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| <div class="d3-neural"></div> | |
| <style> | |
| .d3-neural { | |
| position: relative; | |
| width: 100%; | |
| margin: 0; | |
| } | |
| .d3-neural .controls { | |
| margin-top: 12px; | |
| display: flex; | |
| gap: 12px; | |
| align-items: center; | |
| flex-wrap: wrap; | |
| } | |
| .d3-neural .controls label { | |
| font-size: 12px; | |
| color: var(--muted-color); | |
| display: flex; | |
| align-items: center; | |
| gap: 8px; | |
| white-space: nowrap; | |
| padding: 6px 10px; | |
| } | |
| .d3-neural .controls input[type="range"] { | |
| width: 160px; | |
| } | |
| .d3-neural .panel { | |
| display: flex; | |
| gap: 8px; | |
| align-items: stretch; | |
| flex-wrap: nowrap; | |
| } | |
| .d3-neural .left { | |
| flex: 0 0 33.333%; | |
| max-width: 33.333%; | |
| min-width: 160px; | |
| display: flex; | |
| flex-direction: column; | |
| gap: 8px; | |
| } | |
| .d3-neural .right { | |
| flex: 1 1 66.666%; | |
| max-width: 66.666%; | |
| min-width: 280px; | |
| display: flex; | |
| } | |
| .d3-neural .right>svg { | |
| flex: 1 1 auto; | |
| height: 100%; | |
| } | |
| .d3-neural .arrow-sep { | |
| flex: 0 0 18px; | |
| max-width: 18px; | |
| display: flex; | |
| align-items: center; | |
| justify-content: center; | |
| color: var(--muted-color); | |
| } | |
| .d3-neural .arrow-sep svg { | |
| display: block; | |
| width: 16px; | |
| height: 16px; | |
| } | |
| @media (max-width: 800px) { | |
| .d3-neural .panel { | |
| flex-direction: column; | |
| } | |
| .d3-neural .left, | |
| .d3-neural .right { | |
| flex: 0 0 100%; | |
| max-width: 100%; | |
| min-width: 0; | |
| } | |
| .d3-neural .arrow-sep { | |
| display: none; | |
| } | |
| } | |
| .d3-neural canvas { | |
| width: 100%; | |
| height: auto; | |
| border-radius: 8px; | |
| border: 1px solid var(--border-color); | |
| background: var(--surface-bg); | |
| display: block; | |
| } | |
| .d3-neural .preview28 { | |
| display: grid; | |
| grid-template-columns: repeat(28, 1fr); | |
| gap: 1px; | |
| width: 100%; | |
| } | |
| .d3-neural .preview28 span { | |
| display: block; | |
| aspect-ratio: 1/1; | |
| border-radius: 2px; | |
| } | |
| .d3-neural .legend { | |
| font-size: 12px; | |
| color: var(--text-color); | |
| line-height: 1.35; | |
| } | |
| .d3-neural .probs { | |
| display: flex; | |
| gap: 6px; | |
| align-items: flex-end; | |
| height: 64px; | |
| } | |
| .d3-neural .probs .bar { | |
| width: 10px; | |
| border-radius: 2px 2px 0 0; | |
| background: var(--border-color); | |
| transition: height .15s ease, background-color .15s ease; | |
| } | |
| .d3-neural .probs .bar.active { | |
| background: var(--primary-color); | |
| } | |
| .d3-neural .probs .tick { | |
| font-size: 10px; | |
| color: var(--muted-color); | |
| text-align: center; | |
| margin-top: 2px; | |
| } | |
| .d3-neural .canvas-wrap { | |
| position: relative; | |
| } | |
| .d3-neural .erase-btn { | |
| position: absolute; | |
| top: 8px; | |
| right: 8px; | |
| width: 32px; | |
| height: 32px; | |
| display: flex; | |
| align-items: center; | |
| justify-content: center; | |
| border: 1px solid var(--border-color); | |
| } | |
| .d3-neural .canvas-hint { | |
| position: absolute; | |
| top: 8px; | |
| left: 12px; | |
| font-size: 12px; | |
| font-weight: 700; | |
| color: rgba(0, 0, 0, .9); | |
| pointer-events: none; | |
| transition: opacity .12s ease; | |
| } | |
| </style> | |
| <script> | |
| (() => { | |
| const ensureD3 = (cb) => { | |
| if (window.d3 && typeof window.d3.select === 'function') return cb(); | |
| let s = document.getElementById('d3-cdn-script'); | |
| if (!s) { s = document.createElement('script'); s.id = 'd3-cdn-script'; s.src = 'https://cdn.jsdelivr.net/npm/d3@7/dist/d3.min.js'; document.head.appendChild(s); } | |
| const onReady = () => { if (window.d3 && typeof window.d3.select === 'function') cb(); }; | |
| s.addEventListener('load', onReady, { once: true }); | |
| if (window.d3) onReady(); | |
| }; | |
| // TensorFlow.js loading removed - not needed for glyph-based fallback | |
| const bootstrap = () => { | |
| const mount = document.currentScript ? document.currentScript.previousElementSibling : null; | |
| const container = (mount && mount.querySelector && mount.querySelector('.d3-neural')) || document.querySelector('.d3-neural'); | |
| if (!container) return; | |
| if (container.dataset) { if (container.dataset.mounted === 'true') return; container.dataset.mounted = 'true'; } | |
| // (tooltip removed) | |
