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dlouapre HF Staff
Improved UI and help
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// RMScript App - Frontend Application
// CodeMirror imports - bare specifiers resolved via import map in index.html
import { EditorView, basicSetup } from "codemirror";
import { EditorState, Compartment, StateEffect, StateField } from "@codemirror/state";
import { Decoration } from "@codemirror/view";
import { HighlightStyle, syntaxHighlighting, StreamLanguage } from "@codemirror/language";
import { tags } from "@lezer/highlight";
// API is served from same origin
const API_BASE = '';
// Global state
const state = {
currentIR: null,
isExecuting: false,
abortRequested: false
};
// CodeMirror editor instance
let editorView = null;
// Compartment for dynamic error styling
const errorStyleCompartment = new Compartment();
// Error line highlighting
const setErrorLine = StateEffect.define();
const clearErrorLine = StateEffect.define();
const errorLineMark = Decoration.line({ class: "cm-errorLine" });
const errorLineField = StateField.define({
create() {
return Decoration.none;
},
update(decorations, tr) {
for (let e of tr.effects) {
if (e.is(clearErrorLine)) {
return Decoration.none;
}
if (e.is(setErrorLine)) {
const lineNum = e.value;
if (lineNum >= 1 && lineNum <= tr.state.doc.lines) {
const line = tr.state.doc.line(lineNum);
return Decoration.set([errorLineMark.range(line.from)]);
}
}
}
return decorations;
},
provide: f => EditorView.decorations.from(f)
});
// Debounce timer for real-time validation
let validationTimer = null;
const VALIDATION_DELAY = 500;
// Example scripts with better names
const examples = {
look_around: {
name: 'Look around',
code: `look left
wait 1s
look right
wait 1s
look center`
},
nod: {
name: 'Nod',
code: `repeat 3
look up small veryfast
look down small veryfast
look center`
},
dance: {
name: 'Dance',
code: `repeat 3
look left 45 fast and antenna both up fast and tilt right alittle fast
look right 45 fast and antenna both down fast and tilt left alittle fast
look center
antenna both up`
},
antenna_wave: {
name: 'Antenna wave',
code: `antenna left up
wait 0.3s
antenna right up
antenna left down
wait 0.3s
antenna right down
antenna left up
wait 0.3s
antenna both up`
},
all_at_once: {
name: 'All at once',
code: `# A complex example showing most of the commands
# Every line start starts with # is a comment
look left
# You can specify how many degrees
look right 45
# Specify duration
look up 30 2s
# Use qualitative keywords for both intensity and duration
look down maximum veryfast
# Qualitative keywords have a lot of synonyms
look center
look left strong
look straight
look right small
look neutral
# Combine directions for the same move using "and"
look up and left
# Move the head, amount is in millimeters
head up
head down 20
head left 20 fast
# Combine different movements with and
head up and look right
# Turn the body
turn right alot
# Just wait
wait 1s
turn neutral
# Repeat a sequence, don't forget to indent
repeat 3
tilt left maximum fast
tilt right maximum fast
tilt center
antenna both up
antenna both down
# For antennas numbers indicate position on the clock
antenna left 3 and antenna right 9`
}
};
// DOM elements (populated after DOM loads)
let elements = {};
// Action type to icon mapping
const ACTION_ICONS = {
wait: '⏳',
