+
|
| 581 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 582 |
+
<div>CARE MISTAKES</div>
|
| 583 |
+
<div>${gameState.stats.careMistakes}</div>
|
| 584 |
+
</div>
|
| 585 |
+
|
| 586 |
+
<div class="bg-gray-800 p-2 rounded">
|
| 587 |
+
<div>STAGE</div>
|
| 588 |
+
<div>${digimon ? digimon.stage : 'N/A'}</div>
|
| 589 |
+
</div>
|
| 590 |
+
</div>
|
| 591 |
+
|
| 592 |
+
<div class="mt-auto text-center text-xs">
|
| 593 |
+
Press B to return
|
| 594 |
+
</div>
|
| 595 |
+
</div>
|
| 596 |
+
`;
|
| 597 |
+
}
|
| 598 |
+
|
| 599 |
+
// Render care screen
|
| 600 |
+
function renderCareScreen() {
|
| 601 |
+
return `
|
| 602 |
+
<div class="h-full flex flex-col text-white">
|
| 603 |
+
<div class="text-center font-bold mb-2">CARE MENU</div>
|
| 604 |
+
|
| 605 |
+
<div class="flex-1 grid grid-cols-2 gap-2">
|
| 606 |
+
<button id="care-feed" class="bg-red-600 p-2 rounded flex flex-col items-center justify-center ${gameState.notifications.includes('hungry') ? 'button-glow' : ''}">
|
| 607 |
+
<i class="fas fa-utensils text-2xl mb-1"></i>
|
| 608 |
+
<div class="text-xs">FEED</div>
|
| 609 |
+
</button>
|
| 610 |
+
|
| 611 |
+
<button id="care-play" class="bg-yellow-600 p-2 rounded flex flex-col items-center justify-center ${gameState.notifications.includes('bored') ? 'button-glow' : ''}">
|
| 612 |
+
<i class="fas fa-gamepad text-2xl mb-1"></i>
|
| 613 |
+
<div class="text-xs">PLAY</div>
|
| 614 |
+
</button>
|
| 615 |
+
|
| 616 |
+
<button id="care-clean" class="bg-blue-600 p-2 rounded flex flex-col items-center justify-center ${gameState.notifications.includes('dirty') ? 'button-glow' : ''}">
|
| 617 |
+
<i class="fas fa-shower text-2xl mb-1"></i>
|
| 618 |
+
<div class="text-xs">CLEAN</div>
|
| 619 |
+
</button>
|
| 620 |
+
|
| 621 |
+
<button id="care-sleep" class="bg-purple-600 p-2 rounded flex flex-col items-center justify-center ${gameState.notifications.includes('tired') ? 'button-glow' : ''}">
|
| 622 |
+
<i class="fas fa-moon text-2xl mb-1"></i>
|
| 623 |
+
<div class="text-xs">SLEEP</div>
|
| 624 |
+
</button>
|
| 625 |
+
|
| 626 |
+
<button id="care-medicine" class="bg-green-600 p-2 rounded flex flex-col items-center justify-center">
|
| 627 |
+
<i class="fas fa-pills text-2xl mb-1"></i>
|
| 628 |
+
<div class="text-xs">MEDICINE</div>
|
| 629 |
+
</button>
|
| 630 |
+
|
| 631 |
+
<button id="care-scold" class="bg-gray-600 p-2 rounded flex flex-col items-center justify-center">
|
| 632 |
+
<i class="fas fa-angry text-2xl mb-1"></i>
|
| 633 |
+
<div class="text-xs">SCOLD</div>
|
| 634 |
+
</button>
|
| 635 |