| // Layout: left (canvas + preview + controls), right (svg network) | |
| const panel = document.createElement('div'); | |
| panel.className = 'panel'; | |
| const left = document.createElement('div'); left.className = 'left'; | |
| const arrowSep = document.createElement('div'); arrowSep.className = 'arrow-sep'; | |
| arrowSep.innerHTML = '<svg viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg" aria-hidden="true"><line x1="3" y1="12" x2="19" y2="12" stroke="currentColor" stroke-width="2" stroke-linecap="round"/><polyline points="17,7 22,12 17,17" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>'; | |
| const right = document.createElement('div'); right.className = 'right'; | |
| panel.appendChild(left); panel.appendChild(arrowSep); panel.appendChild(right); | |
| container.appendChild(panel); | |
| // Canvas for drawing | |
| const CANVAS_PX = 224; // canvas pixels (square) | |
| const canvas = document.createElement('canvas'); canvas.width = CANVAS_PX; canvas.height = CANVAS_PX; | |
| const ctx = canvas.getContext('2d'); | |
| // init white bg | |
| ctx.fillStyle = '#ffffff'; ctx.fillRect(0, 0, CANVAS_PX, CANVAS_PX); | |
| const canvasWrap = document.createElement('div'); canvasWrap.className = 'canvas-wrap'; | |
| canvasWrap.appendChild(canvas); | |
| // Erase icon button (top-right) | |
| const eraseBtn = document.createElement('button'); eraseBtn.className = 'erase-btn button--ghost'; eraseBtn.type = 'button'; eraseBtn.setAttribute('aria-label', 'Clear'); | |
| // Hidden until the user interacts with the canvas | |
| eraseBtn.style.display = 'none'; | |
| eraseBtn.innerHTML = '<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><polyline points="3 6 5 6 21 6"></polyline><path d="M19 6l-1 14a2 2 0 0 1-2 2H8a2 2 0 0 1-2-2L5 6"></path><path d="M10 11v6"></path><path d="M14 11v6"></path><path d="M9 6V4a2 2 0 0 1 2-2h2a2 2 0 0 1 2 2v2"></path></svg>'; | |
| eraseBtn.addEventListener('click', () => clearCanvas()); | |
| canvasWrap.appendChild(eraseBtn); | |
| // Hint (top-left) | |
| const hint = document.createElement('div'); hint.className = 'canvas-hint'; hint.textContent = 'Draw a digit here'; | |
| canvasWrap.appendChild(hint); | |
| left.appendChild(canvasWrap); | |
| // (preview grid removed) | |
| // (controls removed; erase button is overlayed on canvas) | |
| // (prediction panel removed; predictions rendered next to output nodes) | |
| // SVG network on right | |
| const svg = d3.select(right).append('svg').attr('width', '100%').style('display', 'block'); | |
| const defs = svg.append('defs'); | |
| const gRoot = svg.append('g'); | |
| const gInput = gRoot.append('g').attr('class', 'input'); | |
| const gInputLinks = gRoot.append('g').attr('class', 'input-links'); | |
| const gLinks = gRoot.append('g').attr('class', 'links'); | |
| const gNodes = gRoot.append('g').attr('class', 'nodes'); | |
| const gLabels = gRoot.append('g').attr('class', 'labels'); | |
| const gOutText = gRoot.append('g').attr('class', 'out-probs'); | |
| // Network structure (compact: 8 -> 8 -> 10) | |
| const layerSizes = [8, 8, 10]; | |
| const layers = layerSizes.map((n, li) => Array.from({ length: n }, (_, i) => ({ id: `L${li}N${i}`, layer: li, index: i, a: 0 }))); | |
| // Links only between hidden->hidden and hidden->output | |
| const links = []; | |
| for (let i = 0; i < layerSizes[0]; i++) { | |
| for (let j = 0; j < layerSizes[1]; j++) links.push({ s: { l: 0, i }, t: { l: 1, j }, w: (Math.sin(i * 17 + j * 31) + 1) / 2 }); | |
| } | |
| for (let i = 0; i < layerSizes[1]; i++) { | |
| for (let j = 0; j < layerSizes[2]; j++) links.push({ s: { l: 1, i }, t: { l: 2, j }, w: (Math.cos(i * 7 + j * 13) + 1) / 2 }); | |
| } | |
| // Linear classifier: logits = W * feats + b, feats in [0,1] | |
| // features: [total, cx, cy, lr, tb, htrans, vtrans, loopiness] | |
| const W = [ | |
| // 0 1 2 3 4 5 6 7 | |
| [0.3, 0.0, 0.0, 0.0, 0.0, -0.8, -0.6, 1.2], // 0 | |
| [-0.2, 0.9, 0.2, 0.8, 0.1, -0.2, 0.2, -1.1], // 1 | |
| [0.1, 0.4, 0.2, 0.5, 0.2, 0.9, 0.1, -0.6], // 2 | |
| [0.2, 0.3, 0.2, 0.2, 0.2, 0.9, 0.0, -0.2], // 3 | |
| [0.0, -0.3, 0.2, -0.6, 0.4, 0.2, 0.8, -0.6], // 4 | |
| [0.1, -0.4, 0.2, -0.5, 0.5, 0.9, 0.1, -0.6], // 5 | |
| [0.2, -0.2, 0.6, -0.2, 0.8, -0.3, 0.2, 0.6], // 6 | |
| [0.0, 0.6, -0.2, 0.6, -0.8, 0.6, 0.0, -0.8], // 7 | |
| [0.4, 0.0, 0.0, 0.1, 0.1, 0.6, 0.6, 1.0], // 8 | |
| [0.2, 0.2, -0.6, 0.2, -0.8, 0.2, 0.6, 0.5], // 9 | |
| ]; | |
| const b = [-0.2, -0.1, -0.05, -0.05, -0.05, -0.05, -0.05, -0.1, -0.15, -0.1]; | |
| function computeFeatures(x28) { | |
