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"""
Packet Bridge Module

Handles communication with virtual clients:
- Accept packet streams over WebSocket/TCP
- Deliver response packets back to clients
- Frame processing (Ethernet → IPv4)
- Connection management
"""

import asyncio
import websockets
import socket
import threading
import time
import struct
from typing import Dict, List, Optional, Callable, Set, Any, Tuple
from dataclasses import dataclass
from enum import Enum
import json
import logging

from .ip_parser import IPParser, ParsedPacket


class BridgeType(Enum):
    WEBSOCKET = "WEBSOCKET"
    TCP_SOCKET = "TCP_SOCKET"
    UDP_SOCKET = "UDP_SOCKET"


@dataclass
class ClientConnection:
    """Represents a client connection to the bridge"""
    client_id: str
    bridge_type: BridgeType
    remote_address: str
    remote_port: int
    websocket: Optional[Any] = None  # WebSocket connection
    socket: Optional['socket.socket'] = None  # TCP/UDP socket
    connected_time: float = 0
    last_activity: float = 0
    packets_received: int = 0
    packets_sent: int = 0
    bytes_received: int = 0
    bytes_sent: int = 0
    is_active: bool = True
    
    def __post_init__(self):
        if self.connected_time == 0:
            self.connected_time = time.time()
        if self.last_activity == 0:
            self.last_activity = time.time()
    
    def update_activity(self, packet_count: int = 1, byte_count: int = 0, direction: str = 'received'):
        """Update connection activity"""
        self.last_activity = time.time()
        
        if direction == 'received':
            self.packets_received += packet_count
            self.bytes_received += byte_count
        else:
            self.packets_sent += packet_count
            self.bytes_sent += byte_count
    
    def to_dict(self) -> Dict:
        """Convert to dictionary"""
        return {
            'client_id': self.client_id,
            'bridge_type': self.bridge_type.value,
            'remote_address': self.remote_address,
            'remote_port': self.remote_port,
            'connected_time': self.connected_time,
            'last_activity': self.last_activity,
            'packets_received': self.packets_received,
            'packets_sent': self.packets_sent,
            'bytes_received': self.bytes_received,
            'bytes_sent': self.bytes_sent,
            'is_active': self.is_active,
            'duration': time.time() - self.connected_time
        }


class EthernetFrame:
    """Ethernet frame parser"""
    
    def __init__(self):
        self.dest_mac = b'\x00' * 6
        self.src_mac = b'\x00' * 6
        self.ethertype = 0x0800  # IPv4
        self.payload = b''
    
    @classmethod
    def parse(cls, data: bytes) -> Optional['EthernetFrame']:
        """Parse Ethernet frame from raw bytes"""
        if len(data) < 14:  # Minimum Ethernet header size
            return None
        
        frame = cls()
        frame.dest_mac = data[0:6]
        frame.src_mac = data[6:12]
        frame.ethertype = struct.unpack('!H', data[12:14])[0]
        frame.payload = data[14:]
        
        return frame
    
    def build(self) -> bytes:
        """Build Ethernet frame as bytes"""
        header = self.dest_mac + self.src_mac + struct.pack('!H', self.ethertype)
        return header + self.payload
    
    def is_ipv4(self) -> bool:
        """Check if frame contains IPv4 packet"""
        return self.ethertype == 0x0800
    
    def is_arp(self) -> bool:
        """Check if frame contains ARP packet"""
        return self.ethertype == 0x0806


class PacketBridge:
    """Packet bridge implementation"""
    
    def __init__(self, config: Dict):
        self.config = config
        self.clients: Dict[str, ClientConnection] = {}
        self.packet_handlers: List[Callable[[ParsedPacket, str], Optional[bytes]]] = []
        self.lock = threading.Lock()
        
        # Configuration
        self.websocket_host = config.get('websocket_host', '0.0.0.0')
        self.websocket_port = config.get('websocket_port', 8765)
        self.tcp_host = config.get('tcp_host', '0.0.0.0')
        self.tcp_port = config.get('tcp_port', 8766)
        self.max_clients = config.get('max_clients', 100)
        self.client_timeout = config.get('client_timeout', 300)
        
        # WebSocket server
        self.websocket_server = None
        self.tcp_server_socket = None
        
        # Background tasks
        self.running = False
        self.websocket_task = None
        self.tcp_task = None
        self.cleanup_task = None
        
        # Statistics
        self.stats = {
            'total_clients': 0,
            'active_clients': 0,
            'packets_processed': 0,
            'packets_forwarded': 0,
            'packets_dropped': 0,
            'bytes_processed': 0,
            'websocket_connections': 0,
            'tcp_connections': 0,
            'connection_errors': 0
        }
        
