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Add 2 files
Browse files- README.md +7 -5
- index.html +1343 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: physics-collision-lab
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+
emoji: 🐳
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colorFrom: blue
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colorTo: gray
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Physics Collision Lab</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 9 |
+
<style>
|
| 10 |
+
canvas {
|
| 11 |
+
background-color: #f0f4f8;
|
| 12 |
+
border-radius: 0.5rem;
|
| 13 |
+
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1), 0 2px 4px -1px rgba(0, 0, 0, 0.06);
|
| 14 |
+
}
|
| 15 |
+
|
| 16 |
+
.slider-container {
|
| 17 |
+
position: relative;
|
| 18 |
+
height: 24px;
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
.slider-track {
|
| 22 |
+
position: absolute;
|
| 23 |
+
top: 50%;
|
| 24 |
+
transform: translateY(-50%);
|
| 25 |
+
width: 100%;
|
| 26 |
+
height: 4px;
|
| 27 |
+
background-color: #e2e8f0;
|
| 28 |
+
border-radius: 2px;
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
.slider-thumb {
|
| 32 |
+
position: absolute;
|
| 33 |
+
top: 50%;
|
| 34 |
+
transform: translate(-50%, -50%);
|
| 35 |
+
width: 16px;
|
| 36 |
+
height: 16px;
|
| 37 |
+
background-color: #4f46e5;
|
| 38 |
+
border-radius: 50%;
|
| 39 |
+
cursor: pointer;
|
| 40 |
+
z-index: 2;
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
.slider-fill {
|
| 44 |
+
position: absolute;
|
| 45 |
+
top: 50%;
|
| 46 |
+
transform: translateY(-50%);
|
| 47 |
+
height: 4px;
|
| 48 |
+
background-color: #4f46e5;
|
| 49 |
+
border-radius: 2px;
|
| 50 |
+
z-index: 1;
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
.particle {
|
| 54 |
+
position: absolute;
|
| 55 |
+
border-radius: 50%;
|
| 56 |
+
cursor: move;
|
| 57 |
+
user-select: none;
|
| 58 |
+
}
|
| 59 |
+
|
| 60 |
+
.energy-meter {
|
| 61 |
+
height: 8px;
|
| 62 |
+
background: linear-gradient(to right, #ef4444, #f59e0b, #10b981);
|
| 63 |
+
border-radius: 4px;
|
| 64 |
+
margin-top: 4px;
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
.property-card {
|
| 68 |
+
transition: all 0.2s ease;
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
.property-card:hover {
|
| 72 |
+
transform: translateY(-2px);
|
| 73 |
+
box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.1), 0 4px 6px -2px rgba(0, 0, 0, 0.05);
|
| 74 |
+
}
|
| 75 |
+
|
| 76 |
+
.particle-counter {
|
| 77 |
+
position: absolute;
|
| 78 |
+
top: 10px;
|
| 79 |
+
left: 10px;
|
| 80 |
+
background-color: rgba(255, 255, 255, 0.8);
|
| 81 |
+
padding: 5px 10px;
|
| 82 |
+
border-radius: 20px;
|
| 83 |
+
font-size: 14px;
|
| 84 |
+
font-weight: bold;
|
| 85 |
+
color: #4f46e5;
|
| 86 |
+
}
|
| 87 |
+
</style>
|
| 88 |
+
</head>
|
| 89 |
+
<body class="bg-gray-50 min-h-screen">
|
| 90 |
+
<div class="container mx-auto px-4 py-8">
|
| 91 |
+
<header class="mb-8 text-center">
|
| 92 |
+
<h1 class="text-4xl font-bold text-indigo-700 mb-2">Physics Collision Lab</h1>
|
| 93 |
+
<p class="text-gray-600 max-w-2xl mx-auto">Interactive simulation of elastic and inelastic collisions with customizable parameters</p>
|
| 94 |
+
</header>
|
| 95 |
+
|
| 96 |
+
<div class="grid grid-cols-1 lg:grid-cols-3 gap-6">
|
| 97 |
+
<!-- Simulation Canvas -->
|
| 98 |
+
<div class="lg:col-span-2 bg-white p-4 rounded-xl shadow-md">
|
| 99 |
+
<div class="flex justify-between items-center mb-4">
|
| 100 |
+
<h2 class="text-xl font-semibold text-gray-800">Simulation Area</h2>
|
| 101 |
+
<div class="flex space-x-2">
|
| 102 |
+
<button id="playPauseBtn" class="px-3 py-1 bg-indigo-600 text-white rounded-md hover:bg-indigo-700 transition">
|
| 103 |
+
<i class="fas fa-play"></i> Play
|
| 104 |
+
</button>
|
| 105 |
+
<button id="resetBtn" class="px-3 py-1 bg-gray-200 text-gray-700 rounded-md hover:bg-gray-300 transition">
|
| 106 |
+
<i class="fas fa-redo"></i> Reset
|
| 107 |
+
</button>
|
| 108 |
+
</div>
|
| 109 |
+
</div>
|
| 110 |
+
|
| 111 |
+
<div class="relative">
|
| 112 |
+
<canvas id="simulationCanvas" width="800" height="500" class="w-full"></canvas>
|
| 113 |
+
<div class="particle-counter" id="particleCounter">0 particles</div>
|
| 114 |
+
<div id="particleCreator" class="absolute top-4 right-4 bg-white p-3 rounded-lg shadow-lg hidden">
|
| 115 |
+
<div class="flex items-center mb-2">
|
| 116 |
+
<span class="text-sm font-medium text-gray-700 mr-2">Quantity:</span>
|
| 117 |
+
<input type="number" min="1" max="20" value="1" class="w-20 px-2 py-1 border rounded" id="creatorQuantity">
|
| 118 |
+
</div>
|
| 119 |
+
<div class="flex items-center mb-2">
|
| 120 |
+
<span class="text-sm font-medium text-gray-700 mr-2">Radius:</span>
|
| 121 |
+
<input type="range" min="10" max="50" value="20" class="w-24" id="creatorRadius">
|
| 122 |
+
<span id="creatorRadiusValue" class="ml-2 text-sm w-8 text-center">20</span>
|
| 123 |
+
</div>
|
| 124 |
+
<div class="flex items-center mb-2">
|
| 125 |
+
<span class="text-sm font-medium text-gray-700 mr-2">Mass:</span>
|
| 126 |
+
<input type="range" min="1" max="20" value="5" class="w-24" id="creatorMass">
|
| 127 |
+
<span id="creatorMassValue" class="ml-2 text-sm w-8 text-center">5</span>
|
| 128 |
+
</div>
|
| 129 |
+
<div class="flex items-center mb-3">
|
| 130 |
+
<span class="text-sm font-medium text-gray-700 mr-2">Color:</span>
|
| 131 |
+
<input type="color" value="#4f46e5" id="creatorColor" class="h-6 w-6 cursor-pointer">
|
| 132 |
+
</div>
|
| 133 |
+
<div class="flex items-center mb-3">
|
| 134 |
+
<span class="text-sm font-medium text-gray-700 mr-2">Randomize:</span>
|
| 135 |
+
<input type="checkbox" id="randomizeProps" class="h-4 w-4" checked>
|
| 136 |
+
</div>
|
| 137 |
+
<div class="flex justify-between">
|
| 138 |
+
<button id="cancelCreate" class="px-2 py-1 bg-gray-200 text-gray-700 rounded text-sm hover:bg-gray-300 mr-2">
|
| 139 |
+
Cancel
|
| 140 |
+
</button>
|
| 141 |
+
<button id="confirmCreate" class="px-2 py-1 bg-indigo-600 text-white rounded text-sm hover:bg-indigo-700">
|
| 142 |
+
Create
|
| 143 |
+
</button>
|
| 144 |
+
</div>
|
| 145 |
+
</div>
|
| 146 |
+
</div>
|
| 147 |
+
|
| 148 |
+
<div class="mt-4 grid grid-cols-2 gap-4">
|
| 149 |
+
<div class="bg-indigo-50 p-3 rounded-lg">
|
| 150 |
+
<div class="flex justify-between items-center mb-1">
|
| 151 |
+
<span class="text-sm font-medium text-indigo-700">System Momentum</span>
|
| 152 |
+
<span id="momentumValue" class="text-sm font-mono">0.00 kg·m/s</span>
|
| 153 |
+
</div>
|
| 154 |
+
<div class="energy-meter" id="momentumMeter"></div>
|
| 155 |
+
</div>
|
| 156 |
+
<div class="bg-green-50 p-3 rounded-lg">
|
| 157 |
+
<div class="flex justify-between items-center mb-1">
|
| 158 |
+
<span class="text-sm font-medium text-green-700">System Kinetic Energy</span>
|
| 159 |
+
<span id="energyValue" class="text-sm font-mono">0.00 J</span>
|
| 160 |
+
</div>
|
| 161 |
+
<div class="energy-meter" id="energyMeter"></div>
|
| 162 |
+
</div>
|
| 163 |
+
</div>
|
| 164 |
+
</div>
|
| 165 |
+
|
| 166 |
+
<!-- Control Panel -->
|
| 167 |
+
<div class="bg-white p-6 rounded-xl shadow-md">
|
| 168 |
+
<h2 class="text-xl font-semibold text-gray-800 mb-4">Control Panel</h2>
|
| 169 |
+
|
| 170 |
+
<div class="mb-6">
