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Update app.js
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app.js
CHANGED
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@@ -12,11 +12,12 @@ const PORT = process.env.PORT || 7860;
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const app = express();
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app.use(cors());
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app.use(bodyParser.json({ limit: "50mb" }));
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// === DEMO CONTROLLER ===
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// CHANGE THIS TO TEST DIFFERENT INTERACTIONS
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// Options: 'NONE' (Just
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const DEMO_MODE = 'BUILD_PART';
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app.post("/api/ai-build", async (req, res) => {
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@@ -33,18 +34,34 @@ app.post("/api/ai-build", async (req, res) => {
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// 2. IF WE RECEIVED SCRIPT SOURCE (From a previous fetch request)
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if (scriptContext) {
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console.log(" 📘 Received Script Source for:", scriptContext.
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console.log(" --- START SOURCE ---\n", scriptContext.
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// In a real app, you would now feed this to the AI to edit.
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}
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// 3. DEMO RESPONSES
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if (DEMO_MODE === 'BUILD_PART') {
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console.log(" 👉 Sending Code Demo");
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const luaCode = `
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-- AI Generated Demo
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local p = Instance.new("Part")
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p.Name = "AI_Generated_Cube"
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p.Color = Color3.fromRGB(0, 255, 100)
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@@ -53,7 +70,7 @@ app.post("/api/ai-build", async (req, res) => {
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p.Anchored = true
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p.Parent = workspace
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print("Hello from the Server! I made a part.")
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`;
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return res.send(luaCode); // Sending raw markdown/text
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}
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@@ -68,11 +85,11 @@ app.post("/api/ai-build", async (req, res) => {
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}
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// Default: Just acknowledge
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return res.json({ success: true, assetId: "req_" + Date.now() });
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} catch (err) {
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console.error("Server Error:", err);
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res.status(500).send("Server Error");
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}
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});
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const app = express();
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app.use(cors());
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// Increased limit to 50mb to handle large complex workspaces
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app.use(bodyParser.json({ limit: "50mb" }));
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// === DEMO CONTROLLER ===
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// CHANGE THIS TO TEST DIFFERENT INTERACTIONS
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// Options: 'NONE' (Just acknowledge), 'BUILD_PART' (Send Lua Code), 'FETCH_SCRIPT' (Ask for Source)
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const DEMO_MODE = 'BUILD_PART';
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app.post("/api/ai-build", async (req, res) => {
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// 2. IF WE RECEIVED SCRIPT SOURCE (From a previous fetch request)
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if (scriptContext) {
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console.log(" 📘 Received Script Source for:", scriptContext.targetName);
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console.log(" --- START SOURCE ---\n", scriptContext.scriptSource.substring(0, 100) + "...", "\n --- END SOURCE ---");
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// In a real app, you would now feed this to the AI to edit.
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// For demo purposes, we can acknowledge and then send code back:
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const returnCode = `
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\`\`\`lua
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-- AI analyzed script ${scriptContext.targetName}. Sending back a confirmation part.
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local p = Instance.new("Part")
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p.Name = "AI_SCRIPT_ACKNOWLEDGED"
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p.Color = Color3.fromRGB(255, 255, 0)
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p.Size = Vector3.new(2, 2, 2)
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p.Position = Vector3.new(5, 5, 0)
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p.Anchored = true
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p.Parent = workspace
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print("Script analysis complete. Confirmation part created.")
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\`\`\`
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`;
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return res.send(returnCode);
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}
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// 3. DEMO RESPONSES
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if (DEMO_MODE === 'BUILD_PART') {
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console.log(" 👉 Sending Code Demo");
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// FIX: Using template literals (backticks `) for multi-line string
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const luaCode = `
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\`\`\`lua
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-- AI Generated Demo: Part Builder
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local p = Instance.new("Part")
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p.Name = "AI_Generated_Cube"
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p.Color = Color3.fromRGB(0, 255, 100)
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p.Anchored = true
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p.Parent = workspace
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print("Hello from the Server! I made a part.")
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\`\`\`
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`;
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return res.send(luaCode); // Sending raw markdown/text
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}
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}
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// Default: Just acknowledge
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return res.json({ success: true, assetId: "req_" + Date.now(), message: "Snapshot received. AI is thinking..." });
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} catch (err) {
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console.error("Server Error:", err);
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res.status(500).send("Server Error: " + err.message);
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}
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});
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