File size: 17,059 Bytes
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<html lang="en">
<head>
<meta charset="UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<title>Generative AI Jeopardy</title>
<style>
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.missed{ margin:8px 0; text-align:left }
.missed .q{ font-weight:700 }
.missed .a{ margin-left:8px }
</style>
</head>
<body>
<h1>Generative AI Jeopardy</h1>
<a class="source" href="https://olympus.mygreatlearning.com/courses/125919" target="_blank">
Learn More: Generative AI Landscape
</a>
<div class="topbar">
<div id="score">Score: 0</div>
<button class="btn-reset" id="reset-btn" title="Start a fresh round">Reset Game</button>
</div>
<div class="stage">
<div id="game-board">
<!-- Category headers injected -->
<!-- Cards injected -->
</div>
</div>
<div id="question-display"></div>
<div id="review" style="display:none;"></div>
<!-- Optional: add a daily-double.mp3 next to this file if you want sound -->
<audio id="dd-audio" preload="auto">
<source src="daily-double.mp3" type="audio/mpeg">
</audio>
<div id="dd-overlay" class="dd-overlay"><div class="dd-text">DAILY DOUBLE!</div></div>
<script>
const categories = [
"Generative AI Fundamentals",
"Machine Learning & Deep Learning",
"Foundation Models & Transformers",
"Vector Embeddings & LLMs",
"AI Risks & Hallucinations"
];
// Your original questions intact
const questions = [
[
{ q: "What is Generative AI?", a: [
"AI that creates new data similar to training data",
"A rule-based expert system",
"A basic search algorithm"
], correct: 0 },
{ q: "Which area of AI does Generative AI belong to?", a: [
"Symbolic AI", "Deep Learning", "Database Management"
], correct: 1 },
{ q: "What problem does Generative AI solve?", a: [
"Sorting algorithms", "Data compression", "Inverse problem of classification"
], correct: 2 }
],
[
{ q: "What is the primary difference between Discriminative and Generative models?", a: [
"Discriminative models generate new data",
"They are identical",
"Generative models learn data distribution"
], correct: 2 },
{ q: "Which is NOT an example of a foundation model?", a: [
"GPT-4", "BERT", "Linear Regression"
], correct: 2 },
{ q: "Which ML technique is used to train Generative AI?", a: [
"Linear Regression", "Unsupervised Learning", "Supervised Learning"
], correct: 2 }
],
[
{ q: "What key technology underpins Transformer models?", a: [
"Markov Chains", "Decision Trees", "Attention Mechanism"
], correct: 2 },
{ q: "Which company introduced the Transformer architecture?", a: [
"Microsoft", "OpenAI", "Google"
], correct: 2 },
{ q: "What makes Transformer models scalable?", a: [
"More CPU cores", "Sequential execution", "Parallelization"
], correct: 2 }
],
[
{ q: "What are vector embeddings used for?", a: [
"Sorting files", "Representing words numerically", "Data encryption"
], correct: 1 },
{ q: "Which method is used to store vector embeddings?", a: [
"Excel Sheets", "Vector Databases", "Data Frames"
], correct: 1 },
{ q: "Which AI model uses vector embeddings heavily?", a: [
"Clustering Models", "Large Language Models (LLMs)", "Decision Trees"
], correct: 1 }
],
[
{ q: "What is AI hallucination?", a: [
"Overfitting", "A sleep disorder", "Generating incorrect or fabricated information"
], correct: 2 },
{ q: "How can AI hallucinations be reduced?", a: [
"Better data and fine-tuning", "Removing training data", "Increasing randomness"
], correct: 0 },
{ q: "Which is a risk of Generative AI?", a: [
"Better accuracy", "Improved efficiency", "Misinformation"
], correct: 2 }
]
];
let score = 0, answered = 0;
const total = 15;
const board = document.getElementById("game-board"),
qdisp = document.getElementById("question-display"),
sdisp = document.getElementById("score"),
review = document.getElementById("review");
const ddOverlay = document.getElementById("dd-overlay");
const ddAudio = document.getElementById("dd-audio");
const shuffleRegistry = new Map();
const missedQuestions = [];
// Random Daily Double position
const dailyDouble = { col: Math.floor(Math.random() * 5), row: Math.floor(Math.random() * 3) };
document.getElementById('reset-btn').addEventListener('click', () => location.reload());
function createBoard() {
// Inject category headers
categories.forEach(cat => {
const c = document.createElement("div");
c.className = "category";
c.textContent = cat;
board.appendChild(c);
});
// Inject 3 rows x 5 cols of cards
for (let row = 0; row < 3; row++) {
for (let col = 0; col < 5; col++) {
const card = document.createElement("div");