| // x28: Float32Array length 784, values in [0,1] (1 = black/ink) | |
| let sum = 0, cx = 0, cy = 0; const w = 28, h = 28; | |
| const rowSum = new Array(h).fill(0); const colSum = new Array(w).fill(0); | |
| let hTransitions = 0, vTransitions = 0; | |
| for (let y = 0; y < h; y++) { | |
| for (let x = 0; x < w; x++) { | |
| const v = x28[y * w + x]; sum += v; cx += x * v; cy += y * v; rowSum[y] += v; colSum[x] += v; | |
| if (x > 0) { const v0 = x28[y * w + (x - 1)], v1 = v; if ((v0 > 0.25) !== (v1 > 0.25)) hTransitions += 1; } | |
| if (y > 0) { const v0 = x28[(y - 1) * w + x], v1 = v; if ((v0 > 0.25) !== (v1 > 0.25)) vTransitions += 1; } | |
| } | |
| } | |
| const total = sum / (w * h); // [0,1] | |
| const cxn = sum > 1e-6 ? (cx / sum) / (w - 1) : 0.5; // [0,1] | |
| const cyn = sum > 1e-6 ? (cy / sum) / (h - 1) : 0.5; // [0,1] | |
| let left = 0, right = 0, top = 0, bottom = 0; | |
| for (let y = 0; y < h; y++) { for (let x = 0; x < w; x++) { const v = x28[y * w + x]; if (x < w / 2) left += v; else right += v; if (y < h / 2) top += v; else bottom += v; } } | |
| const lr = (right / (right + left + 1e-6)); | |
| const tb = (bottom / (bottom + top + 1e-6)); | |
| const htn = Math.min(1, hTransitions / (w * h * 0.35)); | |
| const vtn = Math.min(1, vTransitions / (w * h * 0.35)); | |
| // Loopiness proxy: ink near perimeter low vs center high | |
| let perimeter = 0, center = 0; const m = 5; | |
| for (let y = 0; y < h; y++) { | |
| for (let x = 0; x < w; x++) { | |
| const v = x28[y * w + x]; | |
| const isBorder = (x < m || x >= w - m || y < m || y >= h - m); | |
| if (isBorder) perimeter += v; else center += v; | |
| } | |
| } | |
| const loopiness = Math.min(1, center / (perimeter + center + 1e-6) * 1.8); | |
| return [total, cxn, cyn, lr, tb, htn, vtn, loopiness]; | |
| } | |
| function softmax(arr) { const m = Math.max(...arr); const ex = arr.map(v => Math.exp(v - m)); const s = ex.reduce((a, b) => a + b, 0) + 1e-12; return ex.map(v => v / s); } | |
| function l2norm(a) { return Math.hypot(...a) || 0; } | |
| function normalize(a) { const n = l2norm(a); return n > 0 ? a.map(v => v / n) : a.slice(); } | |
| function cosine(a, b) { let s = 0; for (let i = 0; i < a.length; i++) s += a[i] * b[i]; const na = l2norm(a), nb = l2norm(b) || 1; return na > 0 ? s / (na * nb) : 0; } | |
| // MNIST-like normalization: crop to tight bbox, scale into 20x20, center in 28x28 | |
| function normalize28(x28) { | |
| const w = 28, h = 28, thr = 0.2; | |
| let minX = 29, minY = 29, maxX = -1, maxY = -1, sum = 0, cx = 0, cy = 0; | |
| for (let y = 0; y < h; y++) { | |
| for (let x = 0; x < w; x++) { | |
| const v = x28[y * w + x]; | |
| if (v > thr) { if (x < minX) minX = x; if (x > maxX) maxX = x; if (y < minY) minY = y; if (y > maxY) maxY = y; } | |
| sum += v; cx += x * v; cy += y * v; | |
| } | |
| } | |
| if (sum < 1e-3 || maxX < 0) { return x28; } | |
| const comX = cx / sum, comY = cy / sum; | |
| const bw = Math.max(1, maxX - minX + 1), bh = Math.max(1, maxY - minY + 1); | |
| const scale = 20 / Math.max(bw, bh); | |
| const out = new Float32Array(w * h); | |
| // center of canvas | |
| const cxOut = (w - 1) / 2, cyOut = (h - 1) / 2; | |
| for (let y = 0; y < h; y++) { | |
| for (let x = 0; x < w; x++) { | |
| // map output pixel to source space around COM | |
| const sx = (x - cxOut) / scale + comX; | |
| const sy = (y - cyOut) / scale + comY; | |
| out[y * w + x] = bilinearSample(x28, w, h, sx, sy); | |
| } | |
| } | |
| return out; | |
| } | |
| function bilinearSample(img, w, h, x, y) { | |
| const x0 = Math.floor(x), y0 = Math.floor(y); | |
| const x1 = x0 + 1, y1 = y0 + 1; | |
| const tx = x - x0, ty = y - y0; | |
| function at(ix, iy) { if (ix < 0 || iy < 0 || ix >= w || iy >= h) return 0; return img[iy * w + ix]; } | |
| const v00 = at(x0, y0), v10 = at(x1, y0), v01 = at(x0, y1), v11 = at(x1, y1); | |
| const a = v00 * (1 - tx) + v10 * tx; const b = v01 * (1 - tx) + v11 * tx; return a * (1 - ty) + b * ty; | |
| } | |
| // Simple dilation (max-pooling 3x3) to thicken strokes | |
| function dilate28(x) { | |
| const w = 28, h = 28; const out = new Float32Array(w * h); | |
| for (let y = 0; y < h; y++) { | |
| for (let x0 = 0; x0 < w; x0++) { | |
| let m = 0; | |
| for (let dy = -1; dy <= 1; dy++) { | |
| for (let dx = -1; dx <= 1; dx++) { | |
| const xx = x0 + dx, yy = y + dy; if (xx < 0 || yy < 0 || xx >= w || yy >= h) continue; | |
| const v = x[yy * w + xx]; if (v > m) m = v; | |
| } | |
| } | |
| out[y * w + x0] = m; | |
| } | |
| } | |
