Trae Assistant
Initial commit
3551341
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Gamification Design Studio - 游戏化机制设计工坊</title>
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://unpkg.com/vue@3/dist/vue.global.js"></script>
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;600;700&display=swap" rel="stylesheet">
<style>
body { font-family: 'Inter', sans-serif; }
/* Custom scrollbar for dark mode feeling */
::-webkit-scrollbar { width: 8px; }
::-webkit-scrollbar-track { background: #1f2937; }
::-webkit-scrollbar-thumb { background: #4b5563; border-radius: 4px; }
::-webkit-scrollbar-thumb:hover { background: #6b7280; }
</style>
<script>
tailwind.config = {
darkMode: 'class',
theme: {
extend: {
colors: {
primary: '#6366f1',
secondary: '#ec4899',
dark: '#111827',
darker: '#0b0f19',
surface: '#1f2937'
}
}
}
}
</script>
</head>
<body class="bg-gray-100 dark:bg-darker text-gray-900 dark:text-gray-100 transition-colors duration-200 h-screen overflow-hidden flex flex-col">
<div id="app" class="flex flex-col h-full" v-cloak>
<!-- Header -->
<header class="bg-white dark:bg-surface border-b dark:border-gray-700 p-4 flex justify-between items-center shadow-sm z-10">
<div class="flex items-center space-x-3">
<div class="bg-gradient-to-r from-primary to-secondary p-2 rounded-lg text-white font-bold text-xl">
GDS
</div>
<div>
<h1 class="text-xl font-bold bg-clip-text text-transparent bg-gradient-to-r from-primary to-secondary">
游戏化机制设计工坊
</h1>
<p class="text-xs text-gray-500 dark:text-gray-400">Gamification Design Studio</p>
</div>
</div>
<div class="flex items-center space-x-4">
<button @click="toggleTheme" class="p-2 rounded-full hover:bg-gray-200 dark:hover:bg-gray-700 transition" title="切换主题">
<span v-if="isDark">🌞</span>
<span v-else>🌙</span>
</button>
<div class="relative group">
<button class="bg-gray-200 dark:bg-gray-700 hover:bg-gray-300 dark:hover:bg-gray-600 px-4 py-2 rounded-md text-sm font-medium transition">
预设模版
</button>
<div class="absolute right-0 mt-2 w-48 bg-white dark:bg-surface border dark:border-gray-700 rounded-md shadow-lg hidden group-hover:block z-50">
<a href="#" @click.prevent="loadPreset('community')" class="block px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700">社区运营 (Community)</a>
<a href="#" @click.prevent="loadPreset('rpg')" class="block px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700">RPG 游戏 (Game)</a>
<a href="#" @click.prevent="loadPreset('education')" class="block px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700">教育学习 (Edu)</a>
</div>
</div>
<button @click="resetConfig" class="text-red-500 hover:text-red-600 px-3 py-2 text-sm font-medium transition" title="重置">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 7l-.867 12.142A2 2 0 0116.138 21H7.862a2 2 0 01-1.995-1.858L5 7m5 4v6m4-6v6m1-10V4a1 1 0 00-1-1h-4a1 1 0 00-1 1v3M4 7h16"></path></svg>
</button>
<div class="flex space-x-2">
<label class="bg-blue-600 hover:bg-blue-700 text-white px-4 py-2 rounded-md text-sm font-medium transition cursor-pointer flex items-center">
<svg class="w-4 h-4 mr-2" fill="none" stroke="currentColor" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M4 16v1a3 3 0 003 3h10a3 3 0 003-3v-1m-4-8l-4-4m0 0L8 8m4-4v12"></path></svg>