|
| 171 |
+
<h3 class="text-lg font-medium text-gray-700 mb-3">Environment Settings</h3>
|
| 172 |
+
<div class="space-y-4">
|
| 173 |
+
<div>
|
| 174 |
+
<label class="block text-sm font-medium text-gray-700 mb-1">Gravity</label>
|
| 175 |
+
<div class="slider-container">
|
| 176 |
+
<div class="slider-track"></div>
|
| 177 |
+
<div class="slider-fill" id="gravityFill"></div>
|
| 178 |
+
<div class="slider-thumb" id="gravityThumb"></div>
|
| 179 |
+
</div>
|
| 180 |
+
<div class="flex justify-between mt-1">
|
| 181 |
+
<span class="text-xs text-gray-500">0</span>
|
| 182 |
+
<span id="gravityValue" class="text-xs font-mono">5.0 m/s²</span>
|
| 183 |
+
<span class="text-xs text-gray-500">20</span>
|
| 184 |
+
</div>
|
| 185 |
+
</div>
|
| 186 |
+
|
| 187 |
+
<div>
|
| 188 |
+
<label class="block text-sm font-medium text-gray-700 mb-1">Restitution (Bounciness)</label>
|
| 189 |
+
<div class="slider-container">
|
| 190 |
+
<div class="slider-track"></div>
|
| 191 |
+
<div class="slider-fill" id="restitutionFill"></div>
|
| 192 |
+
<div class="slider-thumb" id="restitutionThumb"></div>
|
| 193 |
+
</div>
|
| 194 |
+
<div class="flex justify-between mt-1">
|
| 195 |
+
<span class="text-xs text-gray-500">0%</span>
|
| 196 |
+
<span id="restitutionValue" class="text-xs font-mono">80%</span>
|
| 197 |
+
<span class="text-xs text-gray-500">100%</span>
|
| 198 |
+
</div>
|
| 199 |
+
</div>
|
| 200 |
+
|
| 201 |
+
<div>
|
| 202 |
+
<label class="block text-sm font-medium text-gray-700 mb-1">Friction</label>
|
| 203 |
+
<div class="slider-container">
|
| 204 |
+
<div class="slider-track"></div>
|
| 205 |
+
<div class="slider-fill" id="frictionFill"></div>
|
| 206 |
+
<div class="slider-thumb" id="frictionThumb"></div>
|
| 207 |
+
</div>
|
| 208 |
+
<div class="flex justify-between mt-1">
|
| 209 |
+
<span class="text-xs text-gray-500">0%</span>
|
| 210 |
+
<span id="frictionValue" class="text-xs font-mono">10%</span>
|
| 211 |
+
<span class="text-xs text-gray-500">100%</span>
|
| 212 |
+
</div>
|
| 213 |
+
</div>
|
| 214 |
+
</div>
|
| 215 |
+
</div>
|
| 216 |
+
|
| 217 |
+
<div class="mb-6">
|
| 218 |
+
<h3 class="text-lg font-medium text-gray-700 mb-3">Particle Tools</h3>
|
| 219 |
+
<div class="grid grid-cols-2 gap-3">
|
| 220 |
+
<button id="addParticleBtn" class="px-3 py-2 bg-indigo-600 text-white rounded-md hover:bg-indigo-700 transition flex items-center justify-center">
|
| 221 |
+
<i class="fas fa-plus mr-2"></i> Add Particles
|
| 222 |
+
</button>
|
| 223 |
+
<button id="removeParticleBtn" class="px-3 py-2 bg-red-600 text-white rounded-md hover:bg-red-700 transition flex items-center justify-center">
|
| 224 |
+
<i class="fas fa-trash mr-2"></i> Remove All
|
| 225 |
+
</button>
|
| 226 |
+
</div>
|
| 227 |
+
<div class="mt-3 grid grid-cols-2 gap-3">
|
| 228 |
+
<button id="randomizeBtn" class="px-3 py-2 bg-blue-100 text-blue-700 rounded-md hover:bg-blue-200 transition">
|
| 229 |
+
<i class="fas fa-random mr-1"></i> Randomize
|
| 230 |
+
</button>
|
| 231 |
+
<button id="freezeAllBtn" class="px-3 py-2 bg-gray-100 text-gray-700 rounded-md hover:bg-gray-200 transition">
|
| 232 |
+
<i class="fas fa-snowflake mr-1"></i> Freeze All
|
| 233 |
+
</button>
|
| 234 |
+
</div>
|
| 235 |
+
</div>
|
| 236 |
+
|
| 237 |
+
<div>
|
| 238 |
+
<h3 class="text-lg font-medium text-gray-700 mb-3">Preset Scenarios</h3>
|
| 239 |
+
<div class="grid grid-cols-2 gap-3 mb-3">
|
| 240 |
+
<button id="elasticCollisionBtn" class="px-3 py-2 bg-blue-100 text-blue-700 rounded-md hover:bg-blue-200 transition">
|
| 241 |
+
Elastic (2)
|
| 242 |
+
</button>
|
| 243 |
+
<button id="inelasticCollisionBtn" class="px-3 py-2 bg-purple-100 text-purple-700 rounded-md hover:bg-purple-200 transition">
|
| 244 |
+
Inelastic (2)
|
| 245 |
+
</button>
|
| 246 |
+
</div>
|
| 247 |
+
<div class="grid grid-cols-2 gap-3">
|
| 248 |
+
<button id="newtonsCradleBtn" class="px-3 py-2 bg-green-100 text-green-700 rounded-md hover:bg-green-200 transition">
|
| 249 |
+
Newton's Cradle (5)
|
| 250 |
+
</button>
|
| 251 |
+
<button id="particleExplosionBtn" class="px-3 py-2 bg-yellow-100 text-yellow-700 rounded-md hover:bg-yellow-200 transition">
|
| 252 |
+
Explosion (10)
|
| 253 |
+
</button>
|
| 254 |
+
</div>
|
| 255 |
+
</div>
|
| 256 |
+
|
| 257 |
+
<div class="mt-6">
|
| 258 |
+
<h3 class="text-lg font-medium text-gray-700 mb-3">Particles Manager</h3>
|
| 259 |
+
<div id="particleProperties" class="space-y-3 max-h-64 overflow-y-auto pr-2">
|
| 260 |
+
<div class="text-center text-gray-500 py-4">
|
| 261 |
+
Select particles to manage them
|
| 262 |
+
</div>
|
| 263 |
+
</div>
|
| 264 |
+
</div>
|
| 265 |
+
</div>
|
| 266 |
+
</div>
|
| 267 |
+
|
| 268 |
+
<div class="mt-8 bg-white p-6 rounded-xl shadow-md">
|
| 269 |
+
<h2 class="text-xl font-semibold text-gray-800 mb-4">Collision Data</h2>
|
| 270 |
+
<div class="overflow-x-auto">
|
| 271 |
+
<table class="min-w-full divide-y divide-gray-200">
|
| 272 |
+
<thead class="bg-gray-50">
|
| 273 |
+
<tr>
|
| 274 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Time</th>
|
| 275 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Particles</th>
|
| 276 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Velocity Before</th>
|
| 277 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Velocity After</th>
|
| 278 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Momentum Change</th>
|
| 279 |
+
<th scope="col" class="px-6 py-3 text-left text-xs font-medium text-gray-500 uppercase tracking-wider">Energy Change</th>
|
| 280 |
+
</tr>
|
| 281 |
+
</thead>
|
| 282 |
+
<tbody id="collisionData" class="bg-white divide-y divide-gray-200">
|
| 283 |
+
<tr>
|
| 284 |
+
<td colspan="6" class="px-6 py-4 text-center text-sm text-gray-500">No collision data yet</td>
|
| 285 |
+
</tr>
|
| 286 |
+
</tbody>
|
| 287 |
+
</table>
|
| 288 |
+
</div>
|
| 289 |
+
</div>
|
| 290 |
+
</div>
|
| 291 |
+
|
| 292 |
+
<script>
|
| 293 |
+
// Physics Constants
|
| 294 |
+
const PHYSICS = {
|
| 295 |
+
GRAVITY: 9.8,
|
| 296 |
+
PIXELS_PER_METER: 50,
|
| 297 |
+
MAX_VELOCITY: 20
|
| 298 |
+
};
|
| 299 |
+
|
| 300 |
+
// Simulation State
|
| 301 |
+
let state = {
|
| 302 |
+
running: false,
|
| 303 |
+
particles: [],
|
| 304 |
+
selectedParticles: [],
|
| 305 |
+
creatingParticles: false,
|
| 306 |
+
gravity: 5,
|
| 307 |
+
restitution: 0.8,
|
| 308 |
+
friction: 0.1,
|
| 309 |
+
collisionHistory: [],
|
| 310 |
+
lastTime: 0,
|
| 311 |
+
systemMomentum: 0,
|
| 312 |
+
systemEnergy: 0,
|
| 313 |
+
maxMomentum: 1,
|
| 314 |
+
maxEnergy: 1
|
| 315 |
+
};
|
| 316 |
+
|
| 317 |
+
// DOM Elements
|
| 318 |
+
const canvas = document.getElementById('simulationCanvas');
|
| 319 |
+
const ctx = canvas.getContext('2d');
|
| 320 |
+
const playPauseBtn = document.getElementById('playPauseBtn');
|
| 321 |
+
const resetBtn = document.getElementById('resetBtn');
|
| 322 |
+
const addParticleBtn = document.getElementById('addParticleBtn');
|
| 323 |
+
const removeParticleBtn = document.getElementById('removeParticleBtn');
|
| 324 |
+
const randomizeBtn = document.getElementById('randomizeBtn');
|
| 325 |
+
const freezeAllBtn = document.getElementById('freezeAllBtn');
|
| 326 |
+
const particleCreator = document.getElementById('particleCreator');
|
| 327 |
+
const cancelCreate = document.getElementById('cancelCreate');
