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Multi-Layer Face Anti-Spoofing Engine (DeepFAS-inspired)
=========================================================
Design follows the taxonomy of "Deep Learning for Face Anti-Spoofing: A Survey"
(TPAMI 2022): https://github.com/ZitongYu/DeepFAS
Combines hybrid (handcrafted) cues + temporal (motion/blink) to detect
print, replay, and screen attacks. Each layer scores 0.0β1.0 (1.0 = live).
Static layers (single frame)
----------------------------
1. LBP Texture β Real skin has rich micro-texture; flat media does not.
2. MoirΓ© / FFT β Screens emit periodic grid patterns (frequency domain).
3. Color Distribution β Real skin: warm HSV, broad hue spread; screens flatter.
4. Edge Density β 3D faces yield strong edges; printed photos softer.
5. Specular Highlights β Live faces: specular spots; flat media rarely.
6. Central Difference β CDCN-inspired (CVPR'20): gradient structure; live skin
has richer central-difference response than flat prints/screens.
Ref: https://github.com/ZitongYu/CDCN
Temporal (multi-frame)
----------------------
7. Motion β Frame-to-frame variance (static image β spoof).
8. Blink β Eye Aspect Ratio; no blink in sequence β likely photo/video.
"""
import logging
import numpy as np
logger = logging.getLogger(__name__)
# βββ Optional imports ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
try:
from skimage.feature import local_binary_pattern
SKIMAGE_OK = True
except ImportError:
SKIMAGE_OK = False
try:
import cv2
CV2_OK = True
except ImportError:
CV2_OK = False
try:
import mediapipe as mp
MEDIAPIPE_OK = True
except (ImportError, TypeError, Exception):
MEDIAPIPE_OK = False
mp = None
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Tunable thresholds / weights
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
COMPOSITE_THRESHOLD = 0.52 # below this β spoof (stricter: block images/screens)
WEIGHTS = {
"lbp": 0.20,
"moire": 0.20,
"color": 0.18,
"edge": 0.12,
"specular": 0.10,
"cdc": 0.20, # Central Difference (CDCN-inspired)
}
# Per-layer knobs
LBP_RADIUS = 1
LBP_N_POINTS = 8
LBP_VAR_LIVE_MIN = 0.0025 # higher bar (photos are flatter)
MOIRE_HIGH_RATIO_MAX = 0.32 # stricter for screens # high-freq energy ratio above this β likely screen
COLOR_SAT_LIVE_MIN = 35.0 # real skin has more saturation
COLOR_HUE_STD_MIN = 14.0 # more hue spread for live skin
EDGE_RATIO_LIVE_MIN = 0.05 # printed photos often softer
EDGE_RATIO_MAX = 0.28
SPECULAR_BRIGHT_THRES = 228
SPECULAR_RATIO_MIN = 0.0025
# Central Difference (CDCN-inspired): gradient structure variance
CDC_VAR_LIVE_MIN = 8.0 # below this β flat β spoof (tuned for 64x64 diff map)
# Sequence: motion and blink
MOTION_VAR_MIN = 2.5e-5 # frame-to-frame variance below this β static β spoof
MIN_FRAMES_FOR_MOTION = 3
EAR_BLINK_THRESHOLD = 0.22 # EAR below this = blink
EAR_MIN_FRAMES = 4
BLINK_REQUIRED = True # require at least one blink in sequence
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Helpers
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _to_uint8(img: np.ndarray) -> np.ndarray:
if img.dtype != np.uint8:
return (img * 255).clip(0, 255).astype(np.uint8)
return img
def _to_gray(img: np.ndarray) -> np.ndarray:
img = _to_uint8(img)
if img.ndim == 3:
if CV2_OK:
code = cv2.COLOR_RGBA2GRAY if img.shape[2] == 4 else cv2.COLOR_RGB2GRAY
return cv2.cvtColor(img, code)
return (0.299 * img[..., 0] + 0.587 * img[..., 1] + 0.114 * img[..., 2]).astype(np.uint8)
return img
def _to_hsv(img: np.ndarray) -> np.ndarray:
img = _to_uint8(img)
if img.ndim == 2:
img = np.stack([img, img, img], axis=-1)
if img.shape[2] == 4:
img = img[..., :3]
if CV2_OK:
return cv2.cvtColor(img, cv2.COLOR_RGB2HSV)
# Minimal fallback β enough for heuristic scoring
r, g, b = img[..., 0].astype(float), img[..., 1].astype(float), img[..., 2].astype(float)
mx = np.maximum(np.maximum(r, g), b)
mn = np.minimum(np.minimum(r, g), b)
diff = mx - mn + 1e-10
h = np.where(mx == r, 60 * ((g - b) / diff) % 360,
np.where(mx == g, 60 * ((b - r) / diff) + 120,
60 * ((r - g) / diff) + 240))
s = np.where(mx == 0, 0, (diff / (mx + 1e-10)) * 255)
v = mx
return np.stack([h / 2, s, v], axis=-1).astype(np.uint8)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Individual scoring layers (each returns 0.0 β 1.0, higher = more live-like)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _score_lbp(gray: np.ndarray) -> float:
"""LBP histogram variance β rich texture β high score."""
