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import type { Settings } from "./types.ts";

type WebSocketMessage =
  | { type: "init"; settings: Settings }
  | { type: "reset" }
  | { type: "next-step" }
  | { type: "prev-step" }
  | { type: "play" }
  | { type: "pause" };

const RECONNECT_INTERVAL = 3000;  // 3 seconds

export default class WebSocketApi {
  private socket: WebSocket | null = null;
  private onMessageHandler: ((data: unknown) => void) | null = null;
  private onReconnectHandler: (() => void) | null = null;
  private pendingMessages: WebSocketMessage[] = [];

  connect(url: string) {
    this.socket = new WebSocket(url);
    this.socket.onopen = () => {
      console.log("WebSocket connection established.");

      if (this.onReconnectHandler) {
        this.onReconnectHandler();
      }

      for (const message of this.pendingMessages) {
        this.sendMessage(message);
      }
      this.pendingMessages = [];
    }

    this.socket.onclose = () => {
      console.log("WebSocket connection closed - reconnecting...");
      setTimeout(() => {
        this.connect(url);
      }, RECONNECT_INTERVAL);
    };

    this.socket.onerror = (error) => {
      console.error("WebSocket error:", error);
    };

    this.socket.onmessage = (event) => {
      if (!this.onMessageHandler) return;
      try {
        const data = JSON.parse(event.data);
        this.onMessageHandler(data);
      } catch (parseError) {
        console.error("WebSocket message parse error:", parseError);
      }
    };
  }

  disconnect() {
    if (this.socket) {
      this.socket.close();
      this.socket = null;
    }
  }

  sendInit(settings: Settings) {
    this.sendMessage({ type: "init", settings });
  }

  sendReset() {
    this.sendMessage({ type: "reset" });
  }

  sendNextStep() {
    this.sendMessage({ type: "next-step" });
  }

  sendPrevStep() {
    this.sendMessage({ type: "prev-step" });
  }

  sendPlay() {
    this.sendMessage({ type: "play" });
  }

  sendPause() {
    this.sendMessage({ type: "pause" });
  }

  onMessage(handler: (data: unknown) => void) {
    this.onMessageHandler = handler;
  }

  onReconnect(handler: () => void) {
    this.onReconnectHandler = handler;
  }

  private sendMessage(message: WebSocketMessage) {
    if (this.socket?.readyState === WebSocket.OPEN) {
      this.socket.send(JSON.stringify(message));
    } else {
      console.log("WebSocket not connected, queuing message:", message);
      this.pendingMessages.push(message);
    }
  }
}