|
| 328 |
+
const confirmCreate = document.getElementById('confirmCreate');
|
| 329 |
+
const creatorQuantity = document.getElementById('creatorQuantity');
|
| 330 |
+
const creatorRadius = document.getElementById('creatorRadius');
|
| 331 |
+
const creatorRadiusValue = document.getElementById('creatorRadiusValue');
|
| 332 |
+
const creatorMass = document.getElementById('creatorMass');
|
| 333 |
+
const creatorMassValue = document.getElementById('creatorMassValue');
|
| 334 |
+
const creatorColor = document.getElementById('creatorColor');
|
| 335 |
+
const randomizeProps = document.getElementById('randomizeProps');
|
| 336 |
+
const particleProperties = document.getElementById('particleProperties');
|
| 337 |
+
const collisionData = document.getElementById('collisionData');
|
| 338 |
+
const momentumValue = document.getElementById('momentumValue');
|
| 339 |
+
const energyValue = document.getElementById('energyValue');
|
| 340 |
+
const momentumMeter = document.getElementById('momentumMeter');
|
| 341 |
+
const energyMeter = document.getElementById('energyMeter');
|
| 342 |
+
const particleCounter = document.getElementById('particleCounter');
|
| 343 |
+
|
| 344 |
+
// Preset buttons
|
| 345 |
+
const elasticCollisionBtn = document.getElementById('elasticCollisionBtn');
|
| 346 |
+
const inelasticCollisionBtn = document.getElementById('inelasticCollisionBtn');
|
| 347 |
+
const newtonsCradleBtn = document.getElementById('newtonsCradleBtn');
|
| 348 |
+
const particleExplosionBtn = document.getElementById('particleExplosionBtn');
|
| 349 |
+
|
| 350 |
+
// Slider elements
|
| 351 |
+
const gravityThumb = document.getElementById('gravityThumb');
|
| 352 |
+
const gravityFill = document.getElementById('gravityFill');
|
| 353 |
+
const gravityValue = document.getElementById('gravityValue');
|
| 354 |
+
|
| 355 |
+
const restitutionThumb = document.getElementById('restitutionThumb');
|
| 356 |
+
const restitutionFill = document.getElementById('restitutionFill');
|
| 357 |
+
const restitutionValue = document.getElementById('restitutionValue');
|
| 358 |
+
|
| 359 |
+
const frictionThumb = document.getElementById('frictionThumb');
|
| 360 |
+
const frictionFill = document.getElementById('frictionFill');
|
| 361 |
+
const frictionValue = document.getElementById('frictionValue');
|
| 362 |
+
|
| 363 |
+
// Initialize sliders
|
| 364 |
+
initSlider(gravityThumb, gravityFill, 0, 20, state.gravity, value => {
|
| 365 |
+
state.gravity = value;
|
| 366 |
+
gravityValue.textContent = `${value.toFixed(1)} m/s²`;
|
| 367 |
+
// Update gravity for all particles
|
| 368 |
+
state.particles.forEach(p => p.ay = state.gravity);
|
| 369 |
+
});
|
| 370 |
+
|
| 371 |
+
initSlider(restitutionThumb, restitutionFill, 0, 1, state.restitution, value => {
|
| 372 |
+
state.restitution = value;
|
| 373 |
+
restitutionValue.textContent = `${Math.round(value * 100)}%`;
|
| 374 |
+
});
|
| 375 |
+
|
| 376 |
+
initSlider(frictionThumb, frictionFill, 0, 1, state.friction, value => {
|
| 377 |
+
state.friction = value;
|
| 378 |
+
frictionValue.textContent = `${Math.round(value * 100)}%`;
|
| 379 |
+
});
|
| 380 |
+
|
| 381 |
+
// Particle class
|
| 382 |
+
class Particle {
|
| 383 |
+
constructor(x, y, radius, mass, color, vx = 0, vy = 0) {
|
| 384 |
+
this.x = x;
|
| 385 |
+
this.y = y;
|
| 386 |
+
this.radius = radius;
|
| 387 |
+
this.mass = mass;
|
| 388 |
+
this.color = color;
|
| 389 |
+
this.vx = vx;
|
| 390 |
+
this.vy = vy;
|
| 391 |
+
this.ax = 0;
|
| 392 |
+
this.ay = state.gravity;
|
| 393 |
+
this.selected = false;
|
| 394 |
+
this.dragging = false;
|
| 395 |
+
this.dragOffsetX = 0;
|
| 396 |
+
this.dragOffsetY = 0;
|
| 397 |
+
this.id = Math.random().toString(36).substr(2, 9);
|
| 398 |
+
this.collisions = 0;
|
| 399 |
+
this.frozen = false;
|
| 400 |
+
}
|
| 401 |
+
|
| 402 |
+
update(dt) {
|
| 403 |
+
if (this.frozen) return;
|
| 404 |
+
|
| 405 |
+
// Apply friction
|
| 406 |
+
this.vx *= (1 - state.friction * 0.1);
|
| 407 |
+
this.vy *= (1 - state.friction * 0.1);
|
| 408 |
+
|
| 409 |
+
// Update velocity
|
| 410 |
+
this.vx += this.ax * dt;
|
| 411 |
+
this.vy += this.ay * dt;
|
| 412 |
+
|
| 413 |
+
// Limit velocity
|
| 414 |
+
const speed = Math.sqrt(this.vx * this.vx + this.vy * this.vy);
|
| 415 |
+
if (speed > PHYSICS.MAX_VELOCITY) {
|
| 416 |
+
const ratio = PHYSICS.MAX_VELOCITY / speed;
|
| 417 |
+
this.vx *= ratio;
|
| 418 |
+
this.vy *= ratio;
|
| 419 |
+
}
|
| 420 |
+
|
| 421 |
+
// Update position
|
| 422 |
+
this.x += this.vx * dt * PHYSICS.PIXELS_PER_METER;
|
| 423 |
+
this.y += this.vy * dt * PHYSICS.PIXELS_PER_METER;
|
| 424 |
+
|
| 425 |
+
// Boundary collision
|
| 426 |
+
this.handleBoundaryCollision();
|
| 427 |
+
}
|
| 428 |
+
|
| 429 |
+
handleBoundaryCollision() {
|
| 430 |
+
// Left wall
|
| 431 |
+
if (this.x - this.radius < 0) {
|
| 432 |
+
this.x = this.radius;
|
| 433 |
+
this.vx = -this.vx * state.restitution;
|
| 434 |
+
}
|
| 435 |
+
// Right wall
|
| 436 |
+
if (this.x + this.radius > canvas.width) {
|
| 437 |
+
this.x = canvas.width - this.radius;
|
| 438 |
+
this.vx = -this.vx * state.restitution;
|
| 439 |
+
}
|
| 440 |
+
// Top wall
|
| 441 |
+
if (this.y - this.radius < 0) {
|
| 442 |
+
this.y = this.radius;
|
| 443 |
+
this.vy = -this.vy * state.restitution;
|
| 444 |
+
}
|
| 445 |
+
// Bottom wall
|
| 446 |
+
if (this.y + this.radius > canvas.height) {
|
| 447 |
+
this.y = canvas.height - this.radius;
|
| 448 |
+
this.vy = -this.vy * state.restitution;
|
| 449 |
+
}
|
| 450 |
+
}
|
| 451 |
+
|
| 452 |
+
draw() {
|
| 453 |
+
ctx.beginPath();
|
| 454 |
+
ctx.arc(this.x, this.y, this.radius, 0, Math.PI * 2);
|
| 455 |
+
ctx.fillStyle = this.selected ? this.lightenColor(this.color, 20) : this.color;
|
| 456 |
+
ctx.fill();
|
| 457 |
+
|
| 458 |
+
if (this.selected) {
|
| 459 |
+
ctx.strokeStyle = '#000';
|
| 460 |
+
ctx.lineWidth = 2;
|
| 461 |
+
ctx.stroke();
|
| 462 |
+
|
| 463 |
+
// Draw velocity vector
|
| 464 |
+
if (this.vx !== 0 || this.vy !== 0) {
|
| 465 |
+
ctx.beginPath();
|
| 466 |
+
ctx.moveTo(this.x, this.y);
|
| 467 |
+
ctx.lineTo(
|
| 468 |
+
this.x + this.vx * 10,
|
| 469 |
+
this.y + this.vy * 10
|
| 470 |
+
);
|
| 471 |
+
ctx.strokeStyle = '#f00';
|
| 472 |
+
ctx.lineWidth = 2;
|
| 473 |
+
ctx.stroke();
|
| 474 |
+
|
| 475 |
+
// Arrow head
|
| 476 |
+
const angle = Math.atan2(this.vy, this.vx);
|
| 477 |
+
ctx.beginPath();
|
| 478 |
+
ctx.moveTo(
|
| 479 |
+
this.x + this.vx * 10,
|
| 480 |
+
this.y + this.vy * 10
|
| 481 |
+
);
|
| 482 |
+
ctx.lineTo(
|
| 483 |
+
this.x + this.vx * 10 - 8 * Math.cos(angle - Math.PI/6),
|
| 484 |
+
this.y + this.vy * 10 - 8 * Math.sin(angle - Math.PI/6)
|
| 485 |
+
);
|
| 486 |
+
ctx.lineTo(
|
| 487 |
+
this.x + this.vx * 10 - 8 * Math.cos(angle + Math.PI/6),
|
| 488 |
+
this.y + this.vy * 10 - 8 * Math.sin(angle + Math.PI/6)
|
| 489 |
+
);
|
| 490 |
+
ctx.closePath();
|
| 491 |
+
ctx.fillStyle = '#f00';
|
| 492 |
+
ctx.fill();
|
| 493 |
+
}
|
| 494 |
+
}
|
| 495 |
+
|
| 496 |
+
// Draw frozen indicator
|
| 497 |
+
if (this.frozen) {
|
| 498 |
+
ctx.beginPath();
|
| 499 |
+
ctx.arc(this.x, this.y, this.radius * 0.7, 0, Math.PI * 2);
|
| 500 |
+
ctx.strokeStyle = 'rgba(0, 0, 0, 0.3)';
|
| 501 |
+
ctx.lineWidth = 2;
|
| 502 |
+
ctx.stroke();
|
| 503 |
+
}
|
| 504 |
+
}
|
| 505 |
+
|
| 506 |