| return out; | |
| } | |
| // Glyph-based 28x28 prototypes for digits 0-9 (normalized) | |
| const protoGlyphs28 = []; | |
| (function buildGlyphProtos() { | |
| const off = document.createElement('canvas'); off.width = CANVAS_PX; off.height = CANVAS_PX; | |
| const c = off.getContext('2d'); | |
| for (let d = 0; d < 10; d++) { | |
| c.fillStyle = '#ffffff'; c.fillRect(0, 0, off.width, off.height); | |
| c.fillStyle = '#000000'; c.textAlign = 'center'; c.textBaseline = 'middle'; | |
| c.font = 'bold 180px system-ui, -apple-system, Segoe UI, Roboto, Arial, sans-serif'; | |
| c.fillText(String(d), off.width / 2, off.height * 0.56); | |
| const src = c.getImageData(0, 0, off.width, off.height).data; const block = off.width / 28; | |
| const vec = new Float32Array(28 * 28); | |
| for (let gy = 0; gy < 28; gy++) { | |
| for (let gx = 0; gx < 28; gx++) { | |
| let acc = 0, cnt = 0; const x0 = Math.floor(gx * block), y0 = Math.floor(gy * block); | |
| for (let yy = y0; yy < y0 + block; yy++) { | |
| for (let xx = x0; xx < x0 + block; xx++) { | |
| const idx = (yy * off.width + xx) * 4; const r = src[idx], g = src[idx + 1], b = src[idx + 2]; | |
| const gray = (r + g + b) / 3 / 255; acc += (1 - gray); cnt++; | |
| } | |
| } | |
| vec[gy * 28 + gx] = acc / (cnt || 1); | |
| } | |
| } | |
| const normed = normalize28(vec); | |
| const n = l2norm(normed) || 1; protoGlyphs28.push(normed.map(v => v / n)); | |
| } | |
| })(); | |
| function dot(a, b) { let s = 0; for (let i = 0; i < a.length; i++) s += a[i] * b[i]; return s; } | |
| // Resize handling and node layout | |
| let width = 640, height = 360; const margin = { top: 16, right: 8, bottom: 24, left: 8 }; | |
| let inputGrid = { cell: 0, x: 0, y: 0, width: 0, height: 0 }; | |
| function layoutNodes() { | |
| // Right panel width, and a non-square aspect ratio for clarity | |
| width = Math.max(280, Math.round(right.clientWidth || 640)); | |
| height = Math.max(260, Math.round(width * 0.56)); | |
| svg.attr('width', width).attr('height', height); | |
| // Match canvas height to SVG height so both columns align vertically | |
| try { canvas.style.height = '100%'; canvasWrap.style.height = height + 'px'; } catch (_) { } | |
| const innerW = width - margin.left - margin.right; const innerH = height - margin.top - margin.bottom; | |
| gRoot.attr('transform', `translate(${margin.left},${margin.top})`); | |
| // Input grid layout (28x28) at left — cap width to a fraction of innerW | |
| const maxGridFrac = 0.28; // at most 28% of available width | |
| const cellByHeight = Math.floor(innerH / 28); | |
| const cellByWidth = Math.floor((innerW * maxGridFrac) / 28); | |
| let cell = Math.max(3, Math.min(cellByHeight, cellByWidth)); | |
| let gridH = cell * 28; let gridY = Math.floor((innerH - gridH) / 2); | |
| inputGrid = { cell, x: 0, y: gridY, width: cell * 28, height: gridH }; | |
| // Equal horizontal gaps: grid -> L0 -> L1 -> L2 | |
| const nLayers = layerSizes.length; // 3 | |
| const rightLabelPad = 36; // smaller pad; use more width for spreading layers | |
| const minGap = 28; const maxGap = 260; | |
| // Ensure enough free space; shrink grid if needed | |
| const desiredMinFree = rightLabelPad + nLayers * minGap; // 3 equal gaps | |
| if (inputGrid.width + desiredMinFree > innerW) { | |
| cell = Math.max(3, Math.floor((innerW - desiredMinFree) / 28)); | |
| gridH = cell * 28; gridY = Math.floor((innerH - gridH) / 2); | |
| inputGrid = { cell, x: 0, y: gridY, width: cell * 28, height: gridH }; | |
| } | |
| const gridRight = inputGrid.x + inputGrid.width; | |
| const freeW = Math.max(nLayers * minGap, innerW - gridRight - rightLabelPad); | |
| const gapX = Math.min(maxGap, Math.max(minGap, Math.floor(freeW / nLayers))); | |
| const xs = Array.from({ length: nLayers }, (_, li) => gridRight + gapX * (li + 1)); | |
| // Y positions evenly spaced per layer | |
| layers.forEach((nodes, li) => { | |
| const n = nodes.length; | |
| if (n <= 1) { | |
| nodes.forEach((nd) => { nd.x = xs[li]; nd.y = innerH / 2; }); | |
| } else { | |
| const occupancy = 0.9; // use 90% of vertical space | |
| const span = innerH * occupancy; | |
| const topPad = (innerH - span) / 2; | |
| const spacing = span / (n - 1); | |
| nodes.forEach((nd, i) => { nd.x = xs[li]; nd.y = topPad + i * spacing; }); | |
| } | |
| }); | |
| } | |
| let lastX28 = new Float32Array(28 * 28); | |
| function nodeRadiusForNode(n) { | |
| const a = Math.max(0, Math.min(1, (n && typeof n.a === 'number') ? n.a : 0)); | |
| if (n && n.layer === 2) { | |