card.className = "card tilt";
card.textContent = `$${(row + 1) * 100}`;
card.dataset.col = col;
card.dataset.row = row;
card.addEventListener("mousemove", (e) => {
const r = card.getBoundingClientRect();
const x = (e.clientX - r.left) / r.width;
const y = (e.clientY - r.top) / r.height;
card.style.setProperty("--ry", `${(x - 0.5) * 10}deg`);
card.style.setProperty("--rx", `${(0.5 - y) * 10}deg`);
});
card.addEventListener("mouseleave", () => {
card.style.removeProperty("--ry");
card.style.removeProperty("--rx");
});
card.onclick = () => handleCardClick(card);
board.appendChild(card);
}
}
}
function handleCardClick(card){
if (card.classList.contains("disabled")) return;
const col = +card.dataset.col;
const row = +card.dataset.row;
const isDD = (col === dailyDouble.col && row === dailyDouble.row);
if (isDD){
triggerDailyDouble(card, () => showQuestion(col, row, card, true));
} else {
showQuestion(col, row, card, false);
}
}
function triggerDailyDouble(card, onDone){
const ring = document.createElement("div");
ring.className = "flash-ring";
card.appendChild(ring);
ddAudio && ddAudio.play && ddAudio.play().catch(()=>{});
ddOverlay.style.display = "flex";
setTimeout(() => {
ddOverlay.style.display = "none";
ring.remove();
onDone();
}, 2400);
}
function showQuestion(categoryIndex, difficulty, card, isDailyDouble){
const q = questions[categoryIndex][difficulty];
// Shuffle answers for fairness
const options = q.a.map((text, origIdx) => ({ text, origIdx }));
for (let i = options.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[options[i], options[j]] = [options[j], options[i]];
}
const shuffledCorrectIndex = options.findIndex(o => o.origIdx === q.correct);
const key = `${categoryIndex}-${difficulty}`;
shuffleRegistry.set(key, { shuffledCorrectIndex, isDailyDouble });
const dailyDoubleBanner = isDailyDouble ? `<div class="daily-double-banner">🎉 DAILY DOUBLE! 🎉</div>` : "";
qdisp.innerHTML = `
${dailyDoubleBanner}
<h2>${categories[categoryIndex]} for $${(difficulty + 1) * 100}${isDailyDouble ? " (x2)" : ""}</h2>
<p>${q.q}</p>
<div class="answer-container">
${options.map((opt, i) =>
`<button class="answer-btn" data-ans="${i}" data-key="${key}">${opt.text}</button>`
).join("")}
</div>
`;
card.classList.add("disabled");
document.querySelectorAll('.answer-btn').forEach(btn => {
btn.addEventListener('click', () => {
if (btn.classList.contains('disabled')) return;
const chosenIndex = parseInt(btn.getAttribute('data-ans'), 10);
const k = btn.getAttribute('data-key');
checkAnswer(categoryIndex, difficulty, chosenIndex, k);
}, { once: true });
});
}
function checkAnswer(cat, diff, chosenShuffledIndex, key){
const q = questions[cat][diff];
const reg = shuffleRegistry.get(key);
const isCorrect = (chosenShuffledIndex === reg.shuffledCorrectIndex);
let val = (diff + 1) * 100;
if (reg.isDailyDouble) val *= 2;
document.querySelectorAll(".answer-btn").forEach(b => {
b.disabled = true; b.classList.add("disabled");
});
if (isCorrect) {
score += val;
qdisp.innerHTML += `<p class="feedback" style="color:green;">✅ Correct! +$${val.toLocaleString()}</p>`;
} else {
score -= val;
const correctText = q.a[q.correct];
const chosenBtn = document.querySelector(`.answer-btn[data-ans="${chosenShuffledIndex}"][data-key="${key}"]`);
const chosenPretty = chosenBtn ? chosenBtn.textContent : "(your choice)";
qdisp.innerHTML += `<p class="feedback" style="color:#b00020;">❌ Wrong! −$${val.toLocaleString()}<br/>Correct answer: <em>${correctText}</em></p>`;
missedQuestions.push({
category: categories[cat],
value: `$${(diff+1)*100}${reg.isDailyDouble ? " (x2)" : ""}`,
question: q.q,
yourAnswer: chosenPretty,
correctAnswer: correctText
});
}
sdisp.textContent = `Score: ${score}`;
if (++answered === total) endGame();
}
function endGame(){
qdisp.innerHTML += `<h2 style="margin-top:12px">Game Over!</h2><p>Your final score: $${score.toLocaleString()}</p>`;
if (missedQuestions.length){
const items = missedQuestions.map(m =>
`<div class="missed">
<div class="q">(${m.category} • ${m.value}) ${m.question}</div>
<div class="a">Your answer: <em>${m.yourAnswer}</em></div>
<div class="a">Correct: <strong>${m.correctAnswer}</strong></div>
</div>`
).join("");
review.style.display = "block";
review.innerHTML = `<h3>Review: Questions to Revisit (${missedQuestions.length})</h3>${items}`;
} else {
review.style.display = "block";
review.innerHTML = `<h3>Perfect Round!</h3><p>You answered all questions correctly 🎉</p>`;
}
}
createBoard();
</script>
</body>
</html>
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