+
lightenColor(color, percent) {
|
| 507 |
+
const num = parseInt(color.replace("#", ""), 16);
|
| 508 |
+
const amt = Math.round(2.55 * percent);
|
| 509 |
+
const R = (num >> 16) + amt;
|
| 510 |
+
const B = (num >> 8 & 0x00FF) + amt;
|
| 511 |
+
const G = (num & 0x0000FF) + amt;
|
| 512 |
+
|
| 513 |
+
return `#${(0x1000000 + (R < 255 ? R < 1 ? 0 : R : 255) * 0x10000 +
|
| 514 |
+
(B < 255 ? B < 1 ? 0 : B : 255) * 0x100 +
|
| 515 |
+
(G < 255 ? G < 1 ? 0 : G : 255)).toString(16).slice(1)}`;
|
| 516 |
+
}
|
| 517 |
+
|
| 518 |
+
isPointInside(px, py) {
|
| 519 |
+
const dx = px - this.x;
|
| 520 |
+
const dy = py - this.y;
|
| 521 |
+
return dx * dx + dy * dy <= this.radius * this.radius;
|
| 522 |
+
}
|
| 523 |
+
|
| 524 |
+
get momentum() {
|
| 525 |
+
const speed = Math.sqrt(this.vx * this.vx + this.vy * this.vy);
|
| 526 |
+
return this.mass * speed;
|
| 527 |
+
}
|
| 528 |
+
|
| 529 |
+
get kineticEnergy() {
|
| 530 |
+
const speed = Math.sqrt(this.vx * this.vx + this.vy * this.vy);
|
| 531 |
+
return 0.5 * this.mass * speed * speed;
|
| 532 |
+
}
|
| 533 |
+
}
|
| 534 |
+
|
| 535 |
+
// Initialize slider
|
| 536 |
+
function initSlider(thumb, fill, min, max, initialValue, callback) {
|
| 537 |
+
const container = thumb.parentElement;
|
| 538 |
+
const track = container.querySelector('.slider-track');
|
| 539 |
+
const range = max - min;
|
| 540 |
+
let isDragging = false;
|
| 541 |
+
|
| 542 |
+
// Set initial position
|
| 543 |
+
const initialPos = ((initialValue - min) / range) * track.offsetWidth;
|
| 544 |
+
thumb.style.left = `${initialPos}px`;
|
| 545 |
+
fill.style.width = `${initialPos}px`;
|
| 546 |
+
|
| 547 |
+
// Mouse down event
|
| 548 |
+
thumb.addEventListener('mousedown', (e) => {
|
| 549 |
+
isDragging = true;
|
| 550 |
+
document.addEventListener('mousemove', handleMove);
|
| 551 |
+
document.addEventListener('mouseup', () => {
|
| 552 |
+
isDragging = false;
|
| 553 |
+
document.removeEventListener('mousemove', handleMove);
|
| 554 |
+
});
|
| 555 |
+
e.preventDefault();
|
| 556 |
+
});
|
| 557 |
+
|
| 558 |
+
// Track click event
|
| 559 |
+
track.addEventListener('click', (e) => {
|
| 560 |
+
const rect = track.getBoundingClientRect();
|
| 561 |
+
const pos = e.clientX - rect.left;
|
| 562 |
+
updateSlider(pos);
|
| 563 |
+
});
|
| 564 |
+
|
| 565 |
+
function handleMove(e) {
|
| 566 |
+
const rect = track.getBoundingClientRect();
|
| 567 |
+
let pos = e.clientX - rect.left;
|
| 568 |
+
pos = Math.max(0, Math.min(pos, track.offsetWidth));
|
| 569 |
+
updateSlider(pos);
|
| 570 |
+
}
|
| 571 |
+
|
| 572 |
+
function updateSlider(pos) {
|
| 573 |
+
const value = min + (pos / track.offsetWidth) * range;
|
| 574 |
+
thumb.style.left = `${pos}px`;
|
| 575 |
+
fill.style.width = `${pos}px`;
|
| 576 |
+
callback(value);
|
| 577 |
+
}
|
| 578 |
+
}
|
| 579 |
+
|
| 580 |
+
// Check collision between two particles
|
| 581 |
+
function checkCollision(p1, p2) {
|
| 582 |
+
const dx = p2.x - p1.x;
|
| 583 |
+
const dy = p2.y - p1.y;
|
| 584 |
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
| 585 |
+
return distance < p1.radius + p2.radius;
|
| 586 |
+
}
|
| 587 |
+
|
| 588 |
+
// Resolve collision between two particles
|
| 589 |
+
function resolveCollision(p1, p2) {
|
| 590 |
+
// Store pre-collision velocities for history
|
| 591 |
+
const p1vBefore = { x: p1.vx, y: p1.vy };
|
| 592 |
+
const p2vBefore = { x: p2.vx, y: p2.vy };
|
| 593 |
+
|
| 594 |
+
// Calculate collision normal
|
| 595 |
+
const dx = p2.x - p1.x;
|
| 596 |
+
const dy = p2.y - p1.y;
|
| 597 |
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
| 598 |
+
const nx = dx / distance;
|
| 599 |
+
const ny = dy / distance;
|
| 600 |
+
|
| 601 |
+
// Calculate relative velocity
|
| 602 |
+
const vx = p2.vx - p1.vx;
|
| 603 |
+
const vy = p2.vy - p1.vy;
|
| 604 |
+
const relativeVelocity = vx * nx + vy * ny;
|
| 605 |
+
|
| 606 |
+
// Do not resolve if particles are moving away from each other
|
| 607 |
+
if (relativeVelocity > 0) return;
|
| 608 |
+
|
| 609 |
+
// Calculate impulse scalar
|
| 610 |
+
const restitution = state.restitution;
|
| 611 |
+
const impulse = -(1 + restitution) * relativeVelocity /
|
| 612 |
+
(1/p1.mass + 1/p2.mass);
|
| 613 |
+
|
| 614 |
+
// Apply impulse
|
| 615 |
+
p1.vx -= (impulse * nx) / p1.mass;
|
| 616 |
+
p1.vy -= (impulse * ny) / p1.mass;
|
| 617 |
+
p2.vx += (impulse * nx) / p2.mass;
|
| 618 |
+
p2.vy += (impulse * ny) / p2.mass;
|
| 619 |
+
|
| 620 |
+
// Separate particles to prevent sticking
|
| 621 |
+
const overlap = (p1.radius + p2.radius - distance) / 2;
|
| 622 |
+
p1.x -= overlap * nx;
|
| 623 |
+
p1.y -= overlap * ny;
|
| 624 |
+
p2.x += overlap * nx;
|
| 625 |
+
p2.y += overlap * ny;
|
| 626 |
+
|
| 627 |
+
// Increment collision counters
|
| 628 |
+
p1.collisions++;
|
| 629 |
+
p2.collisions++;
|
| 630 |
+
|
| 631 |
+
// Record collision
|
| 632 |
+
recordCollision(p1, p2, p1vBefore, p2vBefore);
|
| 633 |
+
}
|
| 634 |
+
|
| 635 |
+
// Record collision data
|
| 636 |
+
function recordCollision(p1, p2, p1vBefore, p2vBefore) {
|
| 637 |
+
const now = new Date();
|
| 638 |
+
const timeStr = now.toLocaleTimeString();
|
| 639 |
+
|
| 640 |
+
// Calculate momentum and energy changes
|
| 641 |
+
const p1MomentumBefore = Math.sqrt(p1vBefore.x*p1vBefore.x + p1vBefore.y*p1vBefore.y) * p1.mass;
|
| 642 |
+
const p2MomentumBefore = Math.sqrt(p2vBefore.x*p2vBefore.x + p2vBefore.y*p2vBefore.y) * p2.mass;
|
| 643 |
+
const p1MomentumAfter = Math.sqrt(p1.vx*p1.vx + p1.vy*p1.vy) * p1.mass;
|
| 644 |
+
const p2MomentumAfter = Math.sqrt(p2.vx*p2.vx + p2.vy*p2.vy) * p2.mass;
|
| 645 |
+
|
| 646 |
+
const p1EnergyBefore = 0.5 * p1.mass * (p1vBefore.x*p1vBefore.x + p1vBefore.y*p1vBefore.y);
|
| 647 |
+
const p2EnergyBefore = 0.5 * p2.mass * (p2vBefore.x*p2vBefore.x + p2vBefore.y*p2vBefore.y);
|
| 648 |
+
const p1EnergyAfter = 0.5 * p1.mass * (p1.vx*p1.vx + p1.vy*p1.vy);
|
| 649 |
+
const p2EnergyAfter = 0.5 * p2.mass * (p2.vx*p2.vx + p2.vy*p2.vy);
|
| 650 |
+
|
| 651 |
+
const totalMomentumBefore = p1MomentumBefore + p2MomentumBefore;
|
| 652 |
+
const totalMomentumAfter = p1MomentumAfter + p2MomentumAfter;
|
| 653 |
+
const momentumChange = totalMomentumAfter - totalMomentumBefore;
|
| 654 |
+
|
| 655 |
+
const totalEnergyBefore = p1EnergyBefore + p2EnergyBefore;
|
| 656 |
+
const totalEnergyAfter = p1EnergyAfter + p2EnergyAfter;
|
| 657 |
+
const energyChange = totalEnergyAfter - totalEnergyBefore;
|
| 658 |
+
|
| 659 |
+
// Add to history
|
| 660 |
+
state.collisionHistory.unshift({
|
| 661 |
+
time: timeStr,
|
| 662 |
+
particles: [p1.id, p2.id],
|
| 663 |
+
velocityBefore: [
|
| 664 |
+
{ x: p1vBefore.x.toFixed(2), y: p1vBefore.y.toFixed(2) },
|
| 665 |
+
{ x: p2vBefore.x.toFixed(2), y: p2vBefore.y.toFixed(2) }
|
| 666 |
+
],
|
| 667 |
+
velocityAfter: [
|
| 668 |
+
{ x: p1.vx.toFixed(2), y: p1.vy.toFixed(2) },
|
| 669 |
+
{ x: p2.vx.toFixed(2), y: p2.vy.toFixed(2) }
|
| 670 |
+
],
|
| 671 |
+
momentumChange: momentumChange.toFixed(2),
|
| 672 |
+
energyChange: energyChange.toFixed(2)
|
| 673 |
+
});
|
| 674 |
+
|
| 675 |
+
// Keep only last 10 collisions
|
| 676 |
+
if (state.collisionHistory.length > 10) {
|
| 677 |
+
state.collisionHistory.pop();
|
| 678 |
+
}
|
| 679 |
+
|
| 680 |
+
// Update collision table
|
| 681 |
+
updateCollisionTable();