| // Output nodes: variable radius based on activation | |
| return 8 + 10 * a; // ~8–18 | |
| } | |
| // Hidden/feature nodes: variable radius based on activation | |
| return 5 + 5 * a; // ~5–10 | |
| } | |
| function renderInputGrid() { | |
| if (!inputGrid || inputGrid.cell <= 0) return; | |
| const data = Array.from({ length: 28 * 28 }, (_, i) => ({ i, v: lastX28[i] || 0 })); | |
| const sel = gInput.selectAll('rect.input-px').data(data, d => d.i); | |
| const gap = Math.max(1, Math.floor(inputGrid.cell * 0.10)); | |
| const inner = Math.max(1, inputGrid.cell - gap); | |
| const offset = Math.floor(gap / 2); | |
| sel.enter().append('rect').attr('class', 'input-px') | |
| .attr('width', inner).attr('height', inner) | |
| .merge(sel) | |
| .attr('x', d => inputGrid.x + (d.i % 28) * inputGrid.cell + offset) | |
| .attr('y', d => inputGrid.y + Math.floor(d.i / 28) * inputGrid.cell + offset) | |
| .attr('fill', d => { | |
| // Increase perceived contrast of the input grid by applying a gamma curve | |
| const k = Math.pow(Math.max(0, Math.min(1, d.v)), 0.6); // gamma < 1 → darker darks | |
| const g = 255 - Math.round(k * 255); | |
| return `rgb(${g},${g},${g})`; | |
| }) | |
| .attr('stroke', 'none'); | |
| sel.exit().remove(); | |
| // Border around the input grid area | |
| const borderSel = gInput.selectAll('rect.input-border').data([0]); | |
| borderSel.enter().append('rect').attr('class', 'input-border') | |
| .attr('fill', 'none') | |
| .attr('rx', 0).attr('ry', 0) | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-opacity', 0.25) | |
| .attr('stroke-width', 1) | |
| .lower() | |
| .merge(borderSel) | |
| .attr('x', inputGrid.x - 1) | |
| .attr('y', inputGrid.y - 1) | |
| .attr('width', inputGrid.width + 1) | |
| .attr('height', inputGrid.height + 1); | |
| // Centered label above the input grid | |
| const labelSel = gInput.selectAll('text.input-label').data([0]); | |
| labelSel.enter().append('text').attr('class', 'input-label') | |
| .attr('text-anchor', 'middle') | |
| .style('font-size', '12px') | |
| .style('font-weight', '700') | |
| .style('fill', 'var(--muted-color)') | |
| .merge(labelSel) | |
| .attr('x', inputGrid.x + inputGrid.width / 2) | |
| .attr('y', Math.max(12, inputGrid.y - 10)) | |
| .text('Input 28×28'); | |
| } | |
| // Compute link path between two layered nodes using their current radii | |
| function computeLinkD(d) { | |
| const s = layers[d.s.l][d.s.i]; | |
| const t = layers[d.t.l][d.t.j]; | |
| if (!s || !t) return ''; | |
| const rs = nodeRadiusForNode(s); | |
| const rt = nodeRadiusForNode(t); | |
| // Use fixed anchors on circle edges for all inter-layer links (except grid->L0 handled elsewhere) | |
| const x1 = s.x + rs, y1 = s.y; // right edge of source circle | |
| const x2 = t.x - rt, y2 = t.y; // left edge of target circle | |
| const dx = (x2 - x1) * 0.45; | |
| return `M${x1},${y1} C${x1 + dx},${y1} ${x2 - dx},${y2} ${x2},${y2}`; | |
| } | |
| function renderInputLinks() { | |
| // Draw bundle-like links from input grid right edge to first layer nodes (features) | |
| const firstLayer = layers[0]; | |
| if (!firstLayer || !inputGrid || inputGrid.cell <= 0) { gInputLinks.selectAll('path').remove(); return; } | |
| const x0 = inputGrid.x + inputGrid.width; | |
| // Define a centered vertical band (half grid height) and distribute sources evenly | |
| const k = firstLayer.length; | |
| const band = inputGrid.height * 0.5; | |
| const centerY = inputGrid.y + inputGrid.height / 2; | |
| const yStart = centerY - band / 2; | |
| const spacing = k > 1 ? band / (k - 1) : 0; | |
| const paths = firstLayer.map((n, idx) => { | |
| // source y from centered band, equidistant | |
| const y0 = k > 1 ? (yStart + idx * spacing) : centerY; | |
| // Target anchor: center of left edge of the node circle | |
| const r = nodeRadiusForNode(n); | |
| const x1 = n.x - r; | |
| const y1 = n.y; | |
| const dx = (x1 - x0) * 0.35; | |
| return { x0, y0, x1, y1, c1x: x0 + dx, c1y: y0, c2x: x1 - dx, c2y: y1, idx }; | |
| }); | |
| const sel = gInputLinks.selectAll('path.input-link').data(paths); | |
| sel.enter().append('path').attr('class', 'input-link') | |
| .attr('fill', 'none') | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-opacity', 0.25) | |
| .attr('stroke-width', 1) | |
| .attr('stroke-linecap', 'round') | |
| .merge(sel) | |
| .attr('d', d => `M${d.x0},${d.y0} C${d.c1x},${d.c1y} ${d.c2x},${d.c2y} ${d.x1},${d.y1}`) | |
| .attr('stroke', 'var(--text-color)'); | |
| sel.exit().remove(); | |
| } | |