导入
<input type="file" @change="importConfig" class="hidden" accept=".json">
</label>
<button @click="exportConfig" class="bg-green-600 hover:bg-green-700 text-white px-4 py-2 rounded-md text-sm font-medium transition flex items-center">
<svg class="w-4 h-4 mr-2" fill="none" stroke="currentColor" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M4 16v1a3 3 0 003 3h10a3 3 0 003-3v-1m-4-4l-4 4m0 0l-4-4m4 4V4"></path></svg>
导出
</button>
</div>
</div>
</header>
<!-- Main Content -->
<main class="flex-1 flex overflow-hidden">
<!-- Left Panel: Configuration -->
<div class="w-1/3 min-w-[350px] bg-gray-50 dark:bg-dark border-r dark:border-gray-700 flex flex-col overflow-hidden">
<div class="p-4 border-b dark:border-gray-700 bg-white dark:bg-surface">
<h2 class="font-semibold text-lg flex items-center">
<span class="mr-2">🛠️</span> 机制配置
</h2>
</div>
<div class="flex-1 overflow-y-auto p-4 space-y-6">
<!-- Actions Section -->
<div class="bg-white dark:bg-surface rounded-xl p-4 shadow-sm border dark:border-gray-700">
<div class="flex justify-between items-center mb-4">
<h3 class="font-medium text-primary">用户行为 (Actions)</h3>
<button @click="addAction" class="text-xs bg-primary hover:bg-indigo-700 text-white px-2 py-1 rounded">+ 添加</button>
</div>
<div class="space-y-3">
<div v-for="(action, index) in actions" :key="index" class="bg-gray-50 dark:bg-gray-800 p-3 rounded-lg border dark:border-gray-700 group relative">
<div class="flex justify-between items-start mb-2">
<input v-model="action.name" class="bg-transparent font-medium text-sm w-full focus:outline-none border-b border-transparent focus:border-primary" placeholder="行为名称">
<button @click="removeAction(index)" class="text-gray-400 hover:text-red-500 opacity-0 group-hover:opacity-100 transition">×</button>
</div>
<div class="grid grid-cols-3 gap-2 text-xs">
<div>
<label class="text-gray-500">XP 奖励</label>
<input type="number" v-model.number="action.xp" class="w-full bg-white dark:bg-gray-700 rounded px-2 py-1 mt-1 border dark:border-gray-600">
</div>
<div>
<label class="text-gray-500">金币奖励</label>
<input type="number" v-model.number="action.gold" class="w-full bg-white dark:bg-gray-700 rounded px-2 py-1 mt-1 border dark:border-gray-600">
</div>
<div>
<label class="text-gray-500">每日频率</label>
<input type="number" v-model.number="action.dailyFreq" step="0.1" class="w-full bg-white dark:bg-gray-700 rounded px-2 py-1 mt-1 border dark:border-gray-600">
</div>
</div>
</div>
</div>
</div>
<!-- Levels Section -->
<div class="bg-white dark:bg-surface rounded-xl p-4 shadow-sm border dark:border-gray-700">
<div class="flex justify-between items-center mb-4">
<h3 class="font-medium text-secondary">等级系统 (Levels)</h3>
</div>
<div class="space-y-4">
<div>
<label class="text-xs text-gray-500 block mb-1">最大等级</label>
<input type="range" v-model.number="levelConfig.maxLevel" min="5" max="100" class="w-full accent-secondary">
<div class="text-right text-xs text-gray-400">[[ levelConfig.maxLevel ]] 级</div>
</div>
<div>
<label class="text-xs text-gray-500 block mb-1">升级曲线系数 (Exp Factor)</label>
<div class="flex items-center space-x-2">
<input type="range" v-model.number="levelConfig.factor" min="1.0" max="3.0" step="0.1" class="w-full accent-secondary">
