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| import sys | |
| sys.path.append("flash3d") | |
| from omegaconf import OmegaConf | |
| import gradio as gr | |
| import spaces | |
| import torch | |
| import torchvision.transforms as TT | |
| import torchvision.transforms.functional as TTF | |
| from huggingface_hub import hf_hub_download | |
| from networks.gaussian_predictor import GaussianPredictor | |
| from util.vis3d import save_ply | |
| def main(): | |
| if torch.cuda.is_available(): | |
| device = "cuda:0" | |
| else: | |
| device = "cpu" | |
| model_cfg_path = hf_hub_download(repo_id="einsafutdinov/flash3d", | |
| filename="config_re10k_v1.yaml") | |
| model_path = hf_hub_download(repo_id="einsafutdinov/flash3d", | |
| filename="model_re10k_v1.pth") | |
| cfg = OmegaConf.load(model_cfg_path) | |
| model = GaussianPredictor(cfg) | |
| device = torch.device("cuda:0") | |
| model.to(device) | |
| model.load_model(model_path) | |
| pad_border_fn = TT.Pad((cfg.dataset.pad_border_aug, cfg.dataset.pad_border_aug)) | |
| to_tensor = TT.ToTensor() | |
| def check_input_image(input_image): | |
| if input_image is None: | |
| raise gr.Error("No image uploaded!") | |
| def preprocess(image): | |
| image = TTF.resize( | |
| image, (cfg.dataset.height, cfg.dataset.width), | |
| interpolation=TT.InterpolationMode.BICUBIC | |
| ) | |
| image = pad_border_fn(image) | |
| return image | |
| def reconstruct_and_export(image): | |
| """ | |
| Passes image through model, outputs reconstruction in form of a dict of tensors. | |
| """ | |
| image = to_tensor(image).to(device).unsqueeze(0) | |
| inputs = { | |
| ("color_aug", 0, 0): image, | |
| } | |
| outputs = model(inputs) | |
| # export reconstruction to ply | |
| save_ply(outputs, ply_out_path, num_gauss=2) | |
| return ply_out_path | |
| ply_out_path = f'./mesh.ply' | |
| css = """ | |
| h1 { | |
| text-align: center; | |
| display:block; | |
| } | |
| """ | |
| with gr.Blocks(css=css) as demo: | |
| gr.Markdown( | |
| """ | |
| # Flash3D | |
| """ | |
| ) | |
| with gr.Row(variant="panel"): | |
| with gr.Column(scale=1): | |
| with gr.Row(): | |
| input_image = gr.Image( | |
| label="Input Image", | |
| image_mode="RGBA", | |
| sources="upload", | |
| type="pil", | |
| elem_id="content_image", | |
| ) | |
| with gr.Row(): | |
| submit = gr.Button("Generate", elem_id="generate", variant="primary") | |
| with gr.Row(variant="panel"): | |
| gr.Examples( | |
| examples=[ | |
| './demo_examples/bedroom_01.png', | |
| './demo_examples/kitti_02.png', | |
| './demo_examples/kitti_03.png', | |
| './demo_examples/re10k_04.jpg', | |
| './demo_examples/re10k_05.jpg', | |
| './demo_examples/re10k_06.jpg', | |
| ], | |
| inputs=[input_image], | |
| cache_examples=False, | |
| label="Examples", | |
| examples_per_page=20, | |
| ) | |
| with gr.Row(): | |
| processed_image = gr.Image(label="Processed Image", interactive=False) | |
| with gr.Column(scale=2): | |
| with gr.Row(): | |
| with gr.Tab("Reconstruction"): | |
| output_model = gr.Model3D( | |
| height=512, | |
| label="Output Model", | |
| interactive=False | |
| ) | |
| # gr.Markdown( | |
| # """ | |
| # ## Comments: | |
| # 1. If you run the demo online, the first example you upload should take about 4.5 seconds (with preprocessing, saving and overhead), the following take about 1.5s. | |
| # 2. The 3D viewer shows a .ply mesh extracted from a mix of 3D Gaussians. This is only an approximations and artefacts might show. | |
| # 3. Known limitations include: | |
| # - a black dot appearing on the model from some viewpoints | |
| # - see-through parts of objects, especially on the back: this is due to the model performing less well on more complicated shapes | |
| # - back of objects are blurry: this is a model limiation due to it being deterministic | |
| # 4. Our model is of comparable quality to state-of-the-art methods, and is **much** cheaper to train and run. | |
| # ## How does it work? | |
| # Splatter Image formulates 3D reconstruction as an image-to-image translation task. It maps the input image to another image, | |
| # in which every pixel represents one 3D Gaussian and the channels of the output represent parameters of these Gaussians, including their shapes, colours and locations. | |
| # The resulting image thus represents a set of Gaussians (almost like a point cloud) which reconstruct the shape and colour of the object. | |
| # The method is very cheap: the reconstruction amounts to a single forward pass of a neural network with only 2D operators (2D convolutions and attention). | |
| # The rendering is also very fast, due to using Gaussian Splatting. | |
| # Combined, this results in very cheap training and high-quality results. | |
| # For more results see the [project page](https://szymanowiczs.github.io/splatter-image) and the [CVPR article](https://arxiv.org/abs/2312.13150). | |
| # """ | |
| # ) | |
| submit.click(fn=check_input_image, inputs=[input_image]).success( | |
| fn=preprocess, | |
| inputs=[input_image], | |
| outputs=[processed_image], | |
| ).success( | |
| fn=reconstruct_and_export, | |
| inputs=[processed_image], | |
| outputs=[output_model], | |
| ) | |
| demo.queue(max_size=1) | |
| demo.launch(share=True) | |
| if __name__ == "__main__": | |
| main() | |