+
</div>
|
| 636 |
+
|
| 637 |
+
<div class="mt-auto text-center text-xs">
|
| 638 |
+
Press B to return
|
| 639 |
+
</div>
|
| 640 |
+
</div>
|
| 641 |
+
`;
|
| 642 |
+
}
|
| 643 |
+
|
| 644 |
+
// Render battle screen
|
| 645 |
+
function renderBattleScreen() {
|
| 646 |
+
const opponents = ["Numemon", "Gazimon", "Gotsumon", "Patamon", "Gabumon"];
|
| 647 |
+
const randomOpponent = opponents[Math.floor(Math.random() * opponents.length)];
|
| 648 |
+
|
| 649 |
+
return `
|
| 650 |
+
<div class="h-full flex flex-col text-white">
|
| 651 |
+
<div class="text-center font-bold mb-2">BATTLE MENU</div>
|
| 652 |
+
|
| 653 |
+
<div class="flex-1 flex flex-col items-center justify-center">
|
| 654 |
+
<div class="text-lg mb-4">VS ${randomOpponent}</div>
|
| 655 |
+
|
| 656 |
+
<div class="grid grid-cols-2 gap-4 w-full">
|
| 657 |
+
<button id="battle-fight" class="bg-red-600 p-2 rounded">
|
| 658 |
+
<div class="text-xs">FIGHT</div>
|
| 659 |
+
</button>
|
| 660 |
+
|
| 661 |
+
<button id="battle-run" class="bg-blue-600 p-2 rounded">
|
| 662 |
+
<div class="text-xs">RUN</div>
|
| 663 |
+
</button>
|
| 664 |
+
</div>
|
| 665 |
+
</div>
|
| 666 |
+
|
| 667 |
+
<div class="mt-auto text-center text-xs">
|
| 668 |
+
Press B to return
|
| 669 |
+
</div>
|
| 670 |
+
</div>
|
| 671 |
+
`;
|
| 672 |
+
}
|
| 673 |
+
|
| 674 |
+
// Render digivolve screen
|
| 675 |
+
function renderDigivolveScreen() {
|
| 676 |
+
const digimon = gameState.currentDigimon ? digimonData[gameState.currentDigimon] : null;
|
| 677 |
+
const nextStage = digimon ? digimon.evolutions[0] : null;
|
| 678 |
+
const nextDigimon = nextStage ? digimonData[nextStage] : null;
|
| 679 |
+
|
| 680 |
+
return `
|
| 681 |
+
<div class="h-full flex flex-col items-center justify-center text-white">
|
| 682 |
+
<div class="text-center font-bold mb-4">DIGIVOLUTION!</div>
|
| 683 |
+
|
| 684 |
+
<div class="flex items-center justify-center space-x-8 mb-4">
|
| 685 |
+
<div class="text-center">
|
| 686 |
+
<pre class="digimon-sprite text-4xl ${digimon.color}">${digimon.sprite}</pre>
|
| 687 |
+
<div class="text-xs">${digimon.name}</div>
|
| 688 |
+
</div>
|
| 689 |
+
|
| 690 |
+
<div class="text-2xl">→</div>
|
| 691 |
+
|
| 692 |
+
<div class="text-center">
|
| 693 |
+
<pre class="digimon-sprite text-4xl ${nextDigimon.color}">${nextDigimon.sprite}</pre>
|
| 694 |
+
<div class="text-xs">${nextDigimon.name}</div>
|
| 695 |
+
</div>
|
| 696 |
+
</div>
|
| 697 |
+
|
| 698 |
+
<div class="text-center text-xs mb-4">
|
| 699 |
+
Your ${digimon.name} is evolving into ${nextDigimon.name}!
