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Delete components/LiveVoiceFab.tsx
Browse files- components/LiveVoiceFab.tsx +0 -372
components/LiveVoiceFab.tsx
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import React, { useState, useRef, useEffect } from 'react';
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import { Bot, Mic, X, MessageSquare, Loader2, Volume2, Power, Minimize2 } from 'lucide-react';
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import { GoogleGenAI, LiveServerMessage, Modality } from '@google/genai';
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import { api } from '../services/api';
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import { Toast } from './Toast';
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// --- Audio Utils (Specific for Live API PCM) ---
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const decodeAudioData = async (
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base64String: string,
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ctx: AudioContext,
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sampleRate: number = 24000
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): Promise<AudioBuffer> => {
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const binaryString = atob(base64String);
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const len = binaryString.length;
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const bytes = new Uint8Array(len);
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for (let i = 0; i < len; i++) {
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bytes[i] = binaryString.charCodeAt(i);
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}
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// Convert Int16 PCM to Float32
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const int16Data = new Int16Array(bytes.buffer);
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const float32Data = new Float32Array(int16Data.length);
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for (let i = 0; i < int16Data.length; i++) {
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float32Data[i] = int16Data[i] / 32768.0;
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}
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const buffer = ctx.createBuffer(1, float32Data.length, sampleRate);
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buffer.copyToChannel(float32Data, 0);
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return buffer;
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};
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const createPCMBlob = (data: Float32Array): { data: string, mimeType: string } => {
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const l = data.length;
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const int16 = new Int16Array(l);
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for (let i = 0; i < l; i++) {
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int16[i] = Math.max(-1, Math.min(1, data[i])) * 32768;
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}
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const bytes = new Uint8Array(int16.buffer);
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let binary = '';
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const len = bytes.byteLength;
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for (let i = 0; i < len; i++) {
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binary += String.fromCharCode(bytes[i]);
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}
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return {
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data: btoa(binary),
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mimeType: 'audio/pcm;rate=16000', // Client input is usually 16k
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};
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};
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interface ChatMessage {
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id: string;
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role: 'user' | 'model';
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text: string;
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}
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export const LiveVoiceFab: React.FC = () => {
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const [isOpen, setIsOpen] = useState(false);
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const [isConnected, setIsConnected] = useState(false);
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const [isRecording, setIsRecording] = useState(false);
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const [isAiSpeaking, setIsAiSpeaking] = useState(false);
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const [messages, setMessages] = useState<ChatMessage[]>([]);
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const [error, setError] = useState<string | null>(null);
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// Refs for Audio & Session
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const sessionRef = useRef<any>(null);
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const audioContextRef = useRef<AudioContext | null>(null);
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const inputContextRef = useRef<AudioContext | null>(null);
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const nextStartTimeRef = useRef<number>(0);
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const sourceNodeRef = useRef<MediaStreamAudioSourceNode | null>(null);
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const processorRef = useRef<ScriptProcessorNode | null>(null);
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const activeSourcesRef = useRef<Set<AudioBufferSourceNode>>(new Set());
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const messagesEndRef = useRef<HTMLDivElement>(null);
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const currentUser = api.auth.getCurrentUser();
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const hasAccess = currentUser?.aiAccess || currentUser?.role === 'ADMIN';
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useEffect(() => {
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if (isOpen && !audioContextRef.current) {
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// @ts-ignore
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const AudioCtor = window.AudioContext || window.webkitAudioContext;
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audioContextRef.current = new AudioCtor({ sampleRate: 24000 });
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inputContextRef.current = new AudioCtor({ sampleRate: 16000 });
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}
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// Scroll to bottom
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messagesEndRef.current?.scrollIntoView({ behavior: 'smooth' });
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}, [isOpen, messages]);
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// Clean up on unmount
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useEffect(() => {
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return () => {
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disconnectSession();
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};
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}, []);
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const connectSession = async () => {
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setError(null);
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try {
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const { key } = await api.ai.getKey();
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if (!key) throw new Error("无法获取 AI 配置");
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const ai = new GoogleGenAI({ apiKey: key });
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const model = 'gemini-2.5-flash-native-audio-preview-09-2025';
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const session = await ai.live.connect({
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model,
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config: {
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responseModalities: [Modality.AUDIO],
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speechConfig: { voiceConfig: { prebuiltVoiceConfig: { voiceName: 'Kore' } } },
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systemInstruction: { parts: [{ text: "你是一位友善的校园助手。请用简短、口语化的中文回答。请在回答中包含文字转录。" }] },
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outputAudioTranscription: { } // Enable text output
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},
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callbacks: {
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onopen: () => {
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setIsConnected(true);
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setMessages(prev => [...prev, { id: 'sys-start', role: 'model', text: '已连接!按住按钮说话。' }]);
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},
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onmessage: async (message: LiveServerMessage) => {
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// 1. Handle Text (Transcription)
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const transcript = message.serverContent?.modelTurn?.parts?.find(p => p.text)?.text;
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if (transcript) {
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setMessages(prev => {
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const last = prev[prev.length - 1];
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if (last && last.role === 'model' && !last.text.endsWith('\n') && last.id !== 'sys-start') {
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// Append to streaming message
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return [...prev.slice(0, -1), { ...last, text: last.text + transcript }];