<span class="text-xs w-8">[[ levelConfig.factor ]]</span>
</div>
<p class="text-[10px] text-gray-400 mt-1">XP = 基础值 * (等级 ^ 系数)</p>
</div>
<div>
<label class="text-xs text-gray-500 block mb-1">1级基础XP</label>
<input type="number" v-model.number="levelConfig.baseXp" class="w-full bg-gray-50 dark:bg-gray-800 rounded px-2 py-1 border dark:border-gray-600 text-sm">
</div>
</div>
</div>
<!-- Sinks Section -->
<div class="bg-white dark:bg-surface rounded-xl p-4 shadow-sm border dark:border-gray-700">
<div class="flex justify-between items-center mb-4">
<h3 class="font-medium text-yellow-500">金币消耗 (Sinks)</h3>
<button @click="addSink" class="text-xs bg-yellow-600 hover:bg-yellow-700 text-white px-2 py-1 rounded">+ 添加</button>
</div>
<div class="space-y-3">
<div v-for="(sink, index) in sinks" :key="index" class="bg-gray-50 dark:bg-gray-800 p-3 rounded-lg border dark:border-gray-700 group relative">
<div class="flex justify-between items-start mb-2">
<input v-model="sink.name" class="bg-transparent font-medium text-sm w-full focus:outline-none border-b border-transparent focus:border-yellow-500" placeholder="物品名称">
<button @click="removeSink(index)" class="text-gray-400 hover:text-red-500 opacity-0 group-hover:opacity-100 transition">×</button>
</div>
<div class="text-xs">
<label class="text-gray-500">金币价格</label>
<input type="number" v-model.number="sink.cost" class="w-full bg-white dark:bg-gray-700 rounded px-2 py-1 mt-1 border dark:border-gray-600">
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Right Panel: Simulation & Visualization -->
<div class="flex-1 bg-gray-100 dark:bg-darker flex flex-col overflow-hidden">
<div class="p-4 border-b dark:border-gray-700 bg-white dark:bg-surface flex justify-between items-center">
<h2 class="font-semibold text-lg flex items-center">
<span class="mr-2">📊</span> 模拟推演 (Simulation)
</h2>
<div class="flex items-center space-x-2 text-sm">
<span class="text-gray-500">模拟天数:</span>
<input type="number" v-model.number="simulationDays" class="w-16 bg-gray-50 dark:bg-gray-700 border dark:border-gray-600 rounded px-2 py-1 text-center">
</div>
</div>
<div class="flex-1 overflow-y-auto p-6">
<div class="grid grid-cols-1 lg:grid-cols-2 gap-6 mb-6">
<!-- User Behavior Setting -->
<div class="bg-white dark:bg-surface rounded-xl p-5 shadow-sm border dark:border-gray-700">
<h3 class="font-medium mb-4 text-sm text-gray-500 uppercase tracking-wider">用户行为假设 (每日频率)</h3>
<div class="space-y-4">
<div v-for="(action, index) in actions" :key="index" class="flex items-center space-x-4">
<div class="w-1/3 text-sm truncate" :title="action.name">[[ action.name ]]</div>
<div class="flex-1 flex items-center space-x-2">
<input type="range" v-model.number="action.dailyFreq" min="0" max="20" step="0.5" class="flex-1 accent-primary">
<span class="text-xs w-8 text-right">[[ action.dailyFreq ]]次</span>
</div>
</div>
<div class="mt-4 pt-4 border-t dark:border-gray-700">
<p class="text-xs text-gray-400 mb-2">预估每日产出:</p>
<div class="flex space-x-4 text-sm font-bold">
<div class="text-primary">+[[ dailyXp ]] XP/天</div>
<div class="text-yellow-500">+[[ dailyGold ]] 金币/天</div>
</div>
</div>
</div>
</div>
<!-- Quick Stats -->