|
| 700 |
+
</div>
|
| 701 |
+
|
| 702 |
+
<button id="digivolve-confirm" class="bg-green-600 px-4 py-2 rounded">
|
| 703 |
+
CONTINUE
|
| 704 |
+
</button>
|
| 705 |
+
</div>
|
| 706 |
+
`;
|
| 707 |
+
}
|
| 708 |
+
|
| 709 |
+
// Render settings screen
|
| 710 |
+
function renderSettingsScreen() {
|
| 711 |
+
return `
|
| 712 |
+
<div class="h-full flex flex-col text-white">
|
| 713 |
+
<div class="text-center font-bold mb-2">SETTINGS</div>
|
| 714 |
+
|
| 715 |
+
<div class="flex-1 grid grid-cols-2 gap-2">
|
| 716 |
+
<button id="settings-time" class="bg-blue-600 p-2 rounded flex flex-col items-center justify-center">
|
| 717 |
+
<i class="fas fa-clock text-2xl mb-1"></i>
|
| 718 |
+
<div class="text-xs">TIME</div>
|
| 719 |
+
</button>
|
| 720 |
+
|
| 721 |
+
<button id="settings-sound" class="bg-green-600 p-2 rounded flex flex-col items-center justify-center">
|
| 722 |
+
<i class="fas fa-volume-up text-2xl mb-1"></i>
|
| 723 |
+
<div class="text-xs">SOUND</div>
|
| 724 |
+
</button>
|
| 725 |
+
|
| 726 |
+
<button id="settings-reset" class="bg-red-600 p-2 rounded flex flex-col items-center justify-center">
|
| 727 |
+
<i class="fas fa-trash text-2xl mb-1"></i>
|
| 728 |
+
<div class="text-xs">RESET</div>
|
| 729 |
+
</button>
|
| 730 |
+
|
| 731 |
+
<button id="settings-about" class="bg-yellow-600 p-2 rounded flex flex-col items-center justify-center">
|
| 732 |
+
<i class="fas fa-info-circle text-2xl mb-1"></i>
|
| 733 |
+
<div class="text-xs">ABOUT</div>
|
| 734 |
+
</button>
|
| 735 |
+
</div>
|
| 736 |
+
|
| 737 |
+
<div class="mt-auto text-center text-xs">
|
| 738 |
+
Press B to return
|
| 739 |
+
</div>
|
| 740 |
+
</div>
|
| 741 |
+
`;
|
| 742 |
+
}
|
| 743 |
+
|
| 744 |
+
// Handle button presses
|
| 745 |
+
function setupButtons() {
|
| 746 |
+
// A Button - Contextual action
|
| 747 |
+
buttons.a.addEventListener('click', () => {
|
| 748 |
+
switch (gameState.screen) {
|
| 749 |
+
case 'main':
|
| 750 |
+
// Toggle between Digimon and menu
|
| 751 |
+
break;
|
| 752 |
+
case 'care':
|
| 753 |
+
// Default action in care menu
|
| 754 |
+
break;
|
| 755 |
+
case 'battle':
|
| 756 |
+
// Attack in battle
|
| 757 |
+
break;
|
| 758 |
+
}
|
| 759 |
+
});
|
| 760 |
+
|
| 761 |
+
// B Button - Back/return
|
| 762 |
+
buttons.b.addEventListener('click', () => {
|
| 763 |
+
if (gameState.screen !== 'main') {
|
| 764 |
+
gameState.screen = 'main';
|
| 765 |
+
renderScreen();
|
| 766 |
+
} else {
|
| 767 |
+
// Check notifications
|
| 768 |
+
if (gameState.notifications.length > 0) {
|
| 769 |
+
handleNotification();
|
| 770 |
+
}
|
| 771 |
+
}
|
| 772 |
+
});
|
| 773 |
+
|
| 774 |
+
// C Button - Menu
|
| 775 |
+
buttons.c.addEventListener('click', () => {
|
| 776 |
+
if (gameState.screen === 'main') {
|
| 777 |
+
gameState.screen = 'settings';
|
| 778 |
+
renderScreen();
|
| 779 |
+
}
|
| 780 |
+
});
|
| 781 |
+
|
| 782 |
+
// Up Button - Navigate up
|
| 783 |
+
buttons.up.addEventListener('click', () => {
|
| 784 |
+
if (gameState.screen === 'main') {
|
| 785 |
+
gameState.screen = 'stats';