|
| 682 |
+
}
|
| 683 |
+
|
| 684 |
+
// Update collision table
|
| 685 |
+
function updateCollisionTable() {
|
| 686 |
+
collisionData.innerHTML = '';
|
| 687 |
+
|
| 688 |
+
if (state.collisionHistory.length === 0) {
|
| 689 |
+
collisionData.innerHTML = `
|
| 690 |
+
<tr>
|
| 691 |
+
<td colspan="6" class="px-6 py-4 text-center text-sm text-gray-500">No collision data yet</td>
|
| 692 |
+
</tr>
|
| 693 |
+
`;
|
| 694 |
+
return;
|
| 695 |
+
}
|
| 696 |
+
|
| 697 |
+
state.collisionHistory.forEach(collision => {
|
| 698 |
+
const row = document.createElement('tr');
|
| 699 |
+
row.className = 'hover:bg-gray-50';
|
| 700 |
+
|
| 701 |
+
row.innerHTML = `
|
| 702 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm text-gray-500">${collision.time}</td>
|
| 703 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm text-gray-500">${collision.particles[0]} & ${collision.particles[1]}</td>
|
| 704 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm text-gray-500">
|
| 705 |
+
(${collision.velocityBefore[0].x}, ${collision.velocityBefore[0].y})<br>
|
| 706 |
+
(${collision.velocityBefore[1].x}, ${collision.velocityBefore[1].y})
|
| 707 |
+
</td>
|
| 708 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm text-gray-500">
|
| 709 |
+
(${collision.velocityAfter[0].x}, ${collision.velocityAfter[0].y})<br>
|
| 710 |
+
(${collision.velocityAfter[1].x}, ${collision.velocityAfter[1].y})
|
| 711 |
+
</td>
|
| 712 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm ${collision.momentumChange == 0 ? 'text-green-600' : 'text-red-600'}">
|
| 713 |
+
${collision.momentumChange}
|
| 714 |
+
</td>
|
| 715 |
+
<td class="px-6 py-4 whitespace-nowrap text-sm ${collision.energyChange <= 0 ? 'text-green-600' : 'text-red-600'}">
|
| 716 |
+
${collision.energyChange}
|
| 717 |
+
</td>
|
| 718 |
+
`;
|
| 719 |
+
|
| 720 |
+
collisionData.appendChild(row);
|
| 721 |
+
});
|
| 722 |
+
}
|
| 723 |
+
|
| 724 |
+
// Update particle counter
|
| 725 |
+
function updateParticleCounter() {
|
| 726 |
+
particleCounter.textContent = `${state.particles.length} particle${state.particles.length !== 1 ? 's' : ''}`;
|
| 727 |
+
}
|
| 728 |
+
|
| 729 |
+
// Update particle properties panel
|
| 730 |
+
function updateParticleProperties() {
|
| 731 |
+
particleProperties.innerHTML = '';
|
| 732 |
+
|
| 733 |
+
if (state.selectedParticles.length === 0) {
|
| 734 |
+
particleProperties.innerHTML = `
|
| 735 |
+
<div class="text-center text-gray-500 py-4">
|
| 736 |
+
Select particles to manage them
|
| 737 |
+
</div>
|
| 738 |
+
`;
|
| 739 |
+
return;
|
| 740 |
+
}
|
| 741 |
+
|
| 742 |
+
if (state.selectedParticles.length > 1) {
|
| 743 |
+
const card = document.createElement('div');
|
| 744 |
+
card.className = 'property-card bg-gray-50 p-4 rounded-lg border border-gray-200';
|
| 745 |
+
|
| 746 |
+
card.innerHTML = `
|
| 747 |
+
<div class="flex justify-between items-center mb-3">
|
| 748 |
+
<h4 class="font-medium text-gray-700">${state.selectedParticles.length} Particles Selected</h4>
|
| 749 |
+
<div class="flex space-x-1">
|
| 750 |
+
<button class="px-2 py-1 bg-blue-100 text-blue-700 rounded text-xs" id="freezeSelectedBtn">
|
| 751 |
+
<i class="fas fa-snowflake mr-1"></i> Freeze
|
| 752 |
+
</button>
|
| 753 |
+
<button class="px-2 py-1 bg-red-100 text-red-700 rounded text-xs" id="removeSelectedBtn">
|
| 754 |
+
<i class="fas fa-trash mr-1"></i> Remove
|
| 755 |
+
</button>
|
| 756 |
+
</div>
|
| 757 |
+
</div>
|
| 758 |
+
|
| 759 |
+
<button class="w-full px-2 py-1 bg-indigo-100 text-indigo-700 rounded text-sm mt-2" id="randomizeVelocitiesBtn">
|
| 760 |
+
<i class="fas fa-random mr-1"></i> Randomize Velocities
|
| 761 |
+
</button>
|
| 762 |
+
<button class="w-full px-2 py-1 bg-gray-100 text-gray-700 rounded text-sm mt-1" id="zeroVelocitiesBtn">
|
| 763 |
+
<i class="fas fa-ban mr-1"></i> Zero Velocities
|
| 764 |
+
</button>
|
| 765 |
+
`;
|
| 766 |
+
|
| 767 |
+
// Add event listeners
|
| 768 |
+
card.querySelector('#freezeSelectedBtn').addEventListener('click', () => {
|
| 769 |
+
state.selectedParticles.forEach(p => p.frozen = !p.frozen);
|
| 770 |
+
updateParticleProperties();
|
| 771 |
+
});
|
| 772 |
+
|
| 773 |
+
card.querySelector('#removeSelectedBtn').addEventListener('click', () => {
|
| 774 |
+
state.particles = state.particles.filter(p => !state.selectedParticles.includes(p));
|
| 775 |
+
state.selectedParticles = [];
|
| 776 |
+
updateParticleProperties();
|
| 777 |
+
updateParticleCounter();
|
| 778 |
+
});
|
| 779 |
+
|
| 780 |
+
card.querySelector('#randomizeVelocitiesBtn').addEventListener('click', () => {
|
| 781 |
+
state.selectedParticles.forEach(p => {
|
| 782 |
+
p.vx = (Math.random() - 0.5) * 10;
|
| 783 |
+
p.vy = (Math.random() - 0.5) * 10;
|
| 784 |
+
});
|
| 785 |
+
});
|
| 786 |
+
|
| 787 |
+
card.querySelector('#zeroVelocitiesBtn').addEventListener('click', () => {
|
| 788 |
+
state.selectedParticles.forEach(p => {
|
| 789 |
+
p.vx = 0;
|
| 790 |
+
p.vy = 0;
|
| 791 |
+
});
|
| 792 |
+
});
|
| 793 |
+
|
| 794 |
+
particleProperties.appendChild(card);
|
| 795 |
+
return;
|
| 796 |
+
}
|
| 797 |
+
|
| 798 |
+
const p = state.selectedParticles[0];
|
| 799 |
+
|
| 800 |
+
const card = document.createElement('div');
|
| 801 |
+
card.className = 'property-card bg-gray-50 p-4 rounded-lg border border-gray-200';
|
| 802 |
+
|
| 803 |
+
card.innerHTML = `
|
| 804 |
+
<div class="flex justify-between items-center mb-3">
|
| 805 |
+
<h4 class="font-medium text-gray-700">Particle ${p.id.substr(0, 6)}</h4>
|
| 806 |
+
<div class="flex items-center">
|
| 807 |
+
<span class="inline-block w-4 h-4 rounded-full mr-2" style="background-color: ${p.color};"></span>
|
| 808 |
+
<button class="px-2 py-1 bg-blue-100 text-blue-700 rounded text-xs" id="freezeBtn">
|
| 809 |
+
<i class="fas ${p.frozen ? 'fa-fire' : 'fa-snowflake'} mr-1"></i> ${p.frozen ? 'Unfreeze' : 'Freeze'}
|
| 810 |
+
</button>
|
| 811 |
+
</div>
|
| 812 |
+
</div>
|
| 813 |
+
|
| 814 |
+
<div class="grid grid-cols-2 gap-3 mb-3">
|
| 815 |
+
<div>
|
| 816 |
+
<label class="block text-xs text-gray-500 mb-1">Position X</label>
|
| 817 |
+
<input type="number" value="${p.x.toFixed(1)}" class="w-full px-2 py-1 text-sm border rounded" data-property="x">
|
| 818 |
+
</div>
|
| 819 |
+
<div>
|
| 820 |
+
<label class="block text-xs text-gray-500 mb-1">Position Y</label>
|
| 821 |
+
<input type="number" value="${p.y.toFixed(1)}" class="w-full px-2 py-1 text-sm border rounded" data-property="y">
|
| 822 |
+
</div>
|
| 823 |
+
</div>
|
| 824 |
+
|
| 825 |
+
<div class="grid grid-cols-2 gap-3 mb-3">
|
| 826 |
+
<div>
|
| 827 |
+
<label class="block text-xs text-gray-500 mb-1">Velocity X</label>
|
| 828 |
+
<input type="number" value="${p.vx.toFixed(1)}" class="w-full px-2 py-1 text-sm border rounded" data-property="vx">
|
| 829 |
+
</div>
|
| 830 |
+
<div>
|
| 831 |
+
<label class="block text-xs text-gray-500 mb-1">Velocity Y</label>
|
| 832 |
+
<input type="number" value="${p.vy.toFixed(1)}" class="w-full px-2 py-1 text-sm border rounded" data-property="vy">
|
| 833 |
+
</div>
|
| 834 |
+
</div>
|
| 835 |
+
|
| 836 |
+
<div class="grid grid-cols-2 gap-3 mb-3">
|
| 837 |
+
<div>
|
| 838 |
+
<label class="block text-xs text-gray-500 mb-1">Radius</label>
|
| 839 |
+
<input type="number" value="${p.radius}" class="w-full px-2 py-1 text-sm border rounded" data-property="radius">