picture: 'πŸ“·',
sound: 'πŸ”Š'
};
// Get icon based on action content
function getActionIcon(action) {
if (action.type === 'action') {
if (action.body_yaw !== null && action.body_yaw !== undefined) return 'πŸ”„'; // Turn
if (action.antennas) return 'πŸ“‘'; // Antenna
if (action.head_pose) {
// Check if it's rotation (look/tilt) or translation (head movement)
// Look at translation component of 4x4 matrix (last column)
const m = action.head_pose;
const hasTranslation = m[0][3] !== 0 || m[1][3] !== 0 || m[2][3] !== 0;
if (hasTranslation) return 'πŸ€–'; // Head movement
// Check for tilt (roll rotation)
const roll = Math.atan2(m[2][1], m[2][2]) * 180 / Math.PI;
if (Math.abs(roll) >= 5) return 'πŸ”ƒ'; // Tilt
return 'πŸ‘€'; // Look
}
return '▢️';
}
return ACTION_ICONS[action.type] || '▢️';
}
// Get action label (e.g., "LOOK LEFT", "TURN RIGHT", or combined like "HEAD UP + LOOK RIGHT")
function getActionLabel(action) {
if (action.type === 'wait') return 'WAIT';
if (action.type === 'picture') return 'TAKE PICTURE';
if (action.type === 'sound') return `PLAY SOUND`;
if (action.type === 'action') {
const parts = [];
// Body turn
if (action.body_yaw !== null && action.body_yaw !== undefined) {
if (Math.abs(action.body_yaw) < 0.01) {
parts.push('TURN CENTER');
} else {
const dir = action.body_yaw > 0 ? 'LEFT' : 'RIGHT';
parts.push(`TURN ${dir}`);
}
}
// Head pose (can have both translation AND rotation)
if (action.head_pose) {
const m = action.head_pose;
// Translation (head movement)
const tx = m[0][3], ty = m[1][3], tz = m[2][3];
const hasTranslation = Math.abs(tx) > 0.001 || Math.abs(ty) > 0.001 || Math.abs(tz) > 0.001;
if (hasTranslation) {
// Head translation - fix axis mapping: ty=left/right, tx=forward/back, tz=up/down
let dir = '';
if (Math.abs(ty) > Math.abs(tx) && Math.abs(ty) > Math.abs(tz)) {
dir = ty > 0 ? 'LEFT' : 'RIGHT';
} else if (Math.abs(tx) > Math.abs(tz)) {
dir = tx > 0 ? 'BACKWARD' : 'FORWARD';
} else {
dir = tz > 0 ? 'UP' : 'DOWN';
}
parts.push(`HEAD ${dir}`);
}
// Rotation - extract from rotation matrix
const r11 = m[0][0], r21 = m[1][0], r31 = m[2][0];
const r32 = m[2][1], r33 = m[2][2];
const yaw = Math.atan2(r21, r11) * 180 / Math.PI;
const pitch = Math.atan2(-r31, Math.sqrt(r32*r32 + r33*r33)) * 180 / Math.PI;
const roll = Math.atan2(r32, r33) * 180 / Math.PI;
// Check for tilt (roll)
if (Math.abs(roll) >= 5) {
parts.push(`TILT ${roll > 0 ? 'LEFT' : 'RIGHT'}`);
}
// Check for look (yaw/pitch)
if (Math.abs(yaw) >= 5 || Math.abs(pitch) >= 5) {
let dirs = [];
if (Math.abs(yaw) >= 5) dirs.push(yaw > 0 ? 'LEFT' : 'RIGHT');
if (Math.abs(pitch) >= 5) dirs.push(pitch < 0 ? 'UP' : 'DOWN');
parts.push(`LOOK ${dirs.join(' ')}`);
}
// If no significant rotation or translation detected, it's returning to center
if (!hasTranslation && Math.abs(yaw) < 5 && Math.abs(pitch) < 5 && Math.abs(roll) < 5) {
parts.push('CENTER');
}
}
// Antennas
if (action.antennas) {
parts.push('ANTENNA');
}
if (parts.length === 0) return 'MOVE';
return parts.join(' + ');
}
return action.type.toUpperCase();
}
// Get action details (duration, intensity)
function getActionDetails(action) {
const parts = [];
// Duration
if (action.duration > 0) {
parts.push(`${action.duration.toFixed(1)}s`);
}
if (action.type === 'action') {
// Body yaw angle
if (action.body_yaw !== null && action.body_yaw !== undefined && action.body_yaw !== 0) {