|
| 786 |
+
renderScreen();
|
| 787 |
+
}
|
| 788 |
+
});
|
| 789 |
+
|
| 790 |
+
// Down Button - Navigate down
|
| 791 |
+
buttons.down.addEventListener('click', () => {
|
| 792 |
+
if (gameState.screen === 'main') {
|
| 793 |
+
gameState.screen = 'care';
|
| 794 |
+
renderScreen();
|
| 795 |
+
} else if (gameState.screen === 'care') {
|
| 796 |
+
gameState.screen = 'battle';
|
| 797 |
+
renderScreen();
|
| 798 |
+
}
|
| 799 |
+
});
|
| 800 |
+
|
| 801 |
+
// Care menu buttons
|
| 802 |
+
document.addEventListener('click', (e) => {
|
| 803 |
+
if (e.target.closest('#care-feed')) {
|
| 804 |
+
feedDigimon();
|
| 805 |
+
} else if (e.target.closest('#care-play')) {
|
| 806 |
+
playWithDigimon();
|
| 807 |
+
} else if (e.target.closest('#care-clean')) {
|
| 808 |
+
cleanDigimon();
|
| 809 |
+
} else if (e.target.closest('#care-sleep')) {
|
| 810 |
+
putDigimonToSleep();
|
| 811 |
+
} else if (e.target.closest('#battle-fight')) {
|
| 812 |
+
startBattle();
|
| 813 |
+
} else if (e.target.closest('#digivolve-confirm')) {
|
| 814 |
+
confirmEvolution();
|
| 815 |
+
}
|
| 816 |
+
});
|
| 817 |
+
}
|
| 818 |
+
|
| 819 |
+
// Handle notifications
|
| 820 |
+
function handleNotification() {
|
| 821 |
+
if (gameState.notifications.length === 0) return;
|
| 822 |
+
|
| 823 |
+
const notification = gameState.notifications.shift();
|
| 824 |
+
let message = '';
|
| 825 |
+
|
| 826 |
+
switch (notification) {
|
| 827 |
+
case 'hungry':
|
| 828 |
+
message = `${digimonData[gameState.currentDigimon].name} is hungry!`;
|
| 829 |
+
break;
|
| 830 |
+
case 'starving':
|
| 831 |
+
message = `${digimonData[gameState.currentDigimon].name} is starving!`;
|
| 832 |
+
break;
|
| 833 |
+
case 'bored':
|
| 834 |
+
message = `${digimonData[gameState.currentDigimon].name} wants to play!`;
|
| 835 |
+
break;
|
| 836 |
+
case 'depressed':
|
| 837 |
+
message = `${digimonData[gameState.currentDigimon].name} is depressed!`;
|
| 838 |
+
break;
|
| 839 |
+
case 'dirty':
|
| 840 |
+
message = `${digimonData[gameState.currentDigimon].name} needs cleaning!`;
|
| 841 |
+
break;
|
| 842 |
+
case 'filthy':
|
| 843 |
+
message = `${digimonData[gameState.currentDigimon].name} is filthy!`;
|
| 844 |
+
break;
|
| 845 |
+
case 'tired':
|
| 846 |
+
message = `${digimonData[gameState.currentDigimon].name} is tired!`;
|
| 847 |
+
break;
|
| 848 |
+
case 'exhausted':
|
| 849 |
+
message = `${digimonData[gameState.currentDigimon].name} is exhausted!`;
|
| 850 |
+
break;
|
| 851 |
+
case 'careMistake':
|
| 852 |
+
message = `Care mistake! ${digimonData[gameState.currentDigimon].name} wasn't cared for properly.`;
|
| 853 |
+
break;
|
| 854 |
+
case 'newDigimon':
|
| 855 |
+
message = `A new Digimon has appeared!`;
|
| 856 |
+
break;
|
| 857 |
+
case 'evolution':
|
| 858 |
+
gameState.screen = 'digivolve';
|
| 859 |
+
break;
|
| 860 |
+
default:
|
| 861 |
+
message = `Notification: ${notification}`;
|
| 862 |
+
}
|
| 863 |
+
|
| 864 |
+
if (message) {
|
| 865 |
+
alert(message); // In a real app, we'd show this in the Digivice screen
|