<div class="bg-white dark:bg-surface rounded-xl p-5 shadow-sm border dark:border-gray-700 flex flex-col justify-center">
<div class="grid grid-cols-2 gap-4 text-center">
<div class="p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
<div class="text-xs text-gray-500 mb-1">达到满级所需</div>
<div class="text-2xl font-bold text-secondary">[[ daysToMaxLevel ]] <span class="text-sm font-normal text-gray-400"></span></div>
<div class="text-xs text-gray-400 mt-1">约 [[ (daysToMaxLevel / 30).toFixed(1) ]] 个月</div>
</div>
<div class="p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
<div class="text-xs text-gray-500 mb-1">30天金币积累</div>
<div class="text-2xl font-bold text-yellow-500">[[ totalGold30Days ]]</div>
<div class="text-xs text-gray-400 mt-1">可购买 [[ affordableItems ]] 个不同商品</div>
</div>
</div>
</div>
</div>
<!-- Charts -->
<div class="grid grid-cols-1 gap-6">
<!-- Level Curve -->
<div class="bg-white dark:bg-surface rounded-xl p-5 shadow-sm border dark:border-gray-700 h-80">
<h3 class="font-medium mb-4 text-sm text-gray-500 uppercase tracking-wider">等级进度曲线 (Level Progression)</h3>
<canvas id="levelChart"></canvas>
</div>
<!-- Economy Balance -->
<div class="bg-white dark:bg-surface rounded-xl p-5 shadow-sm border dark:border-gray-700 h-80">
<h3 class="font-medium mb-4 text-sm text-gray-500 uppercase tracking-wider">经济积累预测 (Economy Forecast)</h3>
<canvas id="economyChart"></canvas>
</div>
</div>
</div>
</div>
</main>
</div>
<script>
const { createApp, ref, computed, onMounted, watch } = Vue;
createApp({
delimiters: ['[[', ']]'],
setup() {
const isDark = ref(true);
const simulationDays = ref(90);
// Config Data
const actions = ref([
{ name: '每日登录', xp: 10, gold: 5, dailyFreq: 1 },
{ name: '发布内容', xp: 50, gold: 2, dailyFreq: 0.5 },
{ name: '点赞/互动', xp: 5, gold: 1, dailyFreq: 5 },
{ name: '完成新手任务', xp: 200, gold: 50, dailyFreq: 0 }, // one-time simulated as 0 daily but initial
{ name: '邀请好友', xp: 100, gold: 20, dailyFreq: 0.1 }
]);
const sinks = ref([
{ name: '头像框', cost: 100 },
{ name: '高级皮肤', cost: 500 },
{ name: '免广告月卡', cost: 1000 }
]);
const levelConfig = ref({
maxLevel: 20,
baseXp: 100,
factor: 1.5
});
// Computed
const dailyXp = computed(() => {
return actions.value.reduce((acc, act) => acc + (act.xp * act.dailyFreq), 0);
});
const dailyGold = computed(() => {
return actions.value.reduce((acc, act) => acc + (act.gold * act.dailyFreq), 0);
});
const levelTable = computed(() => {
const levels = [];
let totalXp = 0;
for(let i=1; i<=levelConfig.value.maxLevel; i++) {
// Formula: XP needed for level i = base * (i-1)^factor
// Cumulative XP to reach level i
let xpForNext = Math.floor(levelConfig.value.baseXp * Math.pow(i, levelConfig.value.factor));
if (i === 1) xpForNext = 0;
totalXp += xpForNext;
levels.push({ level: i, xpRequired: xpForNext, totalXp: totalXp });
}
return levels;
});
const daysToMaxLevel = computed(() => {
if (dailyXp.value <= 0) return '∞';
const maxXp = levelTable.value[levelTable.value.length - 1].totalXp;
return Math.ceil(maxXp / dailyXp.value);
});
const totalGold30Days = computed(() => {
return Math.floor(dailyGold.value * 30);
});
const affordableItems = computed(() => {
let gold = totalGold30Days.value;
let count = 0;
// Simple check: how many unique items could I buy one of?