const deg = Math.abs(action.body_yaw * 180 / Math.PI).toFixed(0);
parts.push(`${deg}Β°`);
}
// Head pose intensity
if (action.head_pose) {
const m = action.head_pose;
const tx = m[0][3], ty = m[1][3], tz = m[2][3];
const hasTranslation = Math.abs(tx) > 0.001 || Math.abs(ty) > 0.001 || Math.abs(tz) > 0.001;
if (hasTranslation) {
// Translation in mm
const dist = Math.sqrt(tx*tx + ty*ty + tz*tz) * 1000;
parts.push(`${dist.toFixed(0)}mm`);
} else {
// Rotation in degrees
const r11 = m[0][0], r21 = m[1][0], r31 = m[2][0];
const r32 = m[2][1], r33 = m[2][2];
const yaw = Math.abs(Math.atan2(r21, r11) * 180 / Math.PI);
const pitch = Math.abs(Math.atan2(-r31, Math.sqrt(r32*r32 + r33*r33)) * 180 / Math.PI);
const maxAngle = Math.max(yaw, pitch);
if (maxAngle >= 1) {
parts.push(`${maxAngle.toFixed(0)}Β°`);
}
}
}
// Antennas
if (action.antennas) {
const [left, right] = action.antennas;
const leftDeg = (left * 180 / Math.PI).toFixed(0);
const rightDeg = (right * 180 / Math.PI).toFixed(0);
parts.push(`L:${leftDeg}Β° R:${rightDeg}Β°`);
}
} else if (action.type === 'sound' && action.sound_name) {
parts.push(`"${action.sound_name}"`);
}
return parts.join(' Β· ');
}
// RMScript language definition with context-aware highlighting
const rmscriptLanguage = StreamLanguage.define({
startState() {
return { context: null };
},
token(stream, state) {
// Skip whitespace (preserve context across spaces)
if (stream.eatSpace()) return null;
// Comments - gray
if (stream.match(/#.*/)) {
state.context = null;
return "comment";
}
// Duration with 's' suffix (e.g., 2s, 0.5s) - always blue
if (stream.match(/\d+(?:\.\d+)?s\b/)) {
state.context = null;
return "number";
}
// Numbers (context-dependent)
if (stream.match(/\d+(?:\.\d+)?/)) {
if (state.context === 'repeat') {
// Number after repeat -> purple
state.context = null;
return "meta";
}
if (state.context === 'action') {
// Number after action keyword (angle/quantity) -> brown
state.context = null;
return "propertyName";
}
state.context = null;
return "number";
}
// Keywords and identifiers
if (stream.match(/[a-zA-Z_][a-zA-Z0-9_]*/)) {
const word = stream.current().toLowerCase();
// Action keywords - green
if (/^(look|tilt|turn|head|antenna)$/.test(word)) {
state.context = 'action';
return "keyword";
}
// Control flow keywords - purple
if (/^(repeat)$/.test(word)) {
state.context = 'repeat';
return "meta";
}
if (/^(and|wait)$/.test(word)) {
state.context = null;
return "meta";
}
// Directions - orange
if (/^(left|right|up|down|both|center|neutral|straight|backward|backwards|forward|back)$/.test(word)) {
// Don't reset context - number might follow direction
return "string";
}
// Duration/speed keywords - blue
if (/^(slow|fast|superslow|superfast)$/.test(word)) {
state.context = null;
return "number";
}
// Qualitative quantities - brown
if (/^(alittle|tiny|small|medium|large|maximum|minimum|alot)$/.test(word)) {
state.context = null;
return "propertyName";
}
// Unknown identifier
state.context = null;
return "variableName";
}
// Skip any other character
stream.next();
state.context = null;
return null;
}
});
// Syntax highlighting colors:
// - Green: action keywords (look, tilt, turn, head, antenna)
// - Orange: directions (left, right, up, down, both)
// - Purple: control flow (repeat, and, wait) + repeat count
// - Blue: durations (slow, fast, 3s, etc.)