|
| 840 |
+
</div>
|
| 841 |
+
<div>
|
| 842 |
+
<label class="block text-xs text-gray-500 mb-1">Mass</label>
|
| 843 |
+
<input type="number" value="${p.mass}" class="w-full px-2 py-1 text-sm border rounded" data-property="mass">
|
| 844 |
+
</div>
|
| 845 |
+
</div>
|
| 846 |
+
|
| 847 |
+
<div class="mb-3">
|
| 848 |
+
<label class="block text-xs text-gray-500 mb-1">Color</label>
|
| 849 |
+
<input type="color" value="${p.color}" class="w-full h-8" data-property="color">
|
| 850 |
+
</div>
|
| 851 |
+
|
| 852 |
+
<div class="text-xs text-gray-500">
|
| 853 |
+
<div class="flex justify-between mb-1">
|
| 854 |
+
<span>Momentum:</span>
|
| 855 |
+
<span>${p.momentum.toFixed(2)} kg·m/s</span>
|
| 856 |
+
</div>
|
| 857 |
+
<div class="flex justify-between">
|
| 858 |
+
<span>Kinetic Energy:</span>
|
| 859 |
+
<span>${p.kineticEnergy.toFixed(2)} J</span>
|
| 860 |
+
</div>
|
| 861 |
+
<div class="flex justify-between mt-2">
|
| 862 |
+
<span>Collisions:</span>
|
| 863 |
+
<span>${p.collisions}</span>
|
| 864 |
+
</div>
|
| 865 |
+
</div>
|
| 866 |
+
`;
|
| 867 |
+
|
| 868 |
+
// Add freeze button event
|
| 869 |
+
card.querySelector('#freezeBtn').addEventListener('click', () => {
|
| 870 |
+
p.frozen = !p.frozen;
|
| 871 |
+
updateParticleProperties();
|
| 872 |
+
});
|
| 873 |
+
|
| 874 |
+
// Add event listeners to inputs
|
| 875 |
+
const inputs = card.querySelectorAll('input');
|
| 876 |
+
inputs.forEach(input => {
|
| 877 |
+
input.addEventListener('change', (e) => {
|
| 878 |
+
const property = e.target.dataset.property;
|
| 879 |
+
let value = e.target.value;
|
| 880 |
+
|
| 881 |
+
if (property === 'color') {
|
| 882 |
+
p[property] = value;
|
| 883 |
+
} else {
|
| 884 |
+
value = parseFloat(value);
|
| 885 |
+
if (!isNaN(value)) {
|
| 886 |
+
// Special handling for radius to prevent negative values
|
| 887 |
+
if (property === 'radius') {
|
| 888 |
+
p[property] = Math.max(5, value);
|
| 889 |
+
} else {
|
| 890 |
+
p[property] = value;
|
| 891 |
+
}
|
| 892 |
+
}
|
| 893 |
+
}
|
| 894 |
+
|
| 895 |
+
// If position changed, make sure particle stays within bounds
|
| 896 |
+
if (property === 'x' || property === 'y' || property === 'radius') {
|
| 897 |
+
p.x = Math.max(p.radius, Math.min(p.x, canvas.width - p.radius));
|
| 898 |
+
p.y = Math.max(p.radius, Math.min(p.y, canvas.height - p.radius));
|
| 899 |
+
}
|
| 900 |
+
});
|
| 901 |
+
});
|
| 902 |
+
|
| 903 |
+
particleProperties.appendChild(card);
|
| 904 |
+
}
|
| 905 |
+
|
| 906 |
+
// Calculate system momentum and energy
|
| 907 |
+
function calculateSystemMetrics() {
|
| 908 |
+
let totalMomentum = 0;
|
| 909 |
+
let totalEnergy = 0;
|
| 910 |
+
|
| 911 |
+
state.particles.forEach(p => {
|
| 912 |
+
totalMomentum += p.momentum;
|
| 913 |
+
totalEnergy += p.kineticEnergy;
|
| 914 |
+
});
|
| 915 |
+
|
| 916 |
+
state.systemMomentum = totalMomentum;
|
| 917 |
+
state.systemEnergy = totalEnergy;
|
| 918 |
+
|
| 919 |
+
// Update max values for meter scaling
|
| 920 |
+
state.maxMomentum = Math.max(state.maxMomentum, totalMomentum);
|
| 921 |
+
state.maxEnergy = Math.max(state.maxEnergy, totalEnergy);
|
| 922 |
+
|
| 923 |
+
// Update UI
|
| 924 |
+
momentumValue.textContent = `${totalMomentum.toFixed(2)} kg·m/s`;
|
| 925 |
+
energyValue.textContent = `${totalEnergy.toFixed(2)} J`;
|
| 926 |
+
|
| 927 |
+
// Update meters
|
| 928 |
+
const momentumPercent = Math.min(100, (totalMomentum / (state.maxMomentum || 1)) * 100);
|
| 929 |
+
const energyPercent = Math.min(100, (totalEnergy / (state.maxEnergy || 1)) * 100);
|
| 930 |
+
|
| 931 |
+
momentumMeter.style.width = `${momentumPercent}%`;
|
| 932 |
+
energyMeter.style.width = `${energyPercent}%`;
|
| 933 |
+
}
|
| 934 |
+
|
| 935 |
+
// Main animation loop
|
| 936 |
+
function animate(timestamp) {
|
| 937 |
+
if (!state.lastTime) state.lastTime = timestamp;
|
| 938 |
+
const dt = (timestamp - state.lastTime) / 1000; // delta time in seconds
|
| 939 |
+
state.lastTime = timestamp;
|
| 940 |
+
|
| 941 |
+
// Clear canvas
|
| 942 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
| 943 |
+
|
| 944 |
+
// Update and draw particles
|
| 945 |
+
if (state.running) {
|
| 946 |
+
// Update particles
|
| 947 |
+
state.particles.forEach(p => p.update(dt));
|
| 948 |
+
|
| 949 |
+
// Check collisions
|
| 950 |
+
for (let i = 0; i < state.particles.length; i++) {
|
| 951 |
+
for (let j = i + 1; j < state.particles.length; j++) {
|
| 952 |
+
if (checkCollision(state.particles[i], state.particles[j])) {
|
| 953 |
+
resolveCollision(state.particles[i], state.particles[j]);
|
| 954 |
+
}
|
| 955 |
+
}
|
| 956 |
+
}
|
| 957 |
+
|
| 958 |
+
// Calculate system metrics
|
| 959 |
+
calculateSystemMetrics();
|
| 960 |
+
}
|
| 961 |
+
|
| 962 |
+
// Draw particles
|
| 963 |
+
state.particles.forEach(p => p.draw());
|
| 964 |
+
|
| 965 |
+
// Continue animation loop
|
| 966 |
+
if (state.running || state.selectedParticles.length > 0) {
|
| 967 |
+
requestAnimationFrame(animate);
|
| 968 |
+
}
|
| 969 |
+
}
|
| 970 |
+
|
| 971 |
+
// Generate random color
|
| 972 |
+
function getRandomColor() {
|
| 973 |
+
const letters = '0123456789ABCDEF';
|
| 974 |
+
let color = '#';
|
| 975 |
+
for (let i = 0; i < 6; i++) {
|
| 976 |
+
color += letters[Math.floor(Math.random() * 16)];
|
| 977 |
+
}
|
| 978 |
+
return color;
|
| 979 |
+
}
|
| 980 |
+
|
| 981 |
+
// Create multiple particles
|
| 982 |
+
function createParticles(count, radius, mass, color, randomize = true) {
|
| 983 |
+
const newParticles = [];
|
| 984 |
+
|
| 985 |
+
for (let i = 0; i < count; i++) {
|
| 986 |
+
// Randomize properties if enabled
|
| 987 |
+
const partRadius = randomize ? radius * (0.8 + Math.random() * 0.4) : radius;
|
| 988 |
+
const partMass = randomize ? mass * (0.8 + Math.random() * 0.4) : mass;
|
| 989 |
+
const partColor = randomize ? getRandomColor() : color;
|
| 990 |
+
|
| 991 |
+
// Random position that doesn't collide with existing particles
|
| 992 |
+
let x, y, attempts = 0;
|
| 993 |
+
do {
|
| 994 |
+
x = partRadius + Math.random() * (canvas.width - 2 * partRadius);
|
| 995 |
+
y = partRadius + Math.random() * (canvas.height - 2 * partRadius);
|
| 996 |
+
attempts++;
|
| 997 |
+
|
| 998 |
+
// Give up after 100 attempts (probably not enough space)
|
| 999 |
+
if (attempts > 100) break;
|
| 1000 |
+
} while (state.particles.some(p => {
|
| 1001 |
+
const dx = p.x - x;
|
| 1002 |
+
const dy = p.y - y;
|
| 1003 |
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
| 1004 |
+
return distance < p.radius + partRadius;
|
| 1005 |
+
}));
|
| 1006 |
+
|
| 1007 |
+
// Random velocity if randomize is enabled
|
| 1008 |
+
const vx = randomize ? (Math.random() - 0.5) * 5 : 0;
|
| 1009 |
+
const vy = randomize ? (Math.random() - 0.5) * 5 : 0;
|
| 1010 |
+
|
| 1011 |
+
const particle = new Particle(
|
| 1012 |
+
x, y,
|
| 1013 |
+
partRadius,
|
| 1014 |
+
partMass,
|
| 1015 |
+
partColor,
|
| 1016 |
+
vx, vy
|
| 1017 |
+
);
|
| 1018 |
+
|
| 1019 |
+
newParticles.push(particle);
|
| 1020 |
+
}
|
| 1021 |
+
|
| 1022 |
+
return newParticles;
|
| 1023 |
+
}
|
| 1024 |
+
|
| 1025 |
+
// Event listeners
|
| 1026 |
+
playPauseBtn.addEventListener('click', () => {
|
| 1027 |
+
state.running = !state.running;
|
| 1028 |
+
playPauseBtn.innerHTML = state.running ?