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}
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return [...prev, { id: Date.now().toString(), role: 'model', text: transcript }];
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});
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}
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// 2. Handle User Transcription (Echo) & Interruption
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if (message.serverContent?.interrupted) {
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activeSourcesRef.current.forEach(s => s.stop());
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activeSourcesRef.current.clear();
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nextStartTimeRef.current = 0;
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setIsAiSpeaking(false);
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}
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// 3. Handle Audio Output
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const audioData = message.serverContent?.modelTurn?.parts?.find(p => p.inlineData)?.inlineData?.data;
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if (audioData && audioContextRef.current) {
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setIsAiSpeaking(true);
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const ctx = audioContextRef.current;
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const buffer = await decodeAudioData(audioData, ctx);
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const source = ctx.createBufferSource();
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source.buffer = buffer;
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source.connect(ctx.destination);
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// Scheduling
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const currentTime = ctx.currentTime;
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if (nextStartTimeRef.current < currentTime) {
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nextStartTimeRef.current = currentTime;
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}
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source.start(nextStartTimeRef.current);
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nextStartTimeRef.current += buffer.duration;
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activeSourcesRef.current.add(source);
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source.onended = () => {
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activeSourcesRef.current.delete(source);
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if (activeSourcesRef.current.size === 0) setIsAiSpeaking(false);
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};
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}
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},
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onclose: () => {
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setIsConnected(false);
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setIsRecording(false);
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},
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onerror: (e) => {
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console.error("Live API Error:", e);
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setError("连接断开,请重试");
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setIsConnected(false);
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}
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}
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});
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sessionRef.current = session;
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} catch (e: any) {
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console.error(e);
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setError(e.message || "连接失败");
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setIsConnected(false);
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}
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};
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const disconnectSession = async () => {
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if (sessionRef.current) {
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// Typically session closure is handled by the server or object cleanup
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// But we can try to close if method exists
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try {
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// @ts-ignore
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if(typeof sessionRef.current.close === 'function') sessionRef.current.close();
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} catch(e) {}
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sessionRef.current = null;
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}
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setIsConnected(false);
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setIsRecording(false);
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// Stop audio input
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if (sourceNodeRef.current) sourceNodeRef.current.disconnect();
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if (processorRef.current) processorRef.current.disconnect();
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sourceNodeRef.current = null;
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processorRef.current = null;
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// Stop audio output
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activeSourcesRef.current.forEach(s => s.stop());
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activeSourcesRef.current.clear();
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};
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const startRecording = async () => {
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if (!isConnected || !sessionRef.current || !inputContextRef.current) return;
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setIsRecording(true);
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// Interrupt AI if speaking
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// We can send an empty text to interrupt or rely on VAD, but explicit clear is safer for UI
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activeSourcesRef.current.forEach(s => s.stop());
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activeSourcesRef.current.clear();
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nextStartTimeRef.current = 0;
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setIsAiSpeaking(false);
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try {
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const ctx = inputContextRef.current;
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if (ctx.state === 'suspended') await ctx.resume();
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const stream = await navigator.mediaDevices.getUserMedia({ audio: {
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sampleRate: 16000,
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channelCount: 1,
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echoCancellation: true
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}});
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const source = ctx.createMediaStreamSource(stream);
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// Using ScriptProcessor for raw PCM access (AudioWorklet is better but more complex to setup in a single file)
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const processor = ctx.createScriptProcessor(4096, 1, 1);
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processor.onaudioprocess = (e) => {
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if (!sessionRef.current) return;
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const inputData = e.inputBuffer.getChannelData(0);
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const pcmBlob = createPCMBlob(inputData);
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sessionRef.current.sendRealtimeInput({ media: pcmBlob });
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};
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source.connect(processor);
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processor.connect(ctx.destination); // Required for script processor to run
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sourceNodeRef.current = source;
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processorRef.current = processor;
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} catch (e) {
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console.error("Mic error", e);
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setError("无法访问麦克风");
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setIsRecording(false);
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}
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};
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const stopRecording = () => {
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setIsRecording(false);
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if (sourceNodeRef.current) {
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sourceNodeRef.current.disconnect();
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sourceNodeRef.current = null;
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}
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if (processorRef.current) {
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processorRef.current.disconnect();
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processorRef.current = null;
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}
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// Note: We don't explicitly send "End of Turn", the model infers it from silence/VAD in Live API usually,
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// but stopping the stream is sufficient.