// - Brown: quantities (numbers after actions, tiny, maximum, etc.)
const rmscriptHighlightStyle = HighlightStyle.define([
{ tag: tags.keyword, color: "#11733b", fontWeight: "bold" }, // green
{ tag: tags.string, color: "#94b31f" }, // orange
{ tag: tags.meta, color: "#9C27B0", fontWeight: "bold" }, // purple
{ tag: tags.number, color: "#4daaff" }, // blue
{ tag: tags.propertyName, color: "#f38236" }, // brown
{ tag: tags.comment, color: "#888888", fontStyle: "italic" }, // gray
{ tag: tags.variableName, color: "#333333" }, // dark gray
]);
// Error theme (red border)
const errorTheme = EditorView.theme({
"&.cm-editor": {
borderColor: "#dc3545 !important"
}
});
// No error theme (normal border)
const noErrorTheme = EditorView.theme({});
// Create CodeMirror editor
function createEditor(parentElement, initialContent) {
const startState = EditorState.create({
doc: initialContent,
extensions: [
basicSetup,
rmscriptLanguage,
syntaxHighlighting(rmscriptHighlightStyle),
errorStyleCompartment.of(noErrorTheme),
errorLineField,
EditorView.updateListener.of((update) => {
if (update.docChanged) {
scheduleValidation();
}
}),
EditorView.theme({
".cm-errorLine": {
backgroundColor: "rgba(220, 53, 69, 0.15)",
},
"&": {
height: "450px",
fontSize: "16px",
},
"&.cm-editor": {
border: "2px solid #e0e0e0",
borderRadius: "8px",
backgroundColor: "#fafafa",
},
"&.cm-editor.cm-focused": {
borderColor: "#667eea",
backgroundColor: "white",
outline: "none",
},
".cm-scroller": {
fontFamily: "'Monaco', 'Menlo', 'Consolas', monospace",
lineHeight: "1.6",
overflow: "auto",
},
".cm-content": {
padding: "10px 0",
},
".cm-gutters": {
backgroundColor: "#f5f5f5",
borderRight: "1px solid #e0e0e0",
color: "#999",
},
".cm-activeLineGutter": {
backgroundColor: "#e8e8e8",
},
".cm-activeLine": {
backgroundColor: "#f0f0f0",
},
}),
]
});
return new EditorView({
state: startState,
parent: parentElement,
});
}
// Get editor content
function getEditorContent() {
return editorView ? editorView.state.doc.toString() : '';
}
// Set editor content
function setEditorContent(content) {
if (editorView) {
editorView.dispatch({
changes: {
from: 0,
to: editorView.state.doc.length,
insert: content
}
});
}
}
// Update compile status UI (below editor)
function updateCompileStatus(status, message) {
elements.compileStatus.className = `compile-status ${status}`;
elements.compileStatus.querySelector('.status-message').textContent = message;
}
// Log to console
function log(message, type = 'info') {
const line = document.createElement('div');
line.className = `console-line ${type}`;
line.textContent = `[${new Date().toLocaleTimeString()}] ${message}`;
elements.console.appendChild(line);
elements.console.scrollTop = elements.console.scrollHeight;
}
// Clear console
function clearConsole() {
elements.console.innerHTML = '';
}
// Check if editor has content
function editorHasContent() {
return getEditorContent().trim().length > 0;
}
// Handle dropdown selection for examples
function handleExampleSelect(selectElement) {
const exampleName = selectElement.value;
if (!exampleName) return;
selectElement.selectedIndex = 0;
if (editorHasContent()) {
if (!confirm(`Load "${examples[exampleName].name}" example? This will replace your current script.`)) {
return;
}
}
loadExample(exampleName);
}
// Load example script
function loadExample(exampleName) {
const example = examples[exampleName];
if (example) {
setEditorContent(example.code);
log(`Loaded "${example.name}" example`, 'info');
scheduleValidation();
}
}
// Clear editor
function clearEditor() {
if (editorHasContent()) {
if (!confirm('Clear the editor? This will remove your current script.')) {
return;
}
}
setEditorContent('');
state.currentIR = null;
elements.irDisplay.innerHTML = '<div style="color: #999; text-align: center; padding: 20px;">No actions yet. Write a script and click Run!</div>';
updateCompileStatus('idle', 'Ready');
hideError();
log('Editor cleared', 'info');
}
// Save/Load using download/upload (works on all browsers)
function saveScript() {
const source = getEditorContent().trim();
if (!source) {
log('Cannot save empty script', 'warning');