|
| 1029 |
+
'<i class="fas fa-pause"></i> Pause' :
|
| 1030 |
+
'<i class="fas fa-play"></i> Play';
|
| 1031 |
+
|
| 1032 |
+
if (state.running) {
|
| 1033 |
+
state.lastTime = 0;
|
| 1034 |
+
requestAnimationFrame(animate);
|
| 1035 |
+
}
|
| 1036 |
+
});
|
| 1037 |
+
|
| 1038 |
+
resetBtn.addEventListener('click', () => {
|
| 1039 |
+
state.particles = [];
|
| 1040 |
+
state.selectedParticles = [];
|
| 1041 |
+
state.running = false;
|
| 1042 |
+
state.collisionHistory = [];
|
| 1043 |
+
state.systemMomentum = 0;
|
| 1044 |
+
state.systemEnergy = 0;
|
| 1045 |
+
state.maxMomentum = 1;
|
| 1046 |
+
state.maxEnergy = 1;
|
| 1047 |
+
|
| 1048 |
+
playPauseBtn.innerHTML = '<i class="fas fa-play"></i> Play';
|
| 1049 |
+
momentumValue.textContent = '0.00 kg·m/s';
|
| 1050 |
+
energyValue.textContent = '0.00 J';
|
| 1051 |
+
momentumMeter.style.width = '0%';
|
| 1052 |
+
energyMeter.style.width = '0%';
|
| 1053 |
+
updateParticleProperties();
|
| 1054 |
+
updateParticleCounter();
|
| 1055 |
+
updateCollisionTable();
|
| 1056 |
+
|
| 1057 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
| 1058 |
+
});
|
| 1059 |
+
|
| 1060 |
+
addParticleBtn.addEventListener('click', () => {
|
| 1061 |
+
state.creatingParticles = true;
|
| 1062 |
+
particleCreator.classList.remove('hidden');
|
| 1063 |
+
});
|
| 1064 |
+
|
| 1065 |
+
cancelCreate.addEventListener('click', () => {
|
| 1066 |
+
state.creatingParticles = false;
|
| 1067 |
+
particleCreator.classList.add('hidden');
|
| 1068 |
+
});
|
| 1069 |
+
|
| 1070 |
+
confirmCreate.addEventListener('click', () => {
|
| 1071 |
+
const count = parseInt(creatorQuantity.value) || 1;
|
| 1072 |
+
const radius = parseInt(creatorRadius.value) || 20;
|
| 1073 |
+
const mass = parseInt(creatorMass.value) || 5;
|
| 1074 |
+
const color = creatorColor.value;
|
| 1075 |
+
const randomize = randomizeProps.checked;
|
| 1076 |
+
|
| 1077 |
+
const newParticles = createParticles(
|
| 1078 |
+
count, radius, mass, color, randomize
|
| 1079 |
+
);
|
| 1080 |
+
|
| 1081 |
+
state.particles.push(...newParticles);
|
| 1082 |
+
state.creatingParticles = false;
|
| 1083 |
+
particleCreator.classList.add('hidden');
|
| 1084 |
+
updateParticleCounter();
|
| 1085 |
+
|
| 1086 |
+
if (!state.running) {
|
| 1087 |
+
animate(performance.now());
|
| 1088 |
+
}
|
| 1089 |
+
});
|
| 1090 |
+
|
| 1091 |
+
removeParticleBtn.addEventListener('click', () => {
|
| 1092 |
+
state.particles = [];
|
| 1093 |
+
state.selectedParticles = [];
|
| 1094 |
+
updateParticleProperties();
|
| 1095 |
+
updateParticleCounter();
|
| 1096 |
+
|
| 1097 |
+
if (!state.running) {
|
| 1098 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
| 1099 |
+
}
|
| 1100 |
+
});
|
| 1101 |
+
|
| 1102 |
+
randomizeBtn.addEventListener('click', () => {
|
| 1103 |
+
state.particles.forEach(p => {
|
| 1104 |
+
p.vx = (Math.random() - 0.5) * 10;
|
| 1105 |
+
p.vy = (Math.random() - 0.5) * 10;
|
| 1106 |
+
p.frozen = false;
|
| 1107 |
+
});
|
| 1108 |
+
updateParticleProperties();
|
| 1109 |
+
});
|
| 1110 |
+
|
| 1111 |
+
freezeAllBtn.addEventListener('click', () => {
|
| 1112 |
+
const allFrozen = state.particles.every(p => p.frozen);
|
| 1113 |
+
state.particles.forEach(p => p.frozen = !allFrozen);
|
| 1114 |
+
updateParticleProperties();
|
| 1115 |
+
});
|
| 1116 |
+
|
| 1117 |
+
// Preset scenarios
|
| 1118 |
+
elasticCollisionBtn.addEventListener('click', () => {
|
| 1119 |
+
state.particles = [];
|
| 1120 |
+
state.restitution = 1.0;
|
| 1121 |
+
restitutionThumb.style.left = '100%';
|
| 1122 |
+
restitutionFill.style.width = '100%';
|
| 1123 |
+
restitutionValue.textContent = '100%';
|
| 1124 |
+
|
| 1125 |
+
// Create two particles moving toward each other
|
| 1126 |
+
const p1 = new Particle(
|
| 1127 |
+
canvas.width * 0.3, canvas.height / 2,
|
| 1128 |
+
30, 5, '#4f46e5',
|
| 1129 |
+
200, 0
|
| 1130 |
+
);
|
| 1131 |
+
|
| 1132 |
+
const p2 = new Particle(
|
| 1133 |
+
canvas.width * 0.7, canvas.height / 2,
|
| 1134 |
+
30, 5, '#10b981',
|
| 1135 |
+
-200, 0
|
| 1136 |
+
);
|
| 1137 |
+
|
| 1138 |
+
state.particles.push(p1, p2);
|
| 1139 |
+
updateParticleCounter();
|
| 1140 |
+
|
| 1141 |
+
if (!state.running) {
|
| 1142 |
+
animate(performance.now());
|
| 1143 |
+
}
|
| 1144 |
+
});
|
| 1145 |
+
|
| 1146 |
+
inelasticCollisionBtn.addEventListener('click', () => {
|
| 1147 |
+
state.particles = [];
|
| 1148 |
+
state.restitution = 0.2;
|
| 1149 |
+
restitutionThumb.style.left = '20%';
|
| 1150 |
+
restitutionFill.style.width = '20%';
|
| 1151 |
+
restitutionValue.textContent = '20%';
|
| 1152 |
+
|
| 1153 |
+
// Create two particles moving toward each other
|
| 1154 |
+
const p1 = new Particle(
|
| 1155 |
+
canvas.width * 0.3, canvas.height / 2,
|
| 1156 |
+
30, 5, '#4f46e5',
|
| 1157 |
+
200, 0
|
| 1158 |
+
);
|
| 1159 |
+
|
| 1160 |
+
const p2 = new Particle(
|
| 1161 |
+
canvas.width * 0.7, canvas.height / 2,
|
| 1162 |
+
30, 5, '#10b981',
|
| 1163 |
+
-200, 0
|
| 1164 |
+
);
|
| 1165 |
+
|
| 1166 |
+
state.particles.push(p1, p2);
|
| 1167 |
+
updateParticleCounter();
|
| 1168 |
+
|
| 1169 |
+
if (!state.running) {
|
| 1170 |
+
animate(performance.now());
|
| 1171 |
+
}
|
| 1172 |
+
});
|
| 1173 |
+
|
| 1174 |
+
newtonsCradleBtn.addEventListener('click', () => {
|
| 1175 |
+
state.particles = [];
|
| 1176 |
+
state.restitution = 0.95;
|
| 1177 |
+
restitutionThumb.style.left = '95%';
|
| 1178 |
+
restitutionFill.style.width = '95%';
|
| 1179 |
+
restitutionValue.textContent = '95%';
|
| 1180 |
+
|
| 1181 |
+
// Create Newton's Cradle with 5 balls
|
| 1182 |
+
const radius = 25;
|
| 1183 |
+
const startX = canvas.width / 2 - radius * 5;
|
| 1184 |
+
const startY = canvas.height / 2;
|
| 1185 |
+
|
| 1186 |
+
for (let i = 0; i < 5; i++) {
|
| 1187 |
+
const p = new Particle(
|
| 1188 |
+
startX + i * radius * 2, startY,
|
| 1189 |
+
radius, 5, '#3b82f6',
|
| 1190 |
+