        # Event loop
        self.loop = None
    
    def add_packet_handler(self, handler: Callable[[ParsedPacket, str], Optional[bytes]]):
        """Add packet handler function"""
        self.packet_handlers.append(handler)
    
    def remove_packet_handler(self, handler: Callable[[ParsedPacket, str], Optional[bytes]]):
        """Remove packet handler function"""
        if handler in self.packet_handlers:
            self.packet_handlers.remove(handler)
    
    def _generate_client_id(self, remote_address: str, remote_port: int) -> str:
        """Generate unique client ID"""
        timestamp = int(time.time() * 1000)
        return f"client_{remote_address}_{remote_port}_{timestamp}"
    
    def _process_ethernet_frame(self, frame_data: bytes, client_id: str) -> Optional[bytes]:
        """Process Ethernet frame and extract IP packet"""
        try:
            # Parse Ethernet frame
            frame = EthernetFrame.parse(frame_data)
            if not frame or not frame.is_ipv4():
                return None
            
            # Parse IP packet
            packet = IPParser.parse_packet(frame.payload)
            self.stats['packets_processed'] += 1
            self.stats['bytes_processed'] += len(frame_data)
            
            # Process through packet handlers
            response_packet = None
            for handler in self.packet_handlers:
                try:
                    response = handler(packet, client_id)
                    if response:
                        response_packet = response
                        break
                except Exception as e:
                    logging.error(f"Packet handler error: {e}")
            
            if response_packet:
                # Wrap response in Ethernet frame
                response_frame = EthernetFrame()
                response_frame.dest_mac = frame.src_mac
                response_frame.src_mac = frame.dest_mac
                response_frame.ethertype = 0x0800
                response_frame.payload = response_packet
                
                self.stats['packets_forwarded'] += 1
                return response_frame.build()
            else:
                self.stats['packets_dropped'] += 1
                return None
        
        except Exception as e:
            logging.error(f"Error processing Ethernet frame: {e}")
            self.stats['packets_dropped'] += 1
            return None
    
    async def _handle_websocket_client(self, websocket, path):
        """Handle WebSocket client connection"""
        client_address = websocket.remote_address
        client_id = self._generate_client_id(client_address[0], client_address[1])
        
        # Create client connection
        client = ClientConnection(
            client_id=client_id,
            bridge_type=BridgeType.WEBSOCKET,
            remote_address=client_address[0],
            remote_port=client_address[1],
            websocket=websocket
        )
        
        with self.lock:
            if len(self.clients) >= self.max_clients:
                await websocket.close(code=1013, reason="Too many clients")
                return
            
            self.clients[client_id] = client
        
        self.stats['total_clients'] += 1
        self.stats['active_clients'] = len(self.clients)
        self.stats['websocket_connections'] += 1
        
        logging.info(f"WebSocket client connected: {client_id} from {client_address}")
        
        try:
            async for message in websocket:
                if isinstance(message, bytes):
                    # Binary message - treat as Ethernet frame
                    client.update_activity(1, len(message), 'received')
                    
                    response = self._process_ethernet_frame(message, client_id)
                    if response:
                        await websocket.send(response)
                        client.update_activity(1, len(response), 'sent')
                
                elif isinstance(message, str):
                    # Text message - treat as control message
                    try:
                        control_msg = json.loads(message)
                        await self._handle_control_message(client, control_msg)
                    except json.JSONDecodeError:
                        logging.warning(f"Invalid control message from {client_id}: {message}")
        
        except websockets.exceptions.ConnectionClosed:
            logging.info(f"WebSocket client disconnected: {client_id}")
        except Exception as e:
            logging.error(f"WebSocket client error: {e}")
            self.stats['connection_errors'] += 1
        
        finally:
            # Clean up client
            with self.lock:
                if client_id in self.clients:
                    self.clients[client_id].is_active = False
                    del self.clients[client_id]
            
            self.stats['active_clients'] = len(self.clients)
    
    async def _handle_control_message(self, client: ClientConnection, message: Dict):
        """Handle control message from client"""
        msg_type = message.get('type')
        
        if msg_type == 'ping':
            # Respond to ping
            response = {'type': 'pong', 'timestamp': time.time()}
            await client.websocket.send(json.dumps(response))
        
        elif msg_type == 'stats':
            # Send client statistics
            response = {
                'type': 'stats',
                'client_stats': client.to_dict(),
                'bridge_stats': self.get_stats()
            }
            await client.websocket.send(json.dumps(response))
        
        elif msg_type == 'config':
            # Handle configuration updates
            config_data = message.get('data', {})
            # Process configuration updates here
            response = {'type': 'config_ack', 'status': 'ok'}
            await client.websocket.send(json.dumps(response))
    
    def _handle_tcp_client(self, client_socket: socket.socket, client_address: Tuple[str, int]):
        """Handle TCP client connection"""
        client_id = self._generate_client_id(client_address[0], client_address[1])
        