return;
}
const blob = new Blob([source], { type: 'text/plain' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = 'script.rmscript';
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
log('Script downloaded as "script.rmscript"', 'success');
}
function loadScript() {
const input = document.getElementById('fileInput');
input.click();
}
function handleFileSelect(event) {
const file = event.target.files[0];
if (!file) return;
if (editorHasContent()) {
if (!confirm(`Load "${file.name}"? This will replace your current script.`)) {
event.target.value = '';
return;
}
}
const reader = new FileReader();
reader.onload = (e) => {
setEditorContent(e.target.result);
log(`Loaded "${file.name}"`, 'info');
scheduleValidation();
};
reader.onerror = () => {
log(`Failed to read "${file.name}"`, 'error');
};
reader.readAsText(file);
event.target.value = '';
}
// Cheat sheet
function showCheatSheet() {
document.getElementById('cheatSheetModal').style.display = 'flex';
}
function hideCheatSheet() {
document.getElementById('cheatSheetModal').style.display = 'none';
}
// Browser Sound Feedback using Web Audio API
let audioContext = null;
function getAudioContext() {
if (!audioContext) {
audioContext = new (window.AudioContext || window.webkitAudioContext)();
}
return audioContext;
}
function playTone(frequency, duration, type = 'sine') {
try {
const ctx = getAudioContext();
const oscillator = ctx.createOscillator();
const gainNode = ctx.createGain();
oscillator.connect(gainNode);
gainNode.connect(ctx.destination);
oscillator.frequency.value = frequency;
oscillator.type = type;
gainNode.gain.setValueAtTime(0.3, ctx.currentTime);
gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + duration);
oscillator.start(ctx.currentTime);
oscillator.stop(ctx.currentTime + duration);
} catch (e) {
console.log('Audio not available:', e);
}
}
function playStartSound() {
playTone(523, 0.1);
setTimeout(() => playTone(659, 0.1), 100);
setTimeout(() => playTone(784, 0.15), 200);
}
function playSuccessSound() {
playTone(523, 0.2);
setTimeout(() => playTone(659, 0.2), 50);
setTimeout(() => playTone(784, 0.3), 100);
}
function playErrorSound() {
playTone(400, 0.15);
setTimeout(() => playTone(300, 0.2), 150);
}
// Show error in compile status
function showError(message, lineNumber) {
const prefix = lineNumber ? `Line ${lineNumber}: ` : '';
updateCompileStatus('error', prefix + message);
// Apply error border and highlight error line
if (editorView) {
const effects = [errorStyleCompartment.reconfigure(errorTheme)];
if (lineNumber) {
effects.push(setErrorLine.of(lineNumber));
}
editorView.dispatch({ effects });
}
}
function hideError() {
if (editorView) {
editorView.dispatch({
effects: [
errorStyleCompartment.reconfigure(noErrorTheme),
clearErrorLine.of(null)
]
});
}
}
// Real-time validation
async function validateRealtime() {
const source = getEditorContent().trim();
if (!source) {
updateCompileStatus('idle', 'Ready');
hideError();
return;
}
try {
const response = await fetch(`${API_BASE}/api/verify`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ source })
});
const result = await response.json();
if (result.success) {
updateCompileStatus('success', 'Valid script');
hideError();
} else {
updateCompileStatus('error', 'Invalid script');
if (result.errors && result.errors.length > 0) {
showError(result.errors[0].message, result.errors[0].line);
}
}
} catch (error) {
updateCompileStatus('error', 'Backend error');
}
}
function scheduleValidation() {
if (validationTimer) {
clearTimeout(validationTimer);
}
validationTimer = setTimeout(validateRealtime, VALIDATION_DELAY);
}
// Verify script
async function verifyScript() {
const source = getEditorContent().trim();
if (!source) {
log('Editor is empty', 'warning');
return;
}
clearConsole();
log('Verifying script...', 'info');
updateCompileStatus('idle', 'Verifying...');
try {
const response = await fetch(`${API_BASE}/api/verify`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ source })
});
const result = await response.json();
if (result.success) {
log('Verification successful!', 'success');