| 866 |
+
}
|
| 867 |
+
|
| 868 |
+
renderScreen();
|
| 869 |
+
}
|
| 870 |
+
|
| 871 |
+
// Care actions
|
| 872 |
+
function feedDigimon() {
|
| 873 |
+
gameState.stats.hunger = Math.min(100, gameState.stats.hunger + 30);
|
| 874 |
+
gameState.stats.lastFed = Date.now();
|
| 875 |
+
removeNotification('hungry');
|
| 876 |
+
removeNotification('starving');
|
| 877 |
+
renderScreen();
|
| 878 |
+
}
|
| 879 |
+
|
| 880 |
+
function playWithDigimon() {
|
| 881 |
+
gameState.stats.happiness = Math.min(100, gameState.stats.happiness + 30);
|
| 882 |
+
gameState.stats.energy = Math.max(0, gameState.stats.energy - 10);
|
| 883 |
+
gameState.stats.lastPlayed = Date.now();
|
| 884 |
+
removeNotification('bored');
|
| 885 |
+
removeNotification('depressed');
|
| 886 |
+
renderScreen();
|
| 887 |
+
}
|
| 888 |
+
|
| 889 |
+
function cleanDigimon() {
|
| 890 |
+
gameState.stats.cleanliness = Math.min(100, gameState.stats.cleanliness + 40);
|
| 891 |
+
gameState.stats.lastCleaned = Date.now();
|
| 892 |
+
removeNotification('dirty');
|
| 893 |
+
removeNotification('filthy');
|
| 894 |
+
renderScreen();
|
| 895 |
+
}
|
| 896 |
+
|
| 897 |
+
function putDigimonToSleep() {
|
| 898 |
+
gameState.stats.energy = Math.min(100, gameState.stats.energy + 50);
|
| 899 |
+
gameState.stats.lastSleep = Date.now();
|
| 900 |
+
removeNotification('tired');
|
| 901 |
+
removeNotification('exhausted');
|
| 902 |
+
renderScreen();
|
| 903 |
+
}
|
| 904 |
+
|
| 905 |
+
function removeNotification(type) {
|
| 906 |
+
gameState.notifications = gameState.notifications.filter(n => n !== type);
|
| 907 |
+
}
|
| 908 |
+
|
| 909 |
+
// Battle system
|
| 910 |
+
function startBattle() {
|
| 911 |
+
const winChance = 0.5 +
|
| 912 |
+
(gameState.stats.happiness / 200) +
|
| 913 |
+
(gameState.stats.energy / 200) -
|
| 914 |
+
(gameState.stats.careMistakes * 0.05);
|
| 915 |
+
|
| 916 |
+
const didWin = Math.random() < winChance;
|
| 917 |
+
|
| 918 |
+
if (didWin) {
|
| 919 |
+
gameState.stats.battles++;
|
| 920 |
+
gameState.stats.wins++;
|
| 921 |
+
gameState.stats.happiness = Math.min(100, gameState.stats.happiness + 10);
|
| 922 |
+
alert(`${digimonData[gameState.currentDigimon].name} won the battle!`);
|
| 923 |
+
} else {
|
| 924 |
+
gameState.stats.battles++;
|
| 925 |
+
gameState.stats.losses++;
|
| 926 |
+
gameState.stats.energy = Math.max(0, gameState.stats.energy - 20);
|
| 927 |
+
alert(`${digimonData[gameState.currentDigimon].name} lost the battle...`);
|
| 928 |
+
}
|
| 929 |
+
|
| 930 |
+
gameState.screen = 'main';
|
| 931 |
+
renderScreen();
|
| 932 |
+
}
|
| 933 |
+
|
| 934 |
+
// Evolution
|
| 935 |
+
function confirmEvolution() {
|
| 936 |
+
gameState.screen = 'main';
|
| 937 |
+
renderScreen();
|
| 938 |
+
}
|
| 939 |
+
|
| 940 |
+
// Initialize the game when the page loads
|
| 941 |
+
window.addEventListener('DOMContentLoaded', initGame);
|
| 942 |
+
</script>
|
| 943 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=dennis20014/fun-stuff" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 944 |
+
</html>
|