        # Create client connection
        client = ClientConnection(
            client_id=client_id,
            bridge_type=BridgeType.TCP_SOCKET,
            remote_address=client_address[0],
            remote_port=client_address[1],
            socket=client_socket
        )
        
        with self.lock:
            if len(self.clients) >= self.max_clients:
                client_socket.close()
                return
            
            self.clients[client_id] = client
        
        self.stats['total_clients'] += 1
        self.stats['active_clients'] = len(self.clients)
        self.stats['tcp_connections'] += 1
        
        logging.info(f"TCP client connected: {client_id} from {client_address}")
        
        try:
            client_socket.settimeout(self.client_timeout)
            
            while client.is_active:
                try:
                    # Read frame length (4 bytes)
                    length_data = client_socket.recv(4)
                    if not length_data:
                        break
                    
                    frame_length = struct.unpack('!I', length_data)[0]
                    if frame_length > 65536:  # Sanity check
                        break
                    
                    # Read frame data
                    frame_data = b''
                    while len(frame_data) < frame_length:
                        chunk = client_socket.recv(frame_length - len(frame_data))
                        if not chunk:
                            break
                        frame_data += chunk
                    
                    if len(frame_data) != frame_length:
                        break
                    
                    client.update_activity(1, len(frame_data), 'received')
                    
                    # Process frame
                    response = self._process_ethernet_frame(frame_data, client_id)
                    if response:
                        # Send response with length prefix
                        response_length = struct.pack('!I', len(response))
                        client_socket.send(response_length + response)
                        client.update_activity(1, len(response), 'sent')
                
                except socket.timeout:
                    continue
                except Exception as e:
                    logging.error(f"TCP client error: {e}")
                    break
        
        except Exception as e:
            logging.error(f"TCP client handler error: {e}")
            self.stats['connection_errors'] += 1
        
        finally:
            # Clean up client
            try:
                client_socket.close()
            except:
                pass
            
            with self.lock:
                if client_id in self.clients:
                    self.clients[client_id].is_active = False
                    del self.clients[client_id]
            
            self.stats['active_clients'] = len(self.clients)
            logging.info(f"TCP client disconnected: {client_id}")
    
    def _tcp_server_loop(self):
        """TCP server loop"""
        try:
            self.tcp_server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            self.tcp_server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
            self.tcp_server_socket.bind((self.tcp_host, self.tcp_port))
            self.tcp_server_socket.listen(10)
            
            logging.info(f"TCP bridge server listening on {self.tcp_host}:{self.tcp_port}")
            
            while self.running:
                try:
                    client_socket, client_address = self.tcp_server_socket.accept()
                    
                    # Handle client in separate thread
                    client_thread = threading.Thread(
                        target=self._handle_tcp_client,
                        args=(client_socket, client_address),
                        daemon=True
                    )
                    client_thread.start()
                
                except socket.error as e:
                    if self.running:
                        logging.error(f"TCP server error: {e}")
                        time.sleep(1)
        
        except Exception as e:
            logging.error(f"TCP server loop error: {e}")
        
        finally:
            if self.tcp_server_socket:
                self.tcp_server_socket.close()
    
    def _cleanup_loop(self):
        """Background cleanup loop"""
        while self.running:
            try:
                current_time = time.time()
                expired_clients = []
                
                with self.lock:
                    for client_id, client in self.clients.items():
                        # Mark inactive clients for removal
                        if current_time - client.last_activity > self.client_timeout:
                            expired_clients.append(client_id)
                
                # Clean up expired clients
                for client_id in expired_clients:
                    with self.lock:
                        if client_id in self.clients:
                            client = self.clients[client_id]
                            client.is_active = False
                            
                            # Close connections
                            if client.websocket:
                                try:
                                    asyncio.run_coroutine_threadsafe(
                                        client.websocket.close(),
                                        self.loop
                                    )
                                except:
                                    pass
                            
                            if client.socket:
                                try:
                                    client.socket.close()
                                except:
                                    pass
                            