if not SKIMAGE_OK:
return 0.5 # neutral fallback
lbp = local_binary_pattern(gray, LBP_N_POINTS, LBP_RADIUS, method="uniform")
n_bins = LBP_N_POINTS + 2
hist, _ = np.histogram(lbp.ravel(), bins=n_bins, range=(0, n_bins), density=True)
var = float(np.var(hist))
# Map variance to 0-1. Anything β₯ 2Γ the threshold is fully live.
score = min(1.0, var / (LBP_VAR_LIVE_MIN * 2))
return score
def _score_moire(gray: np.ndarray) -> float:
"""
FFT high-frequency energy ratio.
Screens produce periodic moirΓ© patterns that concentrate energy at
specific high frequencies. A high ratio β likely screen β low score.
"""
f = np.fft.fft2(gray.astype(np.float32))
fshift = np.fft.fftshift(f)
magnitude = np.abs(fshift)
rows, cols = gray.shape
crow, ccol = rows // 2, cols // 2
# Define "low frequency" as the central 30% of the spectrum
r = int(min(rows, cols) * 0.15)
mask_low = np.zeros_like(magnitude, dtype=bool)
y, x = np.ogrid[:rows, :cols]
mask_low[((y - crow)**2 + (x - ccol)**2) <= r**2] = True
total = magnitude.sum() + 1e-10
low_energy = magnitude[mask_low].sum()
high_ratio = 1.0 - (low_energy / total)
# high_ratio close to 1 means most energy is high-freq β moirΓ© likely
if high_ratio >= MOIRE_HIGH_RATIO_MAX:
score = max(0.0, 1.0 - (high_ratio - MOIRE_HIGH_RATIO_MAX) / 0.3)
else:
score = 1.0
return float(score)
def _score_color(hsv: np.ndarray) -> float:
"""
HSV colour analysis.
Real skin has warm hue, moderate-to-high saturation, and broad hue spread.
Screen reproductions tend to have shifted hue and flat saturation.
"""
h, s, v = hsv[..., 0].astype(float), hsv[..., 1].astype(float), hsv[..., 2].astype(float)
mean_sat = float(np.mean(s))
hue_std = float(np.std(h))
sat_score = min(1.0, mean_sat / (COLOR_SAT_LIVE_MIN * 2.0))
hue_score = min(1.0, hue_std / (COLOR_HUE_STD_MIN * 2.0))
return 0.5 * sat_score + 0.5 * hue_score
def _score_edge(gray: np.ndarray) -> float:
"""
Canny edge density.
3-D faces yield strong depth/shadow edges; printed photos are softer.
"""
if not CV2_OK:
return 0.5
edges = cv2.Canny(gray, 50, 150)
ratio = float(np.count_nonzero(edges)) / max(edges.size, 1)
ratio = min(ratio, EDGE_RATIO_MAX)
score = min(1.0, ratio / (EDGE_RATIO_LIVE_MIN * 2.0))
return score
def _score_specular(hsv: np.ndarray) -> float:
"""
Specular highlight detection.
Real 3D faces reflect light β bright spots on nose / forehead.
Flat media rarely reproduces these.
"""
v = hsv[..., 2]
bright = np.count_nonzero(v >= SPECULAR_BRIGHT_THRES)
total = max(v.size, 1)
ratio = bright / total
score = min(1.0, ratio / (SPECULAR_RATIO_MIN * 3.0))
return float(score)
def _score_central_difference(gray: np.ndarray) -> float:
"""
Central-difference (CDCN-inspired) cue: gradient structure.
CDCN (CVPR'20) uses central difference convolution to capture fine-grained
structure; live skin has richer local gradient variance than flat prints.