if (result.name) log(` Name: ${result.name}`, 'info');
if (result.description) log(` Description: ${result.description}`, 'info');
if (result.warnings && result.warnings.length > 0) {
result.warnings.forEach(w => {
log(` Warning (line ${w.line}): ${w.message}`, 'warning');
});
}
updateCompileStatus('success', 'Valid script');
hideError();
} else {
log('Verification failed', 'error');
result.errors.forEach(e => {
log(` Error (line ${e.line}): ${e.message}`, 'error');
});
updateCompileStatus('error', 'Invalid script');
if (result.errors && result.errors.length > 0) {
showError(result.errors[0].message, result.errors[0].line);
}
}
} catch (error) {
log(`Backend error: ${error.message}`, 'error');
updateCompileStatus('error', 'Backend error');
}
}
// Compile script to IR
async function compileScript() {
const source = getEditorContent().trim();
if (!source) {
log('Editor is empty', 'warning');
return null;
}
log('Compiling script to IR...', 'info');
updateCompileStatus('idle', 'Compiling...');
try {
const response = await fetch(`${API_BASE}/api/compile`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ source })
});
const result = await response.json();
if (result.success) {
log(`Compiled ${result.ir.length} actions`, 'success');
if (result.warnings && result.warnings.length > 0) {
result.warnings.forEach(w => {
log(` Warning (line ${w.line}): ${w.message}`, 'warning');
});
}
state.currentIR = result.ir;
displayIR(result.ir);
updateCompileStatus('success', `${result.ir.length} actions ready`);
return result.ir;
} else {
log('Compilation failed', 'error');
result.errors.forEach(e => {
log(` Error (line ${e.line}): ${e.message}`, 'error');
});
updateCompileStatus('error', 'Compilation failed');
return null;
}
} catch (error) {
log(`Backend error: ${error.message}`, 'error');
updateCompileStatus('error', 'Backend error');
return null;
}
}
// Display IR in the UI
function displayIR(ir, currentActionIndex = -1) {
if (!ir || ir.length === 0) {
elements.irDisplay.innerHTML = '<div style="color: #999; text-align: center; padding: 20px;">No actions yet. Write a script and click Run!</div>';
return;
}
const html = ir.map((action, idx) => {
const icon = getActionIcon(action);
const label = getActionLabel(action);
const details = getActionDetails(action);
const isCurrent = idx === currentActionIndex;
return `
<div class="ir-action${isCurrent ? ' current' : ''}" data-action-index="${idx}">
<span class="ir-action-icon">${icon}</span>
<div class="ir-action-content">
<div class="ir-action-type">${idx + 1}. ${label}</div>
<div class="ir-action-details">${details}</div>
</div>
</div>
`;
}).join('');
elements.irDisplay.innerHTML = html;
}
// Update run button status
function updateRunButton(status, message, icon = 'πŸ€–') {
const btn = elements.executeBtn;
if (!btn) return;
const iconEl = btn.querySelector('.btn-run-icon');
const textEl = btn.querySelector('.btn-run-text');
if (iconEl) iconEl.textContent = icon;
if (textEl) textEl.textContent = message;
btn.classList.remove('running', 'disconnected');
if (status === 'running') {
btn.classList.add('running');
} else if (status === 'disconnected') {
btn.classList.add('disconnected');
btn.disabled = true;
} else {
btn.disabled = false;
}
}
// Helper to describe an action for timeline display
function describeAction(action) {
if (action.type === 'wait') return 'Wait';
if (action.type === 'picture') return 'Take picture';
if (action.type === 'sound') return `Play sound`;
if (action.type === 'action') {
if (action.head_pose) return 'Head movement';
if (action.antennas) return 'Antenna';
if (action.body_yaw !== null && action.body_yaw !== undefined) return 'Turn body';
return 'Movement';
}
return action.type;
}
// Sleep helper
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
// Simulate execution progress (runs in parallel with actual execution)
async function simulateProgress(ir) {
for (let i = 0; i < ir.length; i++) {
if (!state.isExecuting || state.abortRequested) break; // Stop if execution ended or aborted
displayIR(ir, i); // Highlight current action
const desc = describeAction(ir[i]);