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};
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if (!hasAccess) return null;
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return (
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<>
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{/* Floating Button */}
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<button
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onClick={() => {
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setIsOpen(!isOpen);
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if (!isOpen && !isConnected) connectSession();
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}}
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className={`fixed bottom-6 right-6 z-[9990] w-14 h-14 rounded-full shadow-2xl flex items-center justify-center transition-all hover:scale-110 active:scale-95 ${isOpen ? 'bg-red-500 rotate-45' : 'bg-gradient-to-tr from-blue-600 to-indigo-600'}`}
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>
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{isOpen ? <X color="white" size={24}/> : <Bot color="white" size={28}/>}
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</button>
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{/* Floating Window */}
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{isOpen && (
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<div className="fixed bottom-24 right-6 z-[9990] w-80 md:w-96 bg-white rounded-2xl shadow-2xl border border-gray-100 flex flex-col overflow-hidden animate-in slide-in-from-bottom-10 fade-in duration-200" style={{height: '500px'}}>
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{/* Header */}
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<div className="p-4 bg-gradient-to-r from-blue-600 to-indigo-600 flex justify-between items-center shrink-0">
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<div className="flex items-center gap-2 text-white">
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<div className={`w-2 h-2 rounded-full ${isConnected ? 'bg-green-400 animate-pulse' : 'bg-red-400'}`}></div>
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<span className="font-bold text-sm">AI 实时语音 (Live)</span>
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</div>
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<div className="flex gap-2">
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<button onClick={disconnectSession} className="text-white/80 hover:text-white" title="重连/刷新">
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<Power size={16}/>
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</button>
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<button onClick={() => setIsOpen(false)} className="text-white/80 hover:text-white">
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<Minimize2 size={16}/>
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</button>
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</div>
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</div>
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{/* Chat Body */}
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<div className="flex-1 bg-gray-50 overflow-y-auto p-4 space-y-3 custom-scrollbar">
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{messages.length === 0 && isConnected && (
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<div className="text-center text-gray-400 text-xs mt-10">
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<p>已连接 Gemini Native Audio Dialog</p>
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<p>按住下方按钮开始对话</p>
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</div>
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)}
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{!isConnected && !error && (
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<div className="flex flex-col items-center justify-center h-full text-gray-400 gap-2">
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<Loader2 className="animate-spin text-blue-500" size={24}/>
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<span className="text-xs">正在建立加密连接...</span>
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</div>
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)}
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{error && (
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<div className="bg-red-50 text-red-600 p-3 rounded-lg text-xs text-center border border-red-100">
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{error}
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<button onClick={connectSession} className="block mx-auto mt-2 text-blue-600 underline">重试</button>
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</div>
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)}
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{messages.map((msg, idx) => (
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<div key={idx} className={`flex ${msg.role === 'user' ? 'justify-end' : 'justify-start'}`}>
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<div className={`max-w-[85%] px-3 py-2 rounded-xl text-sm ${msg.role === 'user' ? 'bg-blue-600 text-white rounded-tr-none' : 'bg-white border border-gray-200 text-gray-800 rounded-tl-none shadow-sm'}`}>
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{msg.text}
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</div>
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</div>
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))}
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{isAiSpeaking && (
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<div className="flex justify-start">
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<div className="bg-white border border-gray-200 px-3 py-2 rounded-xl rounded-tl-none shadow-sm flex items-center gap-1 text-blue-600">
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<Volume2 size={14} className="animate-pulse"/>
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<div className="flex gap-0.5 items-end h-3">
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<div className="w-0.5 bg-blue-500 h-1 animate-[bounce_1s_infinite]"></div>
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<div className="w-0.5 bg-blue-500 h-2 animate-[bounce_1.2s_infinite]"></div>
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<div className="w-0.5 bg-blue-500 h-3 animate-[bounce_0.8s_infinite]"></div>
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</div>
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</div>
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</div>
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)}
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<div ref={messagesEndRef}></div>
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</div>
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{/* Controls */}
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<div className="p-4 bg-white border-t border-gray-100 shrink-0 flex flex-col items-center gap-2">
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<button
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disabled={!isConnected}
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onMouseDown={startRecording}
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onMouseUp={stopRecording}
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onMouseLeave={stopRecording}
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onTouchStart={startRecording}
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onTouchEnd={stopRecording}
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className={`w-full py-3 rounded-full font-bold text-white shadow-lg transition-all transform active:scale-95 flex items-center justify-center gap-2 ${
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| 357 |
-
isRecording
|
| 358 |
-
? 'bg-red-500 scale-105 ring-4 ring-red-100'
|
| 359 |
-
: isConnected ? 'bg-blue-600 hover:bg-blue-700' : 'bg-gray-300 cursor-not-allowed'
|
| 360 |
-
}`}
|
| 361 |
-
>
|
| 362 |
-
{isRecording ? <><div className="w-3 h-3 bg-white rounded-full animate-ping"></div> 松开发送</> : <><Mic size={18}/> 按住说话</>}
|
| 363 |
-
</button>
|
| 364 |
-
<div className="text-[10px] text-gray-400">
|
| 365 |
-
Model: gemini-2.5-flash-native-audio
|
| 366 |
-
</div>
|
| 367 |
-
</div>
|
| 368 |
-
</div>
|
| 369 |
-
)}
|
| 370 |
-
</>
|
| 371 |
-
);
|
| 372 |
-
};
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