We approximate with Laplacian response variance on the face crop.
Ref: https://github.com/ZitongYu/CDCN
"""
if gray.size < 100:
return 0.5
g = _to_uint8(gray).astype(np.float32)
if CV2_OK:
# Laplacian: center-weighted difference from neighbors (CDCN-like)
lap = cv2.Laplacian(g, cv2.CV_32F, ksize=3)
else:
# 3x3 Laplacian via numpy: center - (L+R+U+D)
h, w = g.shape
c = g[1:-1, 1:-1]
lap = 4.0 * c - (g[:-2, 1:-1] + g[2:, 1:-1] + g[1:-1, :-2] + g[1:-1, 2:])
lap = np.pad(lap, 1, mode="edge").astype(np.float32)
var = float(np.var(lap))
score = min(1.0, var / (CDC_VAR_LIVE_MIN * 4.0)) if CDC_VAR_LIVE_MIN else 1.0
return score
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Public API
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def check_liveness(face_array: np.ndarray) -> dict:
"""
Parameters
----------
face_array : np.ndarray
Cropped face region (RGB, uint8 or float32, any resolution).
Returns
-------
dict
is_live : bool
score : float (composite 0-1, higher = more live)
scores : dict (per-layer breakdown)
reason : str (human-readable reason if spoof)
method : str
"""
if face_array is None or face_array.size == 0:
return {
"is_live": False, "score": 0.0,
"scores": {}, "reason": "Empty face input", "method": "empty",
}
gray = _to_gray(face_array)
hsv = _to_hsv(face_array)
# Run all layers (including CDCN-inspired central difference)
layer_scores = {
"lbp": _score_lbp(gray),
"moire": _score_moire(gray),
"color": _score_color(hsv),
"edge": _score_edge(gray),
"specular": _score_specular(hsv),
"cdc": _score_central_difference(gray),
}
# Weighted composite
composite = sum(WEIGHTS[k] * layer_scores[k] for k in WEIGHTS)
composite = round(composite, 4)
is_live = composite >= COMPOSITE_THRESHOLD
# Determine the weakest signal for the reason string
reason = ""
if not is_live:
weakest = min(layer_scores, key=lambda k: layer_scores[k])
reason_map = {
"lbp": "Flat texture β possible printed photo",
"moire": "Screen moirΓ© pattern β possible video / phone replay",
"color": "Abnormal colour β possible screen reproduction",
"edge": "Low edge detail β possible printed photo",
"specular": "No specular highlights β possible flat surface",
"cdc": "Flat gradient structure β possible photo or screen (CDCN cue)",
}
reason = reason_map.get(weakest, "Liveness check failed")
logger.info(
f"[AntiSpoof] composite={composite:.3f} live={is_live} "
f"layers={{{', '.join(f'{k}={v:.3f}' for k, v in layer_scores.items())}}}"
)
return {
"is_live": is_live,
"score": composite,
"scores": {k: round(v, 4) for k, v in layer_scores.items()},
"reason": reason,
"method": "multi_layer_v1",
}
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Motion and blink (sequence liveness)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _motion_score(face_arrays: list) -> float:
"""
Frame-to-frame variance in face region. Static image β near-zero variance β 0.
Returns 0.0β1.0 (1.0 = enough motion).
"""
if not face_arrays or len(face_arrays) < MIN_FRAMES_FOR_MOTION:
return 0.5 # neutral if too few frames
grays = []
for arr in face_arrays:
if arr is None or arr.size == 0:
continue
g = _to_gray(arr)
if g.size < 100:
continue
# Resize to fixed size for consistent variance
if CV2_OK:
g = cv2.resize(g, (64, 64), interpolation=cv2.INTER_AREA)
else:
from PIL import Image
g = np.array(Image.fromarray(g).resize((64, 64), Image.Resampling.LANCZOS))
grays.append(g.astype(np.float32))
if len(grays) < 2:
return 0.5
variances = []
for i in range(1, len(grays)):
diff = np.abs(grays[i] - grays[i - 1])
variances.append(float(np.mean(diff ** 2)))
mean_var = np.mean(variances) if variances else 0.0
score = min(1.0, mean_var / (MOTION_VAR_MIN * 10)) if MOTION_VAR_MIN else 1.0
return float(score)
def _ear_from_landmarks(landmarks, idx1, idx2, idx3, idx4, idx5, idx6):
"""EAR = (||p2-p6|| + ||p3-p5||) / (2*||p1-p4||)."""