// Sort cheap to expensive
const sortedSinks = [...sinks.value].sort((a,b) => a.cost - b.cost);
for(let item of sortedSinks) {
if(gold >= item.cost) {
gold -= item.cost;
count++;
}
}
return count;
});
// Chart instances
let levelChartInstance = null;
let economyChartInstance = null;
const defaultPresets = {
community: {
actions: [
{ name: '每日登录', xp: 10, gold: 5, dailyFreq: 1 },
{ name: '发布帖子', xp: 50, gold: 10, dailyFreq: 0.2 },
{ name: '点赞互动', xp: 5, gold: 2, dailyFreq: 5 },
{ name: '被精选', xp: 200, gold: 50, dailyFreq: 0.05 },
{ name: '邀请好友', xp: 100, gold: 30, dailyFreq: 0.1 }
],
sinks: [
{ name: '社区勋章', cost: 200 },
{ name: '置顶卡', cost: 500 },
{ name: '周边T恤', cost: 2000 }
],
levelConfig: { maxLevel: 10, baseXp: 100, factor: 1.8 }
},
rpg: {
actions: [
{ name: '击杀小怪', xp: 20, gold: 15, dailyFreq: 20 },
{ name: '完成副本', xp: 500, gold: 300, dailyFreq: 1 },
{ name: 'PVP胜利', xp: 100, gold: 50, dailyFreq: 3 },
{ name: '出售装备', xp: 0, gold: 100, dailyFreq: 2 }
],
sinks: [
{ name: '生命药水', cost: 50 },
{ name: '强化石', cost: 500 },
{ name: '稀有坐骑', cost: 10000 }
],
levelConfig: { maxLevel: 60, baseXp: 200, factor: 2.2 }
},
education: {
actions: [
{ name: '完成作业', xp: 50, gold: 10, dailyFreq: 1 },
{ name: '课堂发言', xp: 20, gold: 5, dailyFreq: 2 },
{ name: '满分测验', xp: 100, gold: 50, dailyFreq: 0.2 },
{ name: '阅读打卡', xp: 30, gold: 10, dailyFreq: 1 }
],
sinks: [
{ name: '免做卡', cost: 500 },
{ name: '额外加分', cost: 1000 },
{ name: '文具盲盒', cost: 300 }
],
levelConfig: { maxLevel: 12, baseXp: 100, factor: 1.5 }
}
};
// Methods
const toggleTheme = () => {
isDark.value = !isDark.value;
if (isDark.value) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark');
}
updateCharts();
};
const resetConfig = () => {
if(confirm('确定要重置所有配置吗?')) {
loadPreset('community');
}
};
const loadPreset = (type) => {
if (defaultPresets[type]) {
const p = defaultPresets[type];
actions.value = JSON.parse(JSON.stringify(p.actions));
sinks.value = JSON.parse(JSON.stringify(p.sinks));
levelConfig.value = JSON.parse(JSON.stringify(p.levelConfig));
}
};
const importConfig = (event) => {
const file = event.target.files[0];
if (!file) return;
const reader = new FileReader();
reader.onload = (e) => {
try {
const config = JSON.parse(e.target.result);
if (config.actions) actions.value = config.actions;
if (config.sinks) sinks.value = config.sinks;
if (config.levelConfig) levelConfig.value = config.levelConfig;
// Optionally simulation result, but that's computed
alert('导入成功!');
} catch (err) {
alert('文件格式错误,请上传有效的 JSON 配置文件。');
}
};
reader.readAsText(file);
// Reset input
event.target.value = '';
};
const addAction = () => {
actions.value.push({ name: '新行为', xp: 10, gold: 0, dailyFreq: 1 });
};
const removeAction = (index) => {
actions.value.splice(index, 1);
};
const addSink = () => {
sinks.value.push({ name: '新商品', cost: 100 });
};
const removeSink = (index) => {
sinks.value.splice(index, 1);
};
const exportConfig = () => {
const config = {
actions: actions.value,
sinks: sinks.value,
levelConfig: levelConfig.value,
simulationResult: {
dailyXp: dailyXp.value,
daysToMaxLevel: daysToMaxLevel.value
}
};
const dataStr = "data:text/json;charset=utf-8," + encodeURIComponent(JSON.stringify(config, null, 2));
const downloadAnchorNode = document.createElement('a');
downloadAnchorNode.setAttribute("href", dataStr);