| // Recompute input link path on the fly (used when node radii change) | |
| function computeInputLinkD(idx) { | |
| const firstLayer = layers[0]; | |
| const n = firstLayer[idx]; if (!n) return ''; | |
| const x0 = inputGrid.x + inputGrid.width; | |
| const k = firstLayer.length; | |
| const band = inputGrid.height * 0.5; | |
| const centerY = inputGrid.y + inputGrid.height / 2; | |
| const yStart = centerY - band / 2; | |
| const spacing = k > 1 ? band / (k - 1) : 0; | |
| const y0 = k > 1 ? (yStart + idx * spacing) : centerY; | |
| const yTarget = n.y; | |
| const vx = n.x - x0; const vy = yTarget - y0; const L = Math.hypot(vx, vy) || 1; | |
| const r = nodeRadiusForNode(n); | |
| const x1 = n.x - (vx / L) * r; | |
| const y1 = yTarget - (vy / L) * r; | |
| const dx = (x1 - x0) * 0.35; | |
| const c1x = x0 + dx, c1y = y0, c2x = x1 - dx, c2y = y1; | |
| return `M${x0},${y0} C${c1x},${c1y} ${c2x},${c2y} ${x1},${y1}`; | |
| } | |
| function renderGraph(showEdges) { | |
| layoutNodes(); | |
| renderInputGrid(); | |
| renderInputLinks(); | |
| // Nodes | |
| const allNodes = layers.flat(); | |
| const nodeSel = gNodes.selectAll('circle.node').data(allNodes, d => d.id); | |
| nodeSel.enter().append('circle').attr('class', 'node') | |
| .attr('r', 10) | |
| .attr('cx', d => d.x).attr('cy', d => d.y) | |
| .attr('fill', d => d.layer === 2 ? 'var(--page-bg)' : 'var(--primary-color)') | |
| .attr('fill-opacity', d => d.layer === 2 ? 1 : 0.12) | |
| .attr('stroke', d => d.layer === 2 ? 'var(--border-color)' : 'var(--border-color)') | |
| .attr('stroke-width', 1) | |
| .attr('stroke-linejoin', 'round') | |
| .merge(nodeSel) | |
| .attr('cx', d => d.x).attr('cy', d => d.y) | |
| .attr('opacity', 1); | |
| nodeSel.exit().remove(); | |
| // Labels for first hidden layer only (avoid stacking with output probs) | |
| const labels = []; | |
| layers[0].forEach((n, i) => labels.push({ x: n.x - 30, y: n.y + 4, txt: `f${i + 1}` })); | |
| const labSel = gLabels.selectAll('text').data(labels); | |
| labSel.enter().append('text') | |
| .style('font-size', '10px') | |
| .style('fill', 'var(--muted-color)') | |
| .style('paint-order', 'stroke') | |
| .style('stroke', 'var(--page-bg)') | |
| .style('stroke-width', '3px') | |
| .attr('x', d => d.x) | |
| .attr('y', d => d.y) | |
| .text(d => d.txt) | |
| .merge(labSel) | |
| .style('paint-order', 'stroke') | |
| .style('stroke', 'var(--page-bg)') | |
| .style('stroke-width', '5px') | |
| .attr('x', d => d.x) | |
| .attr('y', d => d.y) | |
| .text(d => d.txt); | |
| labSel.exit().remove(); | |
| // Links as smooth curves | |
| const linkSel = gLinks.selectAll('path.link').data(links, d => `${d.s.l}-${d.s.i}-${d.t.l}-${d.t.j}`); | |
| linkSel.enter().append('path').attr('class', 'link') | |
| .attr('d', computeLinkD) | |
| .attr('fill', 'none') | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-opacity', 0.25) | |
| .attr('stroke-width', d => 0.5 + d.w * 1.2) | |
| .attr('stroke-linecap', 'round') | |
| .merge(linkSel) | |
| .attr('d', computeLinkD) | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-width', d => 0.5 + d.w * 1.2); | |
| linkSel.exit().remove(); | |
| // Ensure output labels remain aligned with the last layer on resize | |
| gOutText.selectAll('g.out-label') | |
| .attr('transform', function (d) { | |
| if (!d || typeof d.digit !== 'number') return d3.select(this).attr('transform'); | |
| const n = layers[2][d.digit]; | |
| if (!n) return d3.select(this).attr('transform'); | |
| const offset = nodeRadiusForNode(n) + 8; | |
| return `translate(${n.x + offset},${n.y})`; | |
| }); | |
| // Ensure clip-path circles are updated on resize | |
| if (defs) { | |
| const clips = defs.selectAll('clipPath.clip-node').data(layers[2], d => d.id); | |
| const ce = clips.enter().append('clipPath').attr('class', 'clip-node').attr('clipPathUnits', 'userSpaceOnUse').attr('id', d => `clip-${d.id}`); | |
| ce.append('circle'); | |
| clips.merge(ce).select('circle').attr('cx', d => d.x).attr('cy', d => d.y).attr('r', d => nodeRadiusForNode(d)); | |
| clips.exit().remove(); | |
| } | |
| } | |
| function setNodeActivations(h1, h2, out) { | |
| layers[0].forEach((n, i) => n.a = h1[i] || 0); | |
| layers[1].forEach((n, i) => n.a = h2[i] || 0); | |
| layers[2].forEach((n, i) => n.a = out[i] || 0); | |
| // Determine top prediction (for ghosting others) | |
| let argmaxIdx = 0; let bestProb = -1; | |
| if (Array.isArray(out)) { | |
| for (let i = 0; i < out.length; i++) { if (out[i] > bestProb) { bestProb = out[i]; argmaxIdx = i; } } | |