p1 = np.array([landmarks[idx1].x, landmarks[idx1].y])
p2 = np.array([landmarks[idx2].x, landmarks[idx2].y])
p3 = np.array([landmarks[idx3].x, landmarks[idx3].y])
p4 = np.array([landmarks[idx4].x, landmarks[idx4].y])
p5 = np.array([landmarks[idx5].x, landmarks[idx5].y])
p6 = np.array([landmarks[idx6].x, landmarks[idx6].y])
v1 = np.linalg.norm(p2 - p6)
v2 = np.linalg.norm(p3 - p5)
h = 2 * np.linalg.norm(p1 - p4)
if h < 1e-6:
return 0.3
return (v1 + v2) / h
# MediaPipe Face Mesh eye indices: left 33,133,160,158,153,144; right 362,263,385,387,373,380
_LEFT_EYE = (33, 133, 160, 158, 153, 144)
_RIGHT_EYE = (362, 263, 385, 387, 373, 380)
_face_mesh = None
def _get_face_mesh():
global _face_mesh
if _face_mesh is None and MEDIAPIPE_OK:
_face_mesh = mp.solutions.face_mesh.FaceMesh(
static_image_mode=True,
max_num_faces=1,
refine_landmarks=True,
min_detection_confidence=0.5,
)
return _face_mesh
def _blink_detected(face_arrays: list) -> tuple:
"""
Returns (has_blink: bool, ear_scores: list). Uses EAR; below EAR_BLINK_THRESHOLD = blink.
"""
if not MEDIAPIPE_OK or len(face_arrays) < EAR_MIN_FRAMES:
return True, [] # no blink required if we can't check
mesh = _get_face_mesh()
if mesh is None:
return True, []
ear_scores = []
for arr in face_arrays:
if arr is None or arr.size == 0:
continue
img = _to_uint8(arr)
if img.ndim == 2:
img = np.stack([img, img, img], axis=-1)
if img.shape[2] == 4:
img = img[..., :3]
results = mesh.process(img)
if not results.multi_face_landmarks:
continue
lm = results.multi_face_landmarks[0]
ear_left = _ear_from_landmarks(lm.landmark, *_LEFT_EYE)
ear_right = _ear_from_landmarks(lm.landmark, *_RIGHT_EYE)
ear = (ear_left + ear_right) / 2.0
ear_scores.append(ear)
if len(ear_scores) < EAR_MIN_FRAMES:
return True, ear_scores
has_blink = any(e < EAR_BLINK_THRESHOLD for e in ear_scores)
return has_blink, ear_scores
def check_liveness_sequence(face_arrays: list) -> dict:
"""
Multi-frame liveness: single-frame composite + motion + blink.
face_arrays: list of cropped face numpy arrays (RGB).
Returns same shape as check_liveness; is_live False if any check fails.
"""
if not face_arrays:
return {
"is_live": False, "score": 0.0,
"scores": {}, "reason": "No frames", "method": "sequence",
}
# Single-frame checks on the latest frame
latest = face_arrays[-1] if face_arrays else None
single = check_liveness(latest) if latest is not None and latest.size > 0 else {
"is_live": False, "score": 0.0, "scores": {}, "reason": "No face", "method": "single",
}
if not single["is_live"]:
return single
# Motion: require some frame-to-frame change (reject static photo)
motion = _motion_score(face_arrays)
if motion < 0.15: # very low motion β likely static image
logger.info(f"[AntiSpoof] sequence: motion too low ({motion:.4f}) β spoof")
return {
"is_live": False,
"score": round(single["score"] * 0.5, 4),
"scores": {**single.get("scores", {}), "motion": round(motion, 4)},
"reason": "No motion detected β possible photo or screen.",
"method": "sequence",
}
# Blink: require at least one blink in sequence (reject photo/video without blink)
has_blink, ear_scores = _blink_detected(face_arrays)
if BLINK_REQUIRED and len(ear_scores) >= EAR_MIN_FRAMES and not has_blink:
logger.info(f"[AntiSpoof] sequence: no blink in {len(ear_scores)} frames β spoof")
return {
"is_live": False,
"score": round(single["score"] * 0.6, 4),
"scores": {**single.get("scores", {}), "blink": 0.0},
"reason": "No blink detected β please look at the camera and blink naturally.",
"method": "sequence",
}
return {
"is_live": True,
"score": single["score"],
"scores": single.get("scores", {}),
"reason": "",
"method": "sequence",
}
|