downloadAnchorNode.setAttribute("download", "gamification_design.json");
document.body.appendChild(downloadAnchorNode);
downloadAnchorNode.click();
downloadAnchorNode.remove();
};
const updateCharts = () => {
const ctxLevel = document.getElementById('levelChart');
const ctxEco = document.getElementById('economyChart');
if(!ctxLevel || !ctxEco) return;
const textColor = isDark.value ? '#9ca3af' : '#4b5563';
const gridColor = isDark.value ? '#374151' : '#e5e7eb';
// Prepare Level Data
const days = [];
const xpProgress = [];
const currentLevel = [];
let accumulatedXp = 0;
// Simulate day by day
const simLimit = Math.min(simulationDays.value, 365); // Limit points to render
const step = Math.max(1, Math.floor(simLimit / 50)); // Downsample for performance
for(let d=0; d<=simLimit; d+=step) {
days.push(`Day ${d}`);
let xp = d * dailyXp.value;
xpProgress.push(xp);
// Find level
let lvl = 1;
for(let l of levelTable.value) {
if(xp >= l.totalXp) {
lvl = l.level;
} else {
break;
}
}
currentLevel.push(lvl);
}
// Level Chart
if(levelChartInstance) levelChartInstance.destroy();
levelChartInstance = new Chart(ctxLevel, {
type: 'line',
data: {
labels: days,
datasets: [
{
label: '累计 XP',
data: xpProgress,
borderColor: '#6366f1',
yAxisID: 'y',
tension: 0.1
},
{
label: '当前等级',
data: currentLevel,
borderColor: '#ec4899',
yAxisID: 'y1',
stepped: true,
borderDash: [5, 5]
}
]
},
options: {
responsive: true,
maintainAspectRatio: false,
interaction: { mode: 'index', intersect: false },
scales: {
x: { grid: { color: gridColor }, ticks: { color: textColor } },
y: {
type: 'linear', display: true, position: 'left',
title: { display: true, text: 'XP' },
grid: { color: gridColor }, ticks: { color: textColor }
},
y1: {
type: 'linear', display: true, position: 'right',
title: { display: true, text: 'Level' },
grid: { drawOnChartArea: false }, ticks: { color: textColor }
}
}
}
});
// Economy Chart
const goldProgress = days.map((_, idx) => idx * step * dailyGold.value);
if(economyChartInstance) economyChartInstance.destroy();
economyChartInstance = new Chart(ctxEco, {
type: 'bar',
data: {
labels: days,
datasets: [{
label: '累计金币 (Cumulative Gold)',
data: goldProgress,
backgroundColor: '#eab308',
borderRadius: 4
}]
},
options: {
responsive: true,
maintainAspectRatio: false,
scales: {
x: { grid: { color: gridColor }, ticks: { color: textColor } },
y: { grid: { color: gridColor }, ticks: { color: textColor } }
}
}
});
};
onMounted(() => {
if (window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches) {
isDark.value = true;
document.documentElement.classList.add('dark');
} else {
isDark.value = false; // Default to light if system is light, but my CSS defaults to dark class manually added? No, let's sync.
document.documentElement.classList.remove('dark');
}
// Force dark mode default as per design pref
isDark.value = true;
document.documentElement.classList.add('dark');
updateCharts();
});
watch([actions, levelConfig, simulationDays, isDark], () => {
updateCharts();
}, { deep: true });
return {
isDark, toggleTheme,
actions, sinks, levelConfig, simulationDays,
addAction, removeAction, addSink, removeSink, exportConfig,
dailyXp, dailyGold, daysToMaxLevel, totalGold30Days, affordableItems
};
}
}).mount('#app');
</script>
</body>
</html>