| } | |
| // Color/size by activation with smooth transitions | |
| gNodes.selectAll('circle.node') | |
| .transition().duration(180).ease(d3.easeCubicOut) | |
| .attr('fill', d => d.layer === 2 ? 'var(--page-bg)' : 'var(--primary-color)') | |
| .attr('fill-opacity', d => d.layer === 2 ? 1 : (0.12 + 0.58 * Math.min(1, d.a || 0))) | |
| .attr('stroke', 'var(--primary-color)') | |
| .attr('stroke-opacity', d => (d.layer === 2 ? 0.9 : (0.45 + 0.45 * Math.min(1, d.a || 0)))) | |
| .attr('opacity', d => 0.55 + 0.45 * Math.min(1, d.a || 0)) | |
| .attr('r', d => nodeRadiusForNode(d)); | |
| // Link opacity by activation flow | |
| gLinks.selectAll('path.link') | |
| .transition().duration(180).ease(d3.easeCubicOut) | |
| .attr('d', computeLinkD) | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-opacity', d => { | |
| const aS = layers[d.s.l][d.s.i].a || 0; const aT = layers[d.t.l][d.t.j].a || 0; | |
| return Math.min(1, 0.15 + 0.85 * (aS * aT)); | |
| }) | |
| .attr('stroke-width', d => { | |
| const aS = layers[d.s.l][d.s.i].a || 0; const aT = layers[d.t.l][d.t.j].a || 0; | |
| return 0.6 + 2.2 * (aS * aT); | |
| }); | |
| // Theme-aware and activation-aware input links | |
| gInputLinks.selectAll('path.input-link') | |
| .transition().duration(180).ease(d3.easeCubicOut) | |
| .attr('d', (d) => computeInputLinkD(d.idx)) | |
| .attr('stroke', 'var(--text-color)') | |
| .attr('stroke-opacity', 0.25) | |
| .attr('stroke-width', d => 0.6 + 2.0 * (layers[0][d.idx] ? (layers[0][d.idx].a || 0) : 0)); | |
| // Update clip-path circles to match new radii/positions of output nodes | |
| if (defs) { | |
| const clips = defs.selectAll('clipPath.clip-node').data(layers[2], d => d.id); | |
| clips.select('circle') | |
| .transition().duration(180).ease(d3.easeCubicOut) | |
| .attr('cx', d => d.x) | |
| .attr('cy', d => d.y) | |
| .attr('r', d => nodeRadiusForNode(d)); | |
| } | |
| // Theme-aware input links on updates handled above via transition | |
| // Output labels: digit placed to the right of the node | |
| const outs = layers[2].map((n, i) => ({ x: n.x + nodeRadiusForNode(n) + 8, y: n.y, digit: i, prob: (out[i] || 0), isTop: i === argmaxIdx })); | |
| const gSel = gOutText.selectAll('g.out-label').data(outs, d => d.digit); | |
| const gEnter = gSel.enter().append('g').attr('class', 'out-label'); | |
| gEnter.append('text').attr('class', 'out-digit') | |
| .style('font-size', '12px').style('font-weight', '800').style('fill', 'var(--text-color)') | |
| .attr('text-anchor', 'start').attr('dominant-baseline', 'middle') | |
| .style('paint-order', 'stroke').style('stroke', 'var(--transparent-page-contrast)').style('stroke-width', '3px'); | |
| const merged = gEnter.merge(gSel) | |
| .attr('transform', d => `translate(${d.x},${d.y})`) | |
| .each(function (d) { | |
| const sel = d3.select(this); | |
| sel.select('text.out-digit') | |
| .attr('x', 0).attr('y', 0) | |
| .text(String(d.digit)); | |
| // Ghost non-top predictions | |
| sel.style('opacity', d.isTop ? 1 : 0.35); | |
| }); | |
| // Remove any previous decorative rings (no highlight ring desired) | |
| gRoot.selectAll('circle.top-ring').remove(); | |
| // (tooltip interactions removed) | |
| gSel.exit().remove(); | |
| // Output liquid fill using clipPath + rect from bottom | |
| const rects = gNodes.selectAll('rect.out-liquid').data(layers[2], d => d.id); | |
| const rectEnter = rects.enter().append('rect').attr('class', 'out-liquid') | |
| .attr('fill', 'var(--primary-color)') | |
| .attr('fill-opacity', 0.55) | |
| .attr('clip-path', d => `url(#clip-${d.id})`); | |
| rectEnter.merge(rects) | |
| .transition().duration(180).ease(d3.easeCubicOut) | |
| .attr('x', d => d.x - nodeRadiusForNode(d)) | |
| .attr('width', d => 2 * nodeRadiusForNode(d)) | |
| .attr('y', d => { | |
| const r = nodeRadiusForNode(d); | |
| const h = 2 * r * Math.max(0, Math.min(1, d.a || 0)); | |
| return d.y + r - h; | |
| }) | |
| .attr('height', d => 2 * nodeRadiusForNode(d) * Math.max(0, Math.min(1, d.a || 0))) | |
| .attr('fill-opacity', 0.55); | |
| rects.exit().remove(); | |
| } | |
| // (no separate updateBars; bars are rendered next to nodes) | |
| function runPipeline() { | |
| const x28raw = downsample28(); | |
| const x28 = dilate28(normalize28(x28raw)); | |
| // Update input grid data | |
| lastX28 = x28; | |
| renderInputGrid(); | |
| const feats = computeFeatures(x28); // 8D in [0,1] | |
| const inkMass = feats[0]; | |
| // Hide hint when user has drawn something | |
| if (hint) { hint.style.opacity = inkMass < 0.01 ? 1 : 0; } | |