                            del self.clients[client_id]
                            logging.info(f"Cleaned up expired client: {client_id}")
                
                self.stats['active_clients'] = len(self.clients)
                
                time.sleep(30)  # Cleanup every 30 seconds
            
            except Exception as e:
                logging.error(f"Cleanup loop error: {e}")
                time.sleep(5)
    
    def send_packet_to_client(self, client_id: str, packet_data: bytes) -> bool:
        """Send packet to specific client"""
        with self.lock:
            client = self.clients.get(client_id)
        
        if not client or not client.is_active:
            return False
        
        try:
            if client.bridge_type == BridgeType.WEBSOCKET:
                # Send via WebSocket
                if client.websocket:
                    asyncio.run_coroutine_threadsafe(
                        client.websocket.send(packet_data),
                        self.loop
                    )
                    client.update_activity(1, len(packet_data), 'sent')
                    return True
            
            elif client.bridge_type == BridgeType.TCP_SOCKET:
                # Send via TCP socket with length prefix
                if client.socket:
                    length_prefix = struct.pack('!I', len(packet_data))
                    client.socket.send(length_prefix + packet_data)
                    client.update_activity(1, len(packet_data), 'sent')
                    return True
        
        except Exception as e:
            logging.error(f"Failed to send packet to client {client_id}: {e}")
            # Mark client as inactive
            client.is_active = False
        
        return False
    
    def broadcast_packet(self, packet_data: bytes, exclude_client: Optional[str] = None) -> int:
        """Broadcast packet to all clients"""
        sent_count = 0
        
        with self.lock:
            client_ids = list(self.clients.keys())
        
        for client_id in client_ids:
            if client_id != exclude_client:
                if self.send_packet_to_client(client_id, packet_data):
                    sent_count += 1
        
        return sent_count
    
    def get_clients(self) -> Dict[str, Dict]:
        """Get all connected clients"""
        with self.lock:
            return {
                client_id: client.to_dict()
                for client_id, client in self.clients.items()
            }
    
    def get_client(self, client_id: str) -> Optional[Dict]:
        """Get specific client"""
        with self.lock:
            client = self.clients.get(client_id)
            return client.to_dict() if client else None
    
    def disconnect_client(self, client_id: str) -> bool:
        """Disconnect specific client"""
        with self.lock:
            client = self.clients.get(client_id)
            if not client:
                return False
            
            client.is_active = False
            
            # Close connection
            if client.websocket:
                try:
                    asyncio.run_coroutine_threadsafe(
                        client.websocket.close(),
                        self.loop
                    )
                except:
                    pass
            
            if client.socket:
                try:
                    client.socket.close()
                except:
                    pass
            
            del self.clients[client_id]
            self.stats['active_clients'] = len(self.clients)
            
            return True
    
    def get_stats(self) -> Dict:
        """Get bridge statistics"""
        with self.lock:
            stats = self.stats.copy()
            stats['active_clients'] = len(self.clients)
        
        return stats
    
    def reset_stats(self):
        """Reset bridge statistics"""
        self.stats = {
            'total_clients': 0,
            'active_clients': len(self.clients),
            'packets_processed': 0,
            'packets_forwarded': 0,
            'packets_dropped': 0,
            'bytes_processed': 0,
            'websocket_connections': 0,
            'tcp_connections': 0,
            'connection_errors': 0
        }
    
    async def start_websocket_server(self):
        """Start WebSocket server"""
        try:
            self.websocket_server = await websockets.serve(
                self._handle_websocket_client,
                self.websocket_host,
                self.websocket_port,
                max_size=1024*1024,  # 1MB max message size
                ping_interval=30,
                ping_timeout=10
            )
            
            logging.info(f"WebSocket bridge server started on {self.websocket_host}:{self.websocket_port}")
            
            # Keep server running
            await self.websocket_server.wait_closed()
        
        except Exception as e:
            logging.error(f"WebSocket server error: {e}")
    
    def start(self):
        """Start packet bridge"""
        self.running = True
        
        # Start event loop
        self.loop = asyncio.new_event_loop()
        asyncio.set_event_loop(self.loop)
        
        # Start WebSocket server in a separate thread
        websocket_thread = threading.Thread(target=self._run_websocket_server_in_thread, daemon=True)
        websocket_thread.start()
        
        # Start TCP server in separate thread
        tcp_thread = threading.Thread(target=self._tcp_server_loop, daemon=True)
        tcp_thread.start()
        
        # Start cleanup thread
        cleanup_thread = threading.Thread(target=self._cleanup_loop, daemon=True)
        cleanup_thread.start()
        
        logging.info("Packet bridge started")
        

    
    def stop(self):
        """Stop packet bridge"""
        self.running = False
        
        # Close WebSocket server
        if self.websocket_server:
            self.websocket_server.close()
        
        # Close TCP server
        if self.tcp_server_socket:
            self.tcp_server_socket.close()
        
        # Disconnect all clients
        with self.lock:
            client_ids = list(self.clients.keys())
        
        for client_id in client_ids:
            self.disconnect_client(client_id)
        
        # Stop event loop
        if self.loop and not self.loop.is_closed():
            self.loop.call_soon_threadsafe(self.loop.stop)
        
        logging.info("Packet bridge stopped")



    def _run_websocket_server_in_thread(self):
        """Run the WebSocket server in a separate thread with its own event loop."""
        asyncio.set_event_loop(self.loop)
        self.loop.run_until_complete(self.start_websocket_server())