updateRunButton('running', `${i + 1}/${ir.length}: ${desc}`, '▢️');
// Wait for action duration (in small chunks to check for abort)
const duration = ir[i].duration || 0.5;
const totalMs = duration * 1000;
const checkInterval = 100; // Check every 100ms
let elapsed = 0;
while (elapsed < totalMs && !state.abortRequested) {
await sleep(Math.min(checkInterval, totalMs - elapsed));
elapsed += checkInterval;
}
}
}
// Execute script on robot
async function executeScript() {
if (state.isExecuting) {
log('Already executing a script', 'warning');
return;
}
const ir = await compileScript();
if (!ir) {
log('Cannot execute - compilation failed', 'error');
updateRunButton('error', 'Compilation failed', '❌');
setTimeout(() => updateRunButton('idle', 'Run on robot', 'πŸ€–'), 2000);
return;
}
state.isExecuting = true;
state.abortRequested = false;
elements.executeBtn.disabled = true;
elements.abortBtn.style.display = 'block';
updateRunButton('running', 'Running...', '▢️');
clearConsole();
log('Sending to robot...', 'info');
playStartSound();
// Start progress simulation in parallel with actual execution
const progressPromise = simulateProgress(ir);
try {
const response = await fetch(`${API_BASE}/api/execute`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ ir })
});
const result = await response.json();
// Wait for progress simulation to complete
await progressPromise;
if (result.success) {
if (result.aborted) {
log(`Aborted after ${result.actions_executed} actions.`, 'warning');
} else {
log(`Done! ${result.actions_executed} actions executed.`, 'success');
playSuccessSound();
}
displayIR(ir, -1); // Clear highlighting
} else {
log(`Execution failed: ${result.message}`, 'error');
displayIR(ir, -1);
playErrorSound();
}
} catch (error) {
log(`Execution error: ${error.message}`, 'error');
displayIR(ir, -1);
playErrorSound();
} finally {
state.isExecuting = false;
elements.executeBtn.disabled = false;
elements.abortBtn.style.display = 'none';
updateRunButton('idle', 'Run on robot', 'πŸ€–');
}
}
// Abort execution
async function abortExecution() {
if (!state.isExecuting) {
return;
}
log('Requesting abort...', 'warning');
elements.abortBtn.disabled = true;
elements.abortBtn.textContent = 'Aborting...';
try {
const response = await fetch(`${API_BASE}/api/abort`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' }
});
const result = await response.json();
if (result.success) {
log('Abort signal sent', 'warning');
state.abortRequested = true; // Stop UI simulation
} else {
log(`Abort failed: ${result.message}`, 'error');
}
} catch (error) {
log(`Abort error: ${error.message}`, 'error');
} finally {
elements.abortBtn.disabled = false;
elements.abortBtn.textContent = 'Abort';
}
}
// Log execution info (now uses main console)
function logExecution(message, type = 'info') {
log(message, type);
}
// Initialize application
function init() {
console.log('Initializing RMScript App');
// Get DOM elements
elements = {
editorContainer: document.getElementById('editor'),
compileStatus: document.getElementById('compileStatus'),
console: document.getElementById('console'),
irDisplay: document.getElementById('irDisplay'),
executeBtn: document.getElementById('executeBtn'),
abortBtn: document.getElementById('abortBtn')
};
// Create CodeMirror editor
editorView = createEditor(elements.editorContainer, examples.look_around.code);
log('Loaded "Look around" example', 'info');
// Trigger initial validation (wait for editor to be fully ready)
requestAnimationFrame(() => {
validateRealtime();
});
console.log('RMScript App ready');
}
// Make functions available globally for onclick handlers
window.handleExampleSelect = handleExampleSelect;
window.clearEditor = clearEditor;
window.saveScript = saveScript;
window.loadScript = loadScript;
window.handleFileSelect = handleFileSelect;
window.showCheatSheet = showCheatSheet;
window.hideCheatSheet = hideCheatSheet;
window.verifyScript = verifyScript;
window.executeScript = executeScript;
window.abortExecution = abortExecution;
// Start when DOM is loaded
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', init);
} else {
init();
}