| // Hidden 1 = raw features | |
| const h1 = feats; | |
| // Hidden 2 = simple non-linear mix for visualization only | |
| const h2 = layers[1].map((_, j) => { | |
| let s = 0; for (let i = 0; i < layers[0].length; i++) { const w = (Math.sin(i * 17 + j * 31) + 1) / 2 * 0.8 + 0.1; s += w * h1[i]; } | |
| return Math.tanh(s * 0.8); | |
| }); | |
| let prob; | |
| if (inkMass < 0.03) { | |
| // Too little ink: return near-uniform distribution | |
| prob = Array.from({ length: 10 }, () => 1 / 10); | |
| } else { | |
| // Prefer TFJS model if available | |
| const tfProbs = predictTfjs(x28); | |
| if (tfProbs && tfProbs.length === 10) { | |
| prob = tfProbs; | |
| } else { | |
| // Fallback: rely mostly on glyph similarity | |
| const x28n = normalize(x28); | |
| const logitsGlyph = protoGlyphs28.map(p => 8.0 * cosine(x28n, p)); | |
| const logitsLinear = W.map((row, k) => dot(row, h1) + b[k]); | |
| const logits = logitsGlyph.map((v, k) => v + 0.2 * logitsLinear[k]); | |
| prob = softmax(logits); | |
| } | |
| } | |
| setNodeActivations(h1, h2.map(v => (v + 1) / 2), prob); | |
| } | |
| function downsample28() { | |
| // From canvas (224x224) to 28x28 by average pooling in 8x8 blocks | |
| const block = CANVAS_PX / 28; // 8 | |
| const src = ctx.getImageData(0, 0, CANVAS_PX, CANVAS_PX).data; | |
| const out = new Float32Array(28 * 28); | |
| for (let gy = 0; gy < 28; gy++) { | |
| for (let gx = 0; gx < 28; gx++) { | |
| let acc = 0; let cnt = 0; | |
| const x0 = Math.floor(gx * block), y0 = Math.floor(gy * block); | |
| for (let y = y0; y < y0 + block; y++) { | |
| for (let x = x0; x < x0 + block; x++) { | |
| const idx = (y * CANVAS_PX + x) * 4; // RGBA | |
| const r = src[idx], g = src[idx + 1], b = src[idx + 2]; | |
| const gray = (r + g + b) / 3 / 255; // 1: white, 0: black | |
| const ink = 1 - gray; // 1: ink/black | |
| acc += ink; cnt++; | |
| } | |
| } | |
| out[gy * 28 + gx] = acc / (cnt || 1); | |
| } | |
| } | |
| return out; | |
| } | |
| function clearCanvas() { ctx.fillStyle = '#ffffff'; ctx.fillRect(0, 0, CANVAS_PX, CANVAS_PX); runPipeline(); } | |
| // Drawing interactions | |
| let drawing = false; let last = null; | |
| let hasInteracted = false; | |
| const getPos = (ev) => { | |
| const rect = canvas.getBoundingClientRect(); | |
| const sx = CANVAS_PX / rect.width; const sy = CANVAS_PX / rect.height; | |
| const x = (('touches' in ev) ? ev.touches[0].clientX : ev.clientX) - rect.left; | |
| const y = (('touches' in ev) ? ev.touches[0].clientY : ev.clientY) - rect.top; | |
| return { x: x * sx, y: y * sy }; | |
| }; | |
| function drawTo(p) { | |
| const size = 24; | |
| ctx.lineCap = 'round'; ctx.lineJoin = 'round'; ctx.strokeStyle = '#000000'; ctx.lineWidth = size; | |
| if (!last) last = p; | |
| ctx.beginPath(); ctx.moveTo(last.x, last.y); ctx.lineTo(p.x, p.y); ctx.stroke(); | |
| last = p; runPipeline(); | |
| } | |
| function onDown(ev) { | |
| drawing = true; last = null; | |
| if (!hasInteracted) { hasInteracted = true; try { eraseBtn.style.display = 'flex'; } catch (_) { } } | |
| drawTo(getPos(ev)); ev.preventDefault(); | |
| } | |
| function onMove(ev) { if (!drawing) return; drawTo(getPos(ev)); ev.preventDefault(); } | |
| function onUp() { drawing = false; last = null; } | |
| canvas.addEventListener('mousedown', onDown); canvas.addEventListener('mousemove', onMove); window.addEventListener('mouseup', onUp); | |
| canvas.addEventListener('touchstart', onDown, { passive: false }); canvas.addEventListener('touchmove', onMove, { passive: false }); window.addEventListener('touchend', onUp); | |
| // (erase button handled as overlay) | |
| const rerender = () => { renderGraph(true); }; | |
| if (window.ResizeObserver) { | |
| const ro = new ResizeObserver(() => rerender()); | |
| ro.observe(right); | |
| ro.observe(canvas); | |
| } else { window.addEventListener('resize', rerender); } | |
| // TFJS model disabled - using glyph-based fallback only | |
| let tfModel = null; | |
| const tryLoadModel = async () => { | |
| // Model loading disabled to avoid 404 errors | |
| tfModel = null; | |
| }; | |
| function predictTfjs(x28) { | |
| // Always return null to use glyph-based fallback | |
| return null; | |
| } | |
| // Initial render | |
| renderGraph(true); | |
| clearCanvas(); | |
| tryLoadModel(); | |
| }; | |
| if (document.readyState === 'loading') { document.addEventListener('DOMContentLoaded', () => ensureD3(bootstrap), { once: true }); } else { ensureD3(bootstrap); } | |
| })(); | |
| </script> |