0, 0
|
| 1191 |
+
);
|
| 1192 |
+
state.particles.push(p);
|
| 1193 |
+
}
|
| 1194 |
+
|
| 1195 |
+
// Pull first ball and release
|
| 1196 |
+
state.particles[0].vx = 300;
|
| 1197 |
+
|
| 1198 |
+
updateParticleCounter();
|
| 1199 |
+
|
| 1200 |
+
if (!state.running) {
|
| 1201 |
+
animate(performance.now());
|
| 1202 |
+
}
|
| 1203 |
+
});
|
| 1204 |
+
|
| 1205 |
+
particleExplosionBtn.addEventListener('click', () => {
|
| 1206 |
+
state.particles = [];
|
| 1207 |
+
state.restitution = 0.8;
|
| 1208 |
+
restitutionThumb.style.left = '80%';
|
| 1209 |
+
restitutionFill.style.width = '80%';
|
| 1210 |
+
restitutionValue.textContent = '80%';
|
| 1211 |
+
|
| 1212 |
+
// Create explosion at center
|
| 1213 |
+
const centerX = canvas.width / 2;
|
| 1214 |
+
const centerY = canvas.height / 2;
|
| 1215 |
+
const count = 10;
|
| 1216 |
+
|
| 1217 |
+
for (let i = 0; i < count; i++) {
|
| 1218 |
+
const angle = (i / count) * Math.PI * 2;
|
| 1219 |
+
const speed = 100 + Math.random() * 100;
|
| 1220 |
+
|
| 1221 |
+
const p = new Particle(
|
| 1222 |
+
centerX, centerY,
|
| 1223 |
+
15 + Math.random() * 10,
|
| 1224 |
+
2 + Math.random() * 5,
|
| 1225 |
+
getRandomColor(),
|
| 1226 |
+
Math.cos(angle) * speed,
|
| 1227 |
+
Math.sin(angle) * speed
|
| 1228 |
+
);
|
| 1229 |
+
|
| 1230 |
+
state.particles.push(p);
|
| 1231 |
+
}
|
| 1232 |
+
|
| 1233 |
+
updateParticleCounter();
|
| 1234 |
+
|
| 1235 |
+
if (!state.running) {
|
| 1236 |
+
animate(performance.now());
|
| 1237 |
+
}
|
| 1238 |
+
});
|
| 1239 |
+
|
| 1240 |
+
// Slider value displays
|
| 1241 |
+
creatorRadius.addEventListener('input', () => {
|
| 1242 |
+
creatorRadiusValue.textContent = creatorRadius.value;
|
| 1243 |
+
});
|
| 1244 |
+
|
| 1245 |
+
creatorMass.addEventListener('input', () => {
|
| 1246 |
+
creatorMassValue.textContent = creatorMass.value;
|
| 1247 |
+
});
|
| 1248 |
+
|
| 1249 |
+
// Canvas interaction
|
| 1250 |
+
canvas.addEventListener('mousedown', (e) => {
|
| 1251 |
+
if (state.creatingParticles) return;
|
| 1252 |
+
|
| 1253 |
+
const rect = canvas.getBoundingClientRect();
|
| 1254 |
+
const x = e.clientX - rect.left;
|
| 1255 |
+
const y = e.clientY - rect.top;
|
| 1256 |
+
|
| 1257 |
+
// Check if clicking on a particle
|
| 1258 |
+
let clickedParticle = null;
|
| 1259 |
+
for (let i = state.particles.length - 1; i >= 0; i--) {
|
| 1260 |
+
if (state.particles[i].isPointInside(x, y)) {
|
| 1261 |
+
clickedParticle = state.particles[i];
|
| 1262 |
+
break;
|
| 1263 |
+
}
|
| 1264 |
+
}
|
| 1265 |
+
|
| 1266 |
+
// Handle shift key for multi-selection
|
| 1267 |
+
if (e.shiftKey && clickedParticle) {
|
| 1268 |
+
clickedParticle.selected = !clickedParticle.selected;
|
| 1269 |
+
|
| 1270 |
+
if (clickedParticle.selected) {
|
| 1271 |
+
state.selectedParticles.push(clickedParticle);
|
| 1272 |
+
} else {
|
| 1273 |
+
state.selectedParticles = state.selectedParticles.filter(p => p !== clickedParticle);
|
| 1274 |
+
}
|
| 1275 |
+
} else {
|
| 1276 |
+
// Single selection or drag start
|
| 1277 |
+
if (clickedParticle) {
|
| 1278 |
+
// Toggle selection if clicking the same particle
|
| 1279 |
+
if (state.selectedParticles.length === 1 && state.selectedParticles[0] === clickedParticle) {
|
| 1280 |
+
clickedParticle.selected = false;
|
| 1281 |
+
state.selectedParticles = [];
|
| 1282 |
+
} else {
|
| 1283 |
+
// Deselect all and select clicked particle
|
| 1284 |
+
state.particles.forEach(p => p.selected = false);
|
| 1285 |
+
state.selectedParticles = [clickedParticle];
|
| 1286 |
+
clickedParticle.selected = true;
|
| 1287 |
+
|
| 1288 |
+
// Prepare for dragging
|
| 1289 |
+
clickedParticle.dragging = true;
|
| 1290 |
+
clickedParticle.dragOffsetX = x - clickedParticle.x;
|
| 1291 |
+
clickedParticle.dragOffsetY = y - clickedParticle.y;
|
| 1292 |
+
}
|
| 1293 |
+
} else {
|
| 1294 |
+
// Clicked empty space - deselect all
|
| 1295 |
+
state.particles.forEach(p => p.selected = false);
|
| 1296 |
+
state.selectedParticles = [];
|
| 1297 |
+
}
|
| 1298 |
+
}
|
| 1299 |
+
|
| 1300 |
+
updateParticleProperties();
|
| 1301 |
+
|
| 1302 |
+
if (!state.running && (state.particles.length > 0 || state.selectedParticles.length > 0)) {
|
| 1303 |
+
animate(performance.now());
|
| 1304 |
+
}
|
| 1305 |
+
});
|
| 1306 |
+
|
| 1307 |
+
canvas.addEventListener('mousemove', (e) => {
|
| 1308 |
+
if (state.selectedParticles.length === 1 && state.selectedParticles[0].dragging) {
|
| 1309 |
+
const rect = canvas.getBoundingClientRect();
|
| 1310 |
+
const x = e.clientX - rect.left;
|
| 1311 |
+
const y = e.clientY - rect.top;
|
| 1312 |
+
|
| 1313 |
+
const p = state.selectedParticles[0];
|
| 1314 |
+
p.x = x - p.dragOffsetX;
|
| 1315 |
+
p.y = y - p.dragOffsetY;
|
| 1316 |
+
|
| 1317 |
+
// Keep particle within bounds
|
| 1318 |
+
p.x = Math.max(p.radius, Math.min(p.x, canvas.width - p.radius));
|
| 1319 |
+
p.y = Math.max(p.radius, Math.min(p.y, canvas.height - p.radius));
|
| 1320 |
+
|
| 1321 |
+
if (!state.running) {
|
| 1322 |
+
animate(performance.now());
|
| 1323 |
+
}
|
| 1324 |
+
}
|
| 1325 |
+
});
|
| 1326 |
+
|
| 1327 |
+
canvas.addEventListener('mouseup', () => {
|
| 1328 |
+
if (state.selectedParticles.length === 1) {
|
| 1329 |
+
state.selectedParticles[0].dragging = false;
|
| 1330 |
+
}
|
| 1331 |
+
});
|
| 1332 |
+
|
| 1333 |
+
canvas.addEventListener('mouseleave', () => {
|
| 1334 |
+
if (state.selectedParticles.length === 1) {
|
| 1335 |
+
state.selectedParticles[0].dragging = false;
|
| 1336 |
+
}
|
| 1337 |
+
});
|
| 1338 |
+
|
| 1339 |
+
// Initial setup
|
| 1340 |
+
updateParticleCounter();
|
| 1341 |
+
</script>
|
| 1342 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - <a href="https://enzostvs-deepsite.hf.space?remix=engerl/physics-collision-lab" style="color: #fff;text-decoration: underline;" target="_blank" >🧬 Remix</a></p></body>
|
| 1343